llvm-capstone/clang/lib/Basic/FileManager.cpp
Ben Barham 3fda0edc51 [VFS] RedirectingFileSystem only replace path if not already mapped
If the `ExternalFS` has already remapped a path then the
`RedirectingFileSystem` should not change it to the originally provided
path. This fixes the original path always being used if multiple VFS
overlays were provided and the path wasn't found in the highest (ie.
first in the chain).

This also renames `IsVFSMapped` to `ExposesExternalVFSPath` and only
sets it if `UseExternalName` is true. This flag then represents that the
`Status` has an external path that's different from its virtual path.
Right now the contained path is still the external path, but further PRs
will change this to *always* be the virtual path. Clients that need the
external can then request it specifically.

Note that even though `ExposesExternalVFSPath` isn't set for all
VFS-mapped paths, `IsVFSMapped` was only being used by a hack in
`FileManager` that was specific to module searching. In that case
`UseExternalNames` is always `true` and so that hack still applies.

Resolves rdar://90578880 and llvm-project#53306.

Differential Revision: https://reviews.llvm.org/D122549
2022-03-30 11:52:41 -07:00

669 lines
25 KiB
C++

//===--- FileManager.cpp - File System Probing and Caching ----------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements the FileManager interface.
//
//===----------------------------------------------------------------------===//
//
// TODO: This should index all interesting directories with dirent calls.
// getdirentries ?
// opendir/readdir_r/closedir ?
//
//===----------------------------------------------------------------------===//
#include "clang/Basic/FileManager.h"
#include "clang/Basic/FileSystemStatCache.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SmallString.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Config/llvm-config.h"
#include "llvm/Support/FileSystem.h"
#include "llvm/Support/MemoryBuffer.h"
#include "llvm/Support/Path.h"
#include "llvm/Support/raw_ostream.h"
#include <algorithm>
#include <cassert>
#include <climits>
#include <cstdint>
#include <cstdlib>
#include <string>
#include <utility>
using namespace clang;
#define DEBUG_TYPE "file-search"
ALWAYS_ENABLED_STATISTIC(NumDirLookups, "Number of directory lookups.");
ALWAYS_ENABLED_STATISTIC(NumFileLookups, "Number of file lookups.");
ALWAYS_ENABLED_STATISTIC(NumDirCacheMisses,
"Number of directory cache misses.");
ALWAYS_ENABLED_STATISTIC(NumFileCacheMisses, "Number of file cache misses.");
//===----------------------------------------------------------------------===//
// Common logic.
//===----------------------------------------------------------------------===//
FileManager::FileManager(const FileSystemOptions &FSO,
IntrusiveRefCntPtr<llvm::vfs::FileSystem> FS)
: FS(std::move(FS)), FileSystemOpts(FSO), SeenDirEntries(64),
SeenFileEntries(64), NextFileUID(0) {
// If the caller doesn't provide a virtual file system, just grab the real
// file system.
if (!this->FS)
this->FS = llvm::vfs::getRealFileSystem();
}
FileManager::~FileManager() = default;
void FileManager::setStatCache(std::unique_ptr<FileSystemStatCache> statCache) {
assert(statCache && "No stat cache provided?");
StatCache = std::move(statCache);
}
void FileManager::clearStatCache() { StatCache.reset(); }
/// Retrieve the directory that the given file name resides in.
