llvm-capstone/lldb/source/Core/Debugger.cpp
Kate Stone b9c1b51e45 *** This commit represents a complete reformatting of the LLDB source code
*** to conform to clang-format’s LLVM style.  This kind of mass change has
*** two obvious implications:

Firstly, merging this particular commit into a downstream fork may be a huge
effort.  Alternatively, it may be worth merging all changes up to this commit,
performing the same reformatting operation locally, and then discarding the
merge for this particular commit.  The commands used to accomplish this
reformatting were as follows (with current working directory as the root of
the repository):

    find . \( -iname "*.c" -or -iname "*.cpp" -or -iname "*.h" -or -iname "*.mm" \) -exec clang-format -i {} +
    find . -iname "*.py" -exec autopep8 --in-place --aggressive --aggressive {} + ;

The version of clang-format used was 3.9.0, and autopep8 was 1.2.4.

Secondly, “blame” style tools will generally point to this commit instead of
a meaningful prior commit.  There are alternatives available that will attempt
to look through this change and find the appropriate prior commit.  YMMV.

llvm-svn: 280751
2016-09-06 20:57:50 +00:00

1652 lines
60 KiB
C++

//===-- Debugger.cpp --------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Core/Debugger.h"
// C Includes
// C++ Includes
#include <map>
#include <mutex>
// Other libraries and framework includes
#include "llvm/ADT/StringRef.h"
#include "llvm/Support/DynamicLibrary.h"
// Project includes
#include "lldb/Core/FormatEntity.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/PluginInterface.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Core/RegisterValue.h"
#include "lldb/Core/State.h"
#include "lldb/Core/StreamAsynchronousIO.h"
#include "lldb/Core/StreamCallback.h"
#include "lldb/Core/StreamFile.h"
#include "lldb/Core/StreamString.h"
#include "lldb/Core/StructuredData.h"
#include "lldb/Core/Timer.h"
#include "lldb/Core/ValueObject.h"
#include "lldb/Core/ValueObjectVariable.h"
#include "lldb/DataFormatters/DataVisualization.h"
#include "lldb/DataFormatters/FormatManager.h"
#include "lldb/DataFormatters/TypeSummary.h"
#include "lldb/Expression/REPL.h"
#include "lldb/Host/ConnectionFileDescriptor.h"
#include "lldb/Host/HostInfo.h"
#include "lldb/Host/Terminal.h"
#include "lldb/Host/ThreadLauncher.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Interpreter/OptionValueProperties.h"
#include "lldb/Interpreter/OptionValueSInt64.h"
#include "lldb/Interpreter/OptionValueString.h"
#include "lldb/Symbol/CompileUnit.h"
#include "lldb/Symbol/Function.h"
#include "lldb/Symbol/Symbol.h"
#include "lldb/Symbol/VariableList.h"
#include "lldb/Target/Language.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/RegisterContext.h"
#include "lldb/Target/SectionLoadList.h"
#include "lldb/Target/StopInfo.h"
#include "lldb/Target/StructuredDataPlugin.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/TargetList.h"
#include "lldb/Target/Thread.h"
#include "lldb/Utility/AnsiTerminal.h"
#include "lldb/lldb-private.h"
using namespace lldb;
using namespace lldb_private;
static lldb::user_id_t g_unique_id = 1;
static size_t g_debugger_event_thread_stack_bytes = 8 * 1024 * 1024;
#pragma mark Static Functions
typedef std::vector<DebuggerSP> DebuggerList;
static std::recursive_mutex *g_debugger_list_mutex_ptr =
nullptr; // NOTE: intentional leak to avoid issues with C++ destructor chain
static DebuggerList *g_debugger_list_ptr =
nullptr; // NOTE: intentional leak to avoid issues with C++ destructor chain
OptionEnumValueElement g_show_disassembly_enum_values[] = {
{Debugger::eStopDisassemblyTypeNever, "never",
"Never show disassembly when displaying a stop context."},
{Debugger::eStopDisassemblyTypeNoDebugInfo, "no-debuginfo",
"Show disassembly when there is no debug information."},
{Debugger::eStopDisassemblyTypeNoSource, "no-source",
"Show disassembly when there is no source information, or the source file "
"is missing when displaying a stop context."},
{Debugger::eStopDisassemblyTypeAlways, "always",
"Always show disassembly when displaying a stop context."},
{0, nullptr, nullptr}};
OptionEnumValueElement g_language_enumerators[] = {
{eScriptLanguageNone, "none", "Disable scripting languages."},
{eScriptLanguagePython, "python",
"Select python as the default scripting language."},
{eScriptLanguageDefault, "default",
"Select the lldb default as the default scripting language."},
{0, nullptr, nullptr}};
#define MODULE_WITH_FUNC \
"{ " \
"${module.file.basename}{`${function.name-with-args}${function.pc-offset}}}"
#define FILE_AND_LINE "{ at ${line.file.basename}:${line.number}}"
#define IS_OPTIMIZED "{${function.is-optimized} [opt]}"
#define DEFAULT_THREAD_FORMAT \
"thread #${thread.index}: tid = ${thread.id%tid}" \
"{, ${frame.pc}}" MODULE_WITH_FUNC FILE_AND_LINE \
"{, name = '${thread.name}'}" \
"{, queue = '${thread.queue}'}" \
"{, activity = '${thread.info.activity.name}'}" \
"{, ${thread.info.trace_messages} messages}" \
"{, stop reason = ${thread.stop-reason}}" \
"{\\nReturn value: ${thread.return-value}}" \
"{\\nCompleted expression: ${thread.completed-expression}}" \
"\\n"
#define DEFAULT_FRAME_FORMAT \
"frame #${frame.index}: ${frame.pc}" MODULE_WITH_FUNC FILE_AND_LINE \
IS_OPTIMIZED "\\n"
// Three parts to this disassembly format specification:
// 1. If this is a new function/symbol (no previous symbol/function), print
// dylib`funcname:\n
// 2. If this is a symbol context change (different from previous
// symbol/function), print
// dylib`funcname:\n
// 3. print
// address <+offset>:
#define DEFAULT_DISASSEMBLY_FORMAT \
"{${function.initial-function}{${module.file.basename}`}{${function.name-" \
"without-args}}:\n}{${function.changed}\n{${module.file.basename}`}{${" \
"function.name-without-args}}:\n}{${current-pc-arrow} " \
"}${addr-file-or-load}{ " \
"<${function.concrete-only-addr-offset-no-padding}>}: "
// gdb's disassembly format can be emulated with
// ${current-pc-arrow}${addr-file-or-load}{
// <${function.name-without-args}${function.concrete-only-addr-offset-no-padding}>}:
// lldb's original format for disassembly would look like this format string -
// {${function.initial-function}{${module.file.basename}`}{${function.name-without-args}}:\n}{${function.changed}\n{${module.file.basename}`}{${function.name-without-args}}:\n}{${current-pc-arrow}
// }{${addr-file-or-load}}:
static PropertyDefinition g_properties[] = {
{"auto-confirm", OptionValue::eTypeBoolean, true, false, nullptr, nullptr,
"If true all confirmation prompts will receive their default reply."},
{"disassembly-format", OptionValue::eTypeFormatEntity, true, 0,
DEFAULT_DISASSEMBLY_FORMAT, nullptr, "The default disassembly format "
"string to use when disassembling "
"instruction sequences."},
