[mlir][bazel] fix VectorToGPU bazel breakage

NOTE: this is probably not the long term organization
      that you want to keep after the refactoring to new
      directories, but this fixes the breakage for now;
      I leave proper refactoring of build to the NVGPU
      bazel team.

Differential Revision: https://reviews.llvm.org/D135344
This commit is contained in:
Aart Bik 2022-10-05 21:08:12 -07:00
parent ea2ed80e6d
commit 80902b72ef

View File

@ -8062,6 +8062,8 @@ cc_library(
srcs = glob([
"lib/Conversion/VectorToGPU/*.cpp",
"lib/Conversion/VectorToGPU/*.h",
"lib/Dialect/NVGPU/Utils/*.cpp",
"include/mlir/Dialect/NVGPU/Utils/*.h",
]),
hdrs = glob([
"include/mlir/Conversion/VectorToGPU/*.h",