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to reflect the new license. We understand that people may be surprised that we're moving the header entirely to discuss the new license. We checked this carefully with the Foundation's lawyer and we believe this is the correct approach. Essentially, all code in the project is now made available by the LLVM project under our new license, so you will see that the license headers include that license only. Some of our contributors have contributed code under our old license, and accordingly, we have retained a copy of our old license notice in the top-level files in each project and repository. llvm-svn: 351636
240 lines
8.5 KiB
C++
240 lines
8.5 KiB
C++
//===-- GDBRemoteCommunication.h --------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef liblldb_GDBRemoteCommunication_h_
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#define liblldb_GDBRemoteCommunication_h_
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#include "GDBRemoteCommunicationHistory.h"
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#include <condition_variable>
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#include <mutex>
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#include <queue>
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#include <string>
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#include <vector>
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#include "lldb/Core/Communication.h"
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#include "lldb/Host/HostThread.h"
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#include "lldb/Utility/Args.h"
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#include "lldb/Utility/Listener.h"
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#include "lldb/Utility/Predicate.h"
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#include "lldb/Utility/StringExtractorGDBRemote.h"
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#include "lldb/lldb-public.h"
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namespace lldb_private {
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namespace process_gdb_remote {
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typedef enum {
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eStoppointInvalid = -1,
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eBreakpointSoftware = 0,
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eBreakpointHardware,
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eWatchpointWrite,
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eWatchpointRead,
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eWatchpointReadWrite
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} GDBStoppointType;
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enum class CompressionType {
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None = 0, // no compression
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ZlibDeflate, // zlib's deflate compression scheme, requires zlib or Apple's
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// libcompression
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LZFSE, // an Apple compression scheme, requires Apple's libcompression
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LZ4, // lz compression - called "lz4 raw" in libcompression terms, compat with
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// https://code.google.com/p/lz4/
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LZMA, // Lempel–Ziv–Markov chain algorithm
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};
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class ProcessGDBRemote;
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class GDBRemoteCommunication : public Communication {
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public:
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enum {
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eBroadcastBitRunPacketSent = kLoUserBroadcastBit,
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eBroadcastBitGdbReadThreadGotNotify =
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kLoUserBroadcastBit << 1 // Sent when we received a notify packet.
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};
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enum class PacketType { Invalid = 0, Standard, Notify };
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enum class PacketResult {
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Success = 0, // Success
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ErrorSendFailed, // Status sending the packet
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ErrorSendAck, // Didn't get an ack back after sending a packet
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ErrorReplyFailed, // Status getting the reply
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ErrorReplyTimeout, // Timed out waiting for reply
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ErrorReplyInvalid, // Got a reply but it wasn't valid for the packet that
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// was sent
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ErrorReplyAck, // Sending reply ack failed
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ErrorDisconnected, // We were disconnected
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ErrorNoSequenceLock // We couldn't get the sequence lock for a multi-packet
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// request
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};
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// Class to change the timeout for a given scope and restore it to the
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// original value when the
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// created ScopedTimeout object got out of scope
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class ScopedTimeout {
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public:
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ScopedTimeout(GDBRemoteCommunication &gdb_comm,
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std::chrono::seconds timeout);
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~ScopedTimeout();
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private:
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GDBRemoteCommunication &m_gdb_comm;
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std::chrono::seconds m_saved_timeout;
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// Don't ever reduce the timeout for a packet, only increase it. If the
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// requested timeout if less than the current timeout, we don't set it
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// and won't need to restore it.
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bool m_timeout_modified;
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};
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GDBRemoteCommunication(const char *comm_name, const char *listener_name);
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~GDBRemoteCommunication() override;
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PacketResult GetAck();
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size_t SendAck();
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size_t SendNack();
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char CalculcateChecksum(llvm::StringRef payload);
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PacketType CheckForPacket(const uint8_t *src, size_t src_len,
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StringExtractorGDBRemote &packet);
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bool GetSendAcks() { return m_send_acks; }
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//------------------------------------------------------------------
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// Set the global packet timeout.
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//
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// For clients, this is the timeout that gets used when sending
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// packets and waiting for responses. For servers, this is used when waiting
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// for ACKs.
