Jim Ingham 77787033b9 Back up both the register AND the stop state when calling functions.
Set the thread state to "bland" before calling functions so they don't 
  inherit the pending signals and die.

llvm-svn: 123869
2011-01-20 02:03:18 +00:00

265 lines
8.1 KiB
C++

//===-- ThreadGDBRemote.cpp -------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "ThreadGDBRemote.h"
#include "lldb/Core/ArchSpec.h"
#include "lldb/Core/DataExtractor.h"
#include "lldb/Core/StreamString.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/RegisterContext.h"
#include "lldb/Target/StopInfo.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/Unwind.h"
#include "lldb/Breakpoint/WatchpointLocation.h"
#include "ProcessGDBRemote.h"
#include "ProcessGDBRemoteLog.h"
#include "Utility/StringExtractorGDBRemote.h"
#include "UnwindMacOSXFrameBackchain.h"
#include "UnwindLLDB.h"
using namespace lldb;
using namespace lldb_private;
//----------------------------------------------------------------------
// Thread Registers
//----------------------------------------------------------------------
ThreadGDBRemote::ThreadGDBRemote (ProcessGDBRemote &process, lldb::tid_t tid) :
Thread(process, tid),
m_thread_name (),
m_dispatch_queue_name (),
m_thread_dispatch_qaddr (LLDB_INVALID_ADDRESS)
{
// ProcessGDBRemoteLog::LogIf(GDBR_LOG_THREAD | GDBR_LOG_VERBOSE, "ThreadGDBRemote::ThreadGDBRemote ( pid = %i, tid = 0x%4.4x, )", m_process.GetID(), GetID());
ProcessGDBRemoteLog::LogIf(GDBR_LOG_THREAD, "%p: ThreadGDBRemote::ThreadGDBRemote (pid = %i, tid = 0x%4.4x)", this, m_process.GetID(), GetID());
}
ThreadGDBRemote::~ThreadGDBRemote ()
{
ProcessGDBRemoteLog::LogIf(GDBR_LOG_THREAD, "%p: ThreadGDBRemote::~ThreadGDBRemote (pid = %i, tid = 0x%4.4x)", this, m_process.GetID(), GetID());
DestroyThread();
}
const char *
ThreadGDBRemote::GetInfo ()
{
return NULL;
}
const char *
ThreadGDBRemote::GetName ()
{
if (m_thread_name.empty())
return NULL;
return m_thread_name.c_str();
}
const char *
ThreadGDBRemote::GetQueueName ()
{
// Always re-fetch the dispatch queue name since it can change
if (m_thread_dispatch_qaddr != 0 || m_thread_dispatch_qaddr != LLDB_INVALID_ADDRESS)
return GetGDBProcess().GetDispatchQueueNameForThread (m_thread_dispatch_qaddr, m_dispatch_queue_name);
return NULL;
}
bool
ThreadGDBRemote::WillResume (StateType resume_state)
{
ClearStackFrames();
// Call the Thread::WillResume first. If we stop at a signal, the stop info
// class for signal will set the resume signal that we need below. The signal
// stuff obeys the Process::UnixSignal defaults.
Thread::WillResume(resume_state);
int signo = GetResumeSignal();
switch (resume_state)
{
case eStateSuspended:
case eStateStopped:
// Don't append anything for threads that should stay stopped.
break;
case eStateRunning:
if (m_process.GetUnixSignals().SignalIsValid (signo))
GetGDBProcess().m_continue_packet.Printf(";C%2.2x:%4.4x", signo, GetID());
else
GetGDBProcess().m_continue_packet.Printf(";c:%4.4x", GetID());
break;
case eStateStepping:
if (m_process.GetUnixSignals().SignalIsValid (signo))
GetGDBProcess().m_continue_packet.Printf(";S%2.2x:%4.4x", signo, GetID());
else
GetGDBProcess().m_continue_packet.Printf(";s:%4.4x", GetID());
break;
default:
break;
}
return true;
}
void
ThreadGDBRemote::RefreshStateAfterStop()
{
// Invalidate all registers in our register context. We don't set "force" to
// true because the stop reply packet might have had some register values
// that were expedited and these will already be copied into the register
// context by the time this function gets called. The GDBRemoteRegisterContext
// class has been made smart enough to detect when it needs to invalidate
// which registers are valid by putting hooks in the register read and