/// Filename can point to either a real file or a virtual file.
static llvm::Expected<DirectoryEntryRef>
getDirectoryFromFile(FileManager &FileMgr, StringRef Filename,
bool CacheFailure) {
if (Filename.empty())
return llvm::errorCodeToError(
make_error_code(std::errc::no_such_file_or_directory));
if (llvm::sys::path::is_separator(Filename[Filename.size() - 1]))
return llvm::errorCodeToError(make_error_code(std::errc::is_a_directory));
StringRef DirName = llvm::sys::path::parent_path(Filename);
// Use the current directory if file has no path component.
if (DirName.empty())
DirName = ".";
return FileMgr.getDirectoryRef(DirName, CacheFailure);
}
/// Add all ancestors of the given path (pointing to either a file or
/// a directory) as virtual directories.
void FileManager::addAncestorsAsVirtualDirs(StringRef Path) {
StringRef DirName = llvm::sys::path::parent_path(Path);
if (DirName.empty())
DirName = ".";
auto &NamedDirEnt = *SeenDirEntries.insert(
{DirName, std::errc::no_such_file_or_directory}).first;
// When caching a virtual directory, we always cache its ancestors
// at the same time. Therefore, if DirName is already in the cache,
// we don't need to recurse as its ancestors must also already be in
// the cache (or it's a known non-virtual directory).
if (NamedDirEnt.second)
return;
// Add the virtual directory to the cache.
auto UDE = std::make_unique<DirectoryEntry>();
UDE->Name = NamedDirEnt.first();
NamedDirEnt.second = *UDE.get();
VirtualDirectoryEntries.push_back(std::move(UDE));
// Recursively add the other ancestors.
addAncestorsAsVirtualDirs(DirName);
}
llvm::Expected<DirectoryEntryRef>
FileManager::getDirectoryRef(StringRef DirName, bool CacheFailure) {
// stat doesn't like trailing separators except for root directory.
// At least, on Win32 MSVCRT, stat() cannot strip trailing '/'.
// (though it can strip '\\')
if (DirName.size() > 1 &&
DirName != llvm::sys::path::root_path(DirName) &&
llvm::sys::path::is_separator(DirName.back()))
DirName = DirName.substr(0, DirName.size()-1);
Optional<std::string> DirNameStr;
if (is_style_windows(llvm::sys::path::Style::native)) {
// Fixing a problem with "clang C:test.c" on Windows.
// Stat("C:") does not recognize "C:" as a valid directory
if (DirName.size() > 1 && DirName.back() == ':' &&
DirName.equals_insensitive(llvm::sys::path::root_name(DirName))) {
DirNameStr = DirName.str() + '.';
DirName = *DirNameStr;
}
}
++NumDirLookups;
// See if there was already an entry in the map. Note that the map
// contains both virtual and real directories.
auto SeenDirInsertResult =
SeenDirEntries.insert({DirName, std::errc::no_such_file_or_directory});
if (!SeenDirInsertResult.second) {
if (SeenDirInsertResult.first->second)
return DirectoryEntryRef(*SeenDirInsertResult.first);
return llvm::errorCodeToError(SeenDirInsertResult.first->second.getError());
}
// We've not seen this before. Fill it in.
++NumDirCacheMisses;
auto &NamedDirEnt = *SeenDirInsertResult.first;
assert(!NamedDirEnt.second && "should be newly-created");
// Get the null-terminated directory name as stored as the key of the
// SeenDirEntries map.
StringRef InterndDirName = NamedDirEnt.first();
// Check to see if the directory exists.
llvm::vfs::Status Status;
auto statError = getStatValue(InterndDirName, Status, false,
nullptr /*directory lookup*/);
if (statError) {
// There's no real directory at the given path.
if (CacheFailure)
NamedDirEnt.second = statError;
else
SeenDirEntries.erase(DirName);
return llvm::errorCodeToError(statError);
}
// It exists. See if we have already opened a directory with the
// same inode (this occurs on Unix-like systems when one dir is
// symlinked to another, for example) or the same path (on
// Windows).
DirectoryEntry &UDE = UniqueRealDirs[Status.getUniqueID()];
NamedDirEnt.second = UDE;
if (UDE.getName().empty()) {
// We don't have this directory yet, add it. We use the string
// key from the SeenDirEntries map as the string.
