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https://github.com/capstone-engine/llvm-capstone.git
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016c2f5e32
This arg is undocumented but from looking at the code + experiment, it's used to add additional DYLD_ENVIRONMENT load commands to the output. Differential Revision: https://reviews.llvm.org/D134058
224 lines
6.2 KiB
C++
224 lines
6.2 KiB
C++
//===- Config.h -------------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLD_MACHO_CONFIG_H
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#define LLD_MACHO_CONFIG_H
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#include "llvm/ADT/CachedHashString.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/DenseSet.h"
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#include "llvm/ADT/MapVector.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/ADT/StringSet.h"
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#include "llvm/BinaryFormat/MachO.h"
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#include "llvm/Support/CachePruning.h"
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#include "llvm/Support/GlobPattern.h"
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#include "llvm/Support/VersionTuple.h"
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#include "llvm/TextAPI/Architecture.h"
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#include "llvm/TextAPI/Platform.h"
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#include "llvm/TextAPI/Target.h"
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#include <vector>
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namespace lld {
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namespace macho {
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class InputSection;
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class Symbol;
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using NamePair = std::pair<llvm::StringRef, llvm::StringRef>;
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using SectionRenameMap = llvm::DenseMap<NamePair, NamePair>;
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using SegmentRenameMap = llvm::DenseMap<llvm::StringRef, llvm::StringRef>;
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struct PlatformInfo {
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llvm::MachO::Target target;
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llvm::VersionTuple minimum;
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llvm::VersionTuple sdk;
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};
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inline uint32_t encodeVersion(const llvm::VersionTuple &version) {
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return ((version.getMajor() << 020) |
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(version.getMinor().value_or(0) << 010) |
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version.getSubminor().value_or(0));
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}
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enum class NamespaceKind {
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twolevel,
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flat,
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};
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enum class UndefinedSymbolTreatment {
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unknown,
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error,
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warning,
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suppress,
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dynamic_lookup,
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};
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enum class ICFLevel {
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unknown,
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none,
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safe,
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all,
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};
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enum class ObjCStubsMode {
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fast,
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small,
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};
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struct SectionAlign {
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llvm::StringRef segName;
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llvm::StringRef sectName;
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uint32_t align;
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};
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struct SegmentProtection {
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llvm::StringRef name;
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uint32_t maxProt;
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uint32_t initProt;
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};
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class SymbolPatterns {
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public:
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// GlobPattern can also match literals,
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// but we prefer the O(1) lookup of DenseSet.
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llvm::DenseSet<llvm::CachedHashStringRef> literals;
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std::vector<llvm::GlobPattern> globs;
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bool empty() const { return literals.empty() && globs.empty(); }
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void clear();
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void insert(llvm::StringRef symbolName);
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bool matchLiteral(llvm::StringRef symbolName) const;
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bool matchGlob(llvm::StringRef symbolName) const;
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bool match(llvm::StringRef symbolName) const;
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};
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enum class SymtabPresence {
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All,
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None,
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SelectivelyIncluded,
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SelectivelyExcluded,
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};
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struct Configuration {
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Symbol *entry = nullptr;
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bool hasReexports = false;
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bool allLoad = false;
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bool applicationExtension = false;
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bool archMultiple = false;
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bool exportDynamic = false;
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bool forceLoadObjC = false;
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bool forceLoadSwift = false; // Only applies to LC_LINKER_OPTIONs.
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bool staticLink = false;
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bool implicitDylibs = false;
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bool isPic = false;
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bool headerPadMaxInstallNames = false;
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bool markDeadStrippableDylib = false;
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bool printDylibSearch = false;
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bool printEachFile = false;
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bool printWhyLoad = false;
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bool searchDylibsFirst = false;
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bool saveTemps = false;
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bool adhocCodesign = false;
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bool emitFunctionStarts = false;
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bool emitBitcodeBundle = false;
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bool emitDataInCodeInfo = false;
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bool emitEncryptionInfo = false;
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bool emitInitOffsets = false;
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bool timeTraceEnabled = false;
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bool dataConst = false;
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bool dedupLiterals = true;
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bool omitDebugInfo = false;
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bool warnDylibInstallName = false;
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bool ignoreOptimizationHints = false;
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bool forceExactCpuSubtypeMatch = false;
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uint32_t headerPad;
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uint32_t dylibCompatibilityVersion = 0;
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uint32_t dylibCurrentVersion = 0;
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uint32_t timeTraceGranularity = 500;
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unsigned optimize;
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std::string progName;
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// For `clang -arch arm64 -arch x86_64`, clang will:
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// 1. invoke the linker twice, to write one temporary output per arch
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// 2. invoke `lipo` to merge the two outputs into a single file
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// `outputFile` is the name of the temporary file the linker writes to.
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// `finalOutput `is the name of the file lipo writes to after the link.
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llvm::StringRef outputFile;
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llvm::StringRef finalOutput;
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llvm::StringRef installName;
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llvm::StringRef mapFile;
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llvm::StringRef ltoObjPath;
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llvm::StringRef thinLTOJobs;
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llvm::StringRef umbrella;
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uint32_t ltoo = 2;
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llvm::CachePruningPolicy thinLTOCachePolicy;
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llvm::StringRef thinLTOCacheDir;
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bool deadStripDylibs = false;
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bool demangle = false;
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bool deadStrip = false;
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bool errorForArchMismatch = false;
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PlatformInfo platformInfo;
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llvm::Optional<PlatformInfo> secondaryPlatformInfo;
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NamespaceKind namespaceKind = NamespaceKind::twolevel;
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UndefinedSymbolTreatment undefinedSymbolTreatment =
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UndefinedSymbolTreatment::error;
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ICFLevel icfLevel = ICFLevel::none;
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ObjCStubsMode objcStubsMode = ObjCStubsMode::fast;
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llvm::MachO::HeaderFileType outputType;
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std::vector<llvm::StringRef> systemLibraryRoots;
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std::vector<llvm::StringRef> librarySearchPaths;
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std::vector<llvm::StringRef> frameworkSearchPaths;
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llvm::SmallVector<llvm::StringRef, 0> runtimePaths;
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std::vector<std::string> astPaths;
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std::vector<Symbol *> explicitUndefineds;
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llvm::StringSet<> explicitDynamicLookups;
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// There are typically few custom sectionAlignments or segmentProtections,
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// so use a vector instead of a map.
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std::vector<SectionAlign> sectionAlignments;
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std::vector<SegmentProtection> segmentProtections;
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bool callGraphProfileSort = false;
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llvm::StringRef printSymbolOrder;
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SectionRenameMap sectionRenameMap;
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SegmentRenameMap segmentRenameMap;
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bool hasExplicitExports = false;
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SymbolPatterns exportedSymbols;
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SymbolPatterns unexportedSymbols;
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SymbolPatterns whyLive;
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std::vector<std::pair<llvm::StringRef, llvm::StringRef>> aliasedSymbols;
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SymtabPresence localSymbolsPresence = SymtabPresence::All;
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SymbolPatterns localSymbolPatterns;
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bool zeroModTime = false;
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llvm::StringRef osoPrefix;
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std::vector<llvm::StringRef> dyldEnvs;
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llvm::MachO::Architecture arch() const { return platformInfo.target.Arch; }
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llvm::MachO::PlatformType platform() const {
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return platformInfo.target.Platform;
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}
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};
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extern std::unique_ptr<Configuration> config;
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} // namespace macho
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} // namespace lld
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#endif
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