[Clang] Emit TBAA info for enums in C (#73326)

When emitting TBAA information for enums in C code we currently just
treat the data as an 'omnipotent char'. However, with C strict aliasing
this means we fail to optimise certain cases. For example, in the
SPEC2017 xz benchmark there are structs that contain arrays of enums,
and clang pessmistically assumes that accesses to those enums could
alias with other struct members that have a different type.

According to

https://en.cppreference.com/w/c/language/enum

enums should be treated as 'int' types unless explicitly specified (C23)
or if 'int' would not be large enough to hold all the enumerated values.
In the latter case the compiler is free to choose a suitable integer
that would hold all such values.

When compiling C code this patch generates TBAA information for the enum
by using an equivalent integer of the size clang has already chosen for
the enum. I have ignored C++ for now because the rules are more complex.

New test added here:

  clang/test/CodeGen/tbaa.c
This commit is contained in:
David Sherwood 2023-12-08 12:58:39 +00:00 committed by GitHub
parent 2a0314f153
commit c1cfa1757c
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3 changed files with 123 additions and 1 deletions

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@ -204,6 +204,9 @@ C Language Changes
number of elements in the flexible array member. This information can improve
the results of the array bound sanitizer and the
``__builtin_dynamic_object_size`` builtin.
- Enums will now be represented in TBAA metadata using their actual underlying
integer type. Previously they were treated as chars, which meant they could
alias with all other types.
C23 Feature Support
^^^^^^^^^^^^^^^^^^^

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@ -196,11 +196,14 @@ llvm::MDNode *CodeGenTBAA::getTypeInfoHelper(const Type *Ty) {
// Enum types are distinct types. In C++ they have "underlying types",
// however they aren't related for TBAA.
if (const EnumType *ETy = dyn_cast<EnumType>(Ty)) {
if (!Features.CPlusPlus)
return getTypeInfo(ETy->getDecl()->getIntegerType());
// In C++ mode, types have linkage, so we can rely on the ODR and
// on their mangled names, if they're external.
// TODO: Is there a way to get a program-wide unique name for a
// decl with local linkage or no linkage?
if (!Features.CPlusPlus || !ETy->getDecl()->isExternallyVisible())
if (!ETy->getDecl()->isExternallyVisible())
return getChar();
SmallString<256> OutName;

