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ad17e289f0
Summary: Type units don't represent actual compilations and a lot of the operations that we do with lldb compile units (getting their line tables, variables, etc.) don't make sense for them. There is also a lot more of them (sometimes over 100x), so making them more lightweight pays off. The main change in this patch is that we stop creating lldb CompileUnits for DWARF type units. The trickiest part here is that the SymbolFile interface requires that we assign consecutive sequence IDs to the compile units we create. As DWARF type and compile units can come in any order (in v5), this means we can no longer use 1-1 mapping between DWARF and lldb compile units. Instead I build a translation table between the two indices. To avoid pessimizing the case where there are no type units, I build the translation table only in case we have at least one type unit. Additionaly, I also tried to strenghted type safete by replacing DWARFUnit with DWARFCompileUnit where applicable. Though that was not stricly necessary, I found it a good way to ensure that the transformations I am doing here make sense. In the places where I was changing the function signatures, and where it was obvious that the objects being handled were not null, I also replaced pointers with references. There shouldn't be any major functional change with this patch. The only change I observed is that now the types in the type units will not be parsed when one calls Module::ParseAllDebugSymbols, unless they are referenced from other compile units. This makes sense, given how ParseAllDebugSymbols is implemented (it iterates over all compile units), and it only matters for one hand-writted test where I did not bother to reference the types from the compile units (which I now do). Reviewers: clayborg, JDevlieghere, aprantl Subscribers: jdoerfert, lldb-commits Differential Revision: https://reviews.llvm.org/D63005 llvm-svn: 363250 |
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lit.site.cfg.py.in |