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For future references and to help with debugging crashes, this could be useful. Differential Revision: https://reviews.llvm.org/D110464
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586 B
ReStructuredText
17 lines
586 B
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==================
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LD64 vs LLD-MACHO
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==================
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This doc lists all significant deliberate differences in behavior between LD64 and LLD-MachO.
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ObjC symbols treatment
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**********************
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There are differences in how LLD and LD64 handle ObjC symbols loaded from archives.
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- LD64:
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* Duplicate ObjC symbols from the same archives will not raise an error. LD64 will pick the first one.
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* Duplicate ObjC symbols from different archives will raise a "duplicate symbol" error.
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- LLD:
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* Duplicate symbols, regardless of which archives they are from, will raise errors.
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