[WinEH] Add a funclet layout pass

Windows EH funclets need to be contiguous.  The FuncletLayout pass will
ensure that the funclets are together and begin with a funclet entry MBB.

Differential Revision: http://reviews.llvm.org/D12943

llvm-svn: 247937
This commit is contained in:
David Majnemer 2015-09-17 20:45:18 +00:00
parent 5b8a46e771
commit 978902309a
7 changed files with 150 additions and 0 deletions

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@ -582,6 +582,9 @@ namespace llvm {
/// StackSlotColoring - This pass performs stack slot coloring.
extern char &StackSlotColoringID;
/// \brief This pass lays out funclets contiguously.
extern char &FuncletLayoutID;
/// createStackProtectorPass - This pass adds stack protectors to functions.
///
FunctionPass *createStackProtectorPass(const TargetMachine *TM);

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@ -299,6 +299,7 @@ void initializeFloat2IntPass(PassRegistry&);
void initializeLoopDistributePass(PassRegistry&);
void initializeSjLjEHPreparePass(PassRegistry&);
void initializeDemandedBitsPass(PassRegistry&);
void initializeFuncletLayoutPass(PassRegistry &);
}
#endif

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@ -26,6 +26,7 @@ add_llvm_library(LLVMCodeGen
ExpandISelPseudos.cpp
ExpandPostRAPseudos.cpp
FaultMaps.cpp
FuncletLayout.cpp
GCMetadata.cpp
GCMetadataPrinter.cpp
GCRootLowering.cpp

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@ -29,6 +29,7 @@ void llvm::initializeCodeGen(PassRegistry &Registry) {
initializeExpandISelPseudosPass(Registry);
initializeExpandPostRAPass(Registry);
initializeFinalizeMachineBundlesPass(Registry);
initializeFuncletLayoutPass(Registry);
initializeGCMachineCodeAnalysisPass(Registry);
initializeGCModuleInfoPass(Registry);
initializeIfConverterPass(Registry);

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@ -0,0 +1,97 @@
//===-- FuncletLayout.cpp - Contiguously lay out funclets -----------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements basic block placement transformations which result in
// funclets being contiguous.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/Passes.h"
#include "llvm/ADT/MapVector.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
using namespace llvm;
#define DEBUG_TYPE "funclet-layout"
namespace {
class FuncletLayout : public MachineFunctionPass {
public:
static char ID; // Pass identification, replacement for typeid
FuncletLayout() : MachineFunctionPass(ID) {
initializeFuncletLayoutPass(*PassRegistry::getPassRegistry());
}
bool runOnMachineFunction(MachineFunction &F) override;
};
}
static void
collectFuncletMembers(MapVector<MachineBasicBlock *, int> &FuncletMembership,
int Funclet, MachineBasicBlock *MBB) {
// Don't revisit blocks.
if (FuncletMembership.count(MBB) > 0)
return;
// Add this MBB to our funclet.
FuncletMembership[MBB] = Funclet;
bool IsReturn = false;
int NumTerminators = 0;
for (MachineInstr &MI : MBB->terminators()) {
IsReturn |= MI.isReturn();
++NumTerminators;
}
assert((!IsReturn || NumTerminators == 1) &&
"Expected only one terminator when a return is present!");
// Returns are boundaries where funclet transfer can occur, don't follow
// successors.
if (IsReturn)
return;
for (MachineBasicBlock *SMBB : MBB->successors())
if (!SMBB->isEHPad())
collectFuncletMembers(FuncletMembership, Funclet, SMBB);
}
char FuncletLayout::ID = 0;
char &llvm::FuncletLayoutID = FuncletLayout::ID;
INITIALIZE_PASS(FuncletLayout, "funclet-layout",
"Contiguously Lay Out Funclets", false, false)
bool FuncletLayout::runOnMachineFunction(MachineFunction &F) {
// We don't have anything to do if there aren't any EH pads.
if (!F.getMMI().hasEHFunclets())
return false;
SmallVector<MachineBasicBlock *, 16> FuncletBlocks;
for (MachineBasicBlock &MBB : F)
if (MBB.isEHFuncletEntry())
FuncletBlocks.push_back(&MBB);
// We don't have anything to do if there aren't any EH pads.
if (FuncletBlocks.empty())
return false;
MapVector<MachineBasicBlock *, int> FuncletMembership;
for (MachineBasicBlock *MBB : FuncletBlocks)
collectFuncletMembers(FuncletMembership, MBB->getNumber(), MBB);
for (std::pair<llvm::MachineBasicBlock *, int> &FuncletMember :
FuncletMembership) {
// Move this block to the end of the function.
MachineBasicBlock *MBB = FuncletMember.first;
MBB->moveAfter(--F.end());
}
// Conservatively assume we changed something.
return true;
}

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@ -582,6 +582,8 @@ void TargetPassConfig::addMachinePasses() {
addPreEmitPass();
addPass(&FuncletLayoutID, false);
addPass(&StackMapLivenessID, false);
AddingMachinePasses = false;

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@ -0,0 +1,45 @@
; RUN: llc -mtriple=x86_64-windows-msvc < %s | FileCheck %s
target datalayout = "e-m:w-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-pc-windows-msvc"
define void @f(i1 %B) personality i32 (...)* @__CxxFrameHandler3 {
entry:
invoke void @g()
to label %unreachable unwind label %catch.dispatch
catch.dispatch:
%cp = catchpad [i8* null, i32 64, i8* null]
to label %catch unwind label %catchendblock
catch:
br i1 %B, label %catchret, label %catch
catchret:
catchret %cp to label %try.cont
try.cont:
ret void
catchendblock:
catchendpad unwind to caller
unreachable:
unreachable
}
; CHECK-LABEL: f:
; The entry funclet contains %entry and %try.cont
; CHECK: # %entry
; CHECK: # %try.cont
; CHECK: retq
; The catch funclet contains %catch and %catchret
; CHECK: # %catch
; CHECK: # %catchret
; CHECK: retq
declare void @g()
declare i32 @__CxxFrameHandler3(...)