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the CommandInterpreter where it was always being used. Make sure that Modules can track their object file offsets correctly to allow opening of sub object files (like the "__commpage" on darwin). Modified the Platforms to be able to launch processes. The first part of this move is the platform soon will become the entity that launches your program and when it does, it uses a new ProcessLaunchInfo class which encapsulates all process launching settings. This simplifies the internal APIs needed for launching. I want to slowly phase out process launching from the process classes, so for now we can still launch just as we used to, but eventually the platform is the object that should do the launching. Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able to launch processes with all of the new eLaunchFlag settings. Modified any code that was manually launching processes to use the Host::LaunchProcess functions. Fixed an issue where lldb_private::Args had implicitly defined copy constructors that could do the wrong thing. This has now been fixed by adding an appropriate copy constructor and assignment operator. Make sure we don't add empty ModuleSP entries to a module list. Fixed the commpage module creation on MacOSX, but we still need to train the MacOSX dynamic loader to not get rid of it when it doesn't have an entry in the all image infos. Abstracted many more calls from in ProcessGDBRemote down into the GDBRemoteCommunicationClient subclass to make the classes cleaner and more efficient. Fixed the default iOS ARM register context to be correct and also added support for targets that don't support the qThreadStopInfo packet by selecting the current thread (only if needed) and then sending a stop reply packet. Debugserver can now start up with a --unix-socket (-u for short) and can then bind to port zero and send the port it bound to to a listening process on the other end. This allows the GDB remote platform to spawn new GDB server instances (debugserver) to allow platform debugging. llvm-svn: 129351
273 lines
8.4 KiB
C++
273 lines
8.4 KiB
C++
//===-- ThreadGDBRemote.cpp -------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "ThreadGDBRemote.h"
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#include "lldb/Core/ArchSpec.h"
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#include "lldb/Core/DataExtractor.h"
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#include "lldb/Core/StreamString.h"
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#include "lldb/Core/State.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/RegisterContext.h"
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#include "lldb/Target/StopInfo.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Target/Unwind.h"
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#include "lldb/Breakpoint/WatchpointLocation.h"
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#include "ProcessGDBRemote.h"
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#include "ProcessGDBRemoteLog.h"
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#include "Plugins/Process/Utility/UnwindLLDB.h"
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#include "Utility/StringExtractorGDBRemote.h"
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#if defined(__APPLE__)
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#include "UnwindMacOSXFrameBackchain.h"
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#endif
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using namespace lldb;
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using namespace lldb_private;
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//----------------------------------------------------------------------
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// Thread Registers
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//----------------------------------------------------------------------
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ThreadGDBRemote::ThreadGDBRemote (ProcessGDBRemote &process, lldb::tid_t tid) :
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Thread(process, tid),
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m_thread_name (),
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m_dispatch_queue_name (),
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m_thread_dispatch_qaddr (LLDB_INVALID_ADDRESS)
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{
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// ProcessGDBRemoteLog::LogIf(GDBR_LOG_THREAD | GDBR_LOG_VERBOSE, "ThreadGDBRemote::ThreadGDBRemote ( pid = %i, tid = 0x%4.4x, )", m_process.GetID(), GetID());
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ProcessGDBRemoteLog::LogIf(GDBR_LOG_THREAD, "%p: ThreadGDBRemote::ThreadGDBRemote (pid = %i, tid = 0x%4.4x)", this, m_process.GetID(), GetID());
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}
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ThreadGDBRemote::~ThreadGDBRemote ()
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{
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ProcessGDBRemoteLog::LogIf(GDBR_LOG_THREAD, "%p: ThreadGDBRemote::~ThreadGDBRemote (pid = %i, tid = 0x%4.4x)", this, m_process.GetID(), GetID());
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DestroyThread();
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}
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const char *
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ThreadGDBRemote::GetInfo ()
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{
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return NULL;
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}
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const char *
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ThreadGDBRemote::GetName ()
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{
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if (m_thread_name.empty())
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return NULL;
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return m_thread_name.c_str();
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}
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const char *
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ThreadGDBRemote::GetQueueName ()
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{
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// Always re-fetch the dispatch queue name since it can change
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if (m_thread_dispatch_qaddr != 0 || m_thread_dispatch_qaddr != LLDB_INVALID_ADDRESS)
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return GetGDBProcess().GetDispatchQueueNameForThread (m_thread_dispatch_qaddr, m_dispatch_queue_name);
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return NULL;
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}
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bool
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ThreadGDBRemote::WillResume (StateType resume_state)
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{
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ClearStackFrames();
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// Call the Thread::WillResume first. If we stop at a signal, the stop info
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// class for signal will set the resume signal that we need below. The signal
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// stuff obeys the Process::UnixSignal defaults.
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Thread::WillResume(resume_state);
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int signo = GetResumeSignal();
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lldb::LogSP log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_STEP));
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if (log)
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log->Printf ("Resuming thread: %4.4x with state: %s.", GetID(), StateAsCString(resume_state));
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ProcessGDBRemote &process = GetGDBProcess();
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switch (resume_state)
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{
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case eStateSuspended:
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case eStateStopped:
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// Don't append anything for threads that should stay stopped.
