[AArch64] Add ARMv8.2-A FP16 vefctor intrinsics

llvm-svn: 304493
This commit is contained in:
Abderrazek Zaafrani 2017-06-01 23:22:29 +00:00
parent 4e912aa5af
commit a44e5f601d
9 changed files with 2238 additions and 240 deletions

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@ -227,6 +227,7 @@ def OP_UNAVAILABLE : Operation {
// u: unsigned integer (int/float args)
// f: float (int args)
// F: double (int args)
// H: half (int args)
// d: default
// g: default, ignore 'Q' size modifier.
// j: default, force 'Q' size modifier.
@ -345,6 +346,7 @@ def OP_MLSLHi : Op<(call "vmlsl", $p0, (call "vget_high", $p1),
(call "vget_high", $p2))>;
def OP_MLSLHi_N : Op<(call "vmlsl_n", $p0, (call "vget_high", $p1), $p2)>;
def OP_MUL_N : Op<(op "*", $p0, (dup $p1))>;
def OP_MULX_N : Op<(call "vmulx", $p0, (dup $p1))>;
def OP_MLA_N : Op<(op "+", $p0, (op "*", $p1, (dup $p2)))>;
def OP_MLS_N : Op<(op "-", $p0, (op "*", $p1, (dup $p2)))>;
def OP_FMLA_N : Op<(call "vfma", $p0, $p1, (dup $p2))>;
@ -1661,3 +1663,186 @@ def SCALAR_SQRDMLSH_LANEQ : SOpInst<"vqrdmlsh_laneq", "sssji", "SsSi", OP_SCALAR
def SCALAR_VDUP_LANE : IInst<"vdup_lane", "sdi", "ScSsSiSlSfSdSUcSUsSUiSUlSPcSPs">;
def SCALAR_VDUP_LANEQ : IInst<"vdup_laneq", "sji", "ScSsSiSlSfSdSUcSUsSUiSUlSPcSPs">;
}
// ARMv8.2-A FP16 intrinsics.
let ArchGuard = "defined(__ARM_FEATURE_FP16_VECTOR_ARITHMETIC) && defined(__aarch64__)" in {
// ARMv8.2-A FP16 one-operand vector intrinsics.
// Comparison
def CMEQH : SInst<"vceqz", "ud", "hQh">;
def CMGEH : SInst<"vcgez", "ud", "hQh">;
def CMGTH : SInst<"vcgtz", "ud", "hQh">;
def CMLEH : SInst<"vclez", "ud", "hQh">;
def CMLTH : SInst<"vcltz", "ud", "hQh">;
// Vector conversion
def VCVT_F16 : SInst<"vcvt_f16", "Hd", "sUsQsQUs">;
def VCVT_S16 : SInst<"vcvt_s16", "xd", "hQh">;
def VCVT_U16 : SInst<"vcvt_u16", "ud", "hQh">;
def VCVTA_S16 : SInst<"vcvta_s16", "xd", "hQh">;
def VCVTA_U16 : SInst<"vcvta_u16", "ud", "hQh">;
def VCVTM_S16 : SInst<"vcvtm_s16", "xd", "hQh">;
def VCVTM_U16 : SInst<"vcvtm_u16", "ud", "hQh">;
def VCVTN_S16 : SInst<"vcvtn_s16", "xd", "hQh">;
def VCVTN_U16 : SInst<"vcvtn_u16", "ud", "hQh">;
def VCVTP_S16 : SInst<"vcvtp_s16", "xd", "hQh">;
def VCVTP_U16 : SInst<"vcvtp_u16", "ud", "hQh">;
// Vector rounding
def FRINTZH : SInst<"vrnd", "dd", "hQh">;
def FRINTNH : SInst<"vrndn", "dd", "hQh">;
def FRINTAH : SInst<"vrnda", "dd", "hQh">;
def FRINTPH : SInst<"vrndp", "dd", "hQh">;
def FRINTMH : SInst<"vrndm", "dd", "hQh">;
def FRINTXH : SInst<"vrndx", "dd", "hQh">;
def FRINTIH : SInst<"vrndi", "dd", "hQh">;
// Misc.
def VABSH : SInst<"vabs", "dd", "hQh">;
def VNEGH : SOpInst<"vneg", "dd", "hQh", OP_NEG>;
def VRECPEH : SInst<"vrecpe", "dd", "hQh">;
def FRSQRTEH : SInst<"vrsqrte", "dd", "hQh">;
def FSQRTH : SInst<"vsqrt", "dd", "hQh">;
// ARMv8.2-A FP16 two-operands vector intrinsics.
// Misc.
def VADDH : SOpInst<"vadd", "ddd", "hQh", OP_ADD>;
def VABDH : SInst<"vabd", "ddd", "hQh">;
def VSUBH : SOpInst<"vsub", "ddd", "hQh", OP_SUB>;
// Comparison
let InstName = "vacge" in {
def VCAGEH : SInst<"vcage", "udd", "hQh">;
def VCALEH : SInst<"vcale", "udd", "hQh">;
}
let InstName = "vacgt" in {
def VCAGTH : SInst<"vcagt", "udd", "hQh">;
def VCALTH : SInst<"vcalt", "udd", "hQh">;
}
def VCEQH : SOpInst<"vceq", "udd", "hQh", OP_EQ>;
def VCGEH : SOpInst<"vcge", "udd", "hQh", OP_GE>;
def VCGTH : SOpInst<"vcgt", "udd", "hQh", OP_GT>;
let InstName = "vcge" in
def VCLEH : SOpInst<"vcle", "udd", "hQh", OP_LE>;
let InstName = "vcgt" in
def VCLTH : SOpInst<"vclt", "udd", "hQh", OP_LT>;
// Vector conversion
let isVCVT_N = 1 in {
def VCVT_N_F16 : SInst<"vcvt_n_f16", "Hdi", "sUsQsQUs">;
def VCVT_N_S16 : SInst<"vcvt_n_s16", "xdi", "hQh">;
def VCVT_N_U16 : SInst<"vcvt_n_u16", "udi", "hQh">;
}
// Max/Min
def VMAXH : SInst<"vmax", "ddd", "hQh">;
def VMINH : SInst<"vmin", "ddd", "hQh">;
def FMAXNMH : SInst<"vmaxnm", "ddd", "hQh">;
def FMINNMH : SInst<"vminnm", "ddd", "hQh">;
// Multiplication/Division
def VMULH : SOpInst<"vmul", "ddd", "hQh", OP_MUL>;
def MULXH : SInst<"vmulx", "ddd", "hQh">;
def FDIVH : IOpInst<"vdiv", "ddd", "hQh", OP_DIV>;
// Pairwise addition
def VPADDH : SInst<"vpadd", "ddd", "hQh">;
// Pairwise Max/Min
def VPMAXH : SInst<"vpmax", "ddd", "hQh">;
def VPMINH : SInst<"vpmin", "ddd", "hQh">;
// Pairwise MaxNum/MinNum
def FMAXNMPH : SInst<"vpmaxnm", "ddd", "hQh">;
def FMINNMPH : SInst<"vpminnm", "ddd", "hQh">;
// Reciprocal/Sqrt
def VRECPSH : SInst<"vrecps", "ddd", "hQh">;
def VRSQRTSH : SInst<"vrsqrts", "ddd", "hQh">;
// ARMv8.2-A FP16 three-operands vector intrinsics.
// Vector fused multiply-add operations
def VFMAH : SInst<"vfma", "dddd", "hQh">;
def VFMSH : SOpInst<"vfms", "dddd", "hQh", OP_FMLS>;
// ARMv8.2-A FP16 lane vector intrinsics.
// FMA lane
def VFMA_LANEH : IInst<"vfma_lane", "dddgi", "hQh">;
def VFMA_LANEQH : IInst<"vfma_laneq", "dddji", "hQh">;
// FMA lane with scalar argument
def FMLA_NH : SOpInst<"vfma_n", "ddds", "hQh", OP_FMLA_N>;
// Scalar floating point fused multiply-add (scalar, by element)
def SCALAR_FMLA_LANEH : IInst<"vfma_lane", "sssdi", "Sh">;
def SCALAR_FMLA_LANEQH : IInst<"vfma_laneq", "sssji", "Sh">;
// FMS lane
def VFMS_LANEH : IOpInst<"vfms_lane", "dddgi", "hQh", OP_FMS_LN>;
def VFMS_LANEQH : IOpInst<"vfms_laneq", "dddji", "hQh", OP_FMS_LNQ>;
// FMS lane with scalar argument
def FMLS_NH : SOpInst<"vfms_n", "ddds", "hQh", OP_FMLS_N>;
// Scalar floating foint fused multiply-subtract (scalar, by element)
def SCALAR_FMLS_LANEH : IOpInst<"vfms_lane", "sssdi", "Sh", OP_FMS_LN>;
def SCALAR_FMLS_LANEQH : IOpInst<"vfms_laneq", "sssji", "Sh", OP_FMS_LNQ>;
// Mul lane
def VMUL_LANEH : IOpInst<"vmul_lane", "ddgi", "hQh", OP_MUL_LN>;
def VMUL_LANEQH : IOpInst<"vmul_laneq", "ddji", "hQh", OP_MUL_LN>;
def VMUL_NH : IOpInst<"vmul_n", "dds", "hQh", OP_MUL_N>;
// Scalar floating point multiply (scalar, by element)
def SCALAR_FMUL_LANEH : IOpInst<"vmul_lane", "ssdi", "Sh", OP_SCALAR_MUL_LN>;
def SCALAR_FMUL_LANEQH : IOpInst<"vmul_laneq", "ssji", "Sh", OP_SCALAR_MUL_LN>;
// Mulx lane
def VMULX_LANEH : IOpInst<"vmulx_lane", "ddgi", "hQh", OP_MULX_LN>;
def VMULX_LANEQH : IOpInst<"vmulx_laneq", "ddji", "hQh", OP_MULX_LN>;
def VMULX_NH : IOpInst<"vmulx_n", "dds", "hQh", OP_MULX_N>;
// TODO: Scalar floating point multiply extended (scalar, by element)
// Below ones are commented out because they need vmulx_f16(float16_t, float16_t)
// which will be implemented later with fp16 scalar intrinsic (arm_fp16.h)
//def SCALAR_FMULX_LANEH : IOpInst<"vmulx_lane", "ssdi", "Sh", OP_SCALAR_MUL_LN>;
//def SCALAR_FMULX_LANEQH : IOpInst<"vmulx_laneq", "ssji", "Sh", OP_SCALAR_MUL_LN>;
// ARMv8.2-A FP16 reduction vector intrinsics.
def VMAXVH : SInst<"vmaxv", "sd", "hQh">;
def VMINVH : SInst<"vminv", "sd", "hQh">;
def FMAXNMVH : SInst<"vmaxnmv", "sd", "hQh">;
def FMINNMVH : SInst<"vminnmv", "sd", "hQh">;
// Data processing intrinsics - section 5
// Logical operations
let isHiddenLInst = 1 in
def VBSLH : SInst<"vbsl", "dudd", "hQh">;
// Transposition operations
def VZIPH : WInst<"vzip", "2dd", "hQh">;
def VUZPH : WInst<"vuzp", "2dd", "hQh">;
def VTRNH : WInst<"vtrn", "2dd", "hQh">;
// Set all lanes to same value.
/* Already implemented prior to ARMv8.2-A.
def VMOV_NH : WOpInst<"vmov_n", "ds", "hQh", OP_DUP>;
def VDUP_NH : WOpInst<"vdup_n", "ds", "hQh", OP_DUP>;
def VDUP_LANE1H : WOpInst<"vdup_lane", "dgi", "hQh", OP_DUP_LN>;*/
// Vector Extract
def VEXTH : WInst<"vext", "dddi", "hQh">;
// Reverse vector elements
def VREV64H : WOpInst<"vrev64", "dd", "hQh", OP_REV64>;
// Permutation
def VTRN1H : SOpInst<"vtrn1", "ddd", "hQh", OP_TRN1>;
def VZIP1H : SOpInst<"vzip1", "ddd", "hQh", OP_ZIP1>;
def VUZP1H : SOpInst<"vuzp1", "ddd", "hQh", OP_UZP1>;
def VTRN2H : SOpInst<"vtrn2", "ddd", "hQh", OP_TRN2>;
def VZIP2H : SOpInst<"vzip2", "ddd", "hQh", OP_ZIP2>;
def VUZP2H : SOpInst<"vuzp2", "ddd", "hQh", OP_UZP2>;
def SCALAR_VDUP_LANEH : IInst<"vdup_lane", "sdi", "Sh">;
def SCALAR_VDUP_LANEQH : IInst<"vdup_laneq", "sji", "Sh">;
}

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@ -6151,6 +6151,8 @@ class AArch64TargetInfo : public TargetInfo {
unsigned Crypto;
unsigned Unaligned;
unsigned V8_1A;
unsigned V8_2A;
unsigned HasFP16;
static const Builtin::Info BuiltinInfo[];
@ -6282,6 +6284,8 @@ public:
if (V8_1A)
Builder.defineMacro("__ARM_FEATURE_QRDMX", "1");
if (V8_2A && FPU == NeonMode && HasFP16)
Builder.defineMacro("__ARM_FEATURE_FP16_VECTOR_ARITHMETIC", "1");
// All of the __sync_(bool|val)_compare_and_swap_(1|2|4|8) builtins work.
