llvm with tablegen backend for capstone disassembler
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Peter Smith e35929e026 [LLD][ELF][ARM] Refactor inBranchRange to use addend for PC Bias
In AArch32 ARM, the PC reads two instructions ahead of the currently
executiing instruction. This evaluates to 8 in ARM state and 4 in
Thumb state. Branch instructions on AArch32 compensate for this by
subtracting the PC bias from the addend. For a branch to symbol this
will result in an addend of -8 in ARM state and -4 in Thumb state.

The existing ARM Target::inBranchRange function accounted for this
implict addend within the function meaning that if the addend were
to be taken into account by the caller then it would be double
counted. This complicates the interface for all Targets as callers
wanting to account for addends had to account for the ARM PC-bias.

In certain situations such as:
https://github.com/ClangBuiltLinux/linux/issues/1305
the PC-bias compensation code didn't match up. In particular
normalizeExistingThunk() didn't put the PC-bias back in as Arm
thunks did not store the addend.

The simplest fix for the problem is to add the PC bias in
normalizeExistingThunk when restoring the addend. However I think
it is worth refactoring the Arm inBranchRange implementation so
that fewer calls to getPCBias are needed for other Targets. I
wasn't able to remove getPCBias completely but hopefully the
Relocations.cpp code is simpler now.

In principle a test could be written to replicate the linux kernel
build failure but I wasn't able to reproduce with a small example
that I could build up from scratch.

Fixes https://github.com/ClangBuiltLinux/linux/issues/1305

Differential Revision: https://reviews.llvm.org/D97550
2021-03-02 11:02:33 +00:00
.github Removing the main to master sync GitHub workflow. 2021-01-28 12:18:25 -08:00
clang [clang][cli] NFC: Rename marshalling multiclass 2021-03-02 11:53:40 +01:00
clang-tools-extra Fix DecisionForestBenchmark.cpp compile errors 2021-03-02 10:27:46 +01:00
compiler-rt [Sanitizer][NFC] Fix typo 2021-03-01 23:47:03 +00:00
debuginfo-tests [debuginfo-tests] Add some optnone tests 2021-03-02 08:46:39 +00:00
flang [flang] Detect circularly defined interfaces of procedures 2021-03-01 19:07:03 -08:00
libc [libc][NFC] Exclude few targets from the all target. 2021-02-24 08:59:55 -08:00
libclc libclc: Use find_package to find Python 3 and require it 2020-10-01 22:31:33 +02:00
libcxx [libcxx] [test] Use the native path types in path.compare 2021-03-01 21:01:46 +02:00
libcxxabi [libc++/abi] Allow running back-deployment testing against libc++abi 2021-03-01 12:13:03 -05:00
libunwind [libunwind] This adds support in libunwind for rv32 hard float 2021-03-02 06:58:24 +05:30
lld [LLD][ELF][ARM] Refactor inBranchRange to use addend for PC Bias 2021-03-02 11:02:33 +00:00
lldb [lldb] Add missing include to Cloneable.h 2021-03-02 11:01:08 +01:00
llvm [clang][cli] NFC: Rename marshalling multiclass 2021-03-02 11:53:40 +01:00
mlir [MLIR][LinAlg] Detensorize interal function control flow. 2021-03-02 11:46:20 +01:00
openmp [OpenMP] libomp minor cleanup 2021-02-26 00:44:51 +03:00
parallel-libs Reapply "Try enabling -Wsuggest-override again, using add_compile_options instead of add_compile_definitions for disabling it in unittests/ directories." 2020-07-22 17:50:19 -07:00
polly [Polly] Refactoring IsInnermostParallel() in ISL to take the C++ wrapper object. NFC 2021-02-26 18:41:44 -06:00
pstl [pstl] Iterator types renaming: ForwardIterator -> RandomAccessIterator; for parallel patterns/bricks 2021-02-13 20:28:50 +03:00
runtimes [MSVC] Don't add -nostdinc++ -isystem to runtimes builds 2021-01-15 13:22:07 -08:00
utils/arcanist Fix arc lint's clang-format rule: only format the file we were asked to format. 2020-10-11 14:24:23 -07:00
.arcconfig Add modern arc config for default "onto" branch 2021-02-22 11:58:13 -08:00
.arclint PR46997: don't run clang-format on clang's testcases. 2020-08-04 17:53:25 -07:00
.clang-format
.clang-tidy - Update .clang-tidy to ignore parameters of main like functions for naming violations in clang and llvm directory 2020-01-31 16:49:45 +00:00
.git-blame-ignore-revs NFC: Add whitespace-changing revisions to .git-blame-ignore-revs 2020-09-21 20:17:24 -04:00
.gitignore [NFC] Add CMakeUserPresets.json filename to .gitignore 2021-01-22 12:45:29 +01:00
CONTRIBUTING.md
README.md [doc] Use cmake's -S option to simplify the build instructions 2021-02-16 14:47:06 -06:00

The LLVM Compiler Infrastructure

This directory and its sub-directories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting Started with the LLVM System

Taken from https://llvm.org/docs/GettingStarted.html.

Overview

Welcome to the LLVM project!

The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and converts it into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.

C-like languages use the Clang front end. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.

This is an example work-flow and configuration to get and build the LLVM source:

  1. Checkout LLVM (including related sub-projects like Clang):

    • git clone https://github.com/llvm/llvm-project.git

    • Or, on windows, git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git

  2. Configure and build LLVM and Clang:

    • cd llvm-project

    • cmake -S llvm -B build -G <generator> [options]

      Some common build system generators are:

      • Ninja --- for generating Ninja build files. Most llvm developers use Ninja.
      • Unix Makefiles --- for generating make-compatible parallel makefiles.
      • Visual Studio --- for generating Visual Studio projects and solutions.
      • Xcode --- for generating Xcode projects.

      Some Common options:

      • -DLLVM_ENABLE_PROJECTS='...' --- semicolon-separated list of the LLVM sub-projects you'd like to additionally build. Can include any of: clang, clang-tools-extra, libcxx, libcxxabi, libunwind, lldb, compiler-rt, lld, polly, or debuginfo-tests.

        For example, to build LLVM, Clang, libcxx, and libcxxabi, use -DLLVM_ENABLE_PROJECTS="clang;libcxx;libcxxabi".

      • -DCMAKE_INSTALL_PREFIX=directory --- Specify for directory the full path name of where you want the LLVM tools and libraries to be installed (default /usr/local).

      • -DCMAKE_BUILD_TYPE=type --- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug.

      • -DLLVM_ENABLE_ASSERTIONS=On --- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).

    • cmake --build build [-- [options] <target>] or your build system specified above directly.

      • The default target (i.e. ninja or make) will build all of LLVM.

      • The check-all target (i.e. ninja check-all) will run the regression tests to ensure everything is in working order.

      • CMake will generate targets for each tool and library, and most LLVM sub-projects generate their own check-<project> target.

      • Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for make, use the option -j NNN, where NNN is the number of parallel jobs, e.g. the number of CPUs you have.

    • For more information see CMake

Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.