llvm-capstone/lldb/source/Core/ValueObjectDynamicValue.cpp
Greg Clayton cc4d0146b4 This checking is part one of trying to add some threading safety to our
internals. The first part of this is to use a new class:

lldb_private::ExecutionContextRef

This class holds onto weak pointers to the target, process, thread and frame
and it also contains the thread ID and frame Stack ID in case the thread and
frame objects go away and come back as new objects that represent the same
logical thread/frame. 

ExecutionContextRef objcets have accessors to access shared pointers for
the target, process, thread and frame which might return NULL if the backing
object is no longer available. This allows for references to persistent program
state without needing to hold a shared pointer to each object and potentially
keeping that object around for longer than it needs to be. 

You can also "Lock" and ExecutionContextRef (which contains weak pointers)
object into an ExecutionContext (which contains strong, or shared pointers)
with code like

ExecutionContext exe_ctx (my_obj->GetExectionContextRef().Lock());

llvm-svn: 150801
2012-02-17 07:49:44 +00:00

368 lines
11 KiB
C++

//===-- ValueObjectDynamicValue.cpp ---------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Core/ValueObjectDynamicValue.h"
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/Core/Module.h"
#include "lldb/Core/ValueObjectList.h"
#include "lldb/Core/Value.h"
#include "lldb/Core/ValueObject.h"
#include "lldb/Symbol/ObjectFile.h"
#include "lldb/Symbol/SymbolContext.h"
#include "lldb/Symbol/Type.h"
#include "lldb/Symbol/Variable.h"
#include "lldb/Target/ExecutionContext.h"
#include "lldb/Target/LanguageRuntime.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/RegisterContext.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/Thread.h"
using namespace lldb_private;
lldb::ValueObjectSP
ValueObjectCast::Create (ValueObject &parent,
const ConstString &name,
const ClangASTType &cast_type)
{
ValueObjectCast *cast_valobj_ptr = new ValueObjectCast (parent, name, cast_type);
return cast_valobj_ptr->GetSP();
}
ValueObjectCast::ValueObjectCast
(
ValueObject &parent,
const ConstString &name,
const ClangASTType &cast_type
) :
ValueObject(parent),
m_cast_type (cast_type)
{
SetName (name);
m_value.SetContext (Value::eContextTypeClangType, cast_type.GetOpaqueQualType());
}
ValueObjectCast::~ValueObjectCast()
{
}
lldb::clang_type_t
ValueObjectCast::GetClangType ()
{
return m_cast_type.GetOpaqueQualType();
}
ConstString
ValueObjectCast::GetTypeName()
{
return ClangASTType::GetConstTypeName (GetClangType());
}
uint32_t
ValueObjectCast::CalculateNumChildren()
{
return ClangASTContext::GetNumChildren (GetClangAST (), GetClangType(), true);
}
clang::ASTContext *
ValueObjectCast::GetClangAST ()
{
return m_cast_type.GetASTContext();
}
size_t
ValueObjectCast::GetByteSize()
{
return m_value.GetValueByteSize(GetClangAST(), NULL);
}
lldb::ValueType
ValueObjectCast::GetValueType() const
{
// Let our parent answer global, local, argument, etc...
return m_parent->GetValueType();
}
bool
ValueObjectCast::UpdateValue ()
{
SetValueIsValid (false);
m_error.Clear();
if (m_parent->UpdateValueIfNeeded(false))
{
Value old_value(m_value);
m_update_point.SetUpdated();
m_value = m_parent->GetValue();
m_value.SetContext (Value::eContextTypeClangType, GetClangType());
SetAddressTypeOfChildren(m_parent->GetAddressTypeOfChildren());
if (ClangASTContext::IsAggregateType (GetClangType()))
{
// this value object represents an aggregate type whose
// children have values, but this object does not. So we
// say we are changed if our location has changed.
SetValueDidChange (m_value.GetValueType() != old_value.GetValueType() || m_value.GetScalar() != old_value.GetScalar());
}
ExecutionContext exe_ctx (GetExecutionContextRef());
m_error = m_value.GetValueAsData(&exe_ctx, GetClangAST(), m_data, 0, GetModule());
SetValueDidChange (m_parent->GetValueDidChange());
return true;
}
// The dynamic value failed to get an error, pass the error along
if (m_error.Success() && m_parent->GetError().Fail())
m_error = m_parent->GetError();
SetValueIsValid (false);
return false;
}
bool
ValueObjectCast::IsInScope ()
{
return m_parent->IsInScope();
}
//----------------------------------------------------------------------
ValueObjectDynamicValue::ValueObjectDynamicValue (ValueObject &parent, lldb::DynamicValueType use_dynamic) :
ValueObject(parent),
m_address (),
m_type_sp(),
m_use_dynamic (use_dynamic)
{
m_last_format_mgr_dynamic = use_dynamic;
SetName (parent.GetName());
}
ValueObjectDynamicValue::~ValueObjectDynamicValue()
{
m_owning_valobj_sp.reset();
}
lldb::clang_type_t
ValueObjectDynamicValue::GetClangType ()
{
if (m_type_sp)
return m_value.GetClangType();
else
return m_parent->GetClangType();
}
ConstString
ValueObjectDynamicValue::GetTypeName()
{
const bool success = UpdateValueIfNeeded(false);
if (success && m_type_sp)
return ClangASTType::GetConstTypeName (GetClangType());
else
return m_parent->GetTypeName();
}
uint32_t
ValueObjectDynamicValue::CalculateNumChildren()
{
const bool success = UpdateValueIfNeeded(false);
if (success && m_type_sp)
return ClangASTContext::GetNumChildren (GetClangAST (), GetClangType(), true);
