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to reflect the new license. We understand that people may be surprised that we're moving the header entirely to discuss the new license. We checked this carefully with the Foundation's lawyer and we believe this is the correct approach. Essentially, all code in the project is now made available by the LLVM project under our new license, so you will see that the license headers include that license only. Some of our contributors have contributed code under our old license, and accordingly, we have retained a copy of our old license notice in the top-level files in each project and repository. llvm-svn: 351636
377 lines
13 KiB
C++
377 lines
13 KiB
C++
//===-- ValueObjectVariable.cpp ---------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Core/ValueObjectVariable.h"
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#include "lldb/Core/Address.h"
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#include "lldb/Core/AddressRange.h"
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#include "lldb/Core/Module.h"
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#include "lldb/Core/Value.h"
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#include "lldb/Expression/DWARFExpression.h"
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#include "lldb/Symbol/Declaration.h"
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#include "lldb/Symbol/Function.h"
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#include "lldb/Symbol/ObjectFile.h"
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#include "lldb/Symbol/SymbolContext.h"
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#include "lldb/Symbol/SymbolContextScope.h"
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#include "lldb/Symbol/Type.h"
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#include "lldb/Symbol/Variable.h"
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#include "lldb/Target/ExecutionContext.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/RegisterContext.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Utility/DataExtractor.h"
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#include "lldb/Utility/RegisterValue.h"
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#include "lldb/Utility/Scalar.h"
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#include "lldb/Utility/Status.h"
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#include "lldb/lldb-private-enumerations.h"
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#include "lldb/lldb-types.h"
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#include "llvm/ADT/StringRef.h"
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#include <assert.h>
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#include <memory>
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namespace lldb_private {
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class ExecutionContextScope;
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}
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namespace lldb_private {
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class StackFrame;
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}
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namespace lldb_private {
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struct RegisterInfo;
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}
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using namespace lldb_private;
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lldb::ValueObjectSP
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ValueObjectVariable::Create(ExecutionContextScope *exe_scope,
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const lldb::VariableSP &var_sp) {
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return (new ValueObjectVariable(exe_scope, var_sp))->GetSP();
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}
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ValueObjectVariable::ValueObjectVariable(ExecutionContextScope *exe_scope,
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const lldb::VariableSP &var_sp)
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: ValueObject(exe_scope), m_variable_sp(var_sp) {
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// Do not attempt to construct one of these objects with no variable!
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assert(m_variable_sp.get() != NULL);
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m_name = var_sp->GetName();
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}
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ValueObjectVariable::~ValueObjectVariable() {}
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CompilerType ValueObjectVariable::GetCompilerTypeImpl() {
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Type *var_type = m_variable_sp->GetType();
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if (var_type)
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return var_type->GetForwardCompilerType();
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return CompilerType();
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}
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ConstString ValueObjectVariable::GetTypeName() {
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Type *var_type = m_variable_sp->GetType();
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if (var_type)
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return var_type->GetName();
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return ConstString();
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}
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ConstString ValueObjectVariable::GetDisplayTypeName() {
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Type *var_type = m_variable_sp->GetType();
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if (var_type)
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return var_type->GetForwardCompilerType().GetDisplayTypeName();
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return ConstString();
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}
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ConstString ValueObjectVariable::GetQualifiedTypeName() {
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Type *var_type = m_variable_sp->GetType();
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if (var_type)
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return var_type->GetQualifiedName();
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return ConstString();
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}
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size_t ValueObjectVariable::CalculateNumChildren(uint32_t max) {
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CompilerType type(GetCompilerType());
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if (!type.IsValid())
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return 0;
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ExecutionContext exe_ctx(GetExecutionContextRef());
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const bool omit_empty_base_classes = true;
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auto child_count = type.GetNumChildren(omit_empty_base_classes, &exe_ctx);
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return child_count <= max ? child_count : max;
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}
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uint64_t ValueObjectVariable::GetByteSize() {
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ExecutionContext exe_ctx(GetExecutionContextRef());
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CompilerType type(GetCompilerType());
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if (!type.IsValid())
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return 0;
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return type.GetByteSize(exe_ctx.GetBestExecutionContextScope()).getValueOr(0);
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}
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lldb::ValueType ValueObjectVariable::GetValueType() const {
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if (m_variable_sp)
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return m_variable_sp->GetScope();
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return lldb::eValueTypeInvalid;
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}
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bool ValueObjectVariable::UpdateValue() {
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SetValueIsValid(false);
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m_error.Clear();
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Variable *variable = m_variable_sp.get();
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DWARFExpression &expr = variable->LocationExpression();
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if (variable->GetLocationIsConstantValueData()) {
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// expr doesn't contain DWARF bytes, it contains the constant variable
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// value bytes themselves...
