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[FIX] Do not crash in the presence of infinite loops.
llvm-svn: 251870
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907456fe04
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@ -3125,7 +3125,16 @@ void Scop::buildSchedule(
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isl_schedule_insert_partial_schedule(LSchedulePair.first, MUPA);
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auto *PL = L->getParentLoop();
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assert(LoopSchedules.count(PL));
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// Either we have a proper loop and we also build a schedule for the
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// parent loop or we have a infinite loop that does not have a proper
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// parent loop. In the former case this conditional will be skipped, in
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// the latter case however we will break here as we do not build a domain
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// nor a schedule for a infinite loop.
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assert(LoopSchedules.count(PL) || LSchedulePair.first == nullptr);
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if (!LoopSchedules.count(PL))
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break;
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auto &PSchedulePair = LoopSchedules[PL];
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PSchedulePair.first =
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combineInSequence(PSchedulePair.first, LSchedulePair.first);
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@ -0,0 +1,93 @@
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; RUN: opt %loadPolly -polly-process-unprofitable -analyze -polly-scops < %s
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;
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; This test contains a infinite loop (bb13) and crashed the domain generation
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; at some point. Just verify it does not anymore.
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;
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target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
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define void @hoge() #0 {
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bb:
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%tmp5 = alloca [11 x [101 x i32]], align 16
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br i1 false, label %bb24, label %bb6
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bb6: ; preds = %bb
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br label %bb8
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bb7: ; preds = %bb23
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unreachable
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bb8: ; preds = %bb23, %bb6
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%tmp9 = getelementptr inbounds [11 x [101 x i32]], [11 x [101 x i32]]* %tmp5, i64 0, i64 0, i64 0
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br label %bb10
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bb10: ; preds = %bb8
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%tmp = load i32, i32* %tmp9, align 4
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br i1 false, label %bb23, label %bb11
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bb11: ; preds = %bb10
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%tmp12 = load i32, i32* %tmp9, align 4
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br label %bb13
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bb13: ; preds = %bb13, %bb11
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%tmp14 = phi i32 [ %tmp12, %bb11 ], [ %tmp19, %bb13 ]
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%tmp15 = add nsw i32 %tmp14, 1
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%tmp16 = sext i32 %tmp15 to i64
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%tmp17 = getelementptr inbounds [11 x [101 x i32]], [11 x [101 x i32]]* %tmp5, i64 0, i64 0, i64 %tmp16
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%tmp18 = load i32, i32* %tmp17, align 4
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%tmp19 = add nsw i32 %tmp14, -1
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%tmp20 = load i32, i32* %tmp9, align 4
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%tmp21 = sext i32 %tmp20 to i64
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%tmp22 = icmp slt i64 0, %tmp21
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br label %bb13
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bb23: ; preds = %bb10
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br i1 undef, label %bb8, label %bb7
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bb24: ; preds = %bb
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ret void
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}
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define void @hoge2() #0 {
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bb:
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%tmp5 = alloca [11 x [101 x i32]], align 16
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br i1 false, label %bb24, label %bb6
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bb6: ; preds = %bb
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br label %bb8
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bb7: ; preds = %bb23
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unreachable
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bb8: ; preds = %bb23, %bb6
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%tmp9 = getelementptr inbounds [11 x [101 x i32]], [11 x [101 x i32]]* %tmp5, i64 0, i64 0, i64 0
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br label %bb10
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bb10: ; preds = %bb8
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%tmp = load i32, i32* %tmp9, align 4
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br i1 false, label %bb23, label %bb11
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bb11: ; preds = %bb10
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%tmp12 = load i32, i32* %tmp9, align 4
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br label %bb13
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bb13: ; preds = %bb13, %bb11
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%tmp14 = phi i32 [ %tmp12, %bb11 ], [ %tmp19, %bb13.split ]
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%tmp15 = add nsw i32 %tmp14, 1
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%tmp16 = sext i32 %tmp15 to i64
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%tmp17 = getelementptr inbounds [11 x [101 x i32]], [11 x [101 x i32]]* %tmp5, i64 0, i64 0, i64 %tmp16
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%tmp18 = load i32, i32* %tmp17, align 4
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br label %bb13.split
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bb13.split:
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%tmp19 = add nsw i32 %tmp14, -1
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%tmp20 = load i32, i32* %tmp9, align 4
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%tmp21 = sext i32 %tmp20 to i64
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%tmp22 = icmp slt i64 0, %tmp21
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br label %bb13
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bb23: ; preds = %bb10
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br i1 undef, label %bb8, label %bb7
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bb24: ; preds = %bb
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ret void
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}
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