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[mlir][Vector] Fold InsertStridedSliceOp of ExtractStridedSliceOp.
This patch supports to fold InsertStridedSliceOp(ExtractStridedSliceOp(dst), dst) to dst. Differential Revision: https://reviews.llvm.org/D128903
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@ -2205,11 +2205,43 @@ public:
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return success();
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}
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};
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/// Pattern to rewrite an InsertStridedSliceOp(ExtractStridedSliceOp(dst), dst)
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/// to dst.
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class FoldInsertStridedSliceOfExtract final
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: public OpRewritePattern<InsertStridedSliceOp> {
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public:
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using OpRewritePattern<InsertStridedSliceOp>::OpRewritePattern;
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LogicalResult matchAndRewrite(InsertStridedSliceOp insertStridedSliceOp,
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PatternRewriter &rewriter) const override {
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auto extractStridedSliceOp =
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insertStridedSliceOp.getSource()
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.getDefiningOp<vector::ExtractStridedSliceOp>();
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if (!extractStridedSliceOp)
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return failure();
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if (extractStridedSliceOp.getOperand() != insertStridedSliceOp.getDest())
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return failure();
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// Check if have the same strides and offsets.
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if (extractStridedSliceOp.getStrides() !=
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insertStridedSliceOp.getStrides() ||
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extractStridedSliceOp.getOffsets() != insertStridedSliceOp.getOffsets())
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return failure();
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rewriter.replaceOp(insertStridedSliceOp, insertStridedSliceOp.getDest());
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return success();
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}
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};
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} // namespace
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void vector::InsertStridedSliceOp::getCanonicalizationPatterns(
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RewritePatternSet &results, MLIRContext *context) {
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results.add<FoldInsertStridedSliceSplat>(context);
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results.add<FoldInsertStridedSliceSplat, FoldInsertStridedSliceOfExtract>(
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context);
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}
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OpFoldResult InsertStridedSliceOp::fold(ArrayRef<Attribute> operands) {
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@ -1641,3 +1641,17 @@ func.func @insert_strided_slice_splat(%x: f32) -> (vector<8x16xf32>) {
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: vector<4x4xf32> into vector<8x16xf32>
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return %0 : vector<8x16xf32>
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}
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// -----
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// CHECK-LABEL: @insert_extract_strided_slice
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// CHECK-SAME: (%[[ARG:.*]]: vector<8x16xf32>)
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// CHECK-NEXT: return %[[ARG]] : vector<8x16xf32>
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func.func @insert_extract_strided_slice(%x: vector<8x16xf32>) -> (vector<8x16xf32>) {
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%0 = vector.extract_strided_slice %x {offsets = [0, 8], sizes = [2, 4], strides = [1, 1]}
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: vector<8x16xf32> to vector<2x4xf32>
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%1 = vector.insert_strided_slice %0, %x {offsets = [0, 8], strides = [1, 1]}
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: vector<2x4xf32> into vector<8x16xf32>
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return %1 : vector<8x16xf32>
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}
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