llvm-capstone/lldb/source/Core/ValueObjectDynamicValue.cpp
Greg Clayton 57ee306789 Huge change to clean up types.
A long time ago we start with clang types that were created by the symbol files and there were many functions in lldb_private::ClangASTContext that helped. Later we create ClangASTType which contains a clang::ASTContext and an opauque QualType, but we didn't switch over to fully using it. There were a lot of places where we would pass around a raw clang_type_t and also pass along a clang::ASTContext separately. This left room for error.

This checkin change all type code over to use ClangASTType everywhere and I cleaned up the interfaces quite a bit. Any code that was in ClangASTContext that was type related, was moved over into ClangASTType. All code that used these types was switched over to use all of the new goodness.

llvm-svn: 186130
2013-07-11 22:46:58 +00:00

373 lines
12 KiB
C++

//===-- ValueObjectDynamicValue.cpp ---------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Core/ValueObjectDynamicValue.h"
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/Core/Log.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/ValueObjectList.h"
#include "lldb/Core/Value.h"
#include "lldb/Core/ValueObject.h"
#include "lldb/Symbol/ClangASTType.h"
#include "lldb/Symbol/ObjectFile.h"
#include "lldb/Symbol/SymbolContext.h"
#include "lldb/Symbol/Type.h"
#include "lldb/Symbol/Variable.h"
#include "lldb/Target/ExecutionContext.h"
#include "lldb/Target/LanguageRuntime.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/RegisterContext.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/Thread.h"
using namespace lldb_private;
ValueObjectDynamicValue::ValueObjectDynamicValue (ValueObject &parent, lldb::DynamicValueType use_dynamic) :
ValueObject(parent),
m_address (),
m_dynamic_type_info(),
m_use_dynamic (use_dynamic)
{
SetName (parent.GetName());
}
ValueObjectDynamicValue::~ValueObjectDynamicValue()
{
m_owning_valobj_sp.reset();
}
ClangASTType
ValueObjectDynamicValue::GetClangTypeImpl ()
{
if (m_dynamic_type_info.HasTypeSP())
return m_value.GetClangType();
else
return m_parent->GetClangType();
}
ConstString
ValueObjectDynamicValue::GetTypeName()
{
const bool success = UpdateValueIfNeeded(false);
if (success)
{
if (m_dynamic_type_info.HasTypeSP())
return GetClangType().GetConstTypeName();
if (m_dynamic_type_info.HasName())
return m_dynamic_type_info.GetName();
}
return m_parent->GetTypeName();
}
ConstString
ValueObjectDynamicValue::GetQualifiedTypeName()
{
const bool success = UpdateValueIfNeeded(false);
if (success)
{
if (m_dynamic_type_info.HasTypeSP())
return GetClangType().GetConstQualifiedTypeName ();
if (m_dynamic_type_info.HasName())
return m_dynamic_type_info.GetName();
}
return m_parent->GetTypeName();
}
size_t
ValueObjectDynamicValue::CalculateNumChildren()
{
const bool success = UpdateValueIfNeeded(false);
if (success && m_dynamic_type_info.HasTypeSP())
return GetClangType().GetNumChildren (true);
else
return m_parent->GetNumChildren();
}
uint64_t
ValueObjectDynamicValue::GetByteSize()
{
const bool success = UpdateValueIfNeeded(false);
if (success && m_dynamic_type_info.HasTypeSP())
return m_value.GetValueByteSize(NULL);
else
return m_parent->GetByteSize();
}
lldb::ValueType
ValueObjectDynamicValue::GetValueType() const
{
return m_parent->GetValueType();
}
bool
ValueObjectDynamicValue::UpdateValue ()
{
SetValueIsValid (false);
m_error.Clear();
if (!m_parent->UpdateValueIfNeeded(false))
{
// The dynamic value failed to get an error, pass the error along
if (m_error.Success() && m_parent->GetError().Fail())
m_error = m_parent->GetError();
return false;
}
// Setting our type_sp to NULL will route everything back through our
// parent which is equivalent to not using dynamic values.
if (m_use_dynamic == lldb::eNoDynamicValues)
{
m_dynamic_type_info.Clear();
return true;
}
ExecutionContext exe_ctx (GetExecutionContextRef());
Target *target = exe_ctx.GetTargetPtr();
if (target)
{
m_data.SetByteOrder(target->GetArchitecture().GetByteOrder());
m_data.SetAddressByteSize(target->GetArchitecture().GetAddressByteSize());
}
// First make sure our Type and/or Address haven't changed:
Process *process = exe_ctx.GetProcessPtr();
if (!process)
return false;
TypeAndOrName class_type_or_name;
Address dynamic_address;
bool found_dynamic_type = false;
lldb::LanguageType known_type = m_parent->GetObjectRuntimeLanguage();
if (known_type != lldb::eLanguageTypeUnknown && known_type != lldb::eLanguageTypeC)
{
LanguageRuntime *runtime = process->GetLanguageRuntime (known_type);
if (runtime)
found_dynamic_type = runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address);
}
else
{
LanguageRuntime *cpp_runtime = process->GetLanguageRuntime (lldb::eLanguageTypeC_plus_plus);
if (cpp_runtime)
found_dynamic_type = cpp_runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address);
if (!found_dynamic_type)
{
LanguageRuntime *objc_runtime = process->GetLanguageRuntime (lldb::eLanguageTypeObjC);
if (objc_runtime)
found_dynamic_type = objc_runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address);
}
}
// Getting the dynamic value may have run the program a bit, and so marked us as needing updating, but we really
// don't...
m_update_point.SetUpdated();
// If we don't have a dynamic type, then make ourselves just a echo of our parent.
// Or we could return false, and make ourselves an echo of our parent?
if (!found_dynamic_type)
{
if (m_dynamic_type_info)
SetValueDidChange(true);
ClearDynamicTypeInformation();
m_dynamic_type_info.Clear();
m_value = m_parent->GetValue();
m_error = m_value.GetValueAsData (&exe_ctx, m_data, 0, GetModule().get());
return m_error.Success();
}
Value old_value(m_value);
Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_TYPES));
bool has_changed_type = false;
if (!m_dynamic_type_info)
{
m_dynamic_type_info = class_type_or_name;
has_changed_type = true;
}
else if (class_type_or_name != m_dynamic_type_info)
{
// We are another type, we need to tear down our children...
m_dynamic_type_info = class_type_or_name;
SetValueDidChange (true);
has_changed_type = true;
}
if (has_changed_type)
ClearDynamicTypeInformation ();
if (!m_address.IsValid() || m_address != dynamic_address)
{
if (m_address.IsValid())
SetValueDidChange (true);
// We've moved, so we should be fine...
m_address = dynamic_address;
lldb::TargetSP target_sp (GetTargetSP());
lldb::addr_t load_address = m_address.GetLoadAddress(target_sp.get());
m_value.GetScalar() = load_address;
}
ClangASTType corrected_type;
if (m_dynamic_type_info.HasTypeSP())
{
// The type will always be the type of the dynamic object. If our parent's type was a pointer,
// then our type should be a pointer to the type of the dynamic object. If a reference, then the original type
// should be okay...
ClangASTType orig_type = m_dynamic_type_info.GetTypeSP()->GetClangForwardType();
corrected_type = orig_type;
if (m_parent->IsPointerType())
corrected_type = orig_type.GetPointerType ();
else if (m_parent->IsPointerOrReferenceType())
corrected_type = orig_type.GetLValueReferenceType ();
}
else /*if (m_dynamic_type_info.HasName())*/
{
// If we are here we need to adjust our dynamic type name to include the correct & or * symbol
std::string type_name_buf (m_dynamic_type_info.GetName().GetCString());
if (m_parent->IsPointerType())
type_name_buf.append(" *");
else if (m_parent->IsPointerOrReferenceType())
type_name_buf.append(" &");
corrected_type = m_parent->GetClangType();
m_dynamic_type_info.SetName(type_name_buf.c_str());
}
//m_value.SetContext (Value::eContextTypeClangType, corrected_type);
m_value.SetClangType (corrected_type);
// Our address is the location of the dynamic type stored in memory. It isn't a load address,
// because we aren't pointing to the LOCATION that stores the pointer to us, we're pointing to us...
m_value.SetValueType(Value::eValueTypeScalar);
if (has_changed_type && log)
log->Printf("[%s %p] has a new dynamic type %s",
GetName().GetCString(),
this,
GetTypeName().GetCString());
if (m_address.IsValid() && m_dynamic_type_info)
{
// The variable value is in the Scalar value inside the m_value.
// We can point our m_data right to it.
m_error = m_value.GetValueAsData (&exe_ctx, m_data, 0, GetModule().get());
if (m_error.Success())
{
if (GetClangType().IsAggregateType ())
{
// this value object represents an aggregate type whose
// children have values, but this object does not. So we
// say we are changed if our location has changed.
SetValueDidChange (m_value.GetValueType() != old_value.GetValueType() || m_value.GetScalar() != old_value.GetScalar());
}
SetValueIsValid (true);
return true;
}
}
// We get here if we've failed above...
SetValueIsValid (false);
return false;
}
bool
ValueObjectDynamicValue::IsInScope ()
{
return m_parent->IsInScope();
}
bool
ValueObjectDynamicValue::SetValueFromCString (const char *value_str, Error& error)
{
if (!UpdateValueIfNeeded(false))
{
error.SetErrorString("unable to read value");
return false;
}
uint64_t my_value = GetValueAsUnsigned(UINT64_MAX);
uint64_t parent_value = m_parent->GetValueAsUnsigned(UINT64_MAX);
if (my_value == UINT64_MAX || parent_value == UINT64_MAX)
{
error.SetErrorString("unable to read value");
return false;
}
// if we are at an offset from our parent, in order to set ourselves correctly we would need
// to change the new value so that it refers to the correct dynamic type. we choose not to deal
// with that - if anything more than a value overwrite is required, you should be using the
// expression parser instead of the value editing facility
if (my_value != parent_value)
{
// but NULL'ing out a value should always be allowed
if (strcmp(value_str,"0"))
{
error.SetErrorString("unable to modify dynamic value, use 'expression' command");
return false;
}
}
bool ret_val = m_parent->SetValueFromCString(value_str,error);
SetNeedsUpdate();
return ret_val;
}
bool
ValueObjectDynamicValue::SetData (DataExtractor &data, Error &error)
{
if (!UpdateValueIfNeeded(false))
{
error.SetErrorString("unable to read value");
return false;
}
uint64_t my_value = GetValueAsUnsigned(UINT64_MAX);
uint64_t parent_value = m_parent->GetValueAsUnsigned(UINT64_MAX);
if (my_value == UINT64_MAX || parent_value == UINT64_MAX)
{
error.SetErrorString("unable to read value");
return false;
}
// if we are at an offset from our parent, in order to set ourselves correctly we would need
// to change the new value so that it refers to the correct dynamic type. we choose not to deal
// with that - if anything more than a value overwrite is required, you should be using the
// expression parser instead of the value editing facility
if (my_value != parent_value)
{
// but NULL'ing out a value should always be allowed
lldb::offset_t offset = 0;
if (data.GetPointer(&offset) != 0)
{
error.SetErrorString("unable to modify dynamic value, use 'expression' command");
return false;
}
}
bool ret_val = m_parent->SetData(data, error);
SetNeedsUpdate();
return ret_val;
}