else
return m_parent->GetNumChildren();
}
clang::ASTContext *
ValueObjectDynamicValue::GetClangAST ()
{
const bool success = UpdateValueIfNeeded(false);
if (success && m_type_sp)
return m_type_sp->GetClangAST();
else
return m_parent->GetClangAST ();
}
size_t
ValueObjectDynamicValue::GetByteSize()
{
const bool success = UpdateValueIfNeeded(false);
if (success && m_type_sp)
return m_value.GetValueByteSize(GetClangAST(), NULL);
else
return m_parent->GetByteSize();
}
lldb::ValueType
ValueObjectDynamicValue::GetValueType() const
{
return m_parent->GetValueType();
}
bool
ValueObjectDynamicValue::UpdateValue ()
{
SetValueIsValid (false);
m_error.Clear();
if (!m_parent->UpdateValueIfNeeded(false))
{
// The dynamic value failed to get an error, pass the error along
if (m_error.Success() && m_parent->GetError().Fail())
m_error = m_parent->GetError();
return false;
}
// Setting our type_sp to NULL will route everything back through our
// parent which is equivalent to not using dynamic values.
if (m_use_dynamic == lldb::eNoDynamicValues)
{
m_type_sp.reset();
return true;
}
ExecutionContext exe_ctx (GetExecutionContextRef());
Target *target = exe_ctx.GetTargetPtr();
if (target)
{
m_data.SetByteOrder(target->GetArchitecture().GetByteOrder());
m_data.SetAddressByteSize(target->GetArchitecture().GetAddressByteSize());
}
// First make sure our Type and/or Address haven't changed:
Process *process = exe_ctx.GetProcessPtr();
if (!process)
return false;
TypeAndOrName class_type_or_name;
Address dynamic_address;
bool found_dynamic_type = false;
lldb::LanguageType known_type = m_parent->GetObjectRuntimeLanguage();
if (known_type != lldb::eLanguageTypeUnknown && known_type != lldb::eLanguageTypeC)
{
LanguageRuntime *runtime = process->GetLanguageRuntime (known_type);
if (runtime)
found_dynamic_type = runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address);
}
else
{
LanguageRuntime *cpp_runtime = process->GetLanguageRuntime (lldb::eLanguageTypeC_plus_plus);
if (cpp_runtime)
found_dynamic_type = cpp_runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address);
if (!found_dynamic_type)
{
LanguageRuntime *objc_runtime = process->GetLanguageRuntime (lldb::eLanguageTypeObjC);
if (objc_runtime)
found_dynamic_type = objc_runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address);
}
}
lldb::TypeSP dynamic_type_sp = class_type_or_name.GetTypeSP();
// Getting the dynamic value may have run the program a bit, and so marked us as needing updating, but we really
// don't...
m_update_point.SetUpdated();
// If we don't have a dynamic type, then make ourselves just a echo of our parent.
// Or we could return false, and make ourselves an echo of our parent?
if (!found_dynamic_type)
{
if (m_type_sp)
SetValueDidChange(true);
m_value = m_parent->GetValue();
m_error = m_value.GetValueAsData (&exe_ctx, GetClangAST(), m_data, 0, GetModule());
return m_error.Success();
}
Value old_value(m_value);
if (!m_type_sp)
{
m_type_sp = dynamic_type_sp;
}
else if (dynamic_type_sp != m_type_sp)
{
// We are another type, we need to tear down our children...
m_type_sp = dynamic_type_sp;
SetValueDidChange (true);
}
if (!m_address.IsValid() || m_address != dynamic_address)
{
if (m_address.IsValid())
SetValueDidChange (true);
// We've moved, so we should be fine...
m_address = dynamic_address;
lldb::TargetSP target_sp (GetTargetSP());
lldb::addr_t load_address = m_address.GetLoadAddress(target_sp.get());
m_value.GetScalar() = load_address;
}
// The type will always be the type of the dynamic object. If our parent's type was a pointer,
// then our type should be a pointer to the type of the dynamic object. If a reference, then the original type
// should be okay...
lldb::clang_type_t orig_type = m_type_sp->GetClangForwardType();
lldb::clang_type_t corrected_type = orig_type;
if (m_parent->IsPointerType())
corrected_type = ClangASTContext::CreatePointerType (m_type_sp->GetClangAST(), orig_type);
else if (m_parent->IsPointerOrReferenceType())
corrected_type = ClangASTContext::CreateLValueReferenceType (m_type_sp->GetClangAST(), orig_type);
m_value.SetContext (Value::eContextTypeClangType, corrected_type);
// Our address is the location of the dynamic type stored in memory. It isn't a load address,
// because we aren't pointing to the LOCATION that stores the pointer to us, we're pointing to us...
m_value.SetValueType(Value::eValueTypeScalar);
if (m_address.IsValid() && m_type_sp)
{
// The variable value is in the Scalar value inside the m_value.
// We can point our m_data right to it.
m_error = m_value.GetValueAsData (&exe_ctx, GetClangAST(), m_data, 0, GetModule());
if (m_error.Success())
{
if (ClangASTContext::IsAggregateType (GetClangType()))
{
// this value object represents an aggregate type whose
// children have values, but this object does not. So we
// say we are changed if our location has changed.
SetValueDidChange (m_value.GetValueType() != old_value.GetValueType() || m_value.GetScalar() != old_value.GetScalar());
}
SetValueIsValid (true);
return true;
}
}
// We get here if we've failed above...
SetValueIsValid (false);
return false;
}
bool
ValueObjectDynamicValue::IsInScope ()
{
return m_parent->IsInScope();
}