{"frame-format", OptionValue::eTypeFormatEntity, true, 0,
DEFAULT_FRAME_FORMAT, nullptr, "The default frame format string to use "
"when displaying stack frame information "
"for threads."},
{"notify-void", OptionValue::eTypeBoolean, true, false, nullptr, nullptr,
"Notify the user explicitly if an expression returns void (default: "
"false)."},
{"prompt", OptionValue::eTypeString, true,
OptionValueString::eOptionEncodeCharacterEscapeSequences, "(lldb) ",
nullptr, "The debugger command line prompt displayed for the user."},
{"script-lang", OptionValue::eTypeEnum, true, eScriptLanguagePython,
nullptr, g_language_enumerators,
"The script language to be used for evaluating user-written scripts."},
{"stop-disassembly-count", OptionValue::eTypeSInt64, true, 4, nullptr,
nullptr, "The number of disassembly lines to show when displaying a "
"stopped context."},
{"stop-disassembly-display", OptionValue::eTypeEnum, true,
Debugger::eStopDisassemblyTypeNoDebugInfo, nullptr,
g_show_disassembly_enum_values,
"Control when to display disassembly when displaying a stopped context."},
{"stop-line-count-after", OptionValue::eTypeSInt64, true, 3, nullptr,
nullptr, "The number of sources lines to display that come after the "
"current source line when displaying a stopped context."},
{"stop-line-count-before", OptionValue::eTypeSInt64, true, 3, nullptr,
nullptr, "The number of sources lines to display that come before the "
"current source line when displaying a stopped context."},
{"term-width", OptionValue::eTypeSInt64, true, 80, nullptr, nullptr,
"The maximum number of columns to use for displaying text."},
{"thread-format", OptionValue::eTypeFormatEntity, true, 0,
DEFAULT_THREAD_FORMAT, nullptr, "The default thread format string to use "
"when displaying thread information."},
{"use-external-editor", OptionValue::eTypeBoolean, true, false, nullptr,
nullptr, "Whether to use an external editor or not."},
{"use-color", OptionValue::eTypeBoolean, true, true, nullptr, nullptr,
"Whether to use Ansi color codes or not."},
{"auto-one-line-summaries", OptionValue::eTypeBoolean, true, true, nullptr,
nullptr, "If true, LLDB will automatically display small structs in "
"one-liner format (default: true)."},
{"auto-indent", OptionValue::eTypeBoolean, true, true, nullptr, nullptr,
"If true, LLDB will auto indent/outdent code. Currently only supported in "
"the REPL (default: true)."},
{"print-decls", OptionValue::eTypeBoolean, true, true, nullptr, nullptr,
"If true, LLDB will print the values of variables declared in an "
"expression. Currently only supported in the REPL (default: true)."},
{"tab-size", OptionValue::eTypeUInt64, true, 4, nullptr, nullptr,
"The tab size to use when indenting code in multi-line input mode "
"(default: 4)."},
{"escape-non-printables", OptionValue::eTypeBoolean, true, true, nullptr,
nullptr, "If true, LLDB will automatically escape non-printable and "
"escape characters when formatting strings."},
{nullptr, OptionValue::eTypeInvalid, true, 0, nullptr, nullptr, nullptr}};
enum {
ePropertyAutoConfirm = 0,
ePropertyDisassemblyFormat,
ePropertyFrameFormat,
ePropertyNotiftVoid,
ePropertyPrompt,
ePropertyScriptLanguage,
ePropertyStopDisassemblyCount,
ePropertyStopDisassemblyDisplay,
ePropertyStopLineCountAfter,
ePropertyStopLineCountBefore,
ePropertyTerminalWidth,
ePropertyThreadFormat,
ePropertyUseExternalEditor,
ePropertyUseColor,
ePropertyAutoOneLineSummaries,
ePropertyAutoIndent,
ePropertyPrintDecls,
ePropertyTabSize,
ePropertyEscapeNonPrintables
};
LoadPluginCallbackType Debugger::g_load_plugin_callback = nullptr;
Error Debugger::SetPropertyValue(const ExecutionContext *exe_ctx,
VarSetOperationType op,
const char *property_path, const char *value) {
bool is_load_script =
strcmp(property_path, "target.load-script-from-symbol-file") == 0;
bool is_escape_non_printables =
strcmp(property_path, "escape-non-printables") == 0;
TargetSP target_sp;
LoadScriptFromSymFile load_script_old_value;
if (is_load_script && exe_ctx->GetTargetSP()) {
target_sp = exe_ctx->GetTargetSP();
load_script_old_value =
target_sp->TargetProperties::GetLoadScriptFromSymbolFile();
}
Error error(Properties::SetPropertyValue(exe_ctx, op, property_path, value));
if (error.Success()) {
// FIXME it would be nice to have "on-change" callbacks for properties
if (strcmp(property_path, g_properties[ePropertyPrompt].name) == 0) {
const char *new_prompt = GetPrompt();
std::string str = lldb_utility::ansi::FormatAnsiTerminalCodes(
new_prompt, GetUseColor());
if (str.length())
new_prompt = str.c_str();
GetCommandInterpreter().UpdatePrompt(new_prompt);
EventSP prompt_change_event_sp(
new Event(CommandInterpreter::eBroadcastBitResetPrompt,
new EventDataBytes(new_prompt)));
GetCommandInterpreter().BroadcastEvent(prompt_change_event_sp);
} else if (strcmp(property_path, g_properties[ePropertyUseColor].name) ==
0) {
// use-color changed. Ping the prompt so it can reset the ansi terminal
// codes.
SetPrompt(GetPrompt());
} else if (is_load_script && target_sp &&
load_script_old_value == eLoadScriptFromSymFileWarn) {
if (target_sp->TargetProperties::GetLoadScriptFromSymbolFile() ==
eLoadScriptFromSymFileTrue) {
std::list<Error> errors;
StreamString feedback_stream;
if (!target_sp->LoadScriptingResources(errors, &feedback_stream)) {
StreamFileSP stream_sp(GetErrorFile());
if (stream_sp) {
for (auto error : errors) {
stream_sp->Printf("%s\n", error.AsCString());
}
if (feedback_stream.GetSize())
stream_sp->Printf("%s", feedback_stream.GetData());
}
}
}
} else if (is_escape_non_printables) {
DataVisualization::ForceUpdate();
}
}
return error;
}
bool Debugger::GetAutoConfirm() const {
const uint32_t idx = ePropertyAutoConfirm;
return m_collection_sp->GetPropertyAtIndexAsBoolean(
nullptr, idx, g_properties[idx].default_uint_value != 0);
}
const FormatEntity::Entry *Debugger::GetDisassemblyFormat() const {
const uint32_t idx = ePropertyDisassemblyFormat;
return m_collection_sp->GetPropertyAtIndexAsFormatEntity(nullptr, idx);
}
const FormatEntity::Entry *Debugger::GetFrameFormat() const {
const uint32_t idx = ePropertyFrameFormat;
return m_collection_sp->GetPropertyAtIndexAsFormatEntity(nullptr, idx);
}
bool Debugger::GetNotifyVoid() const {
const uint32_t idx = ePropertyNotiftVoid;
return m_collection_sp->GetPropertyAtIndexAsBoolean(
nullptr, idx, g_properties[idx].default_uint_value != 0);
}
const char *Debugger::GetPrompt() const {
const uint32_t idx = ePropertyPrompt;
return m_collection_sp->GetPropertyAtIndexAsString(
nullptr, idx, g_properties[idx].default_cstr_value);
}
void Debugger::SetPrompt(const char *p) {
const uint32_t idx = ePropertyPrompt;
m_collection_sp->SetPropertyAtIndexAsString(nullptr, idx, p);
const char *new_prompt = GetPrompt();
std::string str =
lldb_utility::ansi::FormatAnsiTerminalCodes(new_prompt, GetUseColor());
