llvm-capstone/lld/COFF/Symbols.h
Chandler Carruth 2946cd7010 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

436 lines
13 KiB
C++

//===- Symbols.h ------------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLD_COFF_SYMBOLS_H
#define LLD_COFF_SYMBOLS_H
#include "Chunks.h"
#include "Config.h"
#include "lld/Common/LLVM.h"
#include "lld/Common/Memory.h"
#include "llvm/ADT/ArrayRef.h"
#include "llvm/Object/Archive.h"
#include "llvm/Object/COFF.h"
#include <atomic>
#include <memory>
#include <vector>
namespace lld {
namespace coff {
using llvm::object::Archive;
using llvm::object::COFFSymbolRef;
using llvm::object::coff_import_header;
using llvm::object::coff_symbol_generic;
class ArchiveFile;
class InputFile;
class ObjFile;
class SymbolTable;
// The base class for real symbol classes.
class Symbol {
public:
enum Kind {
// The order of these is significant. We start with the regular defined
// symbols as those are the most prevalent and the zero tag is the cheapest
// to set. Among the defined kinds, the lower the kind is preferred over
// the higher kind when testing whether one symbol should take precedence
// over another.
DefinedRegularKind = 0,
DefinedCommonKind,
DefinedLocalImportKind,
DefinedImportThunkKind,
DefinedImportDataKind,
DefinedAbsoluteKind,
DefinedSyntheticKind,
UndefinedKind,
LazyKind,
LastDefinedCOFFKind = DefinedCommonKind,
LastDefinedKind = DefinedSyntheticKind,
};
Kind kind() const { return static_cast<Kind>(SymbolKind); }
// Returns true if this is an external symbol.
bool isExternal() { return IsExternal; }
// Returns the symbol name.
StringRef getName();
void replaceKeepingName(Symbol *Other, size_t Size);
// Returns the file from which this symbol was created.
InputFile *getFile();
// Indicates that this symbol will be included in the final image. Only valid
// after calling markLive.
bool isLive() const;
protected:
friend SymbolTable;
explicit Symbol(Kind K, StringRef N = "")
: SymbolKind(K), IsExternal(true), IsCOMDAT(false),
WrittenToSymtab(false), PendingArchiveLoad(false), IsGCRoot(false),
IsRuntimePseudoReloc(false), Name(N) {}
const unsigned SymbolKind : 8;
unsigned IsExternal : 1;
// This bit is used by the \c DefinedRegular subclass.
unsigned IsCOMDAT : 1;
public:
// This bit is used by Writer::createSymbolAndStringTable() to prevent
// symbols from being written to the symbol table more than once.
unsigned WrittenToSymtab : 1;
// True if this symbol was referenced by a regular (non-bitcode) object.
unsigned IsUsedInRegularObj : 1;
// True if we've seen both a lazy and an undefined symbol with this symbol
// name, which means that we have enqueued an archive member load and should
// not load any more archive members to resolve the same symbol.
unsigned PendingArchiveLoad : 1;
/// True if we've already added this symbol to the list of GC roots.
unsigned IsGCRoot : 1;
unsigned IsRuntimePseudoReloc : 1;
protected:
StringRef Name;
};
// The base class for any defined symbols, including absolute symbols,
// etc.
class Defined : public Symbol {
public:
Defined(Kind K, StringRef N) : Symbol(K, N) {}
static bool classof(const Symbol *S) { return S->kind() <= LastDefinedKind; }
// Returns the RVA (relative virtual address) of this symbol. The
// writer sets and uses RVAs.
uint64_t getRVA();
// Returns the chunk containing this symbol. Absolute symbols and __ImageBase
// do not have chunks, so this may return null.
