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[clang] DirectoryWatcher for Windows stubs (to fix build break).
This is just a code skeleton for DirectoryWatcher-windows.cpp so the build on Windows stops breaking. (upstreamed from github.com/apple/swift-clang) llvm-svn: 368761
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@ -17,6 +17,8 @@ elseif(CMAKE_SYSTEM_NAME MATCHES "Linux")
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list(APPEND DIRECTORY_WATCHER_SOURCES linux/DirectoryWatcher-linux.cpp)
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find_package(Threads REQUIRED)
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endif()
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elseif(CMAKE_SYSTEM_NAME MATCHES "Windows")
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list(APPEND DIRECTORY_WATCHER_SOURCES windows/DirectoryWatcher-windows.cpp)
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else()
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list(APPEND DIRECTORY_WATCHER_SOURCES default/DirectoryWatcher-not-implemented.cpp)
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endif()
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@ -0,0 +1,48 @@
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//===- DirectoryWatcher-windows.cpp - Windows-platform directory watching -===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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// TODO: This is not yet an implementation, but it will make it so Windows
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// builds don't fail.
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#include "DirectoryScanner.h"
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#include "clang/DirectoryWatcher/DirectoryWatcher.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/ScopeExit.h"
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#include "llvm/Support/AlignOf.h"
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#include "llvm/Support/Errno.h"
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#include "llvm/Support/Mutex.h"
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#include "llvm/Support/Path.h"
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#include <atomic>
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#include <condition_variable>
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#include <mutex>
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#include <queue>
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#include <string>
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#include <thread>
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#include <vector>
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namespace {
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using namespace llvm;
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using namespace clang;
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class DirectoryWatcherWindows : public clang::DirectoryWatcher {
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public:
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~DirectoryWatcherWindows() override { }
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void InitialScan() { }
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void EventReceivingLoop() { }
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void StopWork() { }
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};
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} // namespace
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std::unique_ptr<DirectoryWatcher> clang::DirectoryWatcher::create(
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StringRef Path,
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std::function<void(llvm::ArrayRef<DirectoryWatcher::Event>, bool)> Receiver,
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bool WaitForInitialSync) {
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return nullptr;
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}
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