UDE.Name = InterndDirName;
}
return DirectoryEntryRef(NamedDirEnt);
}
llvm::ErrorOr<const DirectoryEntry *>
FileManager::getDirectory(StringRef DirName, bool CacheFailure) {
auto Result = getDirectoryRef(DirName, CacheFailure);
if (Result)
return &Result->getDirEntry();
return llvm::errorToErrorCode(Result.takeError());
}
llvm::ErrorOr<const FileEntry *>
FileManager::getFile(StringRef Filename, bool openFile, bool CacheFailure) {
auto Result = getFileRef(Filename, openFile, CacheFailure);
if (Result)
return &Result->getFileEntry();
return llvm::errorToErrorCode(Result.takeError());
}
llvm::Expected<FileEntryRef>
FileManager::getFileRef(StringRef Filename, bool openFile, bool CacheFailure) {
++NumFileLookups;
// See if there is already an entry in the map.
auto SeenFileInsertResult =
SeenFileEntries.insert({Filename, std::errc::no_such_file_or_directory});
if (!SeenFileInsertResult.second) {
if (!SeenFileInsertResult.first->second)
return llvm::errorCodeToError(
SeenFileInsertResult.first->second.getError());
// Construct and return and FileEntryRef, unless it's a redirect to another
// filename.
FileEntryRef::MapValue Value = *SeenFileInsertResult.first->second;
if (LLVM_LIKELY(Value.V.is<FileEntry *>()))
return FileEntryRef(*SeenFileInsertResult.first);
return FileEntryRef(*reinterpret_cast<const FileEntryRef::MapEntry *>(
Value.V.get<const void *>()));
}
// We've not seen this before. Fill it in.
++NumFileCacheMisses;
auto *NamedFileEnt = &*SeenFileInsertResult.first;
assert(!NamedFileEnt->second && "should be newly-created");
// Get the null-terminated file name as stored as the key of the
// SeenFileEntries map.
StringRef InterndFileName = NamedFileEnt->first();
// Look up the directory for the file. When looking up something like
// sys/foo.h we'll discover all of the search directories that have a 'sys'
// subdirectory. This will let us avoid having to waste time on known-to-fail
// searches when we go to find sys/bar.h, because all the search directories
// without a 'sys' subdir will get a cached failure result.
auto DirInfoOrErr = getDirectoryFromFile(*this, Filename, CacheFailure);
if (!DirInfoOrErr) { // Directory doesn't exist, file can't exist.
std::error_code Err = errorToErrorCode(DirInfoOrErr.takeError());
if (CacheFailure)
NamedFileEnt->second = Err;
else
SeenFileEntries.erase(Filename);
return llvm::errorCodeToError(Err);
}
DirectoryEntryRef DirInfo = *DirInfoOrErr;
// FIXME: Use the directory info to prune this, before doing the stat syscall.
// FIXME: This will reduce the # syscalls.
// Check to see if the file exists.
std::unique_ptr<llvm::vfs::File> F;
llvm::vfs::Status Status;
auto statError = getStatValue(InterndFileName, Status, true,
openFile ? &F : nullptr);
if (statError) {
// There's no real file at the given path.
if (CacheFailure)
NamedFileEnt->second = statError;
else
SeenFileEntries.erase(Filename);
return llvm::errorCodeToError(statError);
}
assert((openFile || !F) && "undesired open file");
// It exists. See if we have already opened a file with the same inode.
// This occurs when one dir is symlinked to another, for example.
FileEntry &UFE = UniqueRealFiles[Status.getUniqueID()];
// FIXME: This should just check `!Status.ExposesExternalVFSPath`, but the
// else branch also ends up fixing up relative paths to be the actually
// looked up absolute path. This isn't necessarily desired, but does seem to
// be relied on in some clients.
if (Status.getName() == Filename) {
// The name matches. Set the FileEntry.
NamedFileEnt->second = FileEntryRef::MapValue(UFE, DirInfo);
} else {
// We need a redirect. First grab the actual entry we want to return.