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if (expr.GetExpressionData(m_data))
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m_value.SetContext(Value::eContextTypeVariable, variable);
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else
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m_error.SetErrorString("empty constant data");
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// constant bytes can't be edited - sorry
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m_resolved_value.SetContext(Value::eContextTypeInvalid, NULL);
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} else {
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lldb::addr_t loclist_base_load_addr = LLDB_INVALID_ADDRESS;
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ExecutionContext exe_ctx(GetExecutionContextRef());
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Target *target = exe_ctx.GetTargetPtr();
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if (target) {
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m_data.SetByteOrder(target->GetArchitecture().GetByteOrder());
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m_data.SetAddressByteSize(target->GetArchitecture().GetAddressByteSize());
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}
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if (expr.IsLocationList()) {
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SymbolContext sc;
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variable->CalculateSymbolContext(&sc);
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if (sc.function)
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loclist_base_load_addr =
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sc.function->GetAddressRange().GetBaseAddress().GetLoadAddress(
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target);
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}
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Value old_value(m_value);
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if (expr.Evaluate(&exe_ctx, nullptr, loclist_base_load_addr, nullptr,
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nullptr, m_value, &m_error)) {
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m_resolved_value = m_value;
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m_value.SetContext(Value::eContextTypeVariable, variable);
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CompilerType compiler_type = GetCompilerType();
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if (compiler_type.IsValid())
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m_value.SetCompilerType(compiler_type);
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Value::ValueType value_type = m_value.GetValueType();
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Process *process = exe_ctx.GetProcessPtr();
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const bool process_is_alive = process && process->IsAlive();
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const uint32_t type_info = compiler_type.GetTypeInfo();
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const bool is_pointer_or_ref =
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(type_info & (lldb::eTypeIsPointer | lldb::eTypeIsReference)) != 0;
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switch (value_type) {
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case Value::eValueTypeFileAddress:
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// If this type is a pointer, then its children will be considered load
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// addresses if the pointer or reference is dereferenced, but only if
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// the process is alive.
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//
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// There could be global variables like in the following code:
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// struct LinkedListNode { Foo* foo; LinkedListNode* next; };
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// Foo g_foo1;
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// Foo g_foo2;
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// LinkedListNode g_second_node = { &g_foo2, NULL };
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// LinkedListNode g_first_node = { &g_foo1, &g_second_node };
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//
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// When we aren't running, we should be able to look at these variables
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// using the "target variable" command. Children of the "g_first_node"
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// always will be of the same address type as the parent. But children
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// of the "next" member of LinkedListNode will become load addresses if
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// we have a live process, or remain what a file address if it what a
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// file address.
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if (process_is_alive && is_pointer_or_ref)
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SetAddressTypeOfChildren(eAddressTypeLoad);
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else
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SetAddressTypeOfChildren(eAddressTypeFile);
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break;
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case Value::eValueTypeHostAddress:
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// Same as above for load addresses, except children of pointer or refs
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// are always load addresses. Host addresses are used to store freeze
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// dried variables. If this type is a struct, the entire struct
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// contents will be copied into the heap of the
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// LLDB process, but we do not currently follow any pointers.
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if (is_pointer_or_ref)
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SetAddressTypeOfChildren(eAddressTypeLoad);
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else
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SetAddressTypeOfChildren(eAddressTypeHost);
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break;
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case Value::eValueTypeLoadAddress:
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case Value::eValueTypeScalar:
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case Value::eValueTypeVector:
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SetAddressTypeOfChildren(eAddressTypeLoad);
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break;
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}
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switch (value_type) {
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case Value::eValueTypeVector:
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// fall through
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case Value::eValueTypeScalar:
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// The variable value is in the Scalar value inside the m_value. We can
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// point our m_data right to it.
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m_error =
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m_value.GetValueAsData(&exe_ctx, m_data, 0, GetModule().get());
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break;
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case Value::eValueTypeFileAddress:
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case Value::eValueTypeLoadAddress:
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case Value::eValueTypeHostAddress:
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// The DWARF expression result was an address in the inferior process.
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// If this variable is an aggregate type, we just need the address as
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// the main value as all child variable objects will rely upon this
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// location and add an offset and then read their own values as needed.
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// If this variable is a simple type, we read all data for it into
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// m_data. Make sure this type has a value before we try and read it
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// If we have a file address, convert it to a load address if we can.
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if (value_type == Value::eValueTypeFileAddress && process_is_alive)
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m_value.ConvertToLoadAddress(GetModule().get(), target);
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if (!CanProvideValue()) {
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// this value object represents an aggregate type whose children have
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// values, but this object does not. So we say we are changed if our
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// location has changed.
