mirror of
https://github.com/capstone-engine/llvm-capstone.git
synced 2024-12-01 01:31:26 +00:00
a30920c31f
Summary: This assumes all symbols are <4GB long, so we can store them as a 32-bit integer. This reorders the fields so the length appears first, packing with the other bitfield data in the base Symbol object. This saved 70MB / 3.60% of heap allocations when linking browser_tests.exe with no PDB. It's not much as a percentage, but worth doing. I didn't do performance measurements, I don't think it will be measurable in time. Reviewers: ruiu, inglorion, amccarth, aganea Subscribers: llvm-commits Tags: #llvm Differential Revision: https://reviews.llvm.org/D60297 llvm-svn: 358794
440 lines
14 KiB
C++
440 lines
14 KiB
C++
//===- Symbols.h ------------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLD_COFF_SYMBOLS_H
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#define LLD_COFF_SYMBOLS_H
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#include "Chunks.h"
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#include "Config.h"
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#include "lld/Common/LLVM.h"
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#include "lld/Common/Memory.h"
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/Object/Archive.h"
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#include "llvm/Object/COFF.h"
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#include <atomic>
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#include <memory>
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#include <vector>
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namespace lld {
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namespace coff {
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using llvm::object::Archive;
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using llvm::object::COFFSymbolRef;
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using llvm::object::coff_import_header;
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using llvm::object::coff_symbol_generic;
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class ArchiveFile;
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class InputFile;
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class ObjFile;
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class SymbolTable;
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// The base class for real symbol classes.
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class Symbol {
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public:
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enum Kind {
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// The order of these is significant. We start with the regular defined
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// symbols as those are the most prevalent and the zero tag is the cheapest
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// to set. Among the defined kinds, the lower the kind is preferred over
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// the higher kind when testing whether one symbol should take precedence
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// over another.
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DefinedRegularKind = 0,
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DefinedCommonKind,
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DefinedLocalImportKind,
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DefinedImportThunkKind,
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DefinedImportDataKind,
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DefinedAbsoluteKind,
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DefinedSyntheticKind,
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UndefinedKind,
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LazyKind,
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LastDefinedCOFFKind = DefinedCommonKind,
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LastDefinedKind = DefinedSyntheticKind,
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};
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Kind kind() const { return static_cast<Kind>(SymbolKind); }
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// Returns true if this is an external symbol.
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bool isExternal() { return IsExternal; }
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// Returns the symbol name.
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StringRef getName();
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void replaceKeepingName(Symbol *Other, size_t Size);
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// Returns the file from which this symbol was created.
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InputFile *getFile();
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// Indicates that this symbol will be included in the final image. Only valid
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// after calling markLive.
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bool isLive() const;
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protected:
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friend SymbolTable;
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explicit Symbol(Kind K, StringRef N = "")
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: SymbolKind(K), IsExternal(true), IsCOMDAT(false),
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WrittenToSymtab(false), PendingArchiveLoad(false), IsGCRoot(false),
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IsRuntimePseudoReloc(false), NameSize(N.size()),
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NameData(N.empty() ? nullptr : N.data()) {}
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const unsigned SymbolKind : 8;
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unsigned IsExternal : 1;
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// This bit is used by the \c DefinedRegular subclass.
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unsigned IsCOMDAT : 1;
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public:
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// This bit is used by Writer::createSymbolAndStringTable() to prevent
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// symbols from being written to the symbol table more than once.
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unsigned WrittenToSymtab : 1;
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// True if this symbol was referenced by a regular (non-bitcode) object.
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unsigned IsUsedInRegularObj : 1;
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// True if we've seen both a lazy and an undefined symbol with this symbol
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// name, which means that we have enqueued an archive member load and should
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// not load any more archive members to resolve the same symbol.
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unsigned PendingArchiveLoad : 1;
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/// True if we've already added this symbol to the list of GC roots.
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unsigned IsGCRoot : 1;
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unsigned IsRuntimePseudoReloc : 1;
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protected:
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// Symbol name length. Assume symbol lengths fit in a 32-bit integer.