if (str.length())
new_prompt = str.c_str();
GetCommandInterpreter().UpdatePrompt(new_prompt);
}
const FormatEntity::Entry *Debugger::GetThreadFormat() const {
const uint32_t idx = ePropertyThreadFormat;
return m_collection_sp->GetPropertyAtIndexAsFormatEntity(nullptr, idx);
}
lldb::ScriptLanguage Debugger::GetScriptLanguage() const {
const uint32_t idx = ePropertyScriptLanguage;
return (lldb::ScriptLanguage)m_collection_sp->GetPropertyAtIndexAsEnumeration(
nullptr, idx, g_properties[idx].default_uint_value);
}
bool Debugger::SetScriptLanguage(lldb::ScriptLanguage script_lang) {
const uint32_t idx = ePropertyScriptLanguage;
return m_collection_sp->SetPropertyAtIndexAsEnumeration(nullptr, idx,
script_lang);
}
uint32_t Debugger::GetTerminalWidth() const {
const uint32_t idx = ePropertyTerminalWidth;
return m_collection_sp->GetPropertyAtIndexAsSInt64(
nullptr, idx, g_properties[idx].default_uint_value);
}
bool Debugger::SetTerminalWidth(uint32_t term_width) {
const uint32_t idx = ePropertyTerminalWidth;
return m_collection_sp->SetPropertyAtIndexAsSInt64(nullptr, idx, term_width);
}
bool Debugger::GetUseExternalEditor() const {
const uint32_t idx = ePropertyUseExternalEditor;
return m_collection_sp->GetPropertyAtIndexAsBoolean(
nullptr, idx, g_properties[idx].default_uint_value != 0);
}
bool Debugger::SetUseExternalEditor(bool b) {
const uint32_t idx = ePropertyUseExternalEditor;
return m_collection_sp->SetPropertyAtIndexAsBoolean(nullptr, idx, b);
}
bool Debugger::GetUseColor() const {
const uint32_t idx = ePropertyUseColor;
return m_collection_sp->GetPropertyAtIndexAsBoolean(
nullptr, idx, g_properties[idx].default_uint_value != 0);
}
bool Debugger::SetUseColor(bool b) {
const uint32_t idx = ePropertyUseColor;
bool ret = m_collection_sp->SetPropertyAtIndexAsBoolean(nullptr, idx, b);
SetPrompt(GetPrompt());
return ret;
}
uint32_t Debugger::GetStopSourceLineCount(bool before) const {
const uint32_t idx =
before ? ePropertyStopLineCountBefore : ePropertyStopLineCountAfter;
return m_collection_sp->GetPropertyAtIndexAsSInt64(
nullptr, idx, g_properties[idx].default_uint_value);
}
Debugger::StopDisassemblyType Debugger::GetStopDisassemblyDisplay() const {
const uint32_t idx = ePropertyStopDisassemblyDisplay;
return (Debugger::StopDisassemblyType)
m_collection_sp->GetPropertyAtIndexAsEnumeration(
nullptr, idx, g_properties[idx].default_uint_value);
}
uint32_t Debugger::GetDisassemblyLineCount() const {
const uint32_t idx = ePropertyStopDisassemblyCount;
return m_collection_sp->GetPropertyAtIndexAsSInt64(
nullptr, idx, g_properties[idx].default_uint_value);
}
bool Debugger::GetAutoOneLineSummaries() const {
const uint32_t idx = ePropertyAutoOneLineSummaries;
return m_collection_sp->GetPropertyAtIndexAsBoolean(nullptr, idx, true);
}
bool Debugger::GetEscapeNonPrintables() const {
const uint32_t idx = ePropertyEscapeNonPrintables;
return m_collection_sp->GetPropertyAtIndexAsBoolean(nullptr, idx, true);
}
bool Debugger::GetAutoIndent() const {
const uint32_t idx = ePropertyAutoIndent;
return m_collection_sp->GetPropertyAtIndexAsBoolean(nullptr, idx, true);
}
bool Debugger::SetAutoIndent(bool b) {
const uint32_t idx = ePropertyAutoIndent;
return m_collection_sp->SetPropertyAtIndexAsBoolean(nullptr, idx, b);
}
bool Debugger::GetPrintDecls() const {
const uint32_t idx = ePropertyPrintDecls;
return m_collection_sp->GetPropertyAtIndexAsBoolean(nullptr, idx, true);
}
bool Debugger::SetPrintDecls(bool b) {
const uint32_t idx = ePropertyPrintDecls;
return m_collection_sp->SetPropertyAtIndexAsBoolean(nullptr, idx, b);
}
uint32_t Debugger::GetTabSize() const {
const uint32_t idx = ePropertyTabSize;
return m_collection_sp->GetPropertyAtIndexAsUInt64(
nullptr, idx, g_properties[idx].default_uint_value);
}
bool Debugger::SetTabSize(uint32_t tab_size) {
const uint32_t idx = ePropertyTabSize;
return m_collection_sp->SetPropertyAtIndexAsUInt64(nullptr, idx, tab_size);
}
#pragma mark Debugger
// const DebuggerPropertiesSP &
// Debugger::GetSettings() const
//{
// return m_properties_sp;
//}
//
void Debugger::Initialize(LoadPluginCallbackType load_plugin_callback) {
assert(g_debugger_list_ptr == nullptr &&
"Debugger::Initialize called more than once!");
g_debugger_list_mutex_ptr = new std::recursive_mutex();
g_debugger_list_ptr = new DebuggerList();
g_load_plugin_callback = load_plugin_callback;
}
void Debugger::Terminate() {
assert(g_debugger_list_ptr &&
"Debugger::Terminate called without a matching Debugger::Initialize!");
if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
// Clear our master list of debugger objects
{
std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
for (const auto &debugger : *g_debugger_list_ptr)
debugger->Clear();
g_debugger_list_ptr->clear();
}
}
}
void Debugger::SettingsInitialize() { Target::SettingsInitialize(); }
void Debugger::SettingsTerminate() { Target::SettingsTerminate(); }
bool Debugger::LoadPlugin(const FileSpec &spec, Error &error) {
if (g_load_plugin_callback) {
llvm::sys::DynamicLibrary dynlib =
g_load_plugin_callback(shared_from_this(), spec, error);
if (dynlib.isValid()) {
m_loaded_plugins.push_back(dynlib);
return true;
}
} else {
// The g_load_plugin_callback is registered in SBDebugger::Initialize()
// and if the public API layer isn't available (code is linking against
// all of the internal LLDB static libraries), then we can't load plugins
error.SetErrorString("Public API layer is not available");
}
return false;
}
static FileSpec::EnumerateDirectoryResult
LoadPluginCallback(void *baton, FileSpec::FileType file_type,
const FileSpec &file_spec) {
Error error;
static ConstString g_dylibext("dylib");
static ConstString g_solibext("so");
if (!baton)
return FileSpec::eEnumerateDirectoryResultQuit;
Debugger *debugger = (Debugger *)baton;
// If we have a regular file, a symbolic link or unknown file type, try
// and process the file. We must handle unknown as sometimes the directory
// enumeration might be enumerating a file system that doesn't have correct
// file type information.
if (file_type == FileSpec::eFileTypeRegular ||
file_type == FileSpec::eFileTypeSymbolicLink ||
file_type == FileSpec::eFileTypeUnknown) {
FileSpec plugin_file_spec(file_spec);
plugin_file_spec.ResolvePath();
if (plugin_file_spec.GetFileNameExtension() != g_dylibext &&
plugin_file_spec.GetFileNameExtension() != g_solibext) {
return FileSpec::eEnumerateDirectoryResultNext;
}
Error plugin_load_error;
debugger->LoadPlugin(plugin_file_spec, plugin_load_error);
return FileSpec::eEnumerateDirectoryResultNext;
} else if (file_type == FileSpec::eFileTypeUnknown ||
file_type == FileSpec::eFileTypeDirectory ||
file_type == FileSpec::eFileTypeSymbolicLink) {
// Try and recurse into anything that a directory or symbolic link.
