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![Zachary Turner](/assets/img/avatar_default.png)
This renames the LLDB error class to Status, as discussed on the lldb-dev mailing list. A change of this magnitude cannot easily be done without find and replace, but that has potential to catch unwanted occurrences of common strings such as "Error". Every effort was made to find all the obvious things such as the word "Error" appearing in a string, etc, but it's possible there are still some lingering occurences left around. Hopefully nothing too serious. llvm-svn: 302872
61 lines
1.8 KiB
C++
61 lines
1.8 KiB
C++
//===-- GDBRemoteTestUtils.cpp ----------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "GDBRemoteTestUtils.h"
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#include "lldb/Host/common/TCPSocket.h"
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#include "lldb/Host/posix/ConnectionFileDescriptorPosix.h"
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#include <future>
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namespace lldb_private {
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namespace process_gdb_remote {
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void GDBRemoteTest::SetUpTestCase() {
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#if defined(_MSC_VER)
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WSADATA data;
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::WSAStartup(MAKEWORD(2, 2), &data);
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#endif
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}
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void GDBRemoteTest::TearDownTestCase() {
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#if defined(_MSC_VER)
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::WSACleanup();
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#endif
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}
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void Connect(GDBRemoteCommunication &client, GDBRemoteCommunication &server) {
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bool child_processes_inherit = false;
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Status error;
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TCPSocket listen_socket(true, child_processes_inherit);
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ASSERT_FALSE(error.Fail());
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error = listen_socket.Listen("127.0.0.1:0", 5);
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ASSERT_FALSE(error.Fail());
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Socket *accept_socket;
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std::future<Status> accept_error = std::async(
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std::launch::async, [&] { return listen_socket.Accept(accept_socket); });
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char connect_remote_address[64];
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snprintf(connect_remote_address, sizeof(connect_remote_address),
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"connect://localhost:%u", listen_socket.GetLocalPortNumber());
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std::unique_ptr<ConnectionFileDescriptor> conn_ap(
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new ConnectionFileDescriptor());
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ASSERT_EQ(conn_ap->Connect(connect_remote_address, nullptr),
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lldb::eConnectionStatusSuccess);
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client.SetConnection(conn_ap.release());
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ASSERT_TRUE(accept_error.get().Success());
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server.SetConnection(new ConnectionFileDescriptor(accept_socket));
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}
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} // namespace process_gdb_remote
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} // namespace lldb_private
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