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break;
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case eStateRunning:
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if (m_process.GetUnixSignals().SignalIsValid (signo))
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process.m_continue_C_tids.push_back(std::make_pair(GetID(), signo));
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else
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process.m_continue_c_tids.push_back(GetID());
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break;
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case eStateStepping:
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if (m_process.GetUnixSignals().SignalIsValid (signo))
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process.m_continue_S_tids.push_back(std::make_pair(GetID(), signo));
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else
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process.m_continue_s_tids.push_back(GetID());
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break;
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default:
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break;
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}
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return true;
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}
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void
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ThreadGDBRemote::RefreshStateAfterStop()
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{
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// Invalidate all registers in our register context. We don't set "force" to
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// true because the stop reply packet might have had some register values
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// that were expedited and these will already be copied into the register
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// context by the time this function gets called. The GDBRemoteRegisterContext
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// class has been made smart enough to detect when it needs to invalidate
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// which registers are valid by putting hooks in the register read and
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// register supply functions where they check the process stop ID and do
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// the right thing.
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const bool force = false;
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GetRegisterContext()->InvalidateIfNeeded (force);
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}
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Unwind *
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ThreadGDBRemote::GetUnwinder ()
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{
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if (m_unwinder_ap.get() == NULL)
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{
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const ArchSpec target_arch (GetProcess().GetTarget().GetArchitecture ());
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const llvm::Triple::ArchType machine = target_arch.GetMachine();
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if (machine == llvm::Triple::x86_64 || machine == llvm::Triple::x86)
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{
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m_unwinder_ap.reset (new UnwindLLDB (*this));
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}
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#if defined(__APPLE__)
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else
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{
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m_unwinder_ap.reset (new UnwindMacOSXFrameBackchain (*this));
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}
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#endif
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}
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return m_unwinder_ap.get();
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}
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void
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ThreadGDBRemote::ClearStackFrames ()
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{
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Unwind *unwinder = GetUnwinder ();
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if (unwinder)
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unwinder->Clear();
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Thread::ClearStackFrames();
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}
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bool
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ThreadGDBRemote::ThreadIDIsValid (lldb::tid_t thread)
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{
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return thread != 0;
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}
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void
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ThreadGDBRemote::Dump(Log *log, uint32_t index)
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{
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}
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bool
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ThreadGDBRemote::ShouldStop (bool &step_more)
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{
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return true;
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}
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lldb::RegisterContextSP
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ThreadGDBRemote::GetRegisterContext ()
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{
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if (m_reg_context_sp.get() == NULL)
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m_reg_context_sp = CreateRegisterContextForFrame (NULL);
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return m_reg_context_sp;
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}
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lldb::RegisterContextSP
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ThreadGDBRemote::CreateRegisterContextForFrame (StackFrame *frame)
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{
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lldb::RegisterContextSP reg_ctx_sp;
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const bool read_all_registers_at_once = false;
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uint32_t concrete_frame_idx = 0;
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if (frame)
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concrete_frame_idx = frame->GetConcreteFrameIndex ();
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if (concrete_frame_idx == 0)
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reg_ctx_sp.reset (new GDBRemoteRegisterContext (*this, concrete_frame_idx, GetGDBProcess().m_register_info, read_all_registers_at_once));
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else if (m_unwinder_ap.get())
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reg_ctx_sp = m_unwinder_ap->CreateRegisterContextForFrame (frame);
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return reg_ctx_sp;
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}
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bool
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ThreadGDBRemote::PrivateSetRegisterValue (uint32_t reg, StringExtractor &response)
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{
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GDBRemoteRegisterContext *gdb_reg_ctx = static_cast<GDBRemoteRegisterContext *>(GetRegisterContext ().get());
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assert (gdb_reg_ctx);
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return gdb_reg_ctx->PrivateSetRegisterValue (reg, response);
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}
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bool
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ThreadGDBRemote::SaveFrameZeroState (RegisterCheckpoint &checkpoint)
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{
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lldb::StackFrameSP frame_sp(GetStackFrameAtIndex (0));
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if (frame_sp)
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{
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checkpoint.SetStackID(frame_sp->GetStackID());
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return frame_sp->GetRegisterContext()->ReadAllRegisterValues (checkpoint.GetData());
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}
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return false;
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}
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bool
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ThreadGDBRemote::RestoreSaveFrameZero (const RegisterCheckpoint &checkpoint)
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{
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lldb::StackFrameSP frame_sp(GetStackFrameAtIndex (0));
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if (frame_sp)
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{
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bool ret = frame_sp->GetRegisterContext()->WriteAllRegisterValues (checkpoint.GetData());
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frame_sp->GetRegisterContext()->InvalidateIfNeeded(true);
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ClearStackFrames();
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return ret;
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}
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return false;
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}
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lldb::StopInfoSP
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ThreadGDBRemote::GetPrivateStopReason ()
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{
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const uint32_t process_stop_id = GetProcess().GetStopID();
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if (m_thread_stop_reason_stop_id != process_stop_id ||
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(m_actual_stop_info_sp && !m_actual_stop_info_sp->IsValid()))
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{
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// If GetGDBProcess().SetThreadStopInfo() doesn't find a stop reason
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// for this thread, then m_actual_stop_info_sp will not ever contain
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// a valid stop reason and the "m_actual_stop_info_sp->IsValid() == false"
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// check will never be able to tell us if we have the correct stop info
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// for this thread and we will continually send qThreadStopInfo packets
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// down to the remote GDB server, so we need to keep our own notion
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// of the stop ID that m_actual_stop_info_sp is valid for (even if it
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// contains nothing). We use m_thread_stop_reason_stop_id for this below.
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m_thread_stop_reason_stop_id = process_stop_id;
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m_actual_stop_info_sp.reset();
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StringExtractorGDBRemote stop_packet;
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ProcessGDBRemote &gdb_process = GetGDBProcess();
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if (gdb_process.GetGDBRemote().GetThreadStopInfo(GetID(), stop_packet))
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gdb_process.SetThreadStopInfo (stop_packet);
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}
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return m_actual_stop_info_sp;
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}
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