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Make it possible to run the script command with a different language than currently selected. $ ./bin/lldb -l python (lldb) script -l lua >>> io.stdout:write("Hello, World!\n") Hello, World! When passing the language option and a raw command, you need to separate the flag from the script code with --. $ ./bin/lldb -l python (lldb) script -l lua -- io.stdout:write("Hello, World!\n") Hello, World! Differential revision: https://reviews.llvm.org/D86996
43 lines
1.4 KiB
C++
43 lines
1.4 KiB
C++
//===-- CommandObjectScript.h -----------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLDB_SOURCE_INTERPRETER_COMMANDOBJECTSCRIPT_H
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#define LLDB_SOURCE_INTERPRETER_COMMANDOBJECTSCRIPT_H
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#include "lldb/Interpreter/CommandObject.h"
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namespace lldb_private {
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class CommandObjectScript : public CommandObjectRaw {
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public:
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CommandObjectScript(CommandInterpreter &interpreter);
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~CommandObjectScript() override;
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Options *GetOptions() override { return &m_options; }
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class CommandOptions : public Options {
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public:
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CommandOptions() : Options() {}
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~CommandOptions() override = default;
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Status SetOptionValue(uint32_t option_idx, llvm::StringRef option_arg,
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ExecutionContext *execution_context) override;
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void OptionParsingStarting(ExecutionContext *execution_context) override;
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llvm::ArrayRef<OptionDefinition> GetDefinitions() override;
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lldb::ScriptLanguage language = lldb::eScriptLanguageNone;
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};
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protected:
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bool DoExecute(llvm::StringRef command, CommandReturnObject &result) override;
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private:
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CommandOptions m_options;
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};
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} // namespace lldb_private
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#endif // LLDB_SOURCE_INTERPRETER_COMMANDOBJECTSCRIPT_H
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