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SetValueDidChange(value_type != old_value.GetValueType() ||
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m_value.GetScalar() != old_value.GetScalar());
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} else {
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// Copy the Value and set the context to use our Variable so it can
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// extract read its value into m_data appropriately
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Value value(m_value);
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value.SetContext(Value::eContextTypeVariable, variable);
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m_error =
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value.GetValueAsData(&exe_ctx, m_data, 0, GetModule().get());
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SetValueDidChange(value_type != old_value.GetValueType() ||
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m_value.GetScalar() != old_value.GetScalar());
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}
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break;
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}
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SetValueIsValid(m_error.Success());
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} else {
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// could not find location, won't allow editing
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m_resolved_value.SetContext(Value::eContextTypeInvalid, NULL);
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}
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}
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return m_error.Success();
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}
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bool ValueObjectVariable::IsInScope() {
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const ExecutionContextRef &exe_ctx_ref = GetExecutionContextRef();
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if (exe_ctx_ref.HasFrameRef()) {
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ExecutionContext exe_ctx(exe_ctx_ref);
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StackFrame *frame = exe_ctx.GetFramePtr();
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if (frame) {
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return m_variable_sp->IsInScope(frame);
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} else {
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// This ValueObject had a frame at one time, but now we can't locate it,
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// so return false since we probably aren't in scope.
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return false;
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}
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}
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// We have a variable that wasn't tied to a frame, which means it is a global
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// and is always in scope.
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return true;
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}
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lldb::ModuleSP ValueObjectVariable::GetModule() {
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if (m_variable_sp) {
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SymbolContextScope *sc_scope = m_variable_sp->GetSymbolContextScope();
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if (sc_scope) {
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return sc_scope->CalculateSymbolContextModule();
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}
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}
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return lldb::ModuleSP();
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}
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SymbolContextScope *ValueObjectVariable::GetSymbolContextScope() {
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if (m_variable_sp)
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return m_variable_sp->GetSymbolContextScope();
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return NULL;
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}
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bool ValueObjectVariable::GetDeclaration(Declaration &decl) {
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if (m_variable_sp) {
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decl = m_variable_sp->GetDeclaration();
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return true;
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}
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return false;
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}
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const char *ValueObjectVariable::GetLocationAsCString() {
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if (m_resolved_value.GetContextType() == Value::eContextTypeRegisterInfo)
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return GetLocationAsCStringImpl(m_resolved_value, m_data);
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else
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return ValueObject::GetLocationAsCString();
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}
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bool ValueObjectVariable::SetValueFromCString(const char *value_str,
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Status &error) {
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if (!UpdateValueIfNeeded()) {
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error.SetErrorString("unable to update value before writing");
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return false;
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}
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if (m_resolved_value.GetContextType() == Value::eContextTypeRegisterInfo) {
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RegisterInfo *reg_info = m_resolved_value.GetRegisterInfo();
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ExecutionContext exe_ctx(GetExecutionContextRef());
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RegisterContext *reg_ctx = exe_ctx.GetRegisterContext();
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RegisterValue reg_value;
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if (!reg_info || !reg_ctx) {
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error.SetErrorString("unable to retrieve register info");
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return false;
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}
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error = reg_value.SetValueFromString(reg_info, llvm::StringRef(value_str));
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if (error.Fail())
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return false;
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if (reg_ctx->WriteRegister(reg_info, reg_value)) {
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SetNeedsUpdate();
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return true;
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} else {
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error.SetErrorString("unable to write back to register");
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return false;
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}
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} else
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return ValueObject::SetValueFromCString(value_str, error);
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}
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bool ValueObjectVariable::SetData(DataExtractor &data, Status &error) {
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if (!UpdateValueIfNeeded()) {
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error.SetErrorString("unable to update value before writing");
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return false;
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}
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if (m_resolved_value.GetContextType() == Value::eContextTypeRegisterInfo) {
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RegisterInfo *reg_info = m_resolved_value.GetRegisterInfo();
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ExecutionContext exe_ctx(GetExecutionContextRef());
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RegisterContext *reg_ctx = exe_ctx.GetRegisterContext();
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RegisterValue reg_value;
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if (!reg_info || !reg_ctx) {
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error.SetErrorString("unable to retrieve register info");
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return false;
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}
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error = reg_value.SetValueFromData(reg_info, data, 0, true);
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if (error.Fail())
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return false;
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if (reg_ctx->WriteRegister(reg_info, reg_value)) {
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SetNeedsUpdate();
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return true;
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} else {
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error.SetErrorString("unable to write back to register");
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return false;
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}
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} else
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return ValueObject::SetData(data, error);
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}
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