34fdf52cce
The direct lock data structure has bit `0` (the least significant bit) of the first 32-bit word set to `1` to indicate it is a direct lock. On the other hand, the first word (in 32-bit mode) or first two words (in 64-bit mode) of an indirect lock are the address of the entry allocated from the indirect lock table. The runtime checks bit `0` of the first 32-bit word to tell if this is a direct or an indirect lock. This works fine for 32-bit and 64-bit little-endian because its memory layout of a 64-bit address is (`low word`, `high word`). However, this causes problems for big-endian where the memory layout of a 64-bit address is (`high word`, `low word`). If an address of the indirect lock table entry is something like `0x110035300`, i.e., (`0x1`, `0x10035300`), it is treated as a direct lock. This patch defines `struct kmp_base_tas_lock` with the ordering of the two 32-bit members flipped for big-endian PPC64 so that when checking/setting tags in member `poll`, the second word (the low word) is used. This patch also changes places where `poll` is not already explicitly specified for checking/setting tags. (cherry picked from commit ac97562c99c3ae97f063048ccaf08ebdae60ac30) |
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.ci | ||
.github | ||
bolt | ||
clang | ||
clang-tools-extra | ||
cmake | ||
compiler-rt | ||
cross-project-tests | ||
flang | ||
libc | ||
libclc | ||
libcxx | ||
libcxxabi | ||
libunwind | ||
lld | ||
lldb | ||
llvm | ||
llvm-libgcc | ||
mlir | ||
openmp | ||
polly | ||
pstl | ||
runtimes | ||
third-party | ||
utils | ||
.arcconfig | ||
.arclint | ||
.clang-format | ||
.clang-tidy | ||
.git-blame-ignore-revs | ||
.gitattributes | ||
.gitignore | ||
.mailmap | ||
CODE_OF_CONDUCT.md | ||
CONTRIBUTING.md | ||
LICENSE.TXT | ||
README.md | ||
SECURITY.md |
The LLVM Compiler Infrastructure
Welcome to the LLVM project!
This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.
The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.
C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.
Other components include: the libc++ C++ standard library, the LLD linker, and more.
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Consult the Getting Started with LLVM page for information on building and running LLVM.
For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.
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