//
// This redirection logic intentionally leaks the external name of a
// redirected file that uses 'use-external-name' in \a
// vfs::RedirectionFileSystem. This allows clang to report the external
// name to users (in diagnostics) and to tools that don't have access to
// the VFS (in debug info and dependency '.d' files).
//
// FIXME: This is pretty complicated. It's also inconsistent with how
// "real" filesystems behave and confuses parts of clang expect to see the
// name-as-accessed on the \a FileEntryRef. To remove this we should
// implement the FIXME on `ExposesExternalVFSPath`, ie. update the
// `FileEntryRef::getName()` path to *always* be the virtual path and have
// clients request the external path only when required through a separate
// API.
auto &Redirection =
*SeenFileEntries
.insert({Status.getName(), FileEntryRef::MapValue(UFE, DirInfo)})
.first;
assert(Redirection.second->V.is<FileEntry *>() &&
"filename redirected to a non-canonical filename?");
assert(Redirection.second->V.get<FileEntry *>() == &UFE &&
"filename from getStatValue() refers to wrong file");
// Cache the redirection in the previously-inserted entry, still available
// in the tentative return value.
NamedFileEnt->second = FileEntryRef::MapValue(Redirection);
// Fix the tentative return value.
NamedFileEnt = &Redirection;
}
FileEntryRef ReturnedRef(*NamedFileEnt);
if (UFE.isValid()) { // Already have an entry with this inode, return it.
// FIXME: This hack ensures that `getDir()` will use the path that was
// used to lookup this file, even if we found a file by different path
// first. This is required in order to find a module's structure when its
// headers/module map are mapped in the VFS.
//
// This should be removed once `HeaderSearch` is updated to use `*Ref`s
// *and* the redirection hack above is removed. The removal of the latter
// is required since otherwise the ref will have the exposed external VFS
// path still.
if (&DirInfo.getDirEntry() != UFE.Dir && Status.ExposesExternalVFSPath)
UFE.Dir = &DirInfo.getDirEntry();
// Always update LastRef to the last name by which a file was accessed.
// FIXME: Neither this nor always using the first reference is correct; we
// want to switch towards a design where we return a FileName object that
// encapsulates both the name by which the file was accessed and the
// corresponding FileEntry.
// FIXME: LastRef should be removed from FileEntry once all clients adopt
// FileEntryRef.
UFE.LastRef = ReturnedRef;
return ReturnedRef;
}
// Otherwise, we don't have this file yet, add it.
UFE.LastRef = ReturnedRef;
UFE.Size = Status.getSize();
UFE.ModTime = llvm::sys::toTimeT(Status.getLastModificationTime());
UFE.Dir = &DirInfo.getDirEntry();
UFE.UID = NextFileUID++;
UFE.UniqueID = Status.getUniqueID();
UFE.IsNamedPipe = Status.getType() == llvm::sys::fs::file_type::fifo_file;
UFE.File = std::move(F);
UFE.IsValid = true;
if (UFE.File) {
if (auto PathName = UFE.File->getName())
fillRealPathName(&UFE, *PathName);
} else if (!openFile) {
// We should still fill the path even if we aren't opening the file.
fillRealPathName(&UFE, InterndFileName);
}
return ReturnedRef;
}
llvm::Expected<FileEntryRef> FileManager::getSTDIN() {
// Only read stdin once.
if (STDIN)
return *STDIN;
std::unique_ptr<llvm::MemoryBuffer> Content;
if (auto ContentOrError = llvm::MemoryBuffer::getSTDIN())
Content = std::move(*ContentOrError);
else
return llvm::errorCodeToError(ContentOrError.getError());
STDIN = getVirtualFileRef(Content->getBufferIdentifier(),
Content->getBufferSize(), 0);
FileEntry &FE = const_cast<FileEntry &>(STDIN->getFileEntry());
FE.Content = std::move(Content);
FE.IsNamedPipe = true;
return *STDIN;
}
const FileEntry *FileManager::getVirtualFile(StringRef Filename, off_t Size,
time_t ModificationTime) {
return &getVirtualFileRef(Filename, Size, ModificationTime).getFileEntry();
}
FileEntryRef FileManager::getVirtualFileRef(StringRef Filename, off_t Size,
time_t ModificationTime) {
++NumFileLookups;
// See if there is already an entry in the map for an existing file.