// We must also do this for unknown as sometimes the directory enumeration
// might be enumerating a file system that doesn't have correct file type
// information.
return FileSpec::eEnumerateDirectoryResultEnter;
}
return FileSpec::eEnumerateDirectoryResultNext;
}
void Debugger::InstanceInitialize() {
FileSpec dir_spec;
const bool find_directories = true;
const bool find_files = true;
const bool find_other = true;
char dir_path[PATH_MAX];
if (HostInfo::GetLLDBPath(ePathTypeLLDBSystemPlugins, dir_spec)) {
if (dir_spec.Exists() && dir_spec.GetPath(dir_path, sizeof(dir_path))) {
FileSpec::EnumerateDirectory(dir_path, find_directories, find_files,
find_other, LoadPluginCallback, this);
}
}
if (HostInfo::GetLLDBPath(ePathTypeLLDBUserPlugins, dir_spec)) {
if (dir_spec.Exists() && dir_spec.GetPath(dir_path, sizeof(dir_path))) {
FileSpec::EnumerateDirectory(dir_path, find_directories, find_files,
find_other, LoadPluginCallback, this);
}
}
PluginManager::DebuggerInitialize(*this);
}
DebuggerSP Debugger::CreateInstance(lldb::LogOutputCallback log_callback,
void *baton) {
DebuggerSP debugger_sp(new Debugger(log_callback, baton));
if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
g_debugger_list_ptr->push_back(debugger_sp);
}
debugger_sp->InstanceInitialize();
return debugger_sp;
}
void Debugger::Destroy(DebuggerSP &debugger_sp) {
if (!debugger_sp)
return;
debugger_sp->Clear();
if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
DebuggerList::iterator pos, end = g_debugger_list_ptr->end();
for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) {
if ((*pos).get() == debugger_sp.get()) {
g_debugger_list_ptr->erase(pos);
return;
}
}
}
}
DebuggerSP
Debugger::FindDebuggerWithInstanceName(const ConstString &instance_name) {
DebuggerSP debugger_sp;
if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
DebuggerList::iterator pos, end = g_debugger_list_ptr->end();
for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) {
if ((*pos)->m_instance_name == instance_name) {
debugger_sp = *pos;
break;
}
}
}
return debugger_sp;
}
TargetSP Debugger::FindTargetWithProcessID(lldb::pid_t pid) {
TargetSP target_sp;
if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
DebuggerList::iterator pos, end = g_debugger_list_ptr->end();
for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) {
target_sp = (*pos)->GetTargetList().FindTargetWithProcessID(pid);
if (target_sp)
break;
}
}
return target_sp;
}
TargetSP Debugger::FindTargetWithProcess(Process *process) {
TargetSP target_sp;
if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
DebuggerList::iterator pos, end = g_debugger_list_ptr->end();
for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) {
target_sp = (*pos)->GetTargetList().FindTargetWithProcess(process);
if (target_sp)
break;
}
}
return target_sp;
}
Debugger::Debugger(lldb::LogOutputCallback log_callback, void *baton)
: UserID(g_unique_id++),
Properties(OptionValuePropertiesSP(new OptionValueProperties())),
m_input_file_sp(new StreamFile(stdin, false)),
m_output_file_sp(new StreamFile(stdout, false)),
m_error_file_sp(new StreamFile(stderr, false)),
m_broadcaster_manager_sp(BroadcasterManager::MakeBroadcasterManager()),
m_terminal_state(), m_target_list(*this), m_platform_list(),
m_listener_sp(Listener::MakeListener("lldb.Debugger")),
m_source_manager_ap(), m_source_file_cache(),
m_command_interpreter_ap(
new CommandInterpreter(*this, eScriptLanguageDefault, false)),
m_input_reader_stack(), m_instance_name(), m_loaded_plugins(),
m_event_handler_thread(), m_io_handler_thread(),
m_sync_broadcaster(nullptr, "lldb.debugger.sync"),
m_forward_listener_sp(), m_clear_once() {
char instance_cstr[256];
snprintf(instance_cstr, sizeof(instance_cstr), "debugger_%d", (int)GetID());
m_instance_name.SetCString(instance_cstr);
if (log_callback)
m_log_callback_stream_sp.reset(new StreamCallback(log_callback, baton));
m_command_interpreter_ap->Initialize();
// Always add our default platform to the platform list
PlatformSP default_platform_sp(Platform::GetHostPlatform());
assert(default_platform_sp);
m_platform_list.Append(default_platform_sp, true);
m_collection_sp->Initialize(g_properties);
m_collection_sp->AppendProperty(
ConstString("target"),
ConstString("Settings specify to debugging targets."), true,
Target::GetGlobalProperties()->GetValueProperties());
m_collection_sp->AppendProperty(
ConstString("platform"), ConstString("Platform settings."), true,
Platform::GetGlobalPlatformProperties()->GetValueProperties());
if (m_command_interpreter_ap) {
m_collection_sp->AppendProperty(
ConstString("interpreter"),
ConstString("Settings specify to the debugger's command interpreter."),
true, m_command_interpreter_ap->GetValueProperties());
}
OptionValueSInt64 *term_width =
m_collection_sp->GetPropertyAtIndexAsOptionValueSInt64(
nullptr, ePropertyTerminalWidth);
term_width->SetMinimumValue(10);
term_width->SetMaximumValue(1024);
// Turn off use-color if this is a dumb terminal.
const char *term = getenv("TERM");
if (term && !strcmp(term, "dumb"))
SetUseColor(false);
}
Debugger::~Debugger() { Clear(); }
void Debugger::Clear() {
//----------------------------------------------------------------------
// Make sure we call this function only once. With the C++ global
// destructor chain having a list of debuggers and with code that can be
// running on other threads, we need to ensure this doesn't happen
// multiple times.
//
// The following functions call Debugger::Clear():
// Debugger::~Debugger();
// static void Debugger::Destroy(lldb::DebuggerSP &debugger_sp);
// static void Debugger::Terminate();
//----------------------------------------------------------------------
std::call_once(m_clear_once, [this]() {
ClearIOHandlers();
StopIOHandlerThread();
StopEventHandlerThread();
m_listener_sp->Clear();
int num_targets = m_target_list.GetNumTargets();
for (int i = 0; i < num_targets; i++) {
TargetSP target_sp(m_target_list.GetTargetAtIndex(i));
if (target_sp) {
ProcessSP process_sp(target_sp->GetProcessSP());
if (process_sp)
process_sp->Finalize();
target_sp->Destroy();
}
}
m_broadcaster_manager_sp->Clear();
// Close the input file _before_ we close the input read communications
// class
// as it does NOT own the input file, our m_input_file does.
m_terminal_state.Clear();
if (m_input_file_sp)
m_input_file_sp->GetFile().Close();
m_command_interpreter_ap->Clear();
});
}
bool Debugger::GetCloseInputOnEOF() const {
// return m_input_comm.GetCloseOnEOF();
return false;
}
void Debugger::SetCloseInputOnEOF(bool b) {
// m_input_comm.SetCloseOnEOF(b);
}
bool Debugger::GetAsyncExecution() {
return !m_command_interpreter_ap->GetSynchronous();
}
void Debugger::SetAsyncExecution(bool async_execution) {
m_command_interpreter_ap->SetSynchronous(!async_execution);
}
void Debugger::SetInputFileHandle(FILE *fh, bool tranfer_ownership) {
if (m_input_file_sp)
m_input_file_sp->GetFile().SetStream(fh, tranfer_ownership);
else
m_input_file_sp.reset(new StreamFile(fh, tranfer_ownership));
File &in_file = m_input_file_sp->GetFile();
if (!in_file.IsValid())
in_file.SetStream(stdin, true);
// Save away the terminal state if that is relevant, so that we can restore it
// in RestoreInputState.
