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https://github.com/capstone-engine/llvm-capstone.git
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6498aff249
All the code required to generate the language bindings for Python and Lua lives under scripts, even though the majority of this code aren't scripts at all, and surrounded by scripts that are totally unrelated. I've reorganized these files and moved everything related to the language bindings into a new top-level directory named bindings. This makes the corresponding files self contained and much more discoverable. Differential revision: https://reviews.llvm.org/D72437
132 lines
2.3 KiB
C++
132 lines
2.3 KiB
C++
//===-- SWIG Interface for SBLaunchInfo--------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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namespace lldb {
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class SBLaunchInfo
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{
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public:
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SBLaunchInfo (const char **argv);
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pid_t
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GetProcessID();
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uint32_t
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GetUserID();
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uint32_t
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GetGroupID();
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bool
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UserIDIsValid ();
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bool
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GroupIDIsValid ();
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void
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SetUserID (uint32_t uid);
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void
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SetGroupID (uint32_t gid);
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lldb::SBFileSpec
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GetExecutableFile ();
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void
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SetExecutableFile (lldb::SBFileSpec exe_file, bool add_as_first_arg);
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lldb::SBListener
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GetListener ();
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void
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SetListener (lldb::SBListener &listener);
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uint32_t
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GetNumArguments ();
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const char *
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GetArgumentAtIndex (uint32_t idx);
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void
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SetArguments (const char **argv, bool append);
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uint32_t
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GetNumEnvironmentEntries ();
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const char *
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GetEnvironmentEntryAtIndex (uint32_t idx);
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void
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SetEnvironmentEntries (const char **envp, bool append);
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void
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Clear ();
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const char *
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GetWorkingDirectory () const;
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void
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SetWorkingDirectory (const char *working_dir);
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uint32_t
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GetLaunchFlags ();
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void
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SetLaunchFlags (uint32_t flags);
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const char *
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GetProcessPluginName ();
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void
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SetProcessPluginName (const char *plugin_name);
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const char *
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GetShell ();
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void
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SetShell (const char * path);
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bool
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GetShellExpandArguments ();
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void
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SetShellExpandArguments (bool expand);
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uint32_t
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GetResumeCount ();
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void
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SetResumeCount (uint32_t c);
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bool
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AddCloseFileAction (int fd);
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bool
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AddDuplicateFileAction (int fd, int dup_fd);
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bool
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AddOpenFileAction (int fd, const char *path, bool read, bool write);
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bool
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AddSuppressFileAction (int fd, bool read, bool write);
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void
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SetLaunchEventData (const char *data);
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const char *
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GetLaunchEventData () const;
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bool
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GetDetachOnError() const;
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void
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SetDetachOnError(bool enable);
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};
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} // namespace lldb
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