auto &NamedFileEnt = *SeenFileEntries.insert(
{Filename, std::errc::no_such_file_or_directory}).first;
if (NamedFileEnt.second) {
FileEntryRef::MapValue Value = *NamedFileEnt.second;
if (LLVM_LIKELY(Value.V.is<FileEntry *>()))
return FileEntryRef(NamedFileEnt);
return FileEntryRef(*reinterpret_cast<const FileEntryRef::MapEntry *>(
Value.V.get<const void *>()));
}
// We've not seen this before, or the file is cached as non-existent.
++NumFileCacheMisses;
addAncestorsAsVirtualDirs(Filename);
FileEntry *UFE = nullptr;
// Now that all ancestors of Filename are in the cache, the
// following call is guaranteed to find the DirectoryEntry from the
// cache. A virtual file can also have an empty filename, that could come
// from a source location preprocessor directive with an empty filename as
// an example, so we need to pretend it has a name to ensure a valid directory
// entry can be returned.
auto DirInfo = expectedToOptional(getDirectoryFromFile(
*this, Filename.empty() ? "." : Filename, /*CacheFailure=*/true));
assert(DirInfo &&
"The directory of a virtual file should already be in the cache.");
// Check to see if the file exists. If so, drop the virtual file
llvm::vfs::Status Status;
const char *InterndFileName = NamedFileEnt.first().data();
if (!getStatValue(InterndFileName, Status, true, nullptr)) {
UFE = &UniqueRealFiles[Status.getUniqueID()];
Status = llvm::vfs::Status(
Status.getName(), Status.getUniqueID(),
llvm::sys::toTimePoint(ModificationTime),
Status.getUser(), Status.getGroup(), Size,
Status.getType(), Status.getPermissions());
NamedFileEnt.second = FileEntryRef::MapValue(*UFE, *DirInfo);
// If we had already opened this file, close it now so we don't
// leak the descriptor. We're not going to use the file
// descriptor anyway, since this is a virtual file.
if (UFE->File)
UFE->closeFile();
// If we already have an entry with this inode, return it.
//
// FIXME: Surely this should add a reference by the new name, and return
// it instead...
if (UFE->isValid())
return FileEntryRef(NamedFileEnt);
UFE->UniqueID = Status.getUniqueID();
UFE->IsNamedPipe = Status.getType() == llvm::sys::fs::file_type::fifo_file;
fillRealPathName(UFE, Status.getName());
} else {
VirtualFileEntries.push_back(std::make_unique<FileEntry>());
UFE = VirtualFileEntries.back().get();
NamedFileEnt.second = FileEntryRef::MapValue(*UFE, *DirInfo);
}
UFE->LastRef = FileEntryRef(NamedFileEnt);
UFE->Size = Size;
UFE->ModTime = ModificationTime;
UFE->Dir = &DirInfo->getDirEntry();
UFE->UID = NextFileUID++;
UFE->IsValid = true;
UFE->File.reset();
return FileEntryRef(NamedFileEnt);
}
llvm::Optional<FileEntryRef> FileManager::getBypassFile(FileEntryRef VF) {
// Stat of the file and return nullptr if it doesn't exist.
llvm::vfs::Status Status;
if (getStatValue(VF.getName(), Status, /*isFile=*/true, /*F=*/nullptr))
return None;
if (!SeenBypassFileEntries)
SeenBypassFileEntries = std::make_unique<
llvm::StringMap<llvm::ErrorOr<FileEntryRef::MapValue>>>();
// If we've already bypassed just use the existing one.
auto Insertion = SeenBypassFileEntries->insert(
{VF.getName(), std::errc::no_such_file_or_directory});
if (!Insertion.second)
return FileEntryRef(*Insertion.first);
// Fill in the new entry from the stat.