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uint32_t NameSize;
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const char *NameData;
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};
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// The base class for any defined symbols, including absolute symbols,
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// etc.
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class Defined : public Symbol {
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public:
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Defined(Kind K, StringRef N) : Symbol(K, N) {}
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static bool classof(const Symbol *S) { return S->kind() <= LastDefinedKind; }
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// Returns the RVA (relative virtual address) of this symbol. The
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// writer sets and uses RVAs.
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uint64_t getRVA();
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// Returns the chunk containing this symbol. Absolute symbols and __ImageBase
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// do not have chunks, so this may return null.
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Chunk *getChunk();
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};
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// Symbols defined via a COFF object file or bitcode file. For COFF files, this
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// stores a coff_symbol_generic*, and names of internal symbols are lazily
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// loaded through that. For bitcode files, Sym is nullptr and the name is stored
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// as a decomposed StringRef.
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class DefinedCOFF : public Defined {
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friend Symbol;
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public:
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DefinedCOFF(Kind K, InputFile *F, StringRef N, const coff_symbol_generic *S)
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: Defined(K, N), File(F), Sym(S) {}
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static bool classof(const Symbol *S) {
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return S->kind() <= LastDefinedCOFFKind;
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}
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InputFile *getFile() { return File; }
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COFFSymbolRef getCOFFSymbol();
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InputFile *File;
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protected:
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const coff_symbol_generic *Sym;
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};
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// Regular defined symbols read from object file symbol tables.
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class DefinedRegular : public DefinedCOFF {
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public:
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DefinedRegular(InputFile *F, StringRef N, bool IsCOMDAT,
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bool IsExternal = false,
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const coff_symbol_generic *S = nullptr,
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SectionChunk *C = nullptr)
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: DefinedCOFF(DefinedRegularKind, F, N, S), Data(C ? &C->Repl : nullptr) {
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this->IsExternal = IsExternal;
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this->IsCOMDAT = IsCOMDAT;
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}
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static bool classof(const Symbol *S) {
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return S->kind() == DefinedRegularKind;
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}
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uint64_t getRVA() const { return (*Data)->getRVA() + Sym->Value; }
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bool isCOMDAT() const { return IsCOMDAT; }
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SectionChunk *getChunk() const { return *Data; }
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uint32_t getValue() const { return Sym->Value; }
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SectionChunk **Data;
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};
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class DefinedCommon : public DefinedCOFF {
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public:
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DefinedCommon(InputFile *F, StringRef N, uint64_t Size,
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const coff_symbol_generic *S = nullptr,
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CommonChunk *C = nullptr)
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: DefinedCOFF(DefinedCommonKind, F, N, S), Data(C), Size(Size) {
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this->IsExternal = true;
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}
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static bool classof(const Symbol *S) {
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return S->kind() == DefinedCommonKind;
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}
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uint64_t getRVA() { return Data->getRVA(); }
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CommonChunk *getChunk() { return Data; }
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private:
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friend SymbolTable;
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uint64_t getSize() const { return Size; }
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CommonChunk *Data;
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uint64_t Size;
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};
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// Absolute symbols.
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class DefinedAbsolute : public Defined {
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public:
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DefinedAbsolute(StringRef N, COFFSymbolRef S)
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: Defined(DefinedAbsoluteKind, N), VA(S.getValue()) {
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IsExternal = S.isExternal();
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}
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DefinedAbsolute(StringRef N, uint64_t V)
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: Defined(DefinedAbsoluteKind, N), VA(V) {}
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static bool classof(const Symbol *S) {
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return S->kind() == DefinedAbsoluteKind;
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}
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uint64_t getRVA() { return VA - Config->ImageBase; }
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void setVA(uint64_t V) { VA = V; }
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// Section index relocations against absolute symbols resolve to
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// this 16 bit number, and it is the largest valid section index
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// plus one. This variable keeps it.
