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[coroutines] Spill the result of the invoke instruction correctly
Summary: When we decide that the result of the invoke instruction need to be spilled, we need to insert the spill into a block that is on the normal edge coming out of the invoke instruction. (Prior to this change the code would insert the spill immediately after the invoke instruction, which breaks the IR, since invoke is a terminator instruction). In the following example, we will split the edge going into %cont and insert the spill there. ``` %r = invoke double @print(double 0.0) to label %cont unwind label %pad cont: %0 = call i8 @llvm.coro.suspend(token none, i1 false) switch i8 %0, label %suspend [i8 0, label %resume i8 1, label %cleanup] resume: call double @print(double %r) ``` Reviewers: majnemer Reviewed By: majnemer Subscribers: mehdi_amini, llvm-commits, EricWF Differential Revision: https://reviews.llvm.org/D29102 llvm-svn: 293006
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@ -420,15 +420,27 @@ static Instruction *insertSpills(SpillInfo &Spills, coro::Shape &Shape) {
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report_fatal_error("Coroutines cannot handle non static allocas yet");
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} else {
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// Otherwise, create a store instruction storing the value into the
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// coroutine frame. For, argument, we will place the store instruction
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// right after the coroutine frame pointer instruction, i.e. bitcase of
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// coro.begin from i8* to %f.frame*. For all other values, the spill is
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// placed immediately after the definition.
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Builder.SetInsertPoint(
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isa<Argument>(CurrentValue)
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? FramePtr->getNextNode()
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: dyn_cast<Instruction>(E.def())->getNextNode());
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// coroutine frame.
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Instruction *InsertPt = nullptr;
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if (isa<Argument>(CurrentValue)) {
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// For arguments, we will place the store instruction right after
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// the coroutine frame pointer instruction, i.e. bitcast of
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// coro.begin from i8* to %f.frame*.
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InsertPt = FramePtr->getNextNode();
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} else if (auto *II = dyn_cast<InvokeInst>(CurrentValue)) {
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// If we are spilling the result of the invoke instruction, split the
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// normal edge and insert the spill in the new block.
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auto NewBB = SplitEdge(II->getParent(), II->getNormalDest());
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InsertPt = NewBB->getTerminator();
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} else {
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// For all other values, the spill is placed immediately after
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// the definition.
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assert(!isa<TerminatorInst>(E.def()) && "unexpected terminator");
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InsertPt = cast<Instruction>(E.def())->getNextNode();
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}
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Builder.SetInsertPoint(InsertPt);
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auto *G = Builder.CreateConstInBoundsGEP2_32(
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FrameTy, FramePtr, 0, Index,
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CurrentValue->getName() + Twine(".spill.addr"));
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@ -484,7 +496,7 @@ static void rewritePHIs(BasicBlock &BB) {
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// loop:
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// %n.val = phi i32[%n, %entry], [%inc, %loop]
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//
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// It will create:
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// It will create:
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//
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// loop.from.entry:
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// %n.loop.pre = phi i32 [%n, %entry]
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61
llvm/test/Transforms/Coroutines/coro-frame.ll
Normal file
61
llvm/test/Transforms/Coroutines/coro-frame.ll
Normal file
@ -0,0 +1,61 @@
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; Check that we can handle spills of the result of the invoke instruction
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; RUN: opt < %s -coro-split -S | FileCheck %s
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define i8* @f() "coroutine.presplit"="1" personality i32 0 {
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entry:
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%id = call token @llvm.coro.id(i32 0, i8* null, i8* null, i8* null)
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%size = call i32 @llvm.coro.size.i32()
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%alloc = call i8* @malloc(i32 %size)
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%hdl = call i8* @llvm.coro.begin(token %id, i8* %alloc)
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%r = invoke double @print(double 0.0) to label %cont unwind label %pad
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cont:
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%0 = call i8 @llvm.coro.suspend(token none, i1 false)
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switch i8 %0, label %suspend [i8 0, label %resume
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i8 1, label %cleanup]
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resume:
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call double @print(double %r)
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br label %cleanup
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cleanup:
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%mem = call i8* @llvm.coro.free(token %id, i8* %hdl)
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call void @free(i8* %mem)
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br label %suspend
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suspend:
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call void @llvm.coro.end(i8* %hdl, i1 0)
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ret i8* %hdl
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pad:
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%tok = cleanuppad within none []
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cleanupret from %tok unwind to caller
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}
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; See if the float was added to the frame
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; CHECK-LABEL: %f.Frame = type { void (%f.Frame*)*, void (%f.Frame*)*, i1, i1, double }
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; See if the float was spilled into the frame
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; CHECK-LABEL: @f(
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; CHECK: %r = call double @print(
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; CHECK: %r.spill.addr = getelementptr inbounds %f.Frame, %f.Frame* %FramePtr, i32 0, i32 4
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; CHECK: store double %r, double* %r.spill.addr
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; CHECK: ret i8* %hdl
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; See of the float was loaded from the frame
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; CHECK-LABEL: @f.resume(
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; CHECK: %r.reload = load double, double* %r.reload.addr
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; CHECK: call double @print(double %r.reload)
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; CHECK: ret void
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declare i8* @llvm.coro.free(token, i8*)
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declare i32 @llvm.coro.size.i32()
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declare i8 @llvm.coro.suspend(token, i1)
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declare void @llvm.coro.resume(i8*)
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declare void @llvm.coro.destroy(i8*)
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declare token @llvm.coro.id(i32, i8*, i8*, i8*)
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declare i1 @llvm.coro.alloc(token)
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declare i8* @llvm.coro.begin(token, i8*)
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declare void @llvm.coro.end(i8*, i1)
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declare noalias i8* @malloc(i32)
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declare double @print(double)
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declare void @free(i8*)
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