BypassFileEntries.push_back(std::make_unique<FileEntry>());
const FileEntry &VFE = VF.getFileEntry();
FileEntry &BFE = *BypassFileEntries.back();
Insertion.first->second = FileEntryRef::MapValue(BFE, VF.getDir());
BFE.LastRef = FileEntryRef(*Insertion.first);
BFE.Size = Status.getSize();
BFE.Dir = VFE.Dir;
BFE.ModTime = llvm::sys::toTimeT(Status.getLastModificationTime());
BFE.UID = NextFileUID++;
BFE.IsValid = true;
// Save the entry in the bypass table and return.
return FileEntryRef(*Insertion.first);
}
bool FileManager::FixupRelativePath(SmallVectorImpl<char> &path) const {
StringRef pathRef(path.data(), path.size());
if (FileSystemOpts.WorkingDir.empty()
|| llvm::sys::path::is_absolute(pathRef))
return false;
SmallString<128> NewPath(FileSystemOpts.WorkingDir);
llvm::sys::path::append(NewPath, pathRef);
path = NewPath;
return true;
}
bool FileManager::makeAbsolutePath(SmallVectorImpl<char> &Path) const {
bool Changed = FixupRelativePath(Path);
if (!llvm::sys::path::is_absolute(StringRef(Path.data(), Path.size()))) {
FS->makeAbsolute(Path);
Changed = true;
}
return Changed;
}
void FileManager::fillRealPathName(FileEntry *UFE, llvm::StringRef FileName) {
llvm::SmallString<128> AbsPath(FileName);
// This is not the same as `VFS::getRealPath()`, which resolves symlinks
// but can be very expensive on real file systems.
// FIXME: the semantic of RealPathName is unclear, and the name might be
// misleading. We need to clean up the interface here.
makeAbsolutePath(AbsPath);
llvm::sys::path::remove_dots(AbsPath, /*remove_dot_dot=*/true);
UFE->RealPathName = std::string(AbsPath.str());
}
llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>>
FileManager::getBufferForFile(const FileEntry *Entry, bool isVolatile,
bool RequiresNullTerminator) {
// If the content is living on the file entry, return a reference to it.
if (Entry->Content)
return llvm::MemoryBuffer::getMemBuffer(Entry->Content->getMemBufferRef());
uint64_t FileSize = Entry->getSize();
// If there's a high enough chance that the file have changed since we
// got its size, force a stat before opening it.
if (isVolatile || Entry->isNamedPipe())
FileSize = -1;
StringRef Filename = Entry->getName();
// If the file is already open, use the open file descriptor.
if (Entry->File) {
auto Result = Entry->File->getBuffer(Filename, FileSize,
RequiresNullTerminator, isVolatile);
Entry->closeFile();
return Result;
}
// Otherwise, open the file.
return getBufferForFileImpl(Filename, FileSize, isVolatile,
RequiresNullTerminator);
}
llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>>
FileManager::getBufferForFileImpl(StringRef Filename, int64_t FileSize,
bool isVolatile,
bool RequiresNullTerminator) {
if (FileSystemOpts.WorkingDir.empty())
return FS->getBufferForFile(Filename, FileSize, RequiresNullTerminator,
isVolatile);
SmallString<128> FilePath(Filename);
FixupRelativePath(FilePath);
return FS->getBufferForFile(FilePath, FileSize, RequiresNullTerminator,
isVolatile);
}
/// getStatValue - Get the 'stat' information for the specified path,
/// using the cache to accelerate it if possible. This returns true
/// if the path points to a virtual file or does not exist, or returns
/// false if it's an existent real file. If FileDescriptor is NULL,
/// do directory look-up instead of file look-up.
