Sam McCall 2f760c44e6 [clangd] Rewrite of logic to rebuild the background index serving structures.
Summary:
Previously it was rebuilding every 5s by default, which was much too frequent
in the long run - the goal was to provide an early build. There were also some
bugs. There were also some bugs, and a dedicated thread was used in production
but not tested.

 - rebuilds are triggered by #TUs built, rather than time. This should scale
   more sensibly to fast vs slow machines.
 - there are two separate indexed-TU thresholds to trigger index build: 5 TUs
   for the first build, 100 for subsequent rebuilds.
 - rebuild is always done on the regular indexing threads, and is affected by
   blockUntilIdle. This means unit/lit tests run the production configuration.
 - fixed a bug where we'd rebuild after attempting to load shards, even if there
   were no shards.
 - the BackgroundIndexTests don't really test the subtleties of the rebuild
   policy (for determinism, we call blockUntilIdle, so rebuild-on-idle is enough
   to pass the tests). Instead, we expose the rebuilder as a separate class and
   have fine-grained tests for it.

Reviewers: kadircet

Subscribers: ilya-biryukov, MaskRay, jkorous, arphaman, jfb, llvm-commits

Tags: #llvm

Differential Revision: https://reviews.llvm.org/D64291

llvm-svn: 365531
2019-07-09 18:30:49 +00:00
2019-07-09 18:19:00 +00:00
2019-07-09 18:30:38 +00:00

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