Chunk *getChunk();
};
// Symbols defined via a COFF object file or bitcode file. For COFF files, this
// stores a coff_symbol_generic*, and names of internal symbols are lazily
// loaded through that. For bitcode files, Sym is nullptr and the name is stored
// as a StringRef.
class DefinedCOFF : public Defined {
friend Symbol;
public:
DefinedCOFF(Kind K, InputFile *F, StringRef N, const coff_symbol_generic *S)
: Defined(K, N), File(F), Sym(S) {}
static bool classof(const Symbol *S) {
return S->kind() <= LastDefinedCOFFKind;
}
InputFile *getFile() { return File; }
COFFSymbolRef getCOFFSymbol();
InputFile *File;
protected:
const coff_symbol_generic *Sym;
};
// Regular defined symbols read from object file symbol tables.
class DefinedRegular : public DefinedCOFF {
public:
DefinedRegular(InputFile *F, StringRef N, bool IsCOMDAT,
bool IsExternal = false,
const coff_symbol_generic *S = nullptr,
SectionChunk *C = nullptr)
: DefinedCOFF(DefinedRegularKind, F, N, S), Data(C ? &C->Repl : nullptr) {
this->IsExternal = IsExternal;
this->IsCOMDAT = IsCOMDAT;
}
static bool classof(const Symbol *S) {
return S->kind() == DefinedRegularKind;
}
uint64_t getRVA() const { return (*Data)->getRVA() + Sym->Value; }
bool isCOMDAT() const { return IsCOMDAT; }
SectionChunk *getChunk() const { return *Data; }
uint32_t getValue() const { return Sym->Value; }
SectionChunk **Data;
};
class DefinedCommon : public DefinedCOFF {
public:
DefinedCommon(InputFile *F, StringRef N, uint64_t Size,
const coff_symbol_generic *S = nullptr,
CommonChunk *C = nullptr)
: DefinedCOFF(DefinedCommonKind, F, N, S), Data(C), Size(Size) {
this->IsExternal = true;
}
static bool classof(const Symbol *S) {
return S->kind() == DefinedCommonKind;
}
uint64_t getRVA() { return Data->getRVA(); }
CommonChunk *getChunk() { return Data; }
private:
friend SymbolTable;
uint64_t getSize() const { return Size; }
CommonChunk *Data;
uint64_t Size;
};
// Absolute symbols.
class DefinedAbsolute : public Defined {
public:
DefinedAbsolute(StringRef N, COFFSymbolRef S)
: Defined(DefinedAbsoluteKind, N), VA(S.getValue()) {
IsExternal = S.isExternal();
}
DefinedAbsolute(StringRef N, uint64_t V)
: Defined(DefinedAbsoluteKind, N), VA(V) {}
static bool classof(const Symbol *S) {
return S->kind() == DefinedAbsoluteKind;
}
uint64_t getRVA() { return VA - Config->ImageBase; }
void setVA(uint64_t V) { VA = V; }
// Section index relocations against absolute symbols resolve to
// this 16 bit number, and it is the largest valid section index
// plus one. This variable keeps it.
static uint16_t NumOutputSections;
private:
uint64_t VA;
};
// This symbol is used for linker-synthesized symbols like __ImageBase and
// __safe_se_handler_table.
class DefinedSynthetic : public Defined {
public:
explicit DefinedSynthetic(StringRef Name, Chunk *C)
: Defined(DefinedSyntheticKind, Name), C(C) {}
static bool classof(const Symbol *S) {
return S->kind() == DefinedSyntheticKind;
}
// A null chunk indicates that this is __ImageBase. Otherwise, this is some
// other synthesized chunk, like SEHTableChunk.
uint32_t getRVA() { return C ? C->getRVA() : 0; }
Chunk *getChunk() { return C; }
private:
Chunk *C;
};
// This class represents a symbol defined in an archive file. It is
// created from an archive file header, and it knows how to load an
// object file from an archive to replace itself with a defined
// symbol. If the resolver finds both Undefined and Lazy for
// the same name, it will ask the Lazy to load a file.
class Lazy : public Symbol {
public:
Lazy(ArchiveFile *F, const Archive::Symbol S)
: Symbol(LazyKind, S.getName()), File(F), Sym(S) {}
static bool classof(const Symbol *S) { return S->kind() == LazyKind; }
ArchiveFile *File;
private:
friend SymbolTable;
private:