std::error_code
FileManager::getStatValue(StringRef Path, llvm::vfs::Status &Status,
bool isFile, std::unique_ptr<llvm::vfs::File> *F) {
// FIXME: FileSystemOpts shouldn't be passed in here, all paths should be
// absolute!
if (FileSystemOpts.WorkingDir.empty())
return FileSystemStatCache::get(Path, Status, isFile, F,
StatCache.get(), *FS);
SmallString<128> FilePath(Path);
FixupRelativePath(FilePath);
return FileSystemStatCache::get(FilePath.c_str(), Status, isFile, F,
StatCache.get(), *FS);
}
std::error_code
FileManager::getNoncachedStatValue(StringRef Path,
llvm::vfs::Status &Result) {
SmallString<128> FilePath(Path);
FixupRelativePath(FilePath);
llvm::ErrorOr<llvm::vfs::Status> S = FS->status(FilePath.c_str());
if (!S)
return S.getError();
Result = *S;
return std::error_code();
}
void FileManager::GetUniqueIDMapping(
SmallVectorImpl<const FileEntry *> &UIDToFiles) const {
UIDToFiles.clear();
UIDToFiles.resize(NextFileUID);
// Map file entries
for (llvm::StringMap<llvm::ErrorOr<FileEntryRef::MapValue>,
llvm::BumpPtrAllocator>::const_iterator
FE = SeenFileEntries.begin(),
FEEnd = SeenFileEntries.end();
FE != FEEnd; ++FE)
if (llvm::ErrorOr<FileEntryRef::MapValue> Entry = FE->getValue()) {
if (const auto *FE = Entry->V.dyn_cast<FileEntry *>())
UIDToFiles[FE->getUID()] = FE;
}
// Map virtual file entries
for (const auto &VFE : VirtualFileEntries)
UIDToFiles[VFE->getUID()] = VFE.get();
}
StringRef FileManager::getCanonicalName(const DirectoryEntry *Dir) {
llvm::DenseMap<const void *, llvm::StringRef>::iterator Known
= CanonicalNames.find(Dir);
if (Known != CanonicalNames.end())
return Known->second;
StringRef CanonicalName(Dir->getName());
SmallString<4096> CanonicalNameBuf;
if (!FS->getRealPath(Dir->getName(), CanonicalNameBuf))
CanonicalName = CanonicalNameBuf.str().copy(CanonicalNameStorage);
CanonicalNames.insert({Dir, CanonicalName});
return CanonicalName;
}
StringRef FileManager::getCanonicalName(const FileEntry *File) {
llvm::DenseMap<const void *, llvm::StringRef>::iterator Known
= CanonicalNames.find(File);
if (Known != CanonicalNames.end())
return Known->second;
StringRef CanonicalName(File->getName());
SmallString<4096> CanonicalNameBuf;
if (!FS->getRealPath(File->getName(), CanonicalNameBuf))
CanonicalName = CanonicalNameBuf.str().copy(CanonicalNameStorage);
CanonicalNames.insert({File, CanonicalName});
return CanonicalName;
}
void FileManager::PrintStats() const {
llvm::errs() << "\n*** File Manager Stats:\n";
llvm::errs() << UniqueRealFiles.size() << " real files found, "
<< UniqueRealDirs.size() << " real dirs found.\n";
llvm::errs() << VirtualFileEntries.size() << " virtual files found, "
<< VirtualDirectoryEntries.size() << " virtual dirs found.\n";
llvm::errs() << NumDirLookups << " dir lookups, "
<< NumDirCacheMisses << " dir cache misses.\n";
llvm::errs() << NumFileLookups << " file lookups, "
<< NumFileCacheMisses << " file cache misses.\n";
//llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups;
}