* Move stuff around a bit.

* Add reduce_apply_bool

llvm-svn: 88
This commit is contained in:
Chris Lattner 2001-06-27 23:32:12 +00:00
parent 4400f659f1
commit 7798de1382

View File

@ -12,6 +12,37 @@
#include <functional>
//===----------------------------------------------------------------------===//
// Extra additions to <functional>
//===----------------------------------------------------------------------===//
// bind_obj - Often times you want to apply the member function of an object
// as a unary functor. This macro is shorthand that makes it happen less
// verbosely.
//
// Example:
// struct Summer { void accumulate(int x); }
// vector<int> Numbers;
// Summer MyS;
// for_each(Numbers.begin(), Numbers.end(),
// bind_obj(&MyS, &Summer::accumulate));
//
// TODO: When I get lots of extra time, convert this from an evil macro
//
#define bind_obj(OBJ, METHOD) std::bind1st(std::mem_fun(METHOD), OBJ)
// bitwise_or - This is a simple functor that applys operator| on its two
// arguments to get a boolean result.
//
template<class Ty>
struct bitwise_or : public binary_function<Ty, Ty, bool> {
bool operator()(const Ty& left, const Ty& right) const {
return left | right;
}
};
//===----------------------------------------------------------------------===//
// Extra additions to <iterator>
//===----------------------------------------------------------------------===//
@ -102,11 +133,22 @@ inline mapped_iterator<ItTy, FuncTy> map_iterator(const ItTy &I, FuncTy F) {
}
//===----------------------------------------------------------------------===//
// Extra additions to <algorithm>
//===----------------------------------------------------------------------===//
// apply_until - Apply a functor to a sequence continually, unless the
// functor returns true. Return true if the functor returned true, return false
// if the functor never returned true.
//
template <class InputIt, class Function>
bool apply_until(InputIt First, InputIt Last, Function Func) {
for ( ; First != Last; ++First)
if (Func(*First)) return true;
return false;
}
// reduce - Reduce a sequence values into a single value, given an initial
// value and an operator.
//
@ -123,8 +165,8 @@ ValueType reduce(InputIt First, InputIt Last, Function Func, ValueType Value) {
// sequence, given an initial value, an operator, a function, and a sequence.
//
template <class InputIt, class Function, class ValueType, class TransFunc>
ValueType reduce_apply(InputIt First, InputIt Last, Function Func,
ValueType Value, TransFunc XForm) {
inline ValueType reduce_apply(InputIt First, InputIt Last, Function Func,
ValueType Value, TransFunc XForm) {
for ( ; First != Last; ++First)
Value = Func(XForm(*First), Value);
return Value;
@ -136,44 +178,21 @@ ValueType reduce_apply(InputIt First, InputIt Last, Function Func,
// sequence, given an initial value, an operator, a function, and a sequence.
//
template <class InputIt, class Function, class ValueType, class TransFunc>
ValueType reduce_apply2(InputIt First, InputIt Last, Function Func,
ValueType Value, TransFunc XForm) {
return reduce(map_iterator(First, XForm),
map_iterator(Last, XForm),
inline ValueType reduce_apply2(InputIt First, InputIt Last, Function Func,
ValueType Value, TransFunc XForm) {
return reduce(map_iterator(First, XForm), map_iterator(Last, XForm),
Func, Value);
}
#endif
//===----------------------------------------------------------------------===//
// Extra additions to <functional>
//===----------------------------------------------------------------------===//
// bind_obj - Often times you want to apply the member function of an object
// as a unary functor. This macro is shorthand that makes it happen less
// verbosely.
// reduce_apply_bool - Reduce the result of applying a (bool returning) function
// to each value in a sequence. All of the bools returned by the mapped
// function are bitwise or'd together, and the result is returned.
//
// Example:
// struct Summer { void accumulate(int x); }
// vector<int> Numbers;
// Summer MyS;
// for_each(Numbers.begin(), Numbers.end(),
// bind_obj(&MyS, &Summer::accumulate));
//
// TODO: When I get lots of extra time, convert this from an evil macro
//
#define bind_obj(OBJ, METHOD) std::bind1st(std::mem_fun(METHOD), OBJ)
// bitwise_or - This is a simple functor that applys operator| on its two
// arguments to get a boolean result.
//
template<class Ty>
struct bitwise_or : public binary_function<Ty, Ty, bool> {
bool operator()(const Ty& left, const Ty& right) const {
return left | right;
}
};
template <class InputIt, class Function>
inline bool reduce_apply_bool(InputIt First, InputIt Last, Function Func) {
return reduce_apply(First, Last, bitwise_or<bool>(), false, Func);
}
#endif