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to reflect the new license. We understand that people may be surprised that we're moving the header entirely to discuss the new license. We checked this carefully with the Foundation's lawyer and we believe this is the correct approach. Essentially, all code in the project is now made available by the LLVM project under our new license, so you will see that the license headers include that license only. Some of our contributors have contributed code under our old license, and accordingly, we have retained a copy of our old license notice in the top-level files in each project and repository. llvm-svn: 351636
195 lines
7.3 KiB
C++
195 lines
7.3 KiB
C++
//===-- GlobalStatus.cpp - Compute status info for globals -----------------==//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Utils/GlobalStatus.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/IR/BasicBlock.h"
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#include "llvm/IR/CallSite.h"
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#include "llvm/IR/Constant.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/GlobalValue.h"
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#include "llvm/IR/GlobalVariable.h"
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#include "llvm/IR/InstrTypes.h"
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#include "llvm/IR/Instruction.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/Use.h"
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#include "llvm/IR/User.h"
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#include "llvm/IR/Value.h"
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#include "llvm/Support/AtomicOrdering.h"
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#include "llvm/Support/Casting.h"
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#include <algorithm>
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#include <cassert>
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using namespace llvm;
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/// Return the stronger of the two ordering. If the two orderings are acquire
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/// and release, then return AcquireRelease.
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///
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static AtomicOrdering strongerOrdering(AtomicOrdering X, AtomicOrdering Y) {
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if ((X == AtomicOrdering::Acquire && Y == AtomicOrdering::Release) ||
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(Y == AtomicOrdering::Acquire && X == AtomicOrdering::Release))
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return AtomicOrdering::AcquireRelease;
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return (AtomicOrdering)std::max((unsigned)X, (unsigned)Y);
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}
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/// It is safe to destroy a constant iff it is only used by constants itself.
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/// Note that constants cannot be cyclic, so this test is pretty easy to
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/// implement recursively.
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///
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bool llvm::isSafeToDestroyConstant(const Constant *C) {
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if (isa<GlobalValue>(C))
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return false;
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if (isa<ConstantData>(C))
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return false;
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for (const User *U : C->users())
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if (const Constant *CU = dyn_cast<Constant>(U)) {
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if (!isSafeToDestroyConstant(CU))
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return false;
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} else
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return false;
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return true;
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}
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static bool analyzeGlobalAux(const Value *V, GlobalStatus &GS,
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SmallPtrSetImpl<const Value *> &VisitedUsers) {
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if (const GlobalVariable *GV = dyn_cast<GlobalVariable>(V))
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if (GV->isExternallyInitialized())
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GS.StoredType = GlobalStatus::StoredOnce;
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for (const Use &U : V->uses()) {
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const User *UR = U.getUser();
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if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(UR)) {
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GS.HasNonInstructionUser = true;
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// If the result of the constantexpr isn't pointer type, then we won't
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// know to expect it in various places. Just reject early.
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if (!isa<PointerType>(CE->getType()))
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return true;
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// FIXME: Do we need to add constexpr selects to VisitedUsers?
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if (analyzeGlobalAux(CE, GS, VisitedUsers))
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return true;
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} else if (const Instruction *I = dyn_cast<Instruction>(UR)) {
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if (!GS.HasMultipleAccessingFunctions) {
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const Function *F = I->getParent()->getParent();
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if (!GS.AccessingFunction)
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GS.AccessingFunction = F;
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else if (GS.AccessingFunction != F)
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GS.HasMultipleAccessingFunctions = true;
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}
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if (const LoadInst *LI = dyn_cast<LoadInst>(I)) {
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GS.IsLoaded = true;
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// Don't hack on volatile loads.
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if (LI->isVolatile())
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return true;
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GS.Ordering = strongerOrdering(GS.Ordering, LI->getOrdering());
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} else if (const StoreInst *SI = dyn_cast<StoreInst>(I)) {
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// Don't allow a store OF the address, only stores TO the address.
