llvm-capstone/lld/COFF/SymbolTable.h
Martin Storsjö ce211c505b [LLD] [COFF] Fix up missing stdcall decorations in MinGW mode
If linking directly against a DLL without an import library, the
DLL export symbols might not contain stdcall decorations.

If we have an undefined symbol with decoration, and we happen to have
a matching undecorated symbol (which either is lazy and can be loaded,
or already defined), then alias it against that instead.

This matches what's done in reverse, when we have a def file
declaring to export a symbol without decoration, but we only have
a defined decorated symbol. In that case we do a fuzzy match
(SymbolTable::findMangle). This case is more straightforward; if we
have a decorated undefined symbol, just strip the decoration and look
for the corresponding undecorated symbol name.

Add warnings and options for either silencing the warning or disabling
the whole feature, corresponding to how ld.bfd does it.

(This feature works for any symbol decoration mismatch, not only when
linking against a DLL directly; ld.bfd also tolerates it anywhere,
and also fixes up mismatches in the other direction, like
SymbolTable::findMangle, for any symbol, not only exports. But in
practice, at least for lld, it would primarily end up used for linking
against DLLs.)

Differential Revision: https://reviews.llvm.org/D104532
2021-07-02 09:49:14 +03:00

146 lines
5.2 KiB
C++

//===- SymbolTable.h --------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLD_COFF_SYMBOL_TABLE_H
#define LLD_COFF_SYMBOL_TABLE_H
#include "InputFiles.h"
#include "LTO.h"
#include "llvm/ADT/CachedHashString.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/DenseMapInfo.h"
#include "llvm/Support/raw_ostream.h"
namespace llvm {
struct LTOCodeGenerator;
}
namespace lld {
namespace coff {
class Chunk;
class CommonChunk;
class Defined;
class DefinedAbsolute;
class DefinedRegular;
class DefinedRelative;
class LazyArchive;
class SectionChunk;
class Symbol;
// SymbolTable is a bucket of all known symbols, including defined,
// undefined, or lazy symbols (the last one is symbols in archive
// files whose archive members are not yet loaded).
//
// We put all symbols of all files to a SymbolTable, and the
// SymbolTable selects the "best" symbols if there are name
// conflicts. For example, obviously, a defined symbol is better than
// an undefined symbol. Or, if there's a conflict between a lazy and a
// undefined, it'll read an archive member to read a real definition
// to replace the lazy symbol. The logic is implemented in the
// add*() functions, which are called by input files as they are parsed.
// There is one add* function per symbol type.
class SymbolTable {
public:
void addFile(InputFile *file);
// Emit errors for symbols that cannot be resolved.
void reportUnresolvable();
// Try to resolve any undefined symbols and update the symbol table
// accordingly, then print an error message for any remaining undefined
// symbols and warn about imported local symbols.
void resolveRemainingUndefines();
// Load lazy objects that are needed for MinGW automatic import and for
// doing stdcall fixups.
void loadMinGWSymbols();
bool handleMinGWAutomaticImport(Symbol *sym, StringRef name);
// Returns a list of chunks of selected symbols.
std::vector<Chunk *> getChunks();
// Returns a symbol for a given name. Returns a nullptr if not found.
Symbol *find(StringRef name);
Symbol *findUnderscore(StringRef name);
// Occasionally we have to resolve an undefined symbol to its
// mangled symbol. This function tries to find a mangled name
// for U from the symbol table, and if found, set the symbol as
// a weak alias for U.
Symbol *findMangle(StringRef name);
// Build a set of COFF objects representing the combined contents of
// BitcodeFiles and add them to the symbol table. Called after all files are
// added and before the writer writes results to a file.
void addCombinedLTOObjects();
// Creates an Undefined symbol for a given name.
Symbol *addUndefined(StringRef name);
Symbol *addSynthetic(StringRef n, Chunk *c);
Symbol *addAbsolute(StringRef n, uint64_t va);
Symbol *addUndefined(StringRef name, InputFile *f, bool isWeakAlias);
void addLazyArchive(ArchiveFile *f, const Archive::Symbol &sym);
void addLazyObject(LazyObjFile *f, StringRef n);
void addLazyDLLSymbol(DLLFile *f, DLLFile::Symbol *sym, StringRef n);
Symbol *addAbsolute(StringRef n, COFFSymbolRef s);
Symbol *addRegular(InputFile *f, StringRef n,
const llvm::object::coff_symbol_generic *s = nullptr,
SectionChunk *c = nullptr, uint32_t sectionOffset = 0);
std::pair<DefinedRegular *, bool>
addComdat(InputFile *f, StringRef n,
const llvm::object::coff_symbol_generic *s = nullptr);
Symbol *addCommon(InputFile *f, StringRef n, uint64_t size,
const llvm::object::coff_symbol_generic *s = nullptr,
CommonChunk *c = nullptr);
Symbol *addImportData(StringRef n, ImportFile *f);
Symbol *addImportThunk(StringRef name, DefinedImportData *s,
uint16_t machine);
void addLibcall(StringRef name);
void reportDuplicate(Symbol *existing, InputFile *newFile,
SectionChunk *newSc = nullptr,
uint32_t newSectionOffset = 0);
// A list of chunks which to be added to .rdata.
std::vector<Chunk *> localImportChunks;
// Iterates symbols in non-determinstic hash table order.
template <typename T> void forEachSymbol(T callback) {
for (auto &pair : symMap)
callback(pair.second);
}
private:
/// Given a name without "__imp_" prefix, returns a defined symbol
/// with the "__imp_" prefix, if it exists.
Defined *impSymbol(StringRef name);
/// Inserts symbol if not already present.
std::pair<Symbol *, bool> insert(StringRef name);
/// Same as insert(Name), but also sets isUsedInRegularObj.
std::pair<Symbol *, bool> insert(StringRef name, InputFile *f);
std::vector<Symbol *> getSymsWithPrefix(StringRef prefix);
llvm::DenseMap<llvm::CachedHashStringRef, Symbol *> symMap;
std::unique_ptr<BitcodeCompiler> lto;
};
extern SymbolTable *symtab;
std::vector<std::string> getSymbolLocations(ObjFile *file, uint32_t symIndex);
StringRef ltrim1(StringRef s, const char *chars);
} // namespace coff
} // namespace lld
#endif