llvm-capstone/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationServerPlatform.h
Zachary Turner 97206d5727 Rename Error -> Status.
This renames the LLDB error class to Status, as discussed
on the lldb-dev mailing list.

A change of this magnitude cannot easily be done without
find and replace, but that has potential to catch unwanted
occurrences of common strings such as "Error".  Every effort
was made to find all the obvious things such as the word "Error"
appearing in a string, etc, but it's possible there are still
some lingering occurences left around.  Hopefully nothing too
serious.

llvm-svn: 302872
2017-05-12 04:51:55 +00:00

117 lines
3.5 KiB
C++

//===-- GDBRemoteCommunicationServerPlatform.h ------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_GDBRemoteCommunicationServerPlatform_h_
#define liblldb_GDBRemoteCommunicationServerPlatform_h_
// C Includes
// C++ Includes
#include <map>
#include <mutex>
#include <set>
// Other libraries and framework includes
// Project includes
#include "GDBRemoteCommunicationServerCommon.h"
#include "lldb/Host/Socket.h"
namespace lldb_private {
namespace process_gdb_remote {
class GDBRemoteCommunicationServerPlatform
: public GDBRemoteCommunicationServerCommon {
public:
typedef std::map<uint16_t, lldb::pid_t> PortMap;
GDBRemoteCommunicationServerPlatform(
const Socket::SocketProtocol socket_protocol, const char *socket_scheme);
~GDBRemoteCommunicationServerPlatform() override;
Status LaunchProcess() override;
// Set both ports to zero to let the platform automatically bind to
// a port chosen by the OS.
void SetPortMap(PortMap &&port_map);
//----------------------------------------------------------------------
// If we are using a port map where we can only use certain ports,
// get the next available port.
//
// If we are using a port map and we are out of ports, return UINT16_MAX
//
// If we aren't using a port map, return 0 to indicate we should bind to
// port 0 and then figure out which port we used.
//----------------------------------------------------------------------
uint16_t GetNextAvailablePort();
bool AssociatePortWithProcess(uint16_t port, lldb::pid_t pid);
bool FreePort(uint16_t port);
bool FreePortForProcess(lldb::pid_t pid);
void SetPortOffset(uint16_t port_offset);
void SetInferiorArguments(const lldb_private::Args &args);
Status LaunchGDBServer(const lldb_private::Args &args, std::string hostname,
lldb::pid_t &pid, uint16_t &port,
std::string &socket_name);
void SetPendingGdbServer(lldb::pid_t pid, uint16_t port,
const std::string &socket_name);
protected:
const Socket::SocketProtocol m_socket_protocol;
const std::string m_socket_scheme;
std::recursive_mutex m_spawned_pids_mutex;
std::set<lldb::pid_t> m_spawned_pids;
PortMap m_port_map;
uint16_t m_port_offset;
struct {
lldb::pid_t pid;
uint16_t port;
std::string socket_name;
} m_pending_gdb_server;
PacketResult Handle_qLaunchGDBServer(StringExtractorGDBRemote &packet);
PacketResult Handle_qQueryGDBServer(StringExtractorGDBRemote &packet);
PacketResult Handle_qKillSpawnedProcess(StringExtractorGDBRemote &packet);
PacketResult Handle_qProcessInfo(StringExtractorGDBRemote &packet);
PacketResult Handle_qGetWorkingDir(StringExtractorGDBRemote &packet);
PacketResult Handle_QSetWorkingDir(StringExtractorGDBRemote &packet);
PacketResult Handle_qC(StringExtractorGDBRemote &packet);
PacketResult Handle_jSignalsInfo(StringExtractorGDBRemote &packet);
private:
bool KillSpawnedProcess(lldb::pid_t pid);
bool DebugserverProcessReaped(lldb::pid_t pid);
static const FileSpec &GetDomainSocketDir();
static FileSpec GetDomainSocketPath(const char *prefix);
DISALLOW_COPY_AND_ASSIGN(GDBRemoteCommunicationServerPlatform);
};
} // namespace process_gdb_remote
} // namespace lldb_private
#endif // liblldb_GDBRemoteCommunicationServerPlatform_h_