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https://github.com/capstone-engine/llvm-capstone.git
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b7382ed3fe
- Extend the Symbol interface with `isDeclaration` to identify operations that declare a symbol as opposed to define it. - Extend verification to disallow public declarations as per the discussion in https://llvm.discourse.group/t/rfc-symbol-definition-declaration-x-visibility-checks/2140 - Adopt the new interface for `FuncOp` and fix test and code to not have/create public function declarations. Differential Revision: https://reviews.llvm.org/D91456
62 lines
3.0 KiB
MLIR
62 lines
3.0 KiB
MLIR
// RUN: mlir-spirv-cpu-runner %s -e main --entry-point-result=void --shared-libs=%mlir_runner_utils_dir/libmlir_runner_utils%shlibext,%spirv_wrapper_library_dir/libmlir_test_spirv_cpu_runner_c_wrappers%shlibext
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// CHECK: [[[7.7, 0, 0], [7.7, 0, 0], [7.7, 0, 0]], [[0, 7.7, 0], [0, 7.7, 0], [0, 7.7, 0]], [[0, 0, 7.7], [0, 0, 7.7], [0, 0, 7.7]]]
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module attributes {
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gpu.container_module,
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spv.target_env = #spv.target_env<
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#spv.vce<v1.0, [Shader], [SPV_KHR_storage_buffer_storage_class, SPV_KHR_8bit_storage]>,
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{max_compute_workgroup_invocations = 128 : i32,
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max_compute_workgroup_size = dense<[128, 128, 64]> : vector<3xi32>}>
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} {
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gpu.module @kernels {
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gpu.func @sum(%arg0 : memref<3xf32>, %arg1 : memref<3x3xf32>, %arg2 : memref<3x3x3xf32>)
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kernel attributes { spv.entry_point_abi = {local_size = dense<[1, 1, 1]>: vector<3xi32>}} {
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%i0 = constant 0 : index
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%i1 = constant 1 : index
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%i2 = constant 2 : index
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%x = load %arg0[%i0] : memref<3xf32>
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%y = load %arg1[%i0, %i0] : memref<3x3xf32>
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%sum = addf %x, %y : f32
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store %sum, %arg2[%i0, %i0, %i0] : memref<3x3x3xf32>
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store %sum, %arg2[%i0, %i1, %i0] : memref<3x3x3xf32>
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store %sum, %arg2[%i0, %i2, %i0] : memref<3x3x3xf32>
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store %sum, %arg2[%i1, %i0, %i1] : memref<3x3x3xf32>
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store %sum, %arg2[%i1, %i1, %i1] : memref<3x3x3xf32>
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store %sum, %arg2[%i1, %i2, %i1] : memref<3x3x3xf32>
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store %sum, %arg2[%i2, %i0, %i2] : memref<3x3x3xf32>
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store %sum, %arg2[%i2, %i1, %i2] : memref<3x3x3xf32>
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store %sum, %arg2[%i2, %i2, %i2] : memref<3x3x3xf32>
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gpu.return
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}
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}
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func @main() {
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%input1 = alloc() : memref<3xf32>
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%input2 = alloc() : memref<3x3xf32>
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%output = alloc() : memref<3x3x3xf32>
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%0 = constant 0.0 : f32
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%3 = constant 3.4 : f32
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%4 = constant 4.3 : f32
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%input1_casted = memref_cast %input1 : memref<3xf32> to memref<?xf32>
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%input2_casted = memref_cast %input2 : memref<3x3xf32> to memref<?x?xf32>
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%output_casted = memref_cast %output : memref<3x3x3xf32> to memref<?x?x?xf32>
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call @fillF32Buffer1D(%input1_casted, %3) : (memref<?xf32>, f32) -> ()
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call @fillF32Buffer2D(%input2_casted, %4) : (memref<?x?xf32>, f32) -> ()
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call @fillF32Buffer3D(%output_casted, %0) : (memref<?x?x?xf32>, f32) -> ()
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%one = constant 1 : index
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gpu.launch_func @kernels::@sum
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blocks in (%one, %one, %one) threads in (%one, %one, %one)
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args(%input1 : memref<3xf32>, %input2 : memref<3x3xf32>, %output : memref<3x3x3xf32>)
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%result = memref_cast %output : memref<3x3x3xf32> to memref<*xf32>
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call @print_memref_f32(%result) : (memref<*xf32>) -> ()
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return
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}
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func private @fillF32Buffer1D(%arg0 : memref<?xf32>, %arg1 : f32)
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func private @fillF32Buffer2D(%arg0 : memref<?x?xf32>, %arg1 : f32)
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func private @fillF32Buffer3D(%arg0 : memref<?x?x?xf32>, %arg1 : f32)
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func private @print_memref_f32(%arg0 : memref<*xf32>)
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}
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