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//------------------------------------------------------------------
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std::chrono::seconds SetPacketTimeout(std::chrono::seconds packet_timeout) {
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const auto old_packet_timeout = m_packet_timeout;
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m_packet_timeout = packet_timeout;
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return old_packet_timeout;
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}
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std::chrono::seconds GetPacketTimeout() const { return m_packet_timeout; }
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//------------------------------------------------------------------
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// Start a debugserver instance on the current host using the
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// supplied connection URL.
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//------------------------------------------------------------------
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Status StartDebugserverProcess(
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const char *url,
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Platform *platform, // If non nullptr, then check with the platform for
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// the GDB server binary if it can't be located
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ProcessLaunchInfo &launch_info, uint16_t *port, const Args *inferior_args,
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int pass_comm_fd); // Communication file descriptor to pass during
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// fork/exec to avoid having to connect/accept
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void DumpHistory(Stream &strm);
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void SetHistoryStream(llvm::raw_ostream *strm);
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static llvm::Error ConnectLocally(GDBRemoteCommunication &client,
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GDBRemoteCommunication &server);
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protected:
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std::chrono::seconds m_packet_timeout;
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uint32_t m_echo_number;
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LazyBool m_supports_qEcho;
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GDBRemoteCommunicationHistory m_history;
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bool m_send_acks;
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bool m_is_platform; // Set to true if this class represents a platform,
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// false if this class represents a debug session for
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// a single process
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CompressionType m_compression_type;
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PacketResult SendPacketNoLock(llvm::StringRef payload);
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PacketResult SendRawPacketNoLock(llvm::StringRef payload,
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bool skip_ack = false);
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PacketResult ReadPacket(StringExtractorGDBRemote &response,
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Timeout<std::micro> timeout, bool sync_on_timeout);
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PacketResult ReadPacketWithOutputSupport(
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StringExtractorGDBRemote &response, Timeout<std::micro> timeout,
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bool sync_on_timeout,
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llvm::function_ref<void(llvm::StringRef)> output_callback);
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// Pop a packet from the queue in a thread safe manner
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PacketResult PopPacketFromQueue(StringExtractorGDBRemote &response,
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Timeout<std::micro> timeout);
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PacketResult WaitForPacketNoLock(StringExtractorGDBRemote &response,
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Timeout<std::micro> timeout,
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bool sync_on_timeout);
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bool CompressionIsEnabled() {
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return m_compression_type != CompressionType::None;
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}
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// If compression is enabled, decompress the packet in m_bytes and update
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// m_bytes with the uncompressed version.
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// Returns 'true' packet was decompressed and m_bytes is the now-decompressed
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// text.
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// Returns 'false' if unable to decompress or if the checksum was invalid.
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//
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// NB: Once the packet has been decompressed, checksum cannot be computed
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// based
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// on m_bytes. The checksum was for the compressed packet.
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bool DecompressPacket();
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Status StartListenThread(const char *hostname = "127.0.0.1",
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uint16_t port = 0);
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bool JoinListenThread();
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static lldb::thread_result_t ListenThread(lldb::thread_arg_t arg);
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// GDB-Remote read thread
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// . this thread constantly tries to read from the communication
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// class and stores all packets received in a queue. The usual
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// threads read requests simply pop packets off the queue in the
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// usual order.
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// This setup allows us to intercept and handle async packets, such
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// as the notify packet.
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// This method is defined as part of communication.h
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// when the read thread gets any bytes it will pass them on to this function
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void AppendBytesToCache(const uint8_t *bytes, size_t len, bool broadcast,
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lldb::ConnectionStatus status) override;
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private:
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std::queue<StringExtractorGDBRemote> m_packet_queue; // The packet queue
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std::mutex m_packet_queue_mutex; // Mutex for accessing queue
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std::condition_variable
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m_condition_queue_not_empty; // Condition variable to wait for packets
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HostThread m_listen_thread;
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std::string m_listen_url;
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CompressionType m_decompression_scratch_type;
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void *m_decompression_scratch;
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DISALLOW_COPY_AND_ASSIGN(GDBRemoteCommunication);
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};
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} // namespace process_gdb_remote
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} // namespace lldb_private
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namespace llvm {
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template <>
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struct format_provider<
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lldb_private::process_gdb_remote::GDBRemoteCommunication::PacketResult> {
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static void format(const lldb_private::process_gdb_remote::
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GDBRemoteCommunication::PacketResult &state,
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raw_ostream &Stream, StringRef Style);
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};
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} // namespace llvm
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#endif // liblldb_GDBRemoteCommunication_h_
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