llvm-capstone/mlir/test/mlir-vulkan-runner/time.mlir
Markus Böck 9048ea28da Reland "[mlir] Make the vast majority of intgration and runner tests work on Windows"
This reverts commit 5561e17411

The logic was moved from cmake into lit fixing the issue that lead to the revert and potentially others with multi-config cmake generators

Differential Revision: https://reviews.llvm.org/D143925
2023-02-15 19:14:43 +01:00

57 lines
2.3 KiB
MLIR

// RUN: mlir-vulkan-runner %s --shared-libs=%vulkan-runtime-wrappers,%mlir_runner_utils --entry-point-result=void | FileCheck %s
// CHECK: Compute shader execution time
// CHECK: Command buffer submit time
// CHECK: Wait idle time
module attributes {
gpu.container_module,
spirv.target_env = #spirv.target_env<
#spirv.vce<v1.0, [Shader], [SPV_KHR_storage_buffer_storage_class]>, #spirv.resource_limits<>>
} {
gpu.module @kernels {
gpu.func @kernel_add(%arg0 : memref<16384xf32>, %arg1 : memref<16384xf32>, %arg2 : memref<16384xf32>)
kernel attributes { spirv.entry_point_abi = #spirv.entry_point_abi<workgroup_size = [128, 1, 1]>} {
%bid = gpu.block_id x
%tid = gpu.thread_id x
%cst = arith.constant 128 : index
%b = arith.muli %bid, %cst : index
%0 = arith.addi %b, %tid : index
%1 = memref.load %arg0[%0] : memref<16384xf32>
%2 = memref.load %arg1[%0] : memref<16384xf32>
%3 = arith.addf %1, %2 : f32
memref.store %3, %arg2[%0] : memref<16384xf32>
gpu.return
}
}
func.func @main() {
%arg0 = memref.alloc() : memref<16384xf32>
%arg1 = memref.alloc() : memref<16384xf32>
%arg2 = memref.alloc() : memref<16384xf32>
%0 = arith.constant 0 : i32
%1 = arith.constant 1 : i32
%2 = arith.constant 2 : i32
%value0 = arith.constant 0.0 : f32
%value1 = arith.constant 1.1 : f32
%value2 = arith.constant 2.2 : f32
%arg3 = memref.cast %arg0 : memref<16384xf32> to memref<?xf32>
%arg4 = memref.cast %arg1 : memref<16384xf32> to memref<?xf32>
%arg5 = memref.cast %arg2 : memref<16384xf32> to memref<?xf32>
call @fillResource1DFloat(%arg3, %value1) : (memref<?xf32>, f32) -> ()
call @fillResource1DFloat(%arg4, %value2) : (memref<?xf32>, f32) -> ()
call @fillResource1DFloat(%arg5, %value0) : (memref<?xf32>, f32) -> ()
%cst1 = arith.constant 1 : index
%cst128 = arith.constant 128 : index
gpu.launch_func @kernels::@kernel_add
blocks in (%cst128, %cst1, %cst1) threads in (%cst128, %cst1, %cst1)
args(%arg0 : memref<16384xf32>, %arg1 : memref<16384xf32>, %arg2 : memref<16384xf32>)
%arg6 = memref.cast %arg5 : memref<?xf32> to memref<*xf32>
return
}
func.func private @fillResource1DFloat(%0 : memref<?xf32>, %1 : f32)
func.func private @printMemrefF32(%ptr : memref<*xf32>)
}