SaveInputTerminalState();
}
void Debugger::SetOutputFileHandle(FILE *fh, bool tranfer_ownership) {
if (m_output_file_sp)
m_output_file_sp->GetFile().SetStream(fh, tranfer_ownership);
else
m_output_file_sp.reset(new StreamFile(fh, tranfer_ownership));
File &out_file = m_output_file_sp->GetFile();
if (!out_file.IsValid())
out_file.SetStream(stdout, false);
// do not create the ScriptInterpreter just for setting the output file handle
// as the constructor will know how to do the right thing on its own
const bool can_create = false;
ScriptInterpreter *script_interpreter =
GetCommandInterpreter().GetScriptInterpreter(can_create);
if (script_interpreter)
script_interpreter->ResetOutputFileHandle(fh);
}
void Debugger::SetErrorFileHandle(FILE *fh, bool tranfer_ownership) {
if (m_error_file_sp)
m_error_file_sp->GetFile().SetStream(fh, tranfer_ownership);
else
m_error_file_sp.reset(new StreamFile(fh, tranfer_ownership));
File &err_file = m_error_file_sp->GetFile();
if (!err_file.IsValid())
err_file.SetStream(stderr, false);
}
void Debugger::SaveInputTerminalState() {
if (m_input_file_sp) {
File &in_file = m_input_file_sp->GetFile();
if (in_file.GetDescriptor() != File::kInvalidDescriptor)
m_terminal_state.Save(in_file.GetDescriptor(), true);
}
}
void Debugger::RestoreInputTerminalState() { m_terminal_state.Restore(); }
ExecutionContext Debugger::GetSelectedExecutionContext() {
ExecutionContext exe_ctx;
TargetSP target_sp(GetSelectedTarget());
exe_ctx.SetTargetSP(target_sp);
if (target_sp) {
ProcessSP process_sp(target_sp->GetProcessSP());
exe_ctx.SetProcessSP(process_sp);
if (process_sp && !process_sp->IsRunning()) {
ThreadSP thread_sp(process_sp->GetThreadList().GetSelectedThread());
if (thread_sp) {
exe_ctx.SetThreadSP(thread_sp);
exe_ctx.SetFrameSP(thread_sp->GetSelectedFrame());
if (exe_ctx.GetFramePtr() == nullptr)
exe_ctx.SetFrameSP(thread_sp->GetStackFrameAtIndex(0));
}
}
}
return exe_ctx;
}
void Debugger::DispatchInputInterrupt() {
std::lock_guard<std::recursive_mutex> guard(m_input_reader_stack.GetMutex());
IOHandlerSP reader_sp(m_input_reader_stack.Top());
if (reader_sp)
reader_sp->Interrupt();
}
void Debugger::DispatchInputEndOfFile() {
std::lock_guard<std::recursive_mutex> guard(m_input_reader_stack.GetMutex());
IOHandlerSP reader_sp(m_input_reader_stack.Top());
if (reader_sp)
reader_sp->GotEOF();
}
void Debugger::ClearIOHandlers() {
// The bottom input reader should be the main debugger input reader. We do
// not want to close that one here.
std::lock_guard<std::recursive_mutex> guard(m_input_reader_stack.GetMutex());
while (m_input_reader_stack.GetSize() > 1) {
IOHandlerSP reader_sp(m_input_reader_stack.Top());
if (reader_sp)
PopIOHandler(reader_sp);
}
}
void Debugger::ExecuteIOHandlers() {
while (true) {
IOHandlerSP reader_sp(m_input_reader_stack.Top());
if (!reader_sp)
break;
reader_sp->Run();
// Remove all input readers that are done from the top of the stack
while (true) {
IOHandlerSP top_reader_sp = m_input_reader_stack.Top();
if (top_reader_sp && top_reader_sp->GetIsDone())
PopIOHandler(top_reader_sp);
else
break;
}
}
ClearIOHandlers();
}
bool Debugger::IsTopIOHandler(const lldb::IOHandlerSP &reader_sp) {
return m_input_reader_stack.IsTop(reader_sp);
}
bool Debugger::CheckTopIOHandlerTypes(IOHandler::Type top_type,
IOHandler::Type second_top_type) {
return m_input_reader_stack.CheckTopIOHandlerTypes(top_type, second_top_type);
}
void Debugger::PrintAsync(const char *s, size_t len, bool is_stdout) {
lldb::StreamFileSP stream = is_stdout ? GetOutputFile() : GetErrorFile();
m_input_reader_stack.PrintAsync(stream.get(), s, len);
}
ConstString Debugger::GetTopIOHandlerControlSequence(char ch) {
return m_input_reader_stack.GetTopIOHandlerControlSequence(ch);
}
const char *Debugger::GetIOHandlerCommandPrefix() {
return m_input_reader_stack.GetTopIOHandlerCommandPrefix();
}
const char *Debugger::GetIOHandlerHelpPrologue() {
return m_input_reader_stack.GetTopIOHandlerHelpPrologue();
}
void Debugger::RunIOHandler(const IOHandlerSP &reader_sp) {
PushIOHandler(reader_sp);
IOHandlerSP top_reader_sp = reader_sp;
while (top_reader_sp) {
top_reader_sp->Run();
if (top_reader_sp.get() == reader_sp.get()) {
if (PopIOHandler(reader_sp))
break;
}
while (true) {
top_reader_sp = m_input_reader_stack.Top();
if (top_reader_sp && top_reader_sp->GetIsDone())
PopIOHandler(top_reader_sp);
else
break;
}
}
}
void Debugger::AdoptTopIOHandlerFilesIfInvalid(StreamFileSP &in,
StreamFileSP &out,
StreamFileSP &err) {
// Before an IOHandler runs, it must have in/out/err streams.
// This function is called when one ore more of the streams
// are nullptr. We use the top input reader's in/out/err streams,
// or fall back to the debugger file handles, or we fall back
// onto stdin/stdout/stderr as a last resort.
std::lock_guard<std::recursive_mutex> guard(m_input_reader_stack.GetMutex());
IOHandlerSP top_reader_sp(m_input_reader_stack.Top());
// If no STDIN has been set, then set it appropriately
if (!in) {
if (top_reader_sp)
in = top_reader_sp->GetInputStreamFile();
else
in = GetInputFile();
// If there is nothing, use stdin
if (!in)
in = StreamFileSP(new StreamFile(stdin, false));
}
// If no STDOUT has been set, then set it appropriately
if (!out) {
if (top_reader_sp)
out = top_reader_sp->GetOutputStreamFile();
else
out = GetOutputFile();
// If there is nothing, use stdout
if (!out)
out = StreamFileSP(new StreamFile(stdout, false));
}
// If no STDERR has been set, then set it appropriately
if (!err) {
if (top_reader_sp)
err = top_reader_sp->GetErrorStreamFile();
else
err = GetErrorFile();
// If there is nothing, use stderr
if (!err)
err = StreamFileSP(new StreamFile(stdout, false));
}
}
void Debugger::PushIOHandler(const IOHandlerSP &reader_sp) {
if (!reader_sp)
return;
std::lock_guard<std::recursive_mutex> guard(m_input_reader_stack.GetMutex());
// Get the current top input reader...
