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bf20d43f82
Some header files used namespace lld { namespace macho { // ... } // namespace macho std::string toString(const Type &t); } // namespace lld In those files, I didn't use a nested namespace since it's not a big win there. No behavior change. Differential Revision: https://reviews.llvm.org/D131354
49 lines
1.3 KiB
C++
49 lines
1.3 KiB
C++
//===- ExportTrie.h ---------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLD_MACHO_EXPORT_TRIE_H
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#define LLD_MACHO_EXPORT_TRIE_H
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/STLExtras.h"
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#include <vector>
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namespace lld::macho {
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struct TrieNode;
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class Symbol;
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class TrieBuilder {
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public:
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~TrieBuilder();
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void setImageBase(uint64_t addr) { imageBase = addr; }
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void addSymbol(const Symbol &sym) { exported.push_back(&sym); }
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// Returns the size in bytes of the serialized trie.
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size_t build();
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void writeTo(uint8_t *buf) const;
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private:
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TrieNode *makeNode();
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void sortAndBuild(llvm::MutableArrayRef<const Symbol *> vec, TrieNode *node,
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size_t lastPos, size_t pos);
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uint64_t imageBase = 0;
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std::vector<const Symbol *> exported;
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std::vector<TrieNode *> nodes;
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};
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using TrieEntryCallback =
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llvm::function_ref<void(const llvm::Twine & /*name*/, uint64_t /*flags*/)>;
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void parseTrie(const uint8_t *buf, size_t size, const TrieEntryCallback &);
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} // namespace lld::macho
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#endif
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