Builder.defineMacro("__GCC_HAVE_SYNC_COMPARE_AND_SWAP_1");
@ -6309,6 +6313,8 @@ public:
Crypto = 0;
Unaligned = 1;
V8_1A = 0;
V8_2A = 0;
HasFP16 = 0;
for (const auto &Feature : Features) {
if (Feature == "+neon")
@ -6321,6 +6327,10 @@ public:
Unaligned = 0;
if (Feature == "+v8.1a")
V8_1A = 1;
if (Feature == "+v8.2a")
V8_2A = 1;
if (Feature == "+fp16")
HasFP16 = 1;
}
setDataLayout();

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@ -2955,8 +2955,9 @@ static llvm::VectorType *GetNeonType(CodeGenFunction *CGF,
return llvm::VectorType::get(CGF->Int8Ty, V1Ty ? 1 : (8 << IsQuad));
case NeonTypeFlags::Int16:
case NeonTypeFlags::Poly16:
case NeonTypeFlags::Float16:
return llvm::VectorType::get(CGF->Int16Ty, V1Ty ? 1 : (4 << IsQuad));
case NeonTypeFlags::Float16:
return llvm::VectorType::get(CGF->HalfTy, V1Ty ? 1 : (4 << IsQuad));
case NeonTypeFlags::Int32:
return llvm::VectorType::get(CGF->Int32Ty, V1Ty ? 1 : (2 << IsQuad));
case NeonTypeFlags::Int64:
@ -2979,6 +2980,8 @@ static llvm::VectorType *GetFloatNeonType(CodeGenFunction *CGF,
NeonTypeFlags IntTypeFlags) {
int IsQuad = IntTypeFlags.isQuad();
switch (IntTypeFlags.getEltType()) {
case NeonTypeFlags::Int16:
return llvm::VectorType::get(CGF->HalfTy, (4 << IsQuad));
case NeonTypeFlags::Int32:
return llvm::VectorType::get(CGF->FloatTy, (2 << IsQuad));
case NeonTypeFlags::Int64:
@ -3126,55 +3129,80 @@ static const NeonIntrinsicInfo ARMSIMDIntrinsicMap [] = {
NEONMAP1(vcvt_f16_f32, arm_neon_vcvtfp2hf, 0),
NEONMAP1(vcvt_f32_f16, arm_neon_vcvthf2fp, 0),
NEONMAP0(vcvt_f32_v),
NEONMAP2(vcvt_n_f16_v, arm_neon_vcvtfxu2fp, arm_neon_vcvtfxs2fp, 0),
NEONMAP2(vcvt_n_f32_v, arm_neon_vcvtfxu2fp, arm_neon_vcvtfxs2fp, 0),
NEONMAP1(vcvt_n_s16_v, arm_neon_vcvtfp2fxs, 0),
NEONMAP1(vcvt_n_s32_v, arm_neon_vcvtfp2fxs, 0),
NEONMAP1(vcvt_n_s64_v, arm_neon_vcvtfp2fxs, 0),
NEONMAP1(vcvt_n_u16_v, arm_neon_vcvtfp2fxu, 0),
NEONMAP1(vcvt_n_u32_v, arm_neon_vcvtfp2fxu, 0),
NEONMAP1(vcvt_n_u64_v, arm_neon_vcvtfp2fxu, 0),
NEONMAP0(vcvt_s16_v),
NEONMAP0(vcvt_s32_v),
NEONMAP0(vcvt_s64_v),
NEONMAP0(vcvt_u16_v),
NEONMAP0(vcvt_u32_v),
NEONMAP0(vcvt_u64_v),
NEONMAP1(vcvta_s16_v, arm_neon_vcvtas, 0),
NEONMAP1(vcvta_s32_v, arm_neon_vcvtas, 0),
NEONMAP1(vcvta_s64_v, arm_neon_vcvtas, 0),
NEONMAP1(vcvta_u32_v, arm_neon_vcvtau, 0),
NEONMAP1(vcvta_u64_v, arm_neon_vcvtau, 0),
NEONMAP1(vcvtaq_s16_v, arm_neon_vcvtas, 0),
NEONMAP1(vcvtaq_s32_v, arm_neon_vcvtas, 0),
NEONMAP1(vcvtaq_s64_v, arm_neon_vcvtas, 0),
NEONMAP1(vcvtaq_u16_v, arm_neon_vcvtau, 0),
NEONMAP1(vcvtaq_u32_v, arm_neon_vcvtau, 0),
NEONMAP1(vcvtaq_u64_v, arm_neon_vcvtau, 0),
NEONMAP1(vcvtm_s16_v, arm_neon_vcvtms, 0),
NEONMAP1(vcvtm_s32_v, arm_neon_vcvtms, 0),
NEONMAP1(vcvtm_s64_v, arm_neon_vcvtms, 0),
NEONMAP1(vcvtm_u16_v, arm_neon_vcvtmu, 0),
NEONMAP1(vcvtm_u32_v, arm_neon_vcvtmu, 0),
NEONMAP1(vcvtm_u64_v, arm_neon_vcvtmu, 0),
NEONMAP1(vcvtmq_s16_v, arm_neon_vcvtms, 0),
NEONMAP1(vcvtmq_s32_v, arm_neon_vcvtms, 0),
NEONMAP1(vcvtmq_s64_v, arm_neon_vcvtms, 0),
NEONMAP1(vcvtmq_u16_v, arm_neon_vcvtmu, 0),
NEONMAP1(vcvtmq_u32_v, arm_neon_vcvtmu, 0),
NEONMAP1(vcvtmq_u64_v, arm_neon_vcvtmu, 0),
NEONMAP1(vcvtn_s16_v, arm_neon_vcvtns, 0),
NEONMAP1(vcvtn_s32_v, arm_neon_vcvtns, 0),
NEONMAP1(vcvtn_s64_v, arm_neon_vcvtns, 0),
NEONMAP1(vcvtn_u16_v, arm_neon_vcvtnu, 0),
NEONMAP1(vcvtn_u32_v, arm_neon_vcvtnu, 0),
NEONMAP1(vcvtn_u64_v, arm_neon_vcvtnu, 0),
NEONMAP1(vcvtnq_s16_v, arm_neon_vcvtns, 0),
NEONMAP1(vcvtnq_s32_v, arm_neon_vcvtns, 0),
NEONMAP1(vcvtnq_s64_v, arm_neon_vcvtns, 0),
NEONMAP1(vcvtnq_u16_v, arm_neon_vcvtnu, 0),
NEONMAP1(vcvtnq_u32_v, arm_neon_vcvtnu, 0),
NEONMAP1(vcvtnq_u64_v, arm_neon_vcvtnu, 0),
NEONMAP1(vcvtp_s16_v, arm_neon_vcvtps, 0),
NEONMAP1(vcvtp_s32_v, arm_neon_vcvtps, 0),
NEONMAP1(vcvtp_s64_v, arm_neon_vcvtps, 0),
NEONMAP1(vcvtp_u16_v, arm_neon_vcvtpu, 0),
NEONMAP1(vcvtp_u32_v, arm_neon_vcvtpu, 0),
NEONMAP1(vcvtp_u64_v, arm_neon_vcvtpu, 0),
NEONMAP1(vcvtpq_s16_v, arm_neon_vcvtps, 0),
NEONMAP1(vcvtpq_s32_v, arm_neon_vcvtps, 0),
NEONMAP1(vcvtpq_s64_v, arm_neon_vcvtps, 0),
NEONMAP1(vcvtpq_u16_v, arm_neon_vcvtpu, 0),
NEONMAP1(vcvtpq_u32_v, arm_neon_vcvtpu, 0),
NEONMAP1(vcvtpq_u64_v, arm_neon_vcvtpu, 0),
NEONMAP0(vcvtq_f32_v),
NEONMAP2(vcvtq_n_f16_v, arm_neon_vcvtfxu2fp, arm_neon_vcvtfxs2fp, 0),
NEONMAP2(vcvtq_n_f32_v, arm_neon_vcvtfxu2fp, arm_neon_vcvtfxs2fp, 0),
NEONMAP1(vcvtq_n_s16_v, arm_neon_vcvtfp2fxs, 0),
NEONMAP1(vcvtq_n_s32_v, arm_neon_vcvtfp2fxs, 0),
NEONMAP1(vcvtq_n_s64_v, arm_neon_vcvtfp2fxs, 0),
NEONMAP1(vcvtq_n_u16_v, arm_neon_vcvtfp2fxu, 0),
NEONMAP1(vcvtq_n_u32_v, arm_neon_vcvtfp2fxu, 0),
NEONMAP1(vcvtq_n_u64_v, arm_neon_vcvtfp2fxu, 0),
NEONMAP0(vcvtq_s16_v),
NEONMAP0(vcvtq_s32_v),
NEONMAP0(vcvtq_s64_v),
NEONMAP0(vcvtq_u16_v),
NEONMAP0(vcvtq_u32_v),
NEONMAP0(vcvtq_u64_v),
NEONMAP0(vext_v),
@ -3337,19 +3365,27 @@ static const NeonIntrinsicInfo AArch64SIMDIntrinsicMap[] = {
NEONMAP1(vcnt_v, ctpop, Add1ArgType),
NEONMAP1(vcntq_v, ctpop, Add1ArgType),
NEONMAP1(vcvt_f16_f32, aarch64_neon_vcvtfp2hf, 0),
NEONMAP0(vcvt_f16_v),
NEONMAP1(vcvt_f32_f16, aarch64_neon_vcvthf2fp, 0),
NEONMAP0(vcvt_f32_v),
NEONMAP2(vcvt_n_f16_v, aarch64_neon_vcvtfxu2fp, aarch64_neon_vcvtfxs2fp, 0),
NEONMAP2(vcvt_n_f32_v, aarch64_neon_vcvtfxu2fp, aarch64_neon_vcvtfxs2fp, 0),
NEONMAP2(vcvt_n_f64_v, aarch64_neon_vcvtfxu2fp, aarch64_neon_vcvtfxs2fp, 0),
NEONMAP1(vcvt_n_s16_v, aarch64_neon_vcvtfp2fxs, 0),
NEONMAP1(vcvt_n_s32_v, aarch64_neon_vcvtfp2fxs, 0),
NEONMAP1(vcvt_n_s64_v, aarch64_neon_vcvtfp2fxs, 0),
NEONMAP1(vcvt_n_u16_v, aarch64_neon_vcvtfp2fxu, 0),
NEONMAP1(vcvt_n_u32_v, aarch64_neon_vcvtfp2fxu, 0),
NEONMAP1(vcvt_n_u64_v, aarch64_neon_vcvtfp2fxu, 0),
NEONMAP0(vcvtq_f16_v),
NEONMAP0(vcvtq_f32_v),
NEONMAP2(vcvtq_n_f16_v, aarch64_neon_vcvtfxu2fp, aarch64_neon_vcvtfxs2fp, 0),
NEONMAP2(vcvtq_n_f32_v, aarch64_neon_vcvtfxu2fp, aarch64_neon_vcvtfxs2fp, 0),
NEONMAP2(vcvtq_n_f64_v, aarch64_neon_vcvtfxu2fp, aarch64_neon_vcvtfxs2fp, 0),
NEONMAP1(vcvtq_n_s16_v, aarch64_neon_vcvtfp2fxs, 0),
NEONMAP1(vcvtq_n_s32_v, aarch64_neon_vcvtfp2fxs, 0),
NEONMAP1(vcvtq_n_s64_v, aarch64_neon_vcvtfp2fxs, 0),
NEONMAP1(vcvtq_n_u16_v, aarch64_neon_vcvtfp2fxu, 0),
NEONMAP1(vcvtq_n_u32_v, aarch64_neon_vcvtfp2fxu, 0),
NEONMAP1(vcvtq_n_u64_v, aarch64_neon_vcvtfp2fxu, 0),
NEONMAP1(vcvtx_f32_v, aarch64_neon_fcvtxn, AddRetType | Add1ArgType),
@ -3817,9 +3853,20 @@ Value *CodeGenFunction::EmitCommonNeonBuiltinExpr(
case NEON::BI__builtin_neon_vcageq_v:
case NEON::BI__builtin_neon_vcagt_v:
case NEON::BI__builtin_neon_vcagtq_v: {
llvm::Type *VecFlt = llvm::VectorType::get(
VTy->getScalarSizeInBits() == 32 ? FloatTy : DoubleTy,
VTy->getNumElements());
llvm::Type *Ty;
switch (VTy->getScalarSizeInBits()) {
default: llvm_unreachable("unexpected type");
case 32:
Ty = FloatTy;
break;
case 64:
Ty = DoubleTy;
break;
case 16:
Ty = HalfTy;
break;
}
llvm::Type *VecFlt = llvm::VectorType::get(Ty, VTy->getNumElements());
llvm::Type *Tys[] = { VTy, VecFlt };
Function *F = CGM.getIntrinsic(LLVMIntrinsic, Tys);
return EmitNeonCall(F, Ops, NameHint);
@ -3836,8 +3883,16 @@ Value *CodeGenFunction::EmitCommonNeonBuiltinExpr(
Ty = GetNeonType(this, NeonTypeFlags(NeonTypeFlags::Float32, false, Quad));
return Usgn ? Builder.CreateUIToFP(Ops[0], Ty, "vcvt")
: Builder.CreateSIToFP(Ops[0], Ty, "vcvt");
case NEON::BI__builtin_neon_vcvt_f16_v:
case NEON::BI__builtin_neon_vcvtq_f16_v:
Ops[0] = Builder.CreateBitCast(Ops[0], Ty);
Ty = GetNeonType(this, NeonTypeFlags(NeonTypeFlags::Float16, false, Quad));
return Usgn ? Builder.CreateUIToFP(Ops[0], Ty, "vcvt")
: Builder.CreateSIToFP(Ops[0], Ty, "vcvt");
case NEON::BI__builtin_neon_vcvt_n_f16_v:
case NEON::BI__builtin_neon_vcvt_n_f32_v:
case NEON::BI__builtin_neon_vcvt_n_f64_v:
case NEON::BI__builtin_neon_vcvtq_n_f16_v:
case NEON::BI__builtin_neon_vcvtq_n_f32_v:
case NEON::BI__builtin_neon_vcvtq_n_f64_v: {
llvm::Type *Tys[2] = { GetFloatNeonType(this, Type), Ty };
@ -3845,11 +3900,15 @@ Value *CodeGenFunction::EmitCommonNeonBuiltinExpr(
Function *F = CGM.getIntrinsic(Int, Tys);
return EmitNeonCall(F, Ops, "vcvt_n");
}
case NEON::BI__builtin_neon_vcvt_n_s16_v:
case NEON::BI__builtin_neon_vcvt_n_s32_v:
case NEON::BI__builtin_neon_vcvt_n_u16_v:
case NEON::BI__builtin_neon_vcvt_n_u32_v:
case NEON::BI__builtin_neon_vcvt_n_s64_v:
case NEON::BI__builtin_neon_vcvt_n_u64_v:
case NEON::BI__builtin_neon_vcvtq_n_s16_v:
case NEON::BI__builtin_neon_vcvtq_n_s32_v:
case NEON::BI__builtin_neon_vcvtq_n_u16_v:
case NEON::BI__builtin_neon_vcvtq_n_u32_v:
case NEON::BI__builtin_neon_vcvtq_n_s64_v:
case NEON::BI__builtin_neon_vcvtq_n_u64_v: {
@ -3861,44 +3920,63 @@ Value *CodeGenFunction::EmitCommonNeonBuiltinExpr(
case NEON::BI__builtin_neon_vcvt_u32_v:
case NEON::BI__builtin_neon_vcvt_s64_v:
case NEON::BI__builtin_neon_vcvt_u64_v:
case NEON::BI__builtin_neon_vcvt_s16_v:
case NEON::BI__builtin_neon_vcvt_u16_v:
case NEON::BI__builtin_neon_vcvtq_s32_v:
case NEON::BI__builtin_neon_vcvtq_u32_v:
case NEON::BI__builtin_neon_vcvtq_s64_v:
case NEON::BI__builtin_neon_vcvtq_u64_v: {
case NEON::BI__builtin_neon_vcvtq_u64_v:
case NEON::BI__builtin_neon_vcvtq_s16_v:
case NEON::BI__builtin_neon_vcvtq_u16_v: {
Ops[0] = Builder.CreateBitCast(Ops[0], GetFloatNeonType(this, Type));
return Usgn ? Builder.CreateFPToUI(Ops[0], Ty, "vcvt")
: Builder.CreateFPToSI(Ops[0], Ty, "vcvt");
}
case NEON::BI__builtin_neon_vcvta_s16_v:
case NEON::BI__builtin_neon_vcvta_s32_v:
case NEON::BI__builtin_neon_vcvta_s64_v:
case NEON::BI__builtin_neon_vcvta_u32_v:
case NEON::BI__builtin_neon_vcvta_u64_v:
case NEON::BI__builtin_neon_vcvtaq_s16_v:
case NEON::BI__builtin_neon_vcvtaq_s32_v:
case NEON::BI__builtin_neon_vcvtaq_s64_v:
case NEON::BI__builtin_neon_vcvtaq_u16_v:
case NEON::BI__builtin_neon_vcvtaq_u32_v:
case NEON::BI__builtin_neon_vcvtaq_u64_v:
case NEON::BI__builtin_neon_vcvtn_s16_v:
case NEON::BI__builtin_neon_vcvtn_s32_v:
case NEON::BI__builtin_neon_vcvtn_s64_v:
case NEON::BI__builtin_neon_vcvtn_u16_v:
case NEON::BI__builtin_neon_vcvtn_u32_v:
case NEON::BI__builtin_neon_vcvtn_u64_v:
case NEON::BI__builtin_neon_vcvtnq_s16_v:
case NEON::BI__builtin_neon_vcvtnq_s32_v:
case NEON::BI__builtin_neon_vcvtnq_s64_v:
case NEON::BI__builtin_neon_vcvtnq_u16_v:
case NEON::BI__builtin_neon_vcvtnq_u32_v:
case NEON::BI__builtin_neon_vcvtnq_u64_v:
case NEON::BI__builtin_neon_vcvtp_s16_v:
case NEON::BI__builtin_neon_vcvtp_s32_v:
case NEON::BI__builtin_neon_vcvtp_s64_v:
case NEON::BI__builtin_neon_vcvtp_u16_v:
case NEON::BI__builtin_neon_vcvtp_u32_v:
case NEON::BI__builtin_neon_vcvtp_u64_v:
case NEON::BI__builtin_neon_vcvtpq_s16_v:
case NEON::BI__builtin_neon_vcvtpq_s32_v:
case NEON::BI__builtin_neon_vcvtpq_s64_v:
case NEON::BI__builtin_neon_vcvtpq_u16_v:
case NEON::BI__builtin_neon_vcvtpq_u32_v:
case NEON::BI__builtin_neon_vcvtpq_u64_v:
case NEON::BI__builtin_neon_vcvtm_s16_v:
case NEON::BI__builtin_neon_vcvtm_s32_v:
case NEON::BI__builtin_neon_vcvtm_s64_v:
case NEON::BI__builtin_neon_vcvtm_u16_v:
case NEON::BI__builtin_neon_vcvtm_u32_v:
case NEON::BI__builtin_neon_vcvtm_u64_v:
case NEON::BI__builtin_neon_vcvtmq_s16_v:
case NEON::BI__builtin_neon_vcvtmq_s32_v:
case NEON::BI__builtin_neon_vcvtmq_s64_v:
case NEON::BI__builtin_neon_vcvtmq_u16_v:
case NEON::BI__builtin_neon_vcvtmq_u32_v:
case NEON::BI__builtin_neon_vcvtmq_u64_v: {
llvm::Type *Tys[2] = { Ty, GetFloatNeonType(this, Type) };
@ -6107,7 +6185,9 @@ Value *CodeGenFunction::EmitAArch64BuiltinExpr(unsigned BuiltinID,
Ops[2] = EmitNeonSplat(Ops[2], cast<ConstantInt>(Ops[3]));
return Builder.CreateCall(F, {Ops[2], Ops[1], Ops[0]});
}
case NEON::BI__builtin_neon_vfmah_lane_f16:
case NEON::BI__builtin_neon_vfmas_lane_f32:
case NEON::BI__builtin_neon_vfmah_laneq_f16:
case NEON::BI__builtin_neon_vfmas_laneq_f32:
case NEON::BI__builtin_neon_vfmad_lane_f64:
case NEON::BI__builtin_neon_vfmad_laneq_f64: {
@ -6282,18 +6362,25 @@ Value *CodeGenFunction::EmitAArch64BuiltinExpr(unsigned BuiltinID,
case NEON::BI__builtin_neon_vcvt_u32_v:
case NEON::BI__builtin_neon_vcvt_s64_v:
case NEON::BI__builtin_neon_vcvt_u64_v:
case NEON::BI__builtin_neon_vcvt_s16_v:
case NEON::BI__builtin_neon_vcvt_u16_v:
case NEON::BI__builtin_neon_vcvtq_s32_v:
case NEON::BI__builtin_neon_vcvtq_u32_v:
case NEON::BI__builtin_neon_vcvtq_s64_v:
case NEON::BI__builtin_neon_vcvtq_u64_v: {
case NEON::BI__builtin_neon_vcvtq_u64_v:
case NEON::BI__builtin_neon_vcvtq_s16_v:
case NEON::BI__builtin_neon_vcvtq_u16_v: {
Ops[0] = Builder.CreateBitCast(Ops[0], GetFloatNeonType(this, Type));
if (usgn)
return Builder.CreateFPToUI(Ops[0], Ty);
return Builder.CreateFPToSI(Ops[0], Ty);
}
case NEON::BI__builtin_neon_vcvta_s16_v:
case NEON::BI__builtin_neon_vcvta_s32_v:
case NEON::BI__builtin_neon_vcvtaq_s16_v:
case NEON::BI__builtin_neon_vcvtaq_s32_v:
case NEON::BI__builtin_neon_vcvta_u32_v:
case NEON::BI__builtin_neon_vcvtaq_u16_v:
case NEON::BI__builtin_neon_vcvtaq_u32_v:
case NEON::BI__builtin_neon_vcvta_s64_v:
case NEON::BI__builtin_neon_vcvtaq_s64_v:
@ -6303,9 +6390,13 @@ Value *CodeGenFunction::EmitAArch64BuiltinExpr(unsigned BuiltinID,
llvm::Type *Tys[2] = { Ty, GetFloatNeonType(this, Type) };
return EmitNeonCall(CGM.getIntrinsic(Int, Tys), Ops, "vcvta");
}
case NEON::BI__builtin_neon_vcvtm_s16_v:
case NEON::BI__builtin_neon_vcvtm_s32_v:
case NEON::BI__builtin_neon_vcvtmq_s16_v:
case NEON::BI__builtin_neon_vcvtmq_s32_v:
case NEON::BI__builtin_neon_vcvtm_u16_v:
case NEON::BI__builtin_neon_vcvtm_u32_v:
case NEON::BI__builtin_neon_vcvtmq_u16_v:
case NEON::BI__builtin_neon_vcvtmq_u32_v:
case NEON::BI__builtin_neon_vcvtm_s64_v:
case NEON::BI__builtin_neon_vcvtmq_s64_v:
@ -6315,9 +6406,13 @@ Value *CodeGenFunction::EmitAArch64BuiltinExpr(unsigned BuiltinID,
llvm::Type *Tys[2] = { Ty, GetFloatNeonType(this, Type) };
return EmitNeonCall(CGM.getIntrinsic(Int, Tys), Ops, "vcvtm");
}
case NEON::BI__builtin_neon_vcvtn_s16_v:
case NEON::BI__builtin_neon_vcvtn_s32_v:
case NEON::BI__builtin_neon_vcvtnq_s16_v:
case NEON::BI__builtin_neon_vcvtnq_s32_v:
case NEON::BI__builtin_neon_vcvtn_u16_v:
case NEON::BI__builtin_neon_vcvtn_u32_v:
case NEON::BI__builtin_neon_vcvtnq_u16_v:
case NEON::BI__builtin_neon_vcvtnq_u32_v:
case NEON::BI__builtin_neon_vcvtn_s64_v:
case NEON::BI__builtin_neon_vcvtnq_s64_v:
@ -6327,9 +6422,13 @@ Value *CodeGenFunction::EmitAArch64BuiltinExpr(unsigned BuiltinID,
llvm::Type *Tys[2] = { Ty, GetFloatNeonType(this, Type) };
return EmitNeonCall(CGM.getIntrinsic(Int, Tys), Ops, "vcvtn");
}
case NEON::BI__builtin_neon_vcvtp_s16_v:
case NEON::BI__builtin_neon_vcvtp_s32_v:
case NEON::BI__builtin_neon_vcvtpq_s16_v:
case NEON::BI__builtin_neon_vcvtpq_s32_v:
case NEON::BI__builtin_neon_vcvtp_u16_v:
case NEON::BI__builtin_neon_vcvtp_u32_v:
case NEON::BI__builtin_neon_vcvtpq_u16_v:
case NEON::BI__builtin_neon_vcvtpq_u32_v:
case NEON::BI__builtin_neon_vcvtp_s64_v:
case NEON::BI__builtin_neon_vcvtpq_s64_v:
@ -6502,6 +6601,24 @@ Value *CodeGenFunction::EmitAArch64BuiltinExpr(unsigned BuiltinID,
Ops[0] = EmitNeonCall(CGM.getIntrinsic(Int, Tys), Ops, "vmaxv");
return Builder.CreateTrunc(Ops[0], Int16Ty);
}
case NEON::BI__builtin_neon_vmaxv_f16: {
Int = Intrinsic::aarch64_neon_fmaxv;
Ty = HalfTy;
VTy = llvm::VectorType::get(HalfTy, 4);
llvm::Type *Tys[2] = { Ty, VTy };
Ops.push_back(EmitScalarExpr(E->getArg(0)));
Ops[0] = EmitNeonCall(CGM.getIntrinsic(Int, Tys), Ops, "vmaxv");
return Builder.CreateTrunc(Ops[0], HalfTy);
}
case NEON::BI__builtin_neon_vmaxvq_f16: {
Int = Intrinsic::aarch64_neon_fmaxv;
Ty = HalfTy;
VTy = llvm::VectorType::get(HalfTy, 8);
llvm::Type *Tys[2] = { Ty, VTy };
Ops.push_back(EmitScalarExpr(E->getArg(0)));
Ops[0] = EmitNeonCall(CGM.getIntrinsic(Int, Tys), Ops, "vmaxv");
return Builder.CreateTrunc(Ops[0], HalfTy);
}
case NEON::BI__builtin_neon_vminv_u8: {
Int = Intrinsic::aarch64_neon_uminv;
Ty = Int32Ty;
@ -6574,6 +6691,60 @@ Value *CodeGenFunction::EmitAArch64BuiltinExpr(unsigned BuiltinID,
Ops[0] = EmitNeonCall(CGM.getIntrinsic(Int, Tys), Ops, "vminv");
return Builder.CreateTrunc(Ops[0], Int16Ty);
}
case NEON::BI__builtin_neon_vminv_f16: {
Int = Intrinsic::aarch64_neon_fminv;
Ty = HalfTy;
VTy = llvm::VectorType::get(HalfTy, 4);
llvm::Type *Tys[2] = { Ty, VTy };
Ops.push_back(EmitScalarExpr(E->getArg(0)));
Ops[0] = EmitNeonCall(CGM.getIntrinsic(Int, Tys), Ops, "vminv");
return Builder.CreateTrunc(Ops[0], HalfTy);
}
case NEON::BI__builtin_neon_vminvq_f16: {
Int = Intrinsic::aarch64_neon_fminv;
Ty = HalfTy;
VTy = llvm::VectorType::get(HalfTy, 8);
llvm::Type *Tys[2] = { Ty, VTy };
Ops.push_back(EmitScalarExpr(E->getArg(0)));
Ops[0] = EmitNeonCall(CGM.getIntrinsic(Int, Tys), Ops, "vminv");
return Builder.CreateTrunc(Ops[0], HalfTy);
}
case NEON::BI__builtin_neon_vmaxnmv_f16: {
Int = Intrinsic::aarch64_neon_fmaxnmv;
Ty = HalfTy;
VTy = llvm::VectorType::get(HalfTy, 4);
llvm::Type *Tys[2] = { Ty, VTy };
Ops.push_back(EmitScalarExpr(E->getArg(0)));
Ops[0] = EmitNeonCall(CGM.getIntrinsic(Int, Tys), Ops, "vmaxnmv");
return Builder.CreateTrunc(Ops[0], HalfTy);
}
case NEON::BI__builtin_neon_vmaxnmvq_f16: {
Int = Intrinsic::aarch64_neon_fmaxnmv;
Ty = HalfTy;
VTy = llvm::VectorType::get(HalfTy, 8);
llvm::Type *Tys[2] = { Ty, VTy };
Ops.push_back(EmitScalarExpr(E->getArg(0)));
Ops[0] = EmitNeonCall(CGM.getIntrinsic(Int, Tys), Ops, "vmaxnmv");
return Builder.CreateTrunc(Ops[0], HalfTy);
}
case NEON::BI__builtin_neon_vminnmv_f16: {
Int = Intrinsic::aarch64_neon_fminnmv;
Ty = HalfTy;
VTy = llvm::VectorType::get(HalfTy, 4);
llvm::Type *Tys[2] = { Ty, VTy };
Ops.push_back(EmitScalarExpr(E->getArg(0)));
Ops[0] = EmitNeonCall(CGM.getIntrinsic(Int, Tys), Ops, "vminnmv");
return Builder.CreateTrunc(Ops[0], HalfTy);
}
case NEON::BI__builtin_neon_vminnmvq_f16: {
Int = Intrinsic::aarch64_neon_fminnmv;
Ty = HalfTy;
VTy = llvm::VectorType::get(HalfTy, 8);
llvm::Type *Tys[2] = { Ty, VTy };
Ops.push_back(EmitScalarExpr(E->getArg(0)));
Ops[0] = EmitNeonCall(CGM.getIntrinsic(Int, Tys), Ops, "vminnmv");
return Builder.CreateTrunc(Ops[0], HalfTy);
}
case NEON::BI__builtin_neon_vmul_n_f64: {
Ops[0] = Builder.CreateBitCast(Ops[0], DoubleTy);
Value *RHS = Builder.CreateBitCast(EmitScalarExpr(E->getArg(1)), DoubleTy);

View File

@ -98,6 +98,7 @@ CodeGenModule::CodeGenModule(ASTContext &C, const HeaderSearchOptions &HSO,
Int16Ty = llvm::Type::getInt16Ty(LLVMContext);
Int32Ty = llvm::Type::getInt32Ty(LLVMContext);
Int64Ty = llvm::Type::getInt64Ty(LLVMContext);
HalfTy = llvm::Type::getHalfTy(LLVMContext);
FloatTy = llvm::Type::getFloatTy(LLVMContext);
DoubleTy = llvm::Type::getDoubleTy(LLVMContext);
PointerWidthInBits = C.getTargetInfo().getPointerWidth(0);

View File

@ -36,7 +36,7 @@ struct CodeGenTypeCache {
/// i8, i16, i32, and i64
llvm::IntegerType *Int8Ty, *Int16Ty, *Int32Ty, *Int64Ty;
/// float, double
llvm::Type *FloatTy, *DoubleTy;
llvm::Type *HalfTy, *FloatTy, *DoubleTy;
/// int
llvm::IntegerType *IntTy;

View File

@ -9037,10 +9037,9 @@ int64x2_t test_vld1q_s64(int64_t const *a) {
// CHECK-LABEL: @test_vld1q_f16(
// CHECK: [[TMP0:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <8 x i16>*
// CHECK: [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* [[TMP1]]
// CHECK: [[TMP3:%.*]] = bitcast <8 x i16> [[TMP2]] to <8 x half>
// CHECK: ret <8 x half> [[TMP3]]
// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <8 x half>*
// CHECK: [[TMP2:%.*]] = load <8 x half>, <8 x half>* [[TMP1]]
// CHECK: ret <8 x half> [[TMP2]]
float16x8_t test_vld1q_f16(float16_t const *a) {
return vld1q_f16(a);
}
@ -9152,10 +9151,9 @@ int64x1_t test_vld1_s64(int64_t const *a) {
// CHECK-LABEL: @test_vld1_f16(
// CHECK: [[TMP0:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <4 x i16>*
// CHECK: [[TMP2:%.*]] = load <4 x i16>, <4 x i16>* [[TMP1]]
// CHECK: [[TMP3:%.*]] = bitcast <4 x i16> [[TMP2]] to <4 x half>
// CHECK: ret <4 x half> [[TMP3]]
// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <4 x half>*
// CHECK: [[TMP2:%.*]] = load <4 x half>, <4 x half>* [[TMP1]]
// CHECK: ret <4 x half> [[TMP2]]
float16x4_t test_vld1_f16(float16_t const *a) {
return vld1_f16(a);
}
@ -9342,10 +9340,10 @@ int64x2x2_t test_vld2q_s64(int64_t const *a) {
// CHECK: [[__RET:%.*]] = alloca %struct.float16x8x2_t, align 16
// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x2_t* [[__RET]] to i8*
// CHECK: [[TMP1:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <8 x i16>*
// CHECK: [[VLD2:%.*]] = call { <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld2.v8i16.p0v8i16(<8 x i16>* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16> }*
// CHECK: store { <8 x i16>, <8 x i16> } [[VLD2]], { <8 x i16>, <8 x i16> }* [[TMP3]]
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <8 x half>*
// CHECK: [[VLD2:%.*]] = call { <8 x half>, <8 x half> } @llvm.aarch64.neon.ld2.v8f16.p0v8f16(<8 x half>* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x half>, <8 x half> }*
// CHECK: store { <8 x half>, <8 x half> } [[VLD2]], { <8 x half>, <8 x half> }* [[TMP3]]
// CHECK: [[TMP4:%.*]] = bitcast %struct.float16x8x2_t* [[RETVAL]] to i8*
// CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x2_t* [[__RET]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false)
@ -9573,10 +9571,10 @@ int64x1x2_t test_vld2_s64(int64_t const *a) {
// CHECK: [[__RET:%.*]] = alloca %struct.float16x4x2_t, align 8
// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x2_t* [[__RET]] to i8*
// CHECK: [[TMP1:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x i16>*
// CHECK: [[VLD2:%.*]] = call { <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld2.v4i16.p0v4i16(<4 x i16>* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16> }*
// CHECK: store { <4 x i16>, <4 x i16> } [[VLD2]], { <4 x i16>, <4 x i16> }* [[TMP3]]
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x half>*
// CHECK: [[VLD2:%.*]] = call { <4 x half>, <4 x half> } @llvm.aarch64.neon.ld2.v4f16.p0v4f16(<4 x half>* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x half>, <4 x half> }*
// CHECK: store { <4 x half>, <4 x half> } [[VLD2]], { <4 x half>, <4 x half> }* [[TMP3]]
// CHECK: [[TMP4:%.*]] = bitcast %struct.float16x4x2_t* [[RETVAL]] to i8*
// CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x2_t* [[__RET]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false)
@ -9804,10 +9802,10 @@ int64x2x3_t test_vld3q_s64(int64_t const *a) {
// CHECK: [[__RET:%.*]] = alloca %struct.float16x8x3_t, align 16
// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x3_t* [[__RET]] to i8*