IOHandlerSP top_reader_sp(m_input_reader_stack.Top());
// Don't push the same IO handler twice...
if (reader_sp == top_reader_sp)
return;
// Push our new input reader
m_input_reader_stack.Push(reader_sp);
reader_sp->Activate();
// Interrupt the top input reader to it will exit its Run() function
// and let this new input reader take over
if (top_reader_sp) {
top_reader_sp->Deactivate();
top_reader_sp->Cancel();
}
}
bool Debugger::PopIOHandler(const IOHandlerSP &pop_reader_sp) {
if (!pop_reader_sp)
return false;
std::lock_guard<std::recursive_mutex> guard(m_input_reader_stack.GetMutex());
// The reader on the stop of the stack is done, so let the next
// read on the stack refresh its prompt and if there is one...
if (m_input_reader_stack.IsEmpty())
return false;
IOHandlerSP reader_sp(m_input_reader_stack.Top());
if (pop_reader_sp != reader_sp)
return false;
reader_sp->Deactivate();
reader_sp->Cancel();
m_input_reader_stack.Pop();
reader_sp = m_input_reader_stack.Top();
if (reader_sp)
reader_sp->Activate();
return true;
}
StreamSP Debugger::GetAsyncOutputStream() {
return StreamSP(new StreamAsynchronousIO(*this, true));
}
StreamSP Debugger::GetAsyncErrorStream() {
return StreamSP(new StreamAsynchronousIO(*this, false));
}
size_t Debugger::GetNumDebuggers() {
if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
return g_debugger_list_ptr->size();
}
return 0;
}
lldb::DebuggerSP Debugger::GetDebuggerAtIndex(size_t index) {
DebuggerSP debugger_sp;
if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
if (index < g_debugger_list_ptr->size())
debugger_sp = g_debugger_list_ptr->at(index);
}
return debugger_sp;
}
DebuggerSP Debugger::FindDebuggerWithID(lldb::user_id_t id) {
DebuggerSP debugger_sp;
if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
DebuggerList::iterator pos, end = g_debugger_list_ptr->end();
for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) {
if ((*pos)->GetID() == id) {
debugger_sp = *pos;
break;
}
}
}
return debugger_sp;
}
#if 0
static void
TestPromptFormats (StackFrame *frame)
{
if (frame == nullptr)
return;
StreamString s;
const char *prompt_format =
"{addr = '${addr}'\n}"
"{addr-file-or-load = '${addr-file-or-load}'\n}"
"{current-pc-arrow = '${current-pc-arrow}'\n}"
"{process.id = '${process.id}'\n}"
"{process.name = '${process.name}'\n}"
"{process.file.basename = '${process.file.basename}'\n}"
"{process.file.fullpath = '${process.file.fullpath}'\n}"
"{thread.id = '${thread.id}'\n}"
"{thread.index = '${thread.index}'\n}"
"{thread.name = '${thread.name}'\n}"
"{thread.queue = '${thread.queue}'\n}"
"{thread.stop-reason = '${thread.stop-reason}'\n}"
"{target.arch = '${target.arch}'\n}"
"{module.file.basename = '${module.file.basename}'\n}"
"{module.file.fullpath = '${module.file.fullpath}'\n}"
"{file.basename = '${file.basename}'\n}"
"{file.fullpath = '${file.fullpath}'\n}"
"{frame.index = '${frame.index}'\n}"
"{frame.pc = '${frame.pc}'\n}"
"{frame.sp = '${frame.sp}'\n}"
"{frame.fp = '${frame.fp}'\n}"
"{frame.flags = '${frame.flags}'\n}"
"{frame.reg.rdi = '${frame.reg.rdi}'\n}"
"{frame.reg.rip = '${frame.reg.rip}'\n}"
"{frame.reg.rsp = '${frame.reg.rsp}'\n}"
"{frame.reg.rbp = '${frame.reg.rbp}'\n}"
"{frame.reg.rflags = '${frame.reg.rflags}'\n}"
"{frame.reg.xmm0 = '${frame.reg.xmm0}'\n}"
"{frame.reg.carp = '${frame.reg.carp}'\n}"
"{function.id = '${function.id}'\n}"
"{function.changed = '${function.changed}'\n}"
"{function.initial-function = '${function.initial-function}'\n}"
"{function.name = '${function.name}'\n}"
"{function.name-without-args = '${function.name-without-args}'\n}"
"{function.name-with-args = '${function.name-with-args}'\n}"
"{function.addr-offset = '${function.addr-offset}'\n}"
"{function.concrete-only-addr-offset-no-padding = '${function.concrete-only-addr-offset-no-padding}'\n}"
"{function.line-offset = '${function.line-offset}'\n}"
"{function.pc-offset = '${function.pc-offset}'\n}"
"{line.file.basename = '${line.file.basename}'\n}"
"{line.file.fullpath = '${line.file.fullpath}'\n}"
"{line.number = '${line.number}'\n}"
"{line.start-addr = '${line.start-addr}'\n}"
"{line.end-addr = '${line.end-addr}'\n}"
;
SymbolContext sc (frame->GetSymbolContext(eSymbolContextEverything));
ExecutionContext exe_ctx;
frame->CalculateExecutionContext(exe_ctx);
if (Debugger::FormatPrompt (prompt_format, &sc, &exe_ctx, &sc.line_entry.range.GetBaseAddress(), s))
{
printf("%s\n", s.GetData());
}
else
{
printf ("what we got: %s\n", s.GetData());
}
}
#endif
bool Debugger::FormatDisassemblerAddress(const FormatEntity::Entry *format,
const SymbolContext *sc,
const SymbolContext *prev_sc,
const ExecutionContext *exe_ctx,
const Address *addr, Stream &s) {
FormatEntity::Entry format_entry;
if (format == nullptr) {
if (exe_ctx != nullptr && exe_ctx->HasTargetScope())
format = exe_ctx->GetTargetRef().GetDebugger().GetDisassemblyFormat();
if (format == nullptr) {
FormatEntity::Parse("${addr}: ", format_entry);
format = &format_entry;
}
}
bool function_changed = false;
bool initial_function = false;
if (prev_sc && (prev_sc->function || prev_sc->symbol)) {
if (sc && (sc->function || sc->symbol)) {
if (prev_sc->symbol && sc->symbol) {
if (!sc->symbol->Compare(prev_sc->symbol->GetName(),
prev_sc->symbol->GetType())) {
function_changed = true;
}
} else if (prev_sc->function && sc->function) {
if (prev_sc->function->GetMangled() != sc->function->GetMangled()) {
function_changed = true;
}
}
}
}
// The first context on a list of instructions will have a prev_sc that
// has no Function or Symbol -- if SymbolContext had an IsValid() method, it
// would return false. But we do get a prev_sc pointer.
if ((sc && (sc->function || sc->symbol)) && prev_sc &&
(prev_sc->function == nullptr && prev_sc->symbol == nullptr)) {
initial_function = true;
}
return FormatEntity::Format(*format, s, sc, exe_ctx, addr, nullptr,
function_changed, initial_function);
}
void Debugger::SetLoggingCallback(lldb::LogOutputCallback log_callback,
void *baton) {
// For simplicity's sake, I am not going to deal with how to close down any
// open logging streams, I just redirect everything from here on out to the
// callback.
m_log_callback_stream_sp.reset(new StreamCallback(log_callback, baton));
}
bool Debugger::EnableLog(const char *channel, const char **categories,
const char *log_file, uint32_t log_options,
Stream &error_stream) {
StreamSP log_stream_sp;
if (m_log_callback_stream_sp) {
log_stream_sp = m_log_callback_stream_sp;
// For now when using the callback mode you always get thread & timestamp.
log_options |=
LLDB_LOG_OPTION_PREPEND_TIMESTAMP | LLDB_LOG_OPTION_PREPEND_THREAD_NAME;
} else if (log_file == nullptr || *log_file == '\0') {
log_stream_sp = GetOutputFile();
} else {
LogStreamMap::iterator pos = m_log_streams.find(log_file);
if (pos != m_log_streams.end())
log_stream_sp = pos->second.lock();
if (!log_stream_sp) {
uint32_t options = File::eOpenOptionWrite | File::eOpenOptionCanCreate |
File::eOpenOptionCloseOnExec | File::eOpenOptionAppend;
if (!(log_options & LLDB_LOG_OPTION_APPEND))
options |= File::eOpenOptionTruncate;
log_stream_sp.reset(new StreamFile(log_file, options));
m_log_streams[log_file] = log_stream_sp;
}
}
assert(log_stream_sp);
if (log_options == 0)
log_options =
LLDB_LOG_OPTION_PREPEND_THREAD_NAME | LLDB_LOG_OPTION_THREADSAFE;
return Log::EnableLogChannel(log_stream_sp, log_options, channel, categories,
error_stream);
}
SourceManager &Debugger::GetSourceManager() {
if (!m_source_manager_ap)
m_source_manager_ap.reset(new SourceManager(shared_from_this()));
return *m_source_manager_ap;
}
// This function handles events that were broadcast by the process.