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static uint16_t NumOutputSections;
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private:
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uint64_t VA;
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};
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// This symbol is used for linker-synthesized symbols like __ImageBase and
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// __safe_se_handler_table.
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class DefinedSynthetic : public Defined {
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public:
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explicit DefinedSynthetic(StringRef Name, Chunk *C)
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: Defined(DefinedSyntheticKind, Name), C(C) {}
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static bool classof(const Symbol *S) {
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return S->kind() == DefinedSyntheticKind;
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}
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// A null chunk indicates that this is __ImageBase. Otherwise, this is some
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// other synthesized chunk, like SEHTableChunk.
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uint32_t getRVA() { return C ? C->getRVA() : 0; }
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Chunk *getChunk() { return C; }
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private:
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Chunk *C;
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};
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// This class represents a symbol defined in an archive file. It is
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// created from an archive file header, and it knows how to load an
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// object file from an archive to replace itself with a defined
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// symbol. If the resolver finds both Undefined and Lazy for
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// the same name, it will ask the Lazy to load a file.
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class Lazy : public Symbol {
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public:
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Lazy(ArchiveFile *F, const Archive::Symbol S)
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: Symbol(LazyKind, S.getName()), File(F), Sym(S) {}
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static bool classof(const Symbol *S) { return S->kind() == LazyKind; }
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ArchiveFile *File;
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private:
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friend SymbolTable;
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private:
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const Archive::Symbol Sym;
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};
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// Undefined symbols.
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class Undefined : public Symbol {
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public:
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explicit Undefined(StringRef N) : Symbol(UndefinedKind, N) {}
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static bool classof(const Symbol *S) { return S->kind() == UndefinedKind; }
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// An undefined symbol can have a fallback symbol which gives an
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// undefined symbol a second chance if it would remain undefined.
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// If it remains undefined, it'll be replaced with whatever the
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// Alias pointer points to.
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Symbol *WeakAlias = nullptr;
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// If this symbol is external weak, try to resolve it to a defined
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// symbol by searching the chain of fallback symbols. Returns the symbol if
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// successful, otherwise returns null.
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Defined *getWeakAlias();
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};
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// Windows-specific classes.
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// This class represents a symbol imported from a DLL. This has two
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// names for internal use and external use. The former is used for
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// name resolution, and the latter is used for the import descriptor
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// table in an output. The former has "__imp_" prefix.
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class DefinedImportData : public Defined {
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public:
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DefinedImportData(StringRef N, ImportFile *F)
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: Defined(DefinedImportDataKind, N), File(F) {
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}
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static bool classof(const Symbol *S) {
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return S->kind() == DefinedImportDataKind;
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}
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uint64_t getRVA() { return File->Location->getRVA(); }
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Chunk *getChunk() { return File->Location; }
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void setLocation(Chunk *AddressTable) { File->Location = AddressTable; }
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StringRef getDLLName() { return File->DLLName; }
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StringRef getExternalName() { return File->ExternalName; }
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uint16_t getOrdinal() { return File->Hdr->OrdinalHint; }
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ImportFile *File;
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};
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// This class represents a symbol for a jump table entry which jumps
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// to a function in a DLL. Linker are supposed to create such symbols
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// without "__imp_" prefix for all function symbols exported from
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// DLLs, so that you can call DLL functions as regular functions with
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// a regular name. A function pointer is given as a DefinedImportData.
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class DefinedImportThunk : public Defined {
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public:
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DefinedImportThunk(StringRef Name, DefinedImportData *S, uint16_t Machine);
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static bool classof(const Symbol *S) {
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return S->kind() == DefinedImportThunkKind;
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}
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uint64_t getRVA() { return Data->getRVA(); }
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Chunk *getChunk() { return Data; }
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DefinedImportData *WrappedSym;
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private:
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Chunk *Data;
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};
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// If you have a symbol "foo" in your object file, a symbol name
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// "__imp_foo" becomes automatically available as a pointer to "foo".
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// This class is for such automatically-created symbols.
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// Yes, this is an odd feature. We didn't intend to implement that.