// CHECK: [[TMP1:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <8 x i16>*
// CHECK: [[VLD3:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld3.v8i16.p0v8i16(<8 x i16>* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16> }*
// CHECK: store { <8 x i16>, <8 x i16>, <8 x i16> } [[VLD3]], { <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]]
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <8 x half>*
// CHECK: [[VLD3:%.*]] = call { <8 x half>, <8 x half>, <8 x half> } @llvm.aarch64.neon.ld3.v8f16.p0v8f16(<8 x half>* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x half>, <8 x half>, <8 x half> }*
// CHECK: store { <8 x half>, <8 x half>, <8 x half> } [[VLD3]], { <8 x half>, <8 x half>, <8 x half> }* [[TMP3]]
// CHECK: [[TMP4:%.*]] = bitcast %struct.float16x8x3_t* [[RETVAL]] to i8*
// CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x3_t* [[__RET]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false)
@ -10035,10 +10033,10 @@ int64x1x3_t test_vld3_s64(int64_t const *a) {
// CHECK: [[__RET:%.*]] = alloca %struct.float16x4x3_t, align 8
// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x3_t* [[__RET]] to i8*
// CHECK: [[TMP1:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x i16>*
// CHECK: [[VLD3:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld3.v4i16.p0v4i16(<4 x i16>* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16> }*
// CHECK: store { <4 x i16>, <4 x i16>, <4 x i16> } [[VLD3]], { <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]]
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x half>*
// CHECK: [[VLD3:%.*]] = call { <4 x half>, <4 x half>, <4 x half> } @llvm.aarch64.neon.ld3.v4f16.p0v4f16(<4 x half>* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x half>, <4 x half>, <4 x half> }*
// CHECK: store { <4 x half>, <4 x half>, <4 x half> } [[VLD3]], { <4 x half>, <4 x half>, <4 x half> }* [[TMP3]]
// CHECK: [[TMP4:%.*]] = bitcast %struct.float16x4x3_t* [[RETVAL]] to i8*
// CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x3_t* [[__RET]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false)
@ -10266,10 +10264,10 @@ int64x2x4_t test_vld4q_s64(int64_t const *a) {
// CHECK: [[__RET:%.*]] = alloca %struct.float16x8x4_t, align 16
// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x4_t* [[__RET]] to i8*
// CHECK: [[TMP1:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <8 x i16>*
// CHECK: [[VLD4:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld4.v8i16.p0v8i16(<8 x i16>* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }*
// CHECK: store { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } [[VLD4]], { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]]
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <8 x half>*
// CHECK: [[VLD4:%.*]] = call { <8 x half>, <8 x half>, <8 x half>, <8 x half> } @llvm.aarch64.neon.ld4.v8f16.p0v8f16(<8 x half>* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x half>, <8 x half>, <8 x half>, <8 x half> }*
// CHECK: store { <8 x half>, <8 x half>, <8 x half>, <8 x half> } [[VLD4]], { <8 x half>, <8 x half>, <8 x half>, <8 x half> }* [[TMP3]]
// CHECK: [[TMP4:%.*]] = bitcast %struct.float16x8x4_t* [[RETVAL]] to i8*
// CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x4_t* [[__RET]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false)
@ -10497,10 +10495,10 @@ int64x1x4_t test_vld4_s64(int64_t const *a) {
// CHECK: [[__RET:%.*]] = alloca %struct.float16x4x4_t, align 8
// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x4_t* [[__RET]] to i8*
// CHECK: [[TMP1:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x i16>*
// CHECK: [[VLD4:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld4.v4i16.p0v4i16(<4 x i16>* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }*
// CHECK: store { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } [[VLD4]], { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]]
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x half>*
// CHECK: [[VLD4:%.*]] = call { <4 x half>, <4 x half>, <4 x half>, <4 x half> } @llvm.aarch64.neon.ld4.v4f16.p0v4f16(<4 x half>* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x half>, <4 x half>, <4 x half>, <4 x half> }*
// CHECK: store { <4 x half>, <4 x half>, <4 x half>, <4 x half> } [[VLD4]], { <4 x half>, <4 x half>, <4 x half>, <4 x half> }* [[TMP3]]
// CHECK: [[TMP4:%.*]] = bitcast %struct.float16x4x4_t* [[RETVAL]] to i8*
// CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x4_t* [[__RET]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false)
@ -10666,9 +10664,9 @@ void test_vst1q_s64(int64_t *a, int64x2_t b) {
// CHECK-LABEL: @test_vst1q_f16(
// CHECK: [[TMP0:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP1:%.*]] = bitcast <8 x half> %b to <16 x i8>
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <8 x i16>*
// CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16>
// CHECK: store <8 x i16> [[TMP3]], <8 x i16>* [[TMP2]]
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <8 x half>*
// CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x half>
// CHECK: store <8 x half> [[TMP3]], <8 x half>* [[TMP2]]
// CHECK: ret void
void test_vst1q_f16(float16_t *a, float16x8_t b) {
vst1q_f16(a, b);
@ -10800,9 +10798,9 @@ void test_vst1_s64(int64_t *a, int64x1_t b) {
// CHECK-LABEL: @test_vst1_f16(
// CHECK: [[TMP0:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP1:%.*]] = bitcast <4 x half> %b to <8 x i8>
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <4 x i16>*
// CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16>
// CHECK: store <4 x i16> [[TMP3]], <4 x i16>* [[TMP2]]
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <4 x half>*
// CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x half>
// CHECK: store <4 x half> [[TMP3]], <4 x half>* [[TMP2]]
// CHECK: ret void
void test_vst1_f16(float16_t *a, float16x4_t b) {
vst1_f16(a, b);
@ -11056,9 +11054,9 @@ void test_vst2q_s64(int64_t *a, int64x2x2_t b) {
// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x half>], [2 x <8 x half>]* [[VAL1]], i64 0, i64 1
// CHECK: [[TMP5:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16
// CHECK: [[TMP6:%.*]] = bitcast <8 x half> [[TMP5]] to <16 x i8>
// CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16>
// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16>
// CHECK: call void @llvm.aarch64.neon.st2.v8i16.p0i8(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]], i8* [[TMP2]])
// CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x half>
// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half>
// CHECK: call void @llvm.aarch64.neon.st2.v8f16.p0i8(<8 x half> [[TMP7]], <8 x half> [[TMP8]], i8* [[TMP2]])
// CHECK: ret void
void test_vst2q_f16(float16_t *a, float16x8x2_t b) {
vst2q_f16(a, b);
@ -11366,9 +11364,9 @@ void test_vst2_s64(int64_t *a, int64x1x2_t b) {
// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x half>], [2 x <4 x half>]* [[VAL1]], i64 0, i64 1
// CHECK: [[TMP5:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8
// CHECK: [[TMP6:%.*]] = bitcast <4 x half> [[TMP5]] to <8 x i8>
// CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16>
// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16>
// CHECK: call void @llvm.aarch64.neon.st2.v4i16.p0i8(<4 x i16> [[TMP7]], <4 x i16> [[TMP8]], i8* [[TMP2]])
// CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x half>
// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half>
// CHECK: call void @llvm.aarch64.neon.st2.v4f16.p0i8(<4 x half> [[TMP7]], <4 x half> [[TMP8]], i8* [[TMP2]])
// CHECK: ret void
void test_vst2_f16(float16_t *a, float16x4x2_t b) {
vst2_f16(a, b);
@ -11716,10 +11714,10 @@ void test_vst3q_s64(int64_t *a, int64x2x3_t b) {
// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL3]], i64 0, i64 2
// CHECK: [[TMP7:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX4]], align 16
// CHECK: [[TMP8:%.*]] = bitcast <8 x half> [[TMP7]] to <16 x i8>
// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16>
// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16>
// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16>
// CHECK: call void @llvm.aarch64.neon.st3.v8i16.p0i8(<8 x i16> [[TMP9]], <8 x i16> [[TMP10]], <8 x i16> [[TMP11]], i8* [[TMP2]])
// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x half>
// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half>
// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x half>
// CHECK: call void @llvm.aarch64.neon.st3.v8f16.p0i8(<8 x half> [[TMP9]], <8 x half> [[TMP10]], <8 x half> [[TMP11]], i8* [[TMP2]])
// CHECK: ret void
void test_vst3q_f16(float16_t *a, float16x8x3_t b) {
vst3q_f16(a, b);
@ -12085,10 +12083,10 @@ void test_vst3_s64(int64_t *a, int64x1x3_t b) {
// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL3]], i64 0, i64 2
// CHECK: [[TMP7:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX4]], align 8
// CHECK: [[TMP8:%.*]] = bitcast <4 x half> [[TMP7]] to <8 x i8>
// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16>
// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16>
// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16>
// CHECK: call void @llvm.aarch64.neon.st3.v4i16.p0i8(<4 x i16> [[TMP9]], <4 x i16> [[TMP10]], <4 x i16> [[TMP11]], i8* [[TMP2]])
// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x half>
// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half>
// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x half>
// CHECK: call void @llvm.aarch64.neon.st3.v4f16.p0i8(<4 x half> [[TMP9]], <4 x half> [[TMP10]], <4 x half> [[TMP11]], i8* [[TMP2]])
// CHECK: ret void
void test_vst3_f16(float16_t *a, float16x4x3_t b) {
vst3_f16(a, b);
@ -12494,11 +12492,11 @@ void test_vst4q_s64(int64_t *a, int64x2x4_t b) {
// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL5]], i64 0, i64 3
// CHECK: [[TMP9:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX6]], align 16
// CHECK: [[TMP10:%.*]] = bitcast <8 x half> [[TMP9]] to <16 x i8>
// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16>
// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16>
// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16>
// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x i16>
// CHECK: call void @llvm.aarch64.neon.st4.v8i16.p0i8(<8 x i16> [[TMP11]], <8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], i8* [[TMP2]])
// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x half>
// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half>
// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x half>
// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x half>
// CHECK: call void @llvm.aarch64.neon.st4.v8f16.p0i8(<8 x half> [[TMP11]], <8 x half> [[TMP12]], <8 x half> [[TMP13]], <8 x half> [[TMP14]], i8* [[TMP2]])
// CHECK: ret void
void test_vst4q_f16(float16_t *a, float16x8x4_t b) {
vst4q_f16(a, b);
@ -12922,11 +12920,11 @@ void test_vst4_s64(int64_t *a, int64x1x4_t b) {
// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL5]], i64 0, i64 3
// CHECK: [[TMP9:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX6]], align 8
// CHECK: [[TMP10:%.*]] = bitcast <4 x half> [[TMP9]] to <8 x i8>
// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16>
// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16>
// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16>
// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x i16>
// CHECK: call void @llvm.aarch64.neon.st4.v4i16.p0i8(<4 x i16> [[TMP11]], <4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], i8* [[TMP2]])
// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x half>
// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half>
// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x half>
// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x half>
// CHECK: call void @llvm.aarch64.neon.st4.v4f16.p0i8(<4 x half> [[TMP11]], <4 x half> [[TMP12]], <4 x half> [[TMP13]], <4 x half> [[TMP14]], i8* [[TMP2]])
// CHECK: ret void
void test_vst4_f16(float16_t *a, float16x4x4_t b) {
vst4_f16(a, b);
@ -13208,10 +13206,10 @@ int64x2x2_t test_vld1q_s64_x2(int64_t const *a) {
// CHECK: [[__RET:%.*]] = alloca %struct.float16x8x2_t, align 16
// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x2_t* [[__RET]] to i8*
// CHECK: [[TMP1:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16*
// CHECK: [[VLD1XN:%.*]] = call { <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld1x2.v8i16.p0i16(i16* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16> }*
// CHECK: store { <8 x i16>, <8 x i16> } [[VLD1XN]], { <8 x i16>, <8 x i16> }* [[TMP3]]
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to half*
// CHECK: [[VLD1XN:%.*]] = call { <8 x half>, <8 x half> } @llvm.aarch64.neon.ld1x2.v8f16.p0f16(half* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x half>, <8 x half> }*
// CHECK: store { <8 x half>, <8 x half> } [[VLD1XN]], { <8 x half>, <8 x half> }* [[TMP3]]
// CHECK: [[TMP4:%.*]] = bitcast %struct.float16x8x2_t* [[RETVAL]] to i8*
// CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x2_t* [[__RET]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false)
@ -13454,10 +13452,10 @@ int64x1x2_t test_vld1_s64_x2(int64_t const *a) {
// CHECK: [[__RET:%.*]] = alloca %struct.float16x4x2_t, align 8
// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x2_t* [[__RET]] to i8*
// CHECK: [[TMP1:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16*
// CHECK: [[VLD1XN:%.*]] = call { <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld1x2.v4i16.p0i16(i16* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16> }*
// CHECK: store { <4 x i16>, <4 x i16> } [[VLD1XN]], { <4 x i16>, <4 x i16> }* [[TMP3]]
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to half*
// CHECK: [[VLD1XN:%.*]] = call { <4 x half>, <4 x half> } @llvm.aarch64.neon.ld1x2.v4f16.p0f16(half* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x half>, <4 x half> }*
// CHECK: store { <4 x half>, <4 x half> } [[VLD1XN]], { <4 x half>, <4 x half> }* [[TMP3]]
// CHECK: [[TMP4:%.*]] = bitcast %struct.float16x4x2_t* [[RETVAL]] to i8*
// CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x2_t* [[__RET]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false)
@ -13700,10 +13698,10 @@ int64x2x3_t test_vld1q_s64_x3(int64_t const *a) {
// CHECK: [[__RET:%.*]] = alloca %struct.float16x8x3_t, align 16
// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x3_t* [[__RET]] to i8*
// CHECK: [[TMP1:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16*
// CHECK: [[VLD1XN:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld1x3.v8i16.p0i16(i16* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16> }*
// CHECK: store { <8 x i16>, <8 x i16>, <8 x i16> } [[VLD1XN]], { <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]]
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to half*
// CHECK: [[VLD1XN:%.*]] = call { <8 x half>, <8 x half>, <8 x half> } @llvm.aarch64.neon.ld1x3.v8f16.p0f16(half* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x half>, <8 x half>, <8 x half> }*
// CHECK: store { <8 x half>, <8 x half>, <8 x half> } [[VLD1XN]], { <8 x half>, <8 x half>, <8 x half> }* [[TMP3]]
// CHECK: [[TMP4:%.*]] = bitcast %struct.float16x8x3_t* [[RETVAL]] to i8*
// CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x3_t* [[__RET]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false)
@ -13946,10 +13944,10 @@ int64x1x3_t test_vld1_s64_x3(int64_t const *a) {
// CHECK: [[__RET:%.*]] = alloca %struct.float16x4x3_t, align 8
// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x3_t* [[__RET]] to i8*
// CHECK: [[TMP1:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16*
// CHECK: [[VLD1XN:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld1x3.v4i16.p0i16(i16* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16> }*
// CHECK: store { <4 x i16>, <4 x i16>, <4 x i16> } [[VLD1XN]], { <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]]
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to half*
// CHECK: [[VLD1XN:%.*]] = call { <4 x half>, <4 x half>, <4 x half> } @llvm.aarch64.neon.ld1x3.v4f16.p0f16(half* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x half>, <4 x half>, <4 x half> }*
// CHECK: store { <4 x half>, <4 x half>, <4 x half> } [[VLD1XN]], { <4 x half>, <4 x half>, <4 x half> }* [[TMP3]]
// CHECK: [[TMP4:%.*]] = bitcast %struct.float16x4x3_t* [[RETVAL]] to i8*
// CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x3_t* [[__RET]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false)
@ -14192,10 +14190,10 @@ int64x2x4_t test_vld1q_s64_x4(int64_t const *a) {
// CHECK: [[__RET:%.*]] = alloca %struct.float16x8x4_t, align 16
// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x4_t* [[__RET]] to i8*
// CHECK: [[TMP1:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16*
// CHECK: [[VLD1XN:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld1x4.v8i16.p0i16(i16* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }*
// CHECK: store { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } [[VLD1XN]], { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]]
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to half*
// CHECK: [[VLD1XN:%.*]] = call { <8 x half>, <8 x half>, <8 x half>, <8 x half> } @llvm.aarch64.neon.ld1x4.v8f16.p0f16(half* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x half>, <8 x half>, <8 x half>, <8 x half> }*
// CHECK: store { <8 x half>, <8 x half>, <8 x half>, <8 x half> } [[VLD1XN]], { <8 x half>, <8 x half>, <8 x half>, <8 x half> }* [[TMP3]]
// CHECK: [[TMP4:%.*]] = bitcast %struct.float16x8x4_t* [[RETVAL]] to i8*
// CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x4_t* [[__RET]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false)
@ -14438,10 +14436,10 @@ int64x1x4_t test_vld1_s64_x4(int64_t const *a) {
// CHECK: [[__RET:%.*]] = alloca %struct.float16x4x4_t, align 8
// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x4_t* [[__RET]] to i8*
// CHECK: [[TMP1:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16*
// CHECK: [[VLD1XN:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld1x4.v4i16.p0i16(i16* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }*
// CHECK: store { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } [[VLD1XN]], { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]]
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to half*
// CHECK: [[VLD1XN:%.*]] = call { <4 x half>, <4 x half>, <4 x half>, <4 x half> } @llvm.aarch64.neon.ld1x4.v4f16.p0f16(half* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x half>, <4 x half>, <4 x half>, <4 x half> }*
// CHECK: store { <4 x half>, <4 x half>, <4 x half>, <4 x half> } [[VLD1XN]], { <4 x half>, <4 x half>, <4 x half>, <4 x half> }* [[TMP3]]
// CHECK: [[TMP4:%.*]] = bitcast %struct.float16x4x4_t* [[RETVAL]] to i8*
// CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x4_t* [[__RET]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false)
@ -14752,10 +14750,10 @@ void test_vst1q_s64_x2(int64_t *a, int64x2x2_t b) {
// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x half>], [2 x <8 x half>]* [[VAL1]], i64 0, i64 1
// CHECK: [[TMP5:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16
// CHECK: [[TMP6:%.*]] = bitcast <8 x half> [[TMP5]] to <16 x i8>
// CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16>
// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16>
// CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to i16*
// CHECK: call void @llvm.aarch64.neon.st1x2.v8i16.p0i16(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]], i16* [[TMP9]])
// CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x half>
// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half>
// CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to half*
// CHECK: call void @llvm.aarch64.neon.st1x2.v8f16.p0f16(<8 x half> [[TMP7]], <8 x half> [[TMP8]], half* [[TMP9]])
// CHECK: ret void
void test_vst1q_f16_x2(float16_t *a, float16x8x2_t b) {
vst1q_f16_x2(a, b);
@ -15098,10 +15096,10 @@ void test_vst1_s64_x2(int64_t *a, int64x1x2_t b) {
// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x half>], [2 x <4 x half>]* [[VAL1]], i64 0, i64 1
// CHECK: [[TMP5:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8
// CHECK: [[TMP6:%.*]] = bitcast <4 x half> [[TMP5]] to <8 x i8>
// CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16>
// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16>
// CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to i16*
// CHECK: call void @llvm.aarch64.neon.st1x2.v4i16.p0i16(<4 x i16> [[TMP7]], <4 x i16> [[TMP8]], i16* [[TMP9]])
// CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x half>
// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half>
// CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to half*
// CHECK: call void @llvm.aarch64.neon.st1x2.v4f16.p0f16(<4 x half> [[TMP7]], <4 x half> [[TMP8]], half* [[TMP9]])
// CHECK: ret void
void test_vst1_f16_x2(float16_t *a, float16x4x2_t b) {
vst1_f16_x2(a, b);
@ -15484,11 +15482,11 @@ void test_vst1q_s64_x3(int64_t *a, int64x2x3_t b) {
// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL3]], i64 0, i64 2
// CHECK: [[TMP7:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX4]], align 16
// CHECK: [[TMP8:%.*]] = bitcast <8 x half> [[TMP7]] to <16 x i8>
// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16>
// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16>
// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16>
// CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to i16*
// CHECK: call void @llvm.aarch64.neon.st1x3.v8i16.p0i16(<8 x i16> [[TMP9]], <8 x i16> [[TMP10]], <8 x i16> [[TMP11]], i16* [[TMP12]])
// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x half>
// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half>
// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x half>
// CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to half*
// CHECK: call void @llvm.aarch64.neon.st1x3.v8f16.p0f16(<8 x half> [[TMP9]], <8 x half> [[TMP10]], <8 x half> [[TMP11]], half* [[TMP12]])
// CHECK: ret void
void test_vst1q_f16_x3(float16_t *a, float16x8x3_t b) {
vst1q_f16_x3(a, b);
@ -15894,11 +15892,11 @@ void test_vst1_s64_x3(int64_t *a, int64x1x3_t b) {
// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL3]], i64 0, i64 2