116
clang/test/CodeGen/tbaa.c Normal file
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@ -0,0 +1,116 @@
// RUN: %clang_cc1 -triple x86_64-apple-darwin -O1 -no-struct-path-tbaa -disable-llvm-passes %s -emit-llvm -o - | FileCheck %s
// RUN: %clang_cc1 -triple x86_64-apple-darwin -O1 -disable-llvm-passes %s -emit-llvm -o - | FileCheck %s -check-prefixes=PATH
// RUN: %clang_cc1 -triple x86_64-apple-darwin -O0 -disable-llvm-passes %s -emit-llvm -o - | FileCheck %s -check-prefix=NO-TBAA
// RUN: %clang_cc1 -triple x86_64-apple-darwin -O1 -relaxed-aliasing -disable-llvm-passes %s -emit-llvm -o - | FileCheck %s -check-prefix=NO-TBAA
// Test TBAA metadata generated by front-end.
//
// NO-TBAA-NOT: !tbaa
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef unsigned int uint32_t;
typedef unsigned long long uint64_t;
typedef enum {
RED_AUTO_32,
GREEN_AUTO_32,
BLUE_AUTO_32
} EnumAuto32;
typedef enum {
RED_AUTO_64,
GREEN_AUTO_64,
BLUE_AUTO_64 = 0x100000000ull
} EnumAuto64;
typedef enum : uint16_t {
RED_16,
GREEN_16,
BLUE_16
} Enum16;
typedef enum : uint8_t {
RED_8,
GREEN_8,
BLUE_8
} Enum8;
uint32_t g0(EnumAuto32 *E, uint32_t *val) {
// CHECK-LABEL: define{{.*}} i32 @g0(
// CHECK: store i32 5, ptr %{{.*}}, align 4, !tbaa [[TAG_i32:!.*]]
// CHECK: store i32 0, ptr %{{.*}}, align 4, !tbaa [[TAG_i32]]
// CHECK: load i32, ptr %{{.*}}, align 4, !tbaa [[TAG_i32]]
// PATH-LABEL: define{{.*}} i32 @g0(
// PATH: store i32 5, ptr %{{.*}}, align 4, !tbaa [[TAG_i32:!.*]]
// PATH: store i32 0, ptr %{{.*}}, align 4, !tbaa [[TAG_i32]]
// PATH: load i32, ptr %{{.*}}, align 4, !tbaa [[TAG_i32]]
*val = 5;
*E = RED_AUTO_32;
return *val;
}
uint64_t g1(EnumAuto64 *E, uint64_t *val) {
// CHECK-LABEL: define{{.*}} i64 @g1(
// CHECK: store i64 5, ptr %{{.*}}, align 8, !tbaa [[TAG_i64:!.*]]
// CHECK: store i64 0, ptr %{{.*}}, align 8, !tbaa [[TAG_long:!.*]]
// CHECK: load i64, ptr %{{.*}}, align 8, !tbaa [[TAG_i64]]
// PATH-LABEL: define{{.*}} i64 @g1(
// PATH: store i64 5, ptr %{{.*}}, align 8, !tbaa [[TAG_i64:!.*]]
// PATH: store i64 0, ptr %{{.*}}, align 8, !tbaa [[TAG_long:!.*]]
// PATH: load i64, ptr %{{.*}}, align 8, !tbaa [[TAG_i64]]
*val = 5;
*E = RED_AUTO_64;
return *val;
}
uint16_t g2(Enum16 *E, uint16_t *val) {
// CHECK-LABEL: define{{.*}} i16 @g2(
// CHECK: store i16 5, ptr %{{.*}}, align 2, !tbaa [[TAG_i16:!.*]]
// CHECK: store i16 0, ptr %{{.*}}, align 2, !tbaa [[TAG_i16]]
// CHECK: load i16, ptr %{{.*}}, align 2, !tbaa [[TAG_i16]]
// PATH-LABEL: define{{.*}} i16 @g2(
// PATH: store i16 5, ptr %{{.*}}, align 2, !tbaa [[TAG_i16:!.*]]
// PATH: store i16 0, ptr %{{.*}}, align 2, !tbaa [[TAG_i16]]
// PATH: load i16, ptr %{{.*}}, align 2, !tbaa [[TAG_i16]]
*val = 5;
*E = RED_16;
return *val;
}
uint8_t g3(Enum8 *E, uint8_t *val) {
// CHECK-LABEL: define{{.*}} i8 @g3(
// CHECK: store i8 5, ptr %{{.*}}, align 1, !tbaa [[TAG_i8:!.*]]
// CHECK: store i8 0, ptr %{{.*}}, align 1, !tbaa [[TAG_i8]]
// CHECK: load i8, ptr %{{.*}}, align 1, !tbaa [[TAG_i8]]
// PATH-LABEL: define{{.*}} i8 @g3(
// PATH: store i8 5, ptr %{{.*}}, align 1, !tbaa [[TAG_i8:!.*]]
// PATH: store i8 0, ptr %{{.*}}, align 1, !tbaa [[TAG_i8]]
// PATH: load i8, ptr %{{.*}}, align 1, !tbaa [[TAG_i8]]
*val = 5;
*E = RED_8;
return *val;
}
// CHECK: [[TYPE_char:!.*]] = !{!"omnipotent char", [[TAG_c_tbaa:!.*]],
// CHECK: [[TAG_c_tbaa]] = !{!"Simple C/C++ TBAA"}
// CHECK: [[TAG_i32]] = !{[[TYPE_i32:!.*]], [[TYPE_i32]], i64 0}
// CHECK: [[TYPE_i32]] = !{!"int", [[TYPE_char]],
// CHECK: [[TAG_i64]] = !{[[TYPE_i64:!.*]], [[TYPE_i64]], i64 0}
// CHECK: [[TYPE_i64]] = !{!"long long", [[TYPE_char]],
// CHECK: [[TAG_long]] = !{[[TYPE_long:!.*]], [[TYPE_long]], i64 0}
// CHECK: [[TYPE_long]] = !{!"long", [[TYPE_char]],
// CHECK: [[TAG_i16]] = !{[[TYPE_i16:!.*]], [[TYPE_i16]], i64 0}
// CHECK: [[TYPE_i16]] = !{!"short", [[TYPE_char]],
// CHECK: [[TAG_i8]] = !{[[TYPE_i8:!.*]], [[TYPE_char]], i64 0}
// PATH: [[TYPE_char:!.*]] = !{!"omnipotent char", [[TAG_c_tbaa:!.*]],
// PATH: [[TAG_c_tbaa]] = !{!"Simple C/C++ TBAA"}
// PATH: [[TAG_i32]] = !{[[TYPE_i32:!.*]], [[TYPE_i32]], i64 0}
// PATH: [[TYPE_i32]] = !{!"int", [[TYPE_char]],
// PATH: [[TAG_i64]] = !{[[TYPE_i64:!.*]], [[TYPE_i64]], i64 0}
// PATH: [[TYPE_i64]] = !{!"long long", [[TYPE_char]],
// PATH: [[TAG_long]] = !{[[TYPE_long:!.*]], [[TYPE_long]], i64 0}
// PATH: [[TYPE_long]] = !{!"long", [[TYPE_char]],
// PATH: [[TAG_i16]] = !{[[TYPE_i16:!.*]], [[TYPE_i16]], i64 0}
// PATH: [[TYPE_i16]] = !{!"short", [[TYPE_char]],
// PATH: [[TAG_i8]] = !{[[TYPE_i8:!.*]], [[TYPE_char]], i64 0}