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// This is here just for compatibility with MSVC.
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class DefinedLocalImport : public Defined {
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public:
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DefinedLocalImport(StringRef N, Defined *S)
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: Defined(DefinedLocalImportKind, N), Data(make<LocalImportChunk>(S)) {}
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static bool classof(const Symbol *S) {
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return S->kind() == DefinedLocalImportKind;
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}
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uint64_t getRVA() { return Data->getRVA(); }
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Chunk *getChunk() { return Data; }
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private:
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LocalImportChunk *Data;
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};
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inline uint64_t Defined::getRVA() {
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switch (kind()) {
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case DefinedAbsoluteKind:
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return cast<DefinedAbsolute>(this)->getRVA();
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case DefinedSyntheticKind:
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return cast<DefinedSynthetic>(this)->getRVA();
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case DefinedImportDataKind:
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return cast<DefinedImportData>(this)->getRVA();
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case DefinedImportThunkKind:
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return cast<DefinedImportThunk>(this)->getRVA();
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case DefinedLocalImportKind:
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return cast<DefinedLocalImport>(this)->getRVA();
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case DefinedCommonKind:
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return cast<DefinedCommon>(this)->getRVA();
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case DefinedRegularKind:
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return cast<DefinedRegular>(this)->getRVA();
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case LazyKind:
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case UndefinedKind:
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llvm_unreachable("Cannot get the address for an undefined symbol.");
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}
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llvm_unreachable("unknown symbol kind");
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}
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inline Chunk *Defined::getChunk() {
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switch (kind()) {
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case DefinedRegularKind:
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return cast<DefinedRegular>(this)->getChunk();
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case DefinedAbsoluteKind:
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return nullptr;
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case DefinedSyntheticKind:
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return cast<DefinedSynthetic>(this)->getChunk();
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case DefinedImportDataKind:
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return cast<DefinedImportData>(this)->getChunk();
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case DefinedImportThunkKind:
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return cast<DefinedImportThunk>(this)->getChunk();
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case DefinedLocalImportKind:
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return cast<DefinedLocalImport>(this)->getChunk();
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case DefinedCommonKind:
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return cast<DefinedCommon>(this)->getChunk();
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case LazyKind:
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case UndefinedKind:
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llvm_unreachable("Cannot get the chunk of an undefined symbol.");
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}
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llvm_unreachable("unknown symbol kind");
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}
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// A buffer class that is large enough to hold any Symbol-derived
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// object. We allocate memory using this class and instantiate a symbol
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// using the placement new.
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union SymbolUnion {
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alignas(DefinedRegular) char A[sizeof(DefinedRegular)];
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alignas(DefinedCommon) char B[sizeof(DefinedCommon)];
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alignas(DefinedAbsolute) char C[sizeof(DefinedAbsolute)];
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alignas(DefinedSynthetic) char D[sizeof(DefinedSynthetic)];
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alignas(Lazy) char E[sizeof(Lazy)];
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alignas(Undefined) char F[sizeof(Undefined)];
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alignas(DefinedImportData) char G[sizeof(DefinedImportData)];
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alignas(DefinedImportThunk) char H[sizeof(DefinedImportThunk)];
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alignas(DefinedLocalImport) char I[sizeof(DefinedLocalImport)];
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};
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template <typename T, typename... ArgT>
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void replaceSymbol(Symbol *S, ArgT &&... Arg) {
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static_assert(std::is_trivially_destructible<T>(),
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"Symbol types must be trivially destructible");
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static_assert(sizeof(T) <= sizeof(SymbolUnion), "Symbol too small");
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static_assert(alignof(T) <= alignof(SymbolUnion),
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"SymbolUnion not aligned enough");
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assert(static_cast<Symbol *>(static_cast<T *>(nullptr)) == nullptr &&
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"Not a Symbol");
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new (S) T(std::forward<ArgT>(Arg)...);
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}
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} // namespace coff
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std::string toString(coff::Symbol &B);
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} // namespace lld
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#endif
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