//===-- CommandObjectScript.cpp ---------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "CommandObjectScript.h" // C Includes // C++ Includes // Other libraries and framework includes // Project includes #include "lldb/Core/Debugger.h" #include "lldb/Interpreter/Args.h" #include "lldb/Interpreter/CommandReturnObject.h" #include "lldb/Interpreter/ScriptInterpreter.h" #include "lldb/Interpreter/CommandInterpreter.h" using namespace lldb; using namespace lldb_private; //------------------------------------------------------------------------- // CommandObjectScript //------------------------------------------------------------------------- CommandObjectScript::CommandObjectScript (CommandInterpreter &interpreter, ScriptLanguage script_lang) : CommandObject (interpreter, "script", "Pass an expression to the script interpreter for evaluation and return the results. Drop into the interactive interpreter if no expression is given.", "script []"), m_script_lang (script_lang) { } CommandObjectScript::~CommandObjectScript () { } bool CommandObjectScript::ExecuteRawCommandString ( const char *command, CommandReturnObject &result ) { ScriptInterpreter *script_interpreter = m_interpreter.GetScriptInterpreter (); if (script_interpreter == NULL) { result.AppendError("no script interpreter"); result.SetStatus (eReturnStatusFailed); } Debugger::Formatting::ForceUpdate(); // script might change Python code we use for formatting.. make sure we keep up to date with it if (command == NULL || command[0] == '\0') { script_interpreter->ExecuteInterpreterLoop (); result.SetStatus (eReturnStatusSuccessFinishNoResult); return result.Succeeded(); } // We can do better when reporting the status of one-liner script execution. if (script_interpreter->ExecuteOneLine (command, &result)) result.SetStatus(eReturnStatusSuccessFinishNoResult); else result.SetStatus(eReturnStatusFailed); return result.Succeeded(); } bool CommandObjectScript::WantsRawCommandString() { return true; } bool CommandObjectScript::Execute ( Args& command, CommandReturnObject &result ) { // everything should be handled in ExecuteRawCommandString return false; }