void Debugger::HandleBreakpointEvent(const EventSP &event_sp) {
using namespace lldb;
const uint32_t event_type =
Breakpoint::BreakpointEventData::GetBreakpointEventTypeFromEvent(
event_sp);
// if (event_type & eBreakpointEventTypeAdded
// || event_type & eBreakpointEventTypeRemoved
// || event_type & eBreakpointEventTypeEnabled
// || event_type & eBreakpointEventTypeDisabled
// || event_type & eBreakpointEventTypeCommandChanged
// || event_type & eBreakpointEventTypeConditionChanged
// || event_type & eBreakpointEventTypeIgnoreChanged
// || event_type & eBreakpointEventTypeLocationsResolved)
// {
// // Don't do anything about these events, since the breakpoint
// commands already echo these actions.
// }
//
if (event_type & eBreakpointEventTypeLocationsAdded) {
uint32_t num_new_locations =
Breakpoint::BreakpointEventData::GetNumBreakpointLocationsFromEvent(
event_sp);
if (num_new_locations > 0) {
BreakpointSP breakpoint =
Breakpoint::BreakpointEventData::GetBreakpointFromEvent(event_sp);
StreamSP output_sp(GetAsyncOutputStream());
if (output_sp) {
output_sp->Printf("%d location%s added to breakpoint %d\n",
num_new_locations, num_new_locations == 1 ? "" : "s",
breakpoint->GetID());
output_sp->Flush();
}
}
}
// else if (event_type & eBreakpointEventTypeLocationsRemoved)
// {
// // These locations just get disabled, not sure it is worth spamming
// folks about this on the command line.
// }
// else if (event_type & eBreakpointEventTypeLocationsResolved)
// {
// // This might be an interesting thing to note, but I'm going to
// leave it quiet for now, it just looked noisy.
// }
}
size_t Debugger::GetProcessSTDOUT(Process *process, Stream *stream) {
size_t total_bytes = 0;
if (stream == nullptr)
stream = GetOutputFile().get();
if (stream) {
// The process has stuff waiting for stdout; get it and write it out to the
// appropriate place.
if (process == nullptr) {
TargetSP target_sp = GetTargetList().GetSelectedTarget();
if (target_sp)
process = target_sp->GetProcessSP().get();
}
if (process) {
Error error;
size_t len;
char stdio_buffer[1024];
while ((len = process->GetSTDOUT(stdio_buffer, sizeof(stdio_buffer),
error)) > 0) {
stream->Write(stdio_buffer, len);
total_bytes += len;
}
}
stream->Flush();
}
return total_bytes;
}
size_t Debugger::GetProcessSTDERR(Process *process, Stream *stream) {
size_t total_bytes = 0;
if (stream == nullptr)
stream = GetOutputFile().get();
if (stream) {
// The process has stuff waiting for stderr; get it and write it out to the
// appropriate place.
if (process == nullptr) {
TargetSP target_sp = GetTargetList().GetSelectedTarget();
if (target_sp)
process = target_sp->GetProcessSP().get();
}
if (process) {
Error error;
size_t len;
char stdio_buffer[1024];
while ((len = process->GetSTDERR(stdio_buffer, sizeof(stdio_buffer),
error)) > 0) {
stream->Write(stdio_buffer, len);
total_bytes += len;
}
}
stream->Flush();
}
return total_bytes;
}
// This function handles events that were broadcast by the process.
void Debugger::HandleProcessEvent(const EventSP &event_sp) {
using namespace lldb;
const uint32_t event_type = event_sp->GetType();
ProcessSP process_sp =
(event_type == Process::eBroadcastBitStructuredData)
? EventDataStructuredData::GetProcessFromEvent(event_sp.get())
: Process::ProcessEventData::GetProcessFromEvent(event_sp.get());
StreamSP output_stream_sp = GetAsyncOutputStream();
StreamSP error_stream_sp = GetAsyncErrorStream();
const bool gui_enabled = IsForwardingEvents();
if (!gui_enabled) {
bool pop_process_io_handler = false;
assert(process_sp);
bool state_is_stopped = false;
const bool got_state_changed =
(event_type & Process::eBroadcastBitStateChanged) != 0;
const bool got_stdout = (event_type & Process::eBroadcastBitSTDOUT) != 0;
const bool got_stderr = (event_type & Process::eBroadcastBitSTDERR) != 0;
const bool got_structured_data =
(event_type & Process::eBroadcastBitStructuredData) != 0;
if (got_state_changed) {
StateType event_state =
Process::ProcessEventData::GetStateFromEvent(event_sp.get());
state_is_stopped = StateIsStoppedState(event_state, false);
}
// Display running state changes first before any STDIO
if (got_state_changed && !state_is_stopped) {
Process::HandleProcessStateChangedEvent(event_sp, output_stream_sp.get(),
pop_process_io_handler);
}
// Now display and STDOUT
if (got_stdout || got_state_changed) {
GetProcessSTDOUT(process_sp.get(), output_stream_sp.get());
}
// Now display and STDERR
if (got_stderr || got_state_changed) {
GetProcessSTDERR(process_sp.get(), error_stream_sp.get());
}
// Give structured data events an opportunity to display.
if (got_structured_data) {
StructuredDataPluginSP plugin_sp =
EventDataStructuredData::GetPluginFromEvent(event_sp.get());
if (plugin_sp) {
auto structured_data_sp =
EventDataStructuredData::GetObjectFromEvent(event_sp.get());
if (output_stream_sp) {
StreamString content_stream;
Error error =
plugin_sp->GetDescription(structured_data_sp, content_stream);
if (error.Success()) {
if (!content_stream.GetString().empty()) {
// Add newline.
content_stream.PutChar('\n');
content_stream.Flush();
// Print it.
output_stream_sp->PutCString(content_stream.GetString().c_str());
}
} else {
error_stream_sp->Printf("Failed to print structured "
"data with plugin %s: %s",
plugin_sp->GetPluginName().AsCString(),
error.AsCString());
}
}
}
}
// Now display any stopped state changes after any STDIO
if (got_state_changed && state_is_stopped) {
Process::HandleProcessStateChangedEvent(event_sp, output_stream_sp.get(),
pop_process_io_handler);
}
output_stream_sp->Flush();
error_stream_sp->Flush();
if (pop_process_io_handler)
process_sp->PopProcessIOHandler();
}
}
void Debugger::HandleThreadEvent(const EventSP &event_sp) {
// At present the only thread event we handle is the Frame Changed event,
// and all we do for that is just reprint the thread status for that thread.