// register supply functions where they check the process stop ID and do
// the right thing.
const bool force = false;
GetRegisterContext()->InvalidateIfNeeded (force);
}
Unwind *
ThreadGDBRemote::GetUnwinder ()
{
if (m_unwinder_ap.get() == NULL)
{
const ArchSpec target_arch (GetProcess().GetTarget().GetArchitecture ());
if (target_arch == ArchSpec("x86_64") || target_arch == ArchSpec("i386"))
{
m_unwinder_ap.reset (new UnwindLLDB (*this));
}
else
{
m_unwinder_ap.reset (new UnwindMacOSXFrameBackchain (*this));
}
}
return m_unwinder_ap.get();
}
void
ThreadGDBRemote::ClearStackFrames ()
{
Unwind *unwinder = GetUnwinder ();
if (unwinder)
unwinder->Clear();
Thread::ClearStackFrames();
}
bool
ThreadGDBRemote::ThreadIDIsValid (lldb::tid_t thread)
{
return thread != 0;
}
void
ThreadGDBRemote::Dump(Log *log, uint32_t index)
{
}
bool
ThreadGDBRemote::ShouldStop (bool &step_more)
{
return true;
}
lldb::RegisterContextSP
ThreadGDBRemote::GetRegisterContext ()
{
if (m_reg_context_sp.get() == NULL)
m_reg_context_sp = CreateRegisterContextForFrame (NULL);
return m_reg_context_sp;
}
lldb::RegisterContextSP
ThreadGDBRemote::CreateRegisterContextForFrame (StackFrame *frame)
{
lldb::RegisterContextSP reg_ctx_sp;
const bool read_all_registers_at_once = false;
uint32_t concrete_frame_idx = 0;
if (frame)
concrete_frame_idx = frame->GetConcreteFrameIndex ();
if (concrete_frame_idx == 0)
reg_ctx_sp.reset (new GDBRemoteRegisterContext (*this, concrete_frame_idx, GetGDBProcess().m_register_info, read_all_registers_at_once));
else if (m_unwinder_ap.get())
reg_ctx_sp = m_unwinder_ap->CreateRegisterContextForFrame (frame);
return reg_ctx_sp;
}
void
ThreadGDBRemote::PrivateSetRegisterValue (uint32_t reg, StringExtractor &response)
{
GDBRemoteRegisterContext *gdb_reg_ctx = static_cast<GDBRemoteRegisterContext *>(GetRegisterContext ().get());
assert (gdb_reg_ctx);
gdb_reg_ctx->PrivateSetRegisterValue (reg, response);
}
bool
ThreadGDBRemote::SaveFrameZeroState (RegisterCheckpoint &checkpoint)
{
lldb::StackFrameSP frame_sp(GetStackFrameAtIndex (0));
if (frame_sp)
{
checkpoint.SetStackID(frame_sp->GetStackID());
return frame_sp->GetRegisterContext()->ReadAllRegisterValues (checkpoint.GetData());
}
return false;
}
bool
ThreadGDBRemote::RestoreSaveFrameZero (const RegisterCheckpoint &checkpoint)
{
lldb::StackFrameSP frame_sp(GetStackFrameAtIndex (0));
if (frame_sp)
{
bool ret = frame_sp->GetRegisterContext()->WriteAllRegisterValues (checkpoint.GetData());
frame_sp->GetRegisterContext()->InvalidateIfNeeded(true);
ClearStackFrames();
return ret;
}
return false;
}
lldb::StopInfoSP
ThreadGDBRemote::GetPrivateStopReason ()
{
const uint32_t process_stop_id = GetProcess().GetStopID();
if (m_thread_stop_reason_stop_id != process_stop_id ||
(m_actual_stop_info_sp && !m_actual_stop_info_sp->IsValid()))
{
// If GetGDBProcess().SetThreadStopInfo() doesn't find a stop reason
// for this thread, then m_actual_stop_info_sp will not ever contain
// a valid stop reason and the "m_actual_stop_info_sp->IsValid() == false"
// check will never be able to tell us if we have the correct stop info
// for this thread and we will continually send qThreadStopInfo packets
// down to the remote GDB server, so we need to keep our own notion
// of the stop ID that m_actual_stop_info_sp is valid for (even if it
// contains nothing). We use m_thread_stop_reason_stop_id for this below.
m_thread_stop_reason_stop_id = process_stop_id;
m_actual_stop_info_sp.reset();
char packet[256];
::snprintf(packet, sizeof(packet), "qThreadStopInfo%x", GetID());
StringExtractorGDBRemote stop_packet;
if (GetGDBProcess().GetGDBRemote().SendPacketAndWaitForResponse(packet, stop_packet, 1, false))
{
GetGDBProcess().SetThreadStopInfo (stop_packet);
}
}
return m_actual_stop_info_sp;
}