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if (SI->getOperand(0) == V)
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return true;
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// Don't hack on volatile stores.
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if (SI->isVolatile())
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return true;
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GS.Ordering = strongerOrdering(GS.Ordering, SI->getOrdering());
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// If this is a direct store to the global (i.e., the global is a scalar
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// value, not an aggregate), keep more specific information about
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// stores.
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if (GS.StoredType != GlobalStatus::Stored) {
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if (const GlobalVariable *GV =
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dyn_cast<GlobalVariable>(SI->getOperand(1))) {
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Value *StoredVal = SI->getOperand(0);
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if (Constant *C = dyn_cast<Constant>(StoredVal)) {
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if (C->isThreadDependent()) {
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// The stored value changes between threads; don't track it.
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return true;
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}
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}
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if (GV->hasInitializer() && StoredVal == GV->getInitializer()) {
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if (GS.StoredType < GlobalStatus::InitializerStored)
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GS.StoredType = GlobalStatus::InitializerStored;
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} else if (isa<LoadInst>(StoredVal) &&
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cast<LoadInst>(StoredVal)->getOperand(0) == GV) {
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if (GS.StoredType < GlobalStatus::InitializerStored)
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GS.StoredType = GlobalStatus::InitializerStored;
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} else if (GS.StoredType < GlobalStatus::StoredOnce) {
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GS.StoredType = GlobalStatus::StoredOnce;
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GS.StoredOnceValue = StoredVal;
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} else if (GS.StoredType == GlobalStatus::StoredOnce &&
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GS.StoredOnceValue == StoredVal) {
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// noop.
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} else {
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GS.StoredType = GlobalStatus::Stored;
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}
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} else {
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GS.StoredType = GlobalStatus::Stored;
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}
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}
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} else if (isa<BitCastInst>(I) || isa<GetElementPtrInst>(I)) {
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// Skip over bitcasts and GEPs; we don't care about the type or offset
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// of the pointer.
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if (analyzeGlobalAux(I, GS, VisitedUsers))
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return true;
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} else if (isa<SelectInst>(I) || isa<PHINode>(I)) {
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// Look through selects and PHIs to find if the pointer is
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// conditionally accessed. Make sure we only visit an instruction
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// once; otherwise, we can get infinite recursion or exponential
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// compile time.
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if (VisitedUsers.insert(I).second)
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if (analyzeGlobalAux(I, GS, VisitedUsers))
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return true;
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} else if (isa<CmpInst>(I)) {
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GS.IsCompared = true;
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} else if (const MemTransferInst *MTI = dyn_cast<MemTransferInst>(I)) {
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if (MTI->isVolatile())
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return true;
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if (MTI->getArgOperand(0) == V)
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GS.StoredType = GlobalStatus::Stored;
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if (MTI->getArgOperand(1) == V)
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GS.IsLoaded = true;
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} else if (const MemSetInst *MSI = dyn_cast<MemSetInst>(I)) {
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assert(MSI->getArgOperand(0) == V && "Memset only takes one pointer!");
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if (MSI->isVolatile())
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return true;
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GS.StoredType = GlobalStatus::Stored;
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} else if (auto C = ImmutableCallSite(I)) {
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if (!C.isCallee(&U))
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return true;
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GS.IsLoaded = true;
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} else {
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return true; // Any other non-load instruction might take address!
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}
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} else if (const Constant *C = dyn_cast<Constant>(UR)) {
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GS.HasNonInstructionUser = true;
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// We might have a dead and dangling constant hanging off of here.
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if (!isSafeToDestroyConstant(C))
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return true;
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} else {
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GS.HasNonInstructionUser = true;
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// Otherwise must be some other user.
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return true;
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}
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}
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return false;
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}
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GlobalStatus::GlobalStatus() = default;
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bool GlobalStatus::analyzeGlobal(const Value *V, GlobalStatus &GS) {
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SmallPtrSet<const Value *, 16> VisitedUsers;
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return analyzeGlobalAux(V, GS, VisitedUsers);
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}
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