using namespace lldb;
const uint32_t event_type = event_sp->GetType();
if (event_type == Thread::eBroadcastBitStackChanged ||
event_type == Thread::eBroadcastBitThreadSelected) {
ThreadSP thread_sp(
Thread::ThreadEventData::GetThreadFromEvent(event_sp.get()));
if (thread_sp) {
thread_sp->GetStatus(*GetAsyncOutputStream(), 0, 1, 1);
}
}
}
bool Debugger::IsForwardingEvents() { return (bool)m_forward_listener_sp; }
void Debugger::EnableForwardEvents(const ListenerSP &listener_sp) {
m_forward_listener_sp = listener_sp;
}
void Debugger::CancelForwardEvents(const ListenerSP &listener_sp) {
m_forward_listener_sp.reset();
}
void Debugger::DefaultEventHandler() {
ListenerSP listener_sp(GetListener());
ConstString broadcaster_class_target(Target::GetStaticBroadcasterClass());
ConstString broadcaster_class_process(Process::GetStaticBroadcasterClass());
ConstString broadcaster_class_thread(Thread::GetStaticBroadcasterClass());
BroadcastEventSpec target_event_spec(broadcaster_class_target,
Target::eBroadcastBitBreakpointChanged);
BroadcastEventSpec process_event_spec(
broadcaster_class_process,
Process::eBroadcastBitStateChanged | Process::eBroadcastBitSTDOUT |
Process::eBroadcastBitSTDERR | Process::eBroadcastBitStructuredData);
BroadcastEventSpec thread_event_spec(broadcaster_class_thread,
Thread::eBroadcastBitStackChanged |
Thread::eBroadcastBitThreadSelected);
listener_sp->StartListeningForEventSpec(m_broadcaster_manager_sp,
target_event_spec);
listener_sp->StartListeningForEventSpec(m_broadcaster_manager_sp,
process_event_spec);
listener_sp->StartListeningForEventSpec(m_broadcaster_manager_sp,
thread_event_spec);
listener_sp->StartListeningForEvents(
m_command_interpreter_ap.get(),
CommandInterpreter::eBroadcastBitQuitCommandReceived |
CommandInterpreter::eBroadcastBitAsynchronousOutputData |
CommandInterpreter::eBroadcastBitAsynchronousErrorData);
// Let the thread that spawned us know that we have started up and
// that we are now listening to all required events so no events get missed
m_sync_broadcaster.BroadcastEvent(eBroadcastBitEventThreadIsListening);
bool done = false;
while (!done) {
EventSP event_sp;
if (listener_sp->WaitForEvent(std::chrono::microseconds(0), event_sp)) {
if (event_sp) {
Broadcaster *broadcaster = event_sp->GetBroadcaster();
if (broadcaster) {
uint32_t event_type = event_sp->GetType();
ConstString broadcaster_class(broadcaster->GetBroadcasterClass());
if (broadcaster_class == broadcaster_class_process) {
HandleProcessEvent(event_sp);
} else if (broadcaster_class == broadcaster_class_target) {
if (Breakpoint::BreakpointEventData::GetEventDataFromEvent(
event_sp.get())) {
HandleBreakpointEvent(event_sp);
}
} else if (broadcaster_class == broadcaster_class_thread) {
HandleThreadEvent(event_sp);
} else if (broadcaster == m_command_interpreter_ap.get()) {
if (event_type &
CommandInterpreter::eBroadcastBitQuitCommandReceived) {
done = true;
} else if (event_type &
CommandInterpreter::eBroadcastBitAsynchronousErrorData) {
const char *data = reinterpret_cast<const char *>(
EventDataBytes::GetBytesFromEvent(event_sp.get()));
if (data && data[0]) {
StreamSP error_sp(GetAsyncErrorStream());
if (error_sp) {
error_sp->PutCString(data);
error_sp->Flush();
}
}
} else if (event_type & CommandInterpreter::
eBroadcastBitAsynchronousOutputData) {
const char *data = reinterpret_cast<const char *>(
EventDataBytes::GetBytesFromEvent(event_sp.get()));
if (data && data[0]) {
StreamSP output_sp(GetAsyncOutputStream());
if (output_sp) {
output_sp->PutCString(data);
output_sp->Flush();
}
}
}
}
}
if (m_forward_listener_sp)
m_forward_listener_sp->AddEvent(event_sp);
}
}
}
}
lldb::thread_result_t Debugger::EventHandlerThread(lldb::thread_arg_t arg) {
((Debugger *)arg)->DefaultEventHandler();
return NULL;
}
bool Debugger::StartEventHandlerThread() {
if (!m_event_handler_thread.IsJoinable()) {
// We must synchronize with the DefaultEventHandler() thread to ensure
// it is up and running and listening to events before we return from
// this function. We do this by listening to events for the
// eBroadcastBitEventThreadIsListening from the m_sync_broadcaster
ListenerSP listener_sp(
Listener::MakeListener("lldb.debugger.event-handler"));
listener_sp->StartListeningForEvents(&m_sync_broadcaster,
eBroadcastBitEventThreadIsListening);
// Use larger 8MB stack for this thread
m_event_handler_thread = ThreadLauncher::LaunchThread(
"lldb.debugger.event-handler", EventHandlerThread, this, nullptr,
g_debugger_event_thread_stack_bytes);
// Make sure DefaultEventHandler() is running and listening to events before
// we return
// from this function. We are only listening for events of type
// eBroadcastBitEventThreadIsListening so we don't need to check the event,
// we just need
// to wait an infinite amount of time for it (nullptr timeout as the first
// parameter)
lldb::EventSP event_sp;
listener_sp->WaitForEvent(std::chrono::microseconds(0), event_sp);
}
return m_event_handler_thread.IsJoinable();
}
void Debugger::StopEventHandlerThread() {
if (m_event_handler_thread.IsJoinable()) {
GetCommandInterpreter().BroadcastEvent(
CommandInterpreter::eBroadcastBitQuitCommandReceived);
m_event_handler_thread.Join(nullptr);
}
}
lldb::thread_result_t Debugger::IOHandlerThread(lldb::thread_arg_t arg) {
Debugger *debugger = (Debugger *)arg;
debugger->ExecuteIOHandlers();
debugger->StopEventHandlerThread();
return NULL;
}
bool Debugger::HasIOHandlerThread() { return m_io_handler_thread.IsJoinable(); }
bool Debugger::StartIOHandlerThread() {
if (!m_io_handler_thread.IsJoinable())
m_io_handler_thread = ThreadLauncher::LaunchThread(
"lldb.debugger.io-handler", IOHandlerThread, this, nullptr,
8 * 1024 * 1024); // Use larger 8MB stack for this thread
return m_io_handler_thread.IsJoinable();
}
void Debugger::StopIOHandlerThread() {
if (m_io_handler_thread.IsJoinable()) {
if (m_input_file_sp)
m_input_file_sp->GetFile().Close();
m_io_handler_thread.Join(nullptr);
}
}
void Debugger::JoinIOHandlerThread() {
if (HasIOHandlerThread()) {
thread_result_t result;
m_io_handler_thread.Join(&result);
m_io_handler_thread = LLDB_INVALID_HOST_THREAD;
}
}
Target *Debugger::GetDummyTarget() {
return m_target_list.GetDummyTarget(*this).get();
}
Target *Debugger::GetSelectedOrDummyTarget(bool prefer_dummy) {
Target *target = nullptr;
if (!prefer_dummy) {
target = m_target_list.GetSelectedTarget().get();
if (target)
return target;
}
return GetDummyTarget();
}
Error Debugger::RunREPL(LanguageType language, const char *repl_options) {
Error err;
FileSpec repl_executable;
if (language == eLanguageTypeUnknown) {
std::set<LanguageType> repl_languages;
Language::GetLanguagesSupportingREPLs(repl_languages);
if (repl_languages.size() == 1) {
language = *repl_languages.begin();
} else if (repl_languages.empty()) {
err.SetErrorStringWithFormat(
"LLDB isn't configured with REPL support for any languages.");
return err;
} else {
err.SetErrorStringWithFormat(
"Multiple possible REPL languages. Please specify a language.");
return err;
}
}
Target *const target =
nullptr; // passing in an empty target means the REPL must create one
REPLSP repl_sp(REPL::Create(err, language, this, target, repl_options));
if (!err.Success()) {
return err;
}
if (!repl_sp) {
err.SetErrorStringWithFormat("couldn't find a REPL for %s",
Language::GetNameForLanguageType(language));
return err;
}
repl_sp->SetCompilerOptions(repl_options);
repl_sp->RunLoop();
return err;
}