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*** to conform to clang-format’s LLVM style. This kind of mass change has *** two obvious implications: Firstly, merging this particular commit into a downstream fork may be a huge effort. Alternatively, it may be worth merging all changes up to this commit, performing the same reformatting operation locally, and then discarding the merge for this particular commit. The commands used to accomplish this reformatting were as follows (with current working directory as the root of the repository): find . \( -iname "*.c" -or -iname "*.cpp" -or -iname "*.h" -or -iname "*.mm" \) -exec clang-format -i {} + find . -iname "*.py" -exec autopep8 --in-place --aggressive --aggressive {} + ; The version of clang-format used was 3.9.0, and autopep8 was 1.2.4. Secondly, “blame” style tools will generally point to this commit instead of a meaningful prior commit. There are alternatives available that will attempt to look through this change and find the appropriate prior commit. YMMV. llvm-svn: 280751
106 lines
3.5 KiB
C++
106 lines
3.5 KiB
C++
//===-- ValueObjectDynamicValue.cpp ---------------------------------*- C++
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//-*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Core/ValueObjectCast.h"
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/Core/Log.h"
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#include "lldb/Core/Module.h"
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#include "lldb/Core/Value.h"
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#include "lldb/Core/ValueObject.h"
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#include "lldb/Core/ValueObjectList.h"
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#include "lldb/Symbol/CompilerType.h"
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#include "lldb/Symbol/ObjectFile.h"
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#include "lldb/Symbol/SymbolContext.h"
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#include "lldb/Symbol/Type.h"
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#include "lldb/Symbol/Variable.h"
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#include "lldb/Target/ExecutionContext.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/RegisterContext.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Target/Thread.h"
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using namespace lldb_private;
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lldb::ValueObjectSP ValueObjectCast::Create(ValueObject &parent,
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const ConstString &name,
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const CompilerType &cast_type) {
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ValueObjectCast *cast_valobj_ptr =
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new ValueObjectCast(parent, name, cast_type);
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return cast_valobj_ptr->GetSP();
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}
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ValueObjectCast::ValueObjectCast(ValueObject &parent, const ConstString &name,
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const CompilerType &cast_type)
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: ValueObject(parent), m_cast_type(cast_type) {
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SetName(name);
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// m_value.SetContext (Value::eContextTypeClangType,
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// cast_type.GetOpaqueQualType());
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m_value.SetCompilerType(cast_type);
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}
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ValueObjectCast::~ValueObjectCast() {}
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CompilerType ValueObjectCast::GetCompilerTypeImpl() { return m_cast_type; }
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size_t ValueObjectCast::CalculateNumChildren(uint32_t max) {
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auto children_count = GetCompilerType().GetNumChildren(true);
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return children_count <= max ? children_count : max;
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}
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uint64_t ValueObjectCast::GetByteSize() {
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ExecutionContext exe_ctx(GetExecutionContextRef());
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return m_value.GetValueByteSize(nullptr, &exe_ctx);
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}
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lldb::ValueType ValueObjectCast::GetValueType() const {
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// Let our parent answer global, local, argument, etc...
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return m_parent->GetValueType();
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}
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bool ValueObjectCast::UpdateValue() {
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SetValueIsValid(false);
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m_error.Clear();
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if (m_parent->UpdateValueIfNeeded(false)) {
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Value old_value(m_value);
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m_update_point.SetUpdated();
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m_value = m_parent->GetValue();
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CompilerType compiler_type(GetCompilerType());
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// m_value.SetContext (Value::eContextTypeClangType, compiler_type);
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m_value.SetCompilerType(compiler_type);
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SetAddressTypeOfChildren(m_parent->GetAddressTypeOfChildren());
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if (!CanProvideValue()) {
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// this value object represents an aggregate type whose
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// children have values, but this object does not. So we
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// say we are changed if our location has changed.
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SetValueDidChange(m_value.GetValueType() != old_value.GetValueType() ||
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m_value.GetScalar() != old_value.GetScalar());
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}
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ExecutionContext exe_ctx(GetExecutionContextRef());
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m_error = m_value.GetValueAsData(&exe_ctx, m_data, 0, GetModule().get());
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SetValueDidChange(m_parent->GetValueDidChange());
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return true;
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}
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// The dynamic value failed to get an error, pass the error along
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if (m_error.Success() && m_parent->GetError().Fail())
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m_error = m_parent->GetError();
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SetValueIsValid(false);
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return false;
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}
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bool ValueObjectCast::IsInScope() { return m_parent->IsInScope(); }
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