// CHECK: [[TMP7:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX4]], align 8
// CHECK: [[TMP8:%.*]] = bitcast <4 x half> [[TMP7]] to <8 x i8>
// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16>
// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16>
// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16>
// CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to i16*
// CHECK: call void @llvm.aarch64.neon.st1x3.v4i16.p0i16(<4 x i16> [[TMP9]], <4 x i16> [[TMP10]], <4 x i16> [[TMP11]], i16* [[TMP12]])
// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x half>
// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half>
// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x half>
// CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to half*
// CHECK: call void @llvm.aarch64.neon.st1x3.v4f16.p0f16(<4 x half> [[TMP9]], <4 x half> [[TMP10]], <4 x half> [[TMP11]], half* [[TMP12]])
// CHECK: ret void
void test_vst1_f16_x3(float16_t *a, float16x4x3_t b) {
vst1_f16_x3(a, b);
@ -16344,12 +16342,12 @@ void test_vst1q_s64_x4(int64_t *a, int64x2x4_t b) {
// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL5]], i64 0, i64 3
// CHECK: [[TMP9:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX6]], align 16
// CHECK: [[TMP10:%.*]] = bitcast <8 x half> [[TMP9]] to <16 x i8>
// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16>
// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16>
// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16>
// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x i16>
// CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to i16*
// CHECK: call void @llvm.aarch64.neon.st1x4.v8i16.p0i16(<8 x i16> [[TMP11]], <8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], i16* [[TMP15]])
// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x half>
// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half>
// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x half>
// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x half>
// CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to half*
// CHECK: call void @llvm.aarch64.neon.st1x4.v8f16.p0f16(<8 x half> [[TMP11]], <8 x half> [[TMP12]], <8 x half> [[TMP13]], <8 x half> [[TMP14]], half* [[TMP15]])
// CHECK: ret void
void test_vst1q_f16_x4(float16_t *a, float16x8x4_t b) {
vst1q_f16_x4(a, b);
@ -16818,12 +16816,12 @@ void test_vst1_s64_x4(int64_t *a, int64x1x4_t b) {
// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL5]], i64 0, i64 3
// CHECK: [[TMP9:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX6]], align 8
// CHECK: [[TMP10:%.*]] = bitcast <4 x half> [[TMP9]] to <8 x i8>
// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16>
// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16>
// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16>
// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x i16>
// CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to i16*
// CHECK: call void @llvm.aarch64.neon.st1x4.v4i16.p0i16(<4 x i16> [[TMP11]], <4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], i16* [[TMP15]])
// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x half>
// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half>
// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x half>
// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x half>
// CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to half*
// CHECK: call void @llvm.aarch64.neon.st1x4.v4f16.p0f16(<4 x half> [[TMP11]], <4 x half> [[TMP12]], <4 x half> [[TMP13]], <4 x half> [[TMP14]], half* [[TMP15]])
// CHECK: ret void
void test_vst1_f16_x4(float16_t *a, float16x4x4_t b) {
vst1_f16_x4(a, b);

View File

@ -90,12 +90,11 @@ int64x2_t test_vld1q_dup_s64(int64_t *a) {
// CHECK-LABEL: define <8 x half> @test_vld1q_dup_f16(half* %a) #0 {
// CHECK: [[TMP0:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i16*
// CHECK: [[TMP2:%.*]] = load i16, i16* [[TMP1]]
// CHECK: [[TMP3:%.*]] = insertelement <8 x i16> undef, i16 [[TMP2]], i32 0
// CHECK: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP3]], <8 x i16> [[TMP3]], <8 x i32> zeroinitializer
// CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[LANE]] to <8 x half>
// CHECK: ret <8 x half> [[TMP4]]
// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to half*
// CHECK: [[TMP2:%.*]] = load half, half* [[TMP1]]
// CHECK: [[TMP3:%.*]] = insertelement <8 x half> undef, half [[TMP2]], i32 0
// CHECK: [[LANE:%.*]] = shufflevector <8 x half> [[TMP3]], <8 x half> [[TMP3]], <8 x i32> zeroinitializer
// CHECK: ret <8 x half> [[LANE]]
float16x8_t test_vld1q_dup_f16(float16_t *a) {
return vld1q_dup_f16(a);
}
@ -239,12 +238,11 @@ int64x1_t test_vld1_dup_s64(int64_t *a) {
// CHECK-LABEL: define <4 x half> @test_vld1_dup_f16(half* %a) #0 {
// CHECK: [[TMP0:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i16*
// CHECK: [[TMP2:%.*]] = load i16, i16* [[TMP1]]
// CHECK: [[TMP3:%.*]] = insertelement <4 x i16> undef, i16 [[TMP2]], i32 0
// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP3]], <4 x i16> [[TMP3]], <4 x i32> zeroinitializer
// CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[LANE]] to <4 x half>
// CHECK: ret <4 x half> [[TMP4]]
// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to half*
// CHECK: [[TMP2:%.*]] = load half, half* [[TMP1]]
// CHECK: [[TMP3:%.*]] = insertelement <4 x half> undef, half [[TMP2]], i32 0
// CHECK: [[LANE:%.*]] = shufflevector <4 x half> [[TMP3]], <4 x half> [[TMP3]], <4 x i32> zeroinitializer
// CHECK: ret <4 x half> [[LANE]]
float16x4_t test_vld1_dup_f16(float16_t *a) {
return vld1_dup_f16(a);
}
@ -447,10 +445,10 @@ int64x2x2_t test_vld2q_dup_s64(int64_t *a) {
// CHECK: [[__RET:%.*]] = alloca %struct.float16x8x2_t, align 16
// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x2_t* [[__RET]] to i8*
// CHECK: [[TMP1:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16*
// CHECK: [[VLD2:%.*]] = call { <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld2r.v8i16.p0i16(i16* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16> }*
// CHECK: store { <8 x i16>, <8 x i16> } [[VLD2]], { <8 x i16>, <8 x i16> }* [[TMP3]]
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to half*
// CHECK: [[VLD2:%.*]] = call { <8 x half>, <8 x half> } @llvm.aarch64.neon.ld2r.v8f16.p0f16(half* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x half>, <8 x half> }*
// CHECK: store { <8 x half>, <8 x half> } [[VLD2]], { <8 x half>, <8 x half> }* [[TMP3]]
// CHECK: [[TMP4:%.*]] = bitcast %struct.float16x8x2_t* [[RETVAL]] to i8*
// CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x2_t* [[__RET]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false)
@ -693,10 +691,10 @@ int64x1x2_t test_vld2_dup_s64(int64_t *a) {
// CHECK: [[__RET:%.*]] = alloca %struct.float16x4x2_t, align 8
// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x2_t* [[__RET]] to i8*
// CHECK: [[TMP1:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16*
// CHECK: [[VLD2:%.*]] = call { <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld2r.v4i16.p0i16(i16* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16> }*
// CHECK: store { <4 x i16>, <4 x i16> } [[VLD2]], { <4 x i16>, <4 x i16> }* [[TMP3]]
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to half*
// CHECK: [[VLD2:%.*]] = call { <4 x half>, <4 x half> } @llvm.aarch64.neon.ld2r.v4f16.p0f16(half* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x half>, <4 x half> }*
// CHECK: store { <4 x half>, <4 x half> } [[VLD2]], { <4 x half>, <4 x half> }* [[TMP3]]
// CHECK: [[TMP4:%.*]] = bitcast %struct.float16x4x2_t* [[RETVAL]] to i8*
// CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x2_t* [[__RET]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false)
@ -947,10 +945,10 @@ int64x2x3_t test_vld3q_dup_s64(int64_t *a) {
// CHECK: [[__RET:%.*]] = alloca %struct.float16x8x3_t, align 16
// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x3_t* [[__RET]] to i8*
// CHECK: [[TMP1:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16*
// CHECK: [[VLD3:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld3r.v8i16.p0i16(i16* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16> }*
// CHECK: store { <8 x i16>, <8 x i16>, <8 x i16> } [[VLD3]], { <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]]
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to half*
// CHECK: [[VLD3:%.*]] = call { <8 x half>, <8 x half>, <8 x half> } @llvm.aarch64.neon.ld3r.v8f16.p0f16(half* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x half>, <8 x half>, <8 x half> }*
// CHECK: store { <8 x half>, <8 x half>, <8 x half> } [[VLD3]], { <8 x half>, <8 x half>, <8 x half> }* [[TMP3]]
// CHECK: [[TMP4:%.*]] = bitcast %struct.float16x8x3_t* [[RETVAL]] to i8*
// CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x3_t* [[__RET]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false)
@ -1207,10 +1205,10 @@ int64x1x3_t test_vld3_dup_s64(int64_t *a) {
// CHECK: [[__RET:%.*]] = alloca %struct.float16x4x3_t, align 8
// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x3_t* [[__RET]] to i8*
// CHECK: [[TMP1:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16*
// CHECK: [[VLD3:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld3r.v4i16.p0i16(i16* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16> }*
// CHECK: store { <4 x i16>, <4 x i16>, <4 x i16> } [[VLD3]], { <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]]
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to half*
// CHECK: [[VLD3:%.*]] = call { <4 x half>, <4 x half>, <4 x half> } @llvm.aarch64.neon.ld3r.v4f16.p0f16(half* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x half>, <4 x half>, <4 x half> }*
// CHECK: store { <4 x half>, <4 x half>, <4 x half> } [[VLD3]], { <4 x half>, <4 x half>, <4 x half> }* [[TMP3]]
// CHECK: [[TMP4:%.*]] = bitcast %struct.float16x4x3_t* [[RETVAL]] to i8*
// CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x3_t* [[__RET]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false)
@ -1459,10 +1457,10 @@ int64x2x4_t test_vld4q_dup_s64(int64_t *a) {
// CHECK: [[__RET:%.*]] = alloca %struct.float16x8x4_t, align 16
// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x4_t* [[__RET]] to i8*
// CHECK: [[TMP1:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16*
// CHECK: [[VLD4:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld4r.v8i16.p0i16(i16* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }*
// CHECK: store { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } [[VLD4]], { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]]
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to half*
// CHECK: [[VLD4:%.*]] = call { <8 x half>, <8 x half>, <8 x half>, <8 x half> } @llvm.aarch64.neon.ld4r.v8f16.p0f16(half* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x half>, <8 x half>, <8 x half>, <8 x half> }*
// CHECK: store { <8 x half>, <8 x half>, <8 x half>, <8 x half> } [[VLD4]], { <8 x half>, <8 x half>, <8 x half>, <8 x half> }* [[TMP3]]
// CHECK: [[TMP4:%.*]] = bitcast %struct.float16x8x4_t* [[RETVAL]] to i8*
// CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x4_t* [[__RET]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false)
@ -1705,10 +1703,10 @@ int64x1x4_t test_vld4_dup_s64(int64_t *a) {
// CHECK: [[__RET:%.*]] = alloca %struct.float16x4x4_t, align 8
// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x4_t* [[__RET]] to i8*
// CHECK: [[TMP1:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16*
// CHECK: [[VLD4:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld4r.v4i16.p0i16(i16* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }*
// CHECK: store { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } [[VLD4]], { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]]
// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to half*
// CHECK: [[VLD4:%.*]] = call { <4 x half>, <4 x half>, <4 x half>, <4 x half> } @llvm.aarch64.neon.ld4r.v4f16.p0f16(half* [[TMP2]])
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x half>, <4 x half>, <4 x half>, <4 x half> }*
// CHECK: store { <4 x half>, <4 x half>, <4 x half>, <4 x half> } [[VLD4]], { <4 x half>, <4 x half>, <4 x half>, <4 x half> }* [[TMP3]]
// CHECK: [[TMP4:%.*]] = bitcast %struct.float16x4x4_t* [[RETVAL]] to i8*
// CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x4_t* [[__RET]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false)
@ -1897,12 +1895,11 @@ int64x2_t test_vld1q_lane_s64(int64_t *a, int64x2_t b) {
// CHECK-LABEL: define <8 x half> @test_vld1q_lane_f16(half* %a, <8 x half> %b) #0 {
// CHECK: [[TMP0:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP1:%.*]] = bitcast <8 x half> %b to <16 x i8>
// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16>
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i16*
// CHECK: [[TMP4:%.*]] = load i16, i16* [[TMP3]]
// CHECK: [[VLD1_LANE:%.*]] = insertelement <8 x i16> [[TMP2]], i16 [[TMP4]], i32 7
// CHECK: [[TMP5:%.*]] = bitcast <8 x i16> [[VLD1_LANE]] to <8 x half>
// CHECK: ret <8 x half> [[TMP5]]
// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x half>
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to half*
// CHECK: [[TMP4:%.*]] = load half, half* [[TMP3]]
// CHECK: [[VLD1_LANE:%.*]] = insertelement <8 x half> [[TMP2]], half [[TMP4]], i32 7
// CHECK: ret <8 x half> [[VLD1_LANE]]
float16x8_t test_vld1q_lane_f16(float16_t *a, float16x8_t b) {
return vld1q_lane_f16(a, b, 7);
}
@ -2054,12 +2051,11 @@ int64x1_t test_vld1_lane_s64(int64_t *a, int64x1_t b) {
// CHECK-LABEL: define <4 x half> @test_vld1_lane_f16(half* %a, <4 x half> %b) #0 {
// CHECK: [[TMP0:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP1:%.*]] = bitcast <4 x half> %b to <8 x i8>
// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16>
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i16*
// CHECK: [[TMP4:%.*]] = load i16, i16* [[TMP3]]
// CHECK: [[VLD1_LANE:%.*]] = insertelement <4 x i16> [[TMP2]], i16 [[TMP4]], i32 3
// CHECK: [[TMP5:%.*]] = bitcast <4 x i16> [[VLD1_LANE]] to <4 x half>
// CHECK: ret <4 x half> [[TMP5]]
// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x half>
// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to half*
// CHECK: [[TMP4:%.*]] = load half, half* [[TMP3]]
// CHECK: [[VLD1_LANE:%.*]] = insertelement <4 x half> [[TMP2]], half [[TMP4]], i32 3
// CHECK: ret <4 x half> [[VLD1_LANE]]
float16x4_t test_vld1_lane_f16(float16_t *a, float16x4_t b) {
return vld1_lane_f16(a, b, 3);
}
@ -2495,11 +2491,11 @@ int64x2x2_t test_vld2q_lane_s64(int64_t *a, int64x2x2_t b) {
// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x half>], [2 x <8 x half>]* [[VAL1]], i64 0, i64 1
// CHECK: [[TMP6:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16
// CHECK: [[TMP7:%.*]] = bitcast <8 x half> [[TMP6]] to <16 x i8>
// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16>
// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16>
// CHECK: [[VLD2_LANE:%.*]] = call { <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld2lane.v8i16.p0i8(<8 x i16> [[TMP8]], <8 x i16> [[TMP9]], i64 7, i8* [[TMP3]])
// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <8 x i16>, <8 x i16> }*
// CHECK: store { <8 x i16>, <8 x i16> } [[VLD2_LANE]], { <8 x i16>, <8 x i16> }* [[TMP10]]
// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x half>
// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x half>
// CHECK: [[VLD2_LANE:%.*]] = call { <8 x half>, <8 x half> } @llvm.aarch64.neon.ld2lane.v8f16.p0i8(<8 x half> [[TMP8]], <8 x half> [[TMP9]], i64 7, i8* [[TMP3]])
// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <8 x half>, <8 x half> }*
// CHECK: store { <8 x half>, <8 x half> } [[VLD2_LANE]], { <8 x half>, <8 x half> }* [[TMP10]]
// CHECK: [[TMP11:%.*]] = bitcast %struct.float16x8x2_t* [[RETVAL]] to i8*
// CHECK: [[TMP12:%.*]] = bitcast %struct.float16x8x2_t* [[__RET]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP11]], i8* [[TMP12]], i64 32, i32 16, i1 false)
@ -2927,11 +2923,11 @@ int64x1x2_t test_vld2_lane_s64(int64_t *a, int64x1x2_t b) {
// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x half>], [2 x <4 x half>]* [[VAL1]], i64 0, i64 1
// CHECK: [[TMP6:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8
// CHECK: [[TMP7:%.*]] = bitcast <4 x half> [[TMP6]] to <8 x i8>
// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16>
// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16>
// CHECK: [[VLD2_LANE:%.*]] = call { <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld2lane.v4i16.p0i8(<4 x i16> [[TMP8]], <4 x i16> [[TMP9]], i64 3, i8* [[TMP3]])
// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <4 x i16>, <4 x i16> }*
// CHECK: store { <4 x i16>, <4 x i16> } [[VLD2_LANE]], { <4 x i16>, <4 x i16> }* [[TMP10]]
// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x half>
// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x half>
// CHECK: [[VLD2_LANE:%.*]] = call { <4 x half>, <4 x half> } @llvm.aarch64.neon.ld2lane.v4f16.p0i8(<4 x half> [[TMP8]], <4 x half> [[TMP9]], i64 3, i8* [[TMP3]])
// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <4 x half>, <4 x half> }*
// CHECK: store { <4 x half>, <4 x half> } [[VLD2_LANE]], { <4 x half>, <4 x half> }* [[TMP10]]
// CHECK: [[TMP11:%.*]] = bitcast %struct.float16x4x2_t* [[RETVAL]] to i8*
// CHECK: [[TMP12:%.*]] = bitcast %struct.float16x4x2_t* [[__RET]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP11]], i8* [[TMP12]], i64 16, i32 8, i1 false)
@ -3364,12 +3360,12 @@ int64x2x3_t test_vld3q_lane_s64(int64_t *a, int64x2x3_t b) {
// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL3]], i64 0, i64 2
// CHECK: [[TMP8:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX4]], align 16
// CHECK: [[TMP9:%.*]] = bitcast <8 x half> [[TMP8]] to <16 x i8>
// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16>
// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16>
// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x i16>
// CHECK: [[VLD3_LANE:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld3lane.v8i16.p0i8(<8 x i16> [[TMP10]], <8 x i16> [[TMP11]], <8 x i16> [[TMP12]], i64 7, i8* [[TMP3]])
// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <8 x i16>, <8 x i16>, <8 x i16> }*
// CHECK: store { <8 x i16>, <8 x i16>, <8 x i16> } [[VLD3_LANE]], { <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP13]]
// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x half>
// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x half>
// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x half>
// CHECK: [[VLD3_LANE:%.*]] = call { <8 x half>, <8 x half>, <8 x half> } @llvm.aarch64.neon.ld3lane.v8f16.p0i8(<8 x half> [[TMP10]], <8 x half> [[TMP11]], <8 x half> [[TMP12]], i64 7, i8* [[TMP3]])
// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <8 x half>, <8 x half>, <8 x half> }*
// CHECK: store { <8 x half>, <8 x half>, <8 x half> } [[VLD3_LANE]], { <8 x half>, <8 x half>, <8 x half> }* [[TMP13]]
// CHECK: [[TMP14:%.*]] = bitcast %struct.float16x8x3_t* [[RETVAL]] to i8*
// CHECK: [[TMP15:%.*]] = bitcast %struct.float16x8x3_t* [[__RET]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP14]], i8* [[TMP15]], i64 48, i32 16, i1 false)
@ -3889,12 +3885,12 @@ int64x1x3_t test_vld3_lane_s64(int64_t *a, int64x1x3_t b) {
// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL3]], i64 0, i64 2
// CHECK: [[TMP8:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX4]], align 8
// CHECK: [[TMP9:%.*]] = bitcast <4 x half> [[TMP8]] to <8 x i8>
// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16>
// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16>
// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x i16>
// CHECK: [[VLD3_LANE:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld3lane.v4i16.p0i8(<4 x i16> [[TMP10]], <4 x i16> [[TMP11]], <4 x i16> [[TMP12]], i64 3, i8* [[TMP3]])
// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <4 x i16>, <4 x i16>, <4 x i16> }*
// CHECK: store { <4 x i16>, <4 x i16>, <4 x i16> } [[VLD3_LANE]], { <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP13]]
// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x half>
// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x half>
// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x half>
// CHECK: [[VLD3_LANE:%.*]] = call { <4 x half>, <4 x half>, <4 x half> } @llvm.aarch64.neon.ld3lane.v4f16.p0i8(<4 x half> [[TMP10]], <4 x half> [[TMP11]], <4 x half> [[TMP12]], i64 3, i8* [[TMP3]])
// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <4 x half>, <4 x half>, <4 x half> }*
// CHECK: store { <4 x half>, <4 x half>, <4 x half> } [[VLD3_LANE]], { <4 x half>, <4 x half>, <4 x half> }* [[TMP13]]
// CHECK: [[TMP14:%.*]] = bitcast %struct.float16x4x3_t* [[RETVAL]] to i8*
// CHECK: [[TMP15:%.*]] = bitcast %struct.float16x4x3_t* [[__RET]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP14]], i8* [[TMP15]], i64 24, i32 8, i1 false)
@ -4454,13 +4450,13 @@ int64x2x4_t test_vld4q_lane_s64(int64_t *a, int64x2x4_t b) {
// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL5]], i64 0, i64 3
// CHECK: [[TMP10:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX6]], align 16
// CHECK: [[TMP11:%.*]] = bitcast <8 x half> [[TMP10]] to <16 x i8>
// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16>
// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16>
// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x i16>
// CHECK: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <8 x i16>
// CHECK: [[VLD4_LANE:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld4lane.v8i16.p0i8(<8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], <8 x i16> [[TMP15]], i64 7, i8* [[TMP3]])
// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }*
// CHECK: store { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } [[VLD4_LANE]], { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP16]]
// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x half>
// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x half>
// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x half>
// CHECK: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <8 x half>
// CHECK: [[VLD4_LANE:%.*]] = call { <8 x half>, <8 x half>, <8 x half>, <8 x half> } @llvm.aarch64.neon.ld4lane.v8f16.p0i8(<8 x half> [[TMP12]], <8 x half> [[TMP13]], <8 x half> [[TMP14]], <8 x half> [[TMP15]], i64 7, i8* [[TMP3]])
// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <8 x half>, <8 x half>, <8 x half>, <8 x half> }*
// CHECK: store { <8 x half>, <8 x half>, <8 x half>, <8 x half> } [[VLD4_LANE]], { <8 x half>, <8 x half>, <8 x half>, <8 x half> }* [[TMP16]]
// CHECK: [[TMP17:%.*]] = bitcast %struct.float16x8x4_t* [[RETVAL]] to i8*
// CHECK: [[TMP18:%.*]] = bitcast %struct.float16x8x4_t* [[__RET]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP17]], i8* [[TMP18]], i64 64, i32 16, i1 false)
@ -5043,13 +5039,13 @@ int64x1x4_t test_vld4_lane_s64(int64_t *a, int64x1x4_t b) {
// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL5]], i64 0, i64 3
// CHECK: [[TMP10:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX6]], align 8
// CHECK: [[TMP11:%.*]] = bitcast <4 x half> [[TMP10]] to <8 x i8>
// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16>
// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16>
// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x i16>
// CHECK: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <4 x i16>
// CHECK: [[VLD4_LANE:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld4lane.v4i16.p0i8(<4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], <4 x i16> [[TMP15]], i64 3, i8* [[TMP3]])
// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }*
// CHECK: store { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } [[VLD4_LANE]], { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP16]]
// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x half>
// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x half>
// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x half>
// CHECK: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <4 x half>
// CHECK: [[VLD4_LANE:%.*]] = call { <4 x half>, <4 x half>, <4 x half>, <4 x half> } @llvm.aarch64.neon.ld4lane.v4f16.p0i8(<4 x half> [[TMP12]], <4 x half> [[TMP13]], <4 x half> [[TMP14]], <4 x half> [[TMP15]], i64 3, i8* [[TMP3]])
// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <4 x half>, <4 x half>, <4 x half>, <4 x half> }*
// CHECK: store { <4 x half>, <4 x half>, <4 x half>, <4 x half> } [[VLD4_LANE]], { <4 x half>, <4 x half>, <4 x half>, <4 x half> }* [[TMP16]]
// CHECK: [[TMP17:%.*]] = bitcast %struct.float16x4x4_t* [[RETVAL]] to i8*
// CHECK: [[TMP18:%.*]] = bitcast %struct.float16x4x4_t* [[__RET]] to i8*
// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP17]], i8* [[TMP18]], i64 32, i32 8, i1 false)
@ -5361,10 +5357,10 @@ void test_vst1q_lane_s64(int64_t *a, int64x2_t b) {
// CHECK-LABEL: define void @test_vst1q_lane_f16(half* %a, <8 x half> %b) #0 {
// CHECK: [[TMP0:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP1:%.*]] = bitcast <8 x half> %b to <16 x i8>
// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16>
// CHECK: [[TMP3:%.*]] = extractelement <8 x i16> [[TMP2]], i32 7
// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i16*
// CHECK: store i16 [[TMP3]], i16* [[TMP4]]
// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x half>
// CHECK: [[TMP3:%.*]] = extractelement <8 x half> [[TMP2]], i32 7
// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to half*
// CHECK: store half [[TMP3]], half* [[TMP4]]
// CHECK: ret void
void test_vst1q_lane_f16(float16_t *a, float16x8_t b) {
vst1q_lane_f16(a, b, 7);
@ -5517,10 +5513,10 @@ void test_vst1_lane_s64(int64_t *a, int64x1_t b) {
// CHECK-LABEL: define void @test_vst1_lane_f16(half* %a, <4 x half> %b) #0 {
// CHECK: [[TMP0:%.*]] = bitcast half* %a to i8*
// CHECK: [[TMP1:%.*]] = bitcast <4 x half> %b to <8 x i8>
// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16>
// CHECK: [[TMP3:%.*]] = extractelement <4 x i16> [[TMP2]], i32 3
// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i16*
// CHECK: store i16 [[TMP3]], i16* [[TMP4]]
// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x half>
// CHECK: [[TMP3:%.*]] = extractelement <4 x half> [[TMP2]], i32 3
// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to half*
// CHECK: store half [[TMP3]], half* [[TMP4]]
// CHECK: ret void
void test_vst1_lane_f16(float16_t *a, float16x4_t b) {
vst1_lane_f16(a, b, 3);
@ -5789,9 +5785,9 @@ void test_vst2q_lane_s64(int64_t *a, int64x2x2_t b) {
// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x half>], [2 x <8 x half>]* [[VAL1]], i64 0, i64 1
// CHECK: [[TMP5:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16
// CHECK: [[TMP6:%.*]] = bitcast <8 x half> [[TMP5]] to <16 x i8>
// CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16>
// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16>
// CHECK: call void @llvm.aarch64.neon.st2lane.v8i16.p0i8(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]], i64 7, i8* [[TMP2]])
// CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x half>
// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half>
// CHECK: call void @llvm.aarch64.neon.st2lane.v8f16.p0i8(<8 x half> [[TMP7]], <8 x half> [[TMP8]], i64 7, i8* [[TMP2]])
// CHECK: ret void
void test_vst2q_lane_f16(float16_t *a, float16x8x2_t b) {
vst2q_lane_f16(a, b, 7);
@ -6124,9 +6120,9 @@ void test_vst2_lane_s64(int64_t *a, int64x1x2_t b) {
// CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x half>], [2 x <4 x half>]* [[VAL1]], i64 0, i64 1
// CHECK: [[TMP5:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8
// CHECK: [[TMP6:%.*]] = bitcast <4 x half> [[TMP5]] to <8 x i8>
// CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16>
// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16>
// CHECK: call void @llvm.aarch64.neon.st2lane.v4i16.p0i8(<4 x i16> [[TMP7]], <4 x i16> [[TMP8]], i64 3, i8* [[TMP2]])
// CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x half>
// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half>
// CHECK: call void @llvm.aarch64.neon.st2lane.v4f16.p0i8(<4 x half> [[TMP7]], <4 x half> [[TMP8]], i64 3, i8* [[TMP2]])
// CHECK: ret void
void test_vst2_lane_f16(float16_t *a, float16x4x2_t b) {
vst2_lane_f16(a, b, 3);
@ -6499,10 +6495,10 @@ void test_vst3q_lane_s64(int64_t *a, int64x2x3_t b) {
// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL3]], i64 0, i64 2
// CHECK: [[TMP7:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX4]], align 16
// CHECK: [[TMP8:%.*]] = bitcast <8 x half> [[TMP7]] to <16 x i8>
// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16>
// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16>
// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16>
// CHECK: call void @llvm.aarch64.neon.st3lane.v8i16.p0i8(<8 x i16> [[TMP9]], <8 x i16> [[TMP10]], <8 x i16> [[TMP11]], i64 7, i8* [[TMP2]])
// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x half>
// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half>
// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x half>
// CHECK: call void @llvm.aarch64.neon.st3lane.v8f16.p0i8(<8 x half> [[TMP9]], <8 x half> [[TMP10]], <8 x half> [[TMP11]], i64 7, i8* [[TMP2]])
// CHECK: ret void
void test_vst3q_lane_f16(float16_t *a, float16x8x3_t b) {
vst3q_lane_f16(a, b, 7);
@ -6898,10 +6894,10 @@ void test_vst3_lane_s64(int64_t *a, int64x1x3_t b) {
// CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL3]], i64 0, i64 2
// CHECK: [[TMP7:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX4]], align 8
// CHECK: [[TMP8:%.*]] = bitcast <4 x half> [[TMP7]] to <8 x i8>
// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16>
// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16>
// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16>
// CHECK: call void @llvm.aarch64.neon.st3lane.v4i16.p0i8(<4 x i16> [[TMP9]], <4 x i16> [[TMP10]], <4 x i16> [[TMP11]], i64 3, i8* [[TMP2]])
// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x half>
// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half>
// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x half>
// CHECK: call void @llvm.aarch64.neon.st3lane.v4f16.p0i8(<4 x half> [[TMP9]], <4 x half> [[TMP10]], <4 x half> [[TMP11]], i64 3, i8* [[TMP2]])
// CHECK: ret void
void test_vst3_lane_f16(float16_t *a, float16x4x3_t b) {
vst3_lane_f16(a, b, 3);
@ -7337,11 +7333,11 @@ void test_vst4q_lane_s64(int64_t *a, int64x2x4_t b) {
// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL5]], i64 0, i64 3
// CHECK: [[TMP9:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX6]], align 16
// CHECK: [[TMP10:%.*]] = bitcast <8 x half> [[TMP9]] to <16 x i8>
// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16>
// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16>
// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16>
// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x i16>
// CHECK: call void @llvm.aarch64.neon.st4lane.v8i16.p0i8(<8 x i16> [[TMP11]], <8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], i64 7, i8* [[TMP2]])
// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x half>
// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half>
// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x half>
// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x half>
// CHECK: call void @llvm.aarch64.neon.st4lane.v8f16.p0i8(<8 x half> [[TMP11]], <8 x half> [[TMP12]], <8 x half> [[TMP13]], <8 x half> [[TMP14]], i64 7, i8* [[TMP2]])
// CHECK: ret void
void test_vst4q_lane_f16(float16_t *a, float16x8x4_t b) {
vst4q_lane_f16(a, b, 7);
@ -7800,11 +7796,11 @@ void test_vst4_lane_s64(int64_t *a, int64x1x4_t b) {
// CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL5]], i64 0, i64 3
// CHECK: [[TMP9:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX6]], align 8
// CHECK: [[TMP10:%.*]] = bitcast <4 x half> [[TMP9]] to <8 x i8>
// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16>
// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16>
// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16>
// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x i16>
// CHECK: call void @llvm.aarch64.neon.st4lane.v4i16.p0i8(<4 x i16> [[TMP11]], <4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], i64 3, i8* [[TMP2]])
// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x half>
// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half>
// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x half>
// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x half>
// CHECK: call void @llvm.aarch64.neon.st4lane.v4f16.p0i8(<4 x half> [[TMP11]], <4 x half> [[TMP12]], <4 x half> [[TMP13]], <4 x half> [[TMP14]], i64 3, i8* [[TMP2]])
// CHECK: ret void
void test_vst4_lane_f16(float16_t *a, float16x4x4_t b) {
vst4_lane_f16(a, b, 3);

File diff suppressed because it is too large Load Diff

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@ -860,6 +860,10 @@ void Type::applyModifier(char Mod) {
Float = true;
ElementBitwidth = 64;
break;
case 'H':
Float = true;
ElementBitwidth = 16;
break;
case 'g':
if (AppliedQuad)
Bitwidth /= 2;
@ -1006,7 +1010,7 @@ std::string Intrinsic::getInstTypeCode(Type T, ClassKind CK) const {
}
static bool isFloatingPointProtoModifier(char Mod) {
return Mod == 'F' || Mod == 'f';
return Mod == 'F' || Mod == 'f' || Mod == 'H';
}
std::string Intrinsic::getBuiltinTypeStr() {