peter klausler 641ede93ef [flang] Improve initializer semantics, esp. for component default values
This patch plugs many holes in static initializer semantics, improves error
messages for default initial values and other component properties in
parameterized derived type instantiations, and cleans up several small
issues noticed during development.  We now do proper scalar expansion,
folding, and type, rank, and shape conformance checking for component
default initializers in derived types and PDT instantiations.
The initial values of named constants are now guaranteed to have been folded
when installed in the symbol table, and are no longer folded or
scalar-expanded at each use in expression folding.  Semantics documentation
was extended with information about the various kinds of initializations
in Fortran and when each of them are processed in the compiler.

Some necessary concomitant changes have bulked this patch out a bit:
* contextual messages attachments, which are now produced for parameterized
  derived type instantiations so that the user can figure out which
  instance caused a problem with a component, have been added as part
  of ContextualMessages, and their implementation was debugged
* several APIs in evaluate::characteristics was changed so that a FoldingContext
  is passed as an argument rather than just its intrinsic procedure table;
  this affected client call sites in many files
* new tools in Evaluate/check-expression.cpp to determine when an Expr
  actually is a single constant value and to validate a non-pointer
  variable initializer or object component default value
* shape conformance checking has additional arguments that control
  whether scalar expansion is allowed
* several now-unused functions and data members noticed and removed
* several crashes and bogus errors exposed by testing this new code
  were fixed
* a -fdebug-stack-trace option to enable LLVM's stack tracing on
  a crash, which might be useful in the future

TL;DR: Initialization processing does more and takes place at the right
times for all of the various kinds of things that can be initialized.

Differential Review: https://reviews.llvm.org/D92783
2020-12-07 14:40:41 -08:00
2020-12-04 18:14:17 +00:00
2020-12-07 19:50:14 +03:00
2020-10-21 09:34:15 +08:00

The LLVM Compiler Infrastructure

This directory and its sub-directories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting Started with the LLVM System

Taken from https://llvm.org/docs/GettingStarted.html.

Overview

Welcome to the LLVM project!

The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and converts it into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.

C-like languages use the Clang front end. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.

This is an example work-flow and configuration to get and build the LLVM source:

  1. Checkout LLVM (including related sub-projects like Clang):

    • git clone https://github.com/llvm/llvm-project.git

    • Or, on windows, git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git

  2. Configure and build LLVM and Clang:

    • cd llvm-project

    • mkdir build

    • cd build

    • cmake -G <generator> [options] ../llvm

      Some common build system generators are:

      • Ninja --- for generating Ninja build files. Most llvm developers use Ninja.
      • Unix Makefiles --- for generating make-compatible parallel makefiles.
      • Visual Studio --- for generating Visual Studio projects and solutions.
      • Xcode --- for generating Xcode projects.

      Some Common options:

      • -DLLVM_ENABLE_PROJECTS='...' --- semicolon-separated list of the LLVM sub-projects you'd like to additionally build. Can include any of: clang, clang-tools-extra, libcxx, libcxxabi, libunwind, lldb, compiler-rt, lld, polly, or debuginfo-tests.

        For example, to build LLVM, Clang, libcxx, and libcxxabi, use -DLLVM_ENABLE_PROJECTS="clang;libcxx;libcxxabi".

      • -DCMAKE_INSTALL_PREFIX=directory --- Specify for directory the full path name of where you want the LLVM tools and libraries to be installed (default /usr/local).

      • -DCMAKE_BUILD_TYPE=type --- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug.

      • -DLLVM_ENABLE_ASSERTIONS=On --- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).

    • cmake --build . [-- [options] <target>] or your build system specified above directly.

      • The default target (i.e. ninja or make) will build all of LLVM.

      • The check-all target (i.e. ninja check-all) will run the regression tests to ensure everything is in working order.

      • CMake will generate targets for each tool and library, and most LLVM sub-projects generate their own check-<project> target.

      • Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for make, use the option -j NNN, where NNN is the number of parallel jobs, e.g. the number of CPUs you have.

    • For more information see CMake

Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.

Description
llvm with tablegen backend for capstone disassembler
Readme 2.1 GiB
Languages
LLVM 34.8%
C++ 32.7%
C 19.6%
Assembly 8.6%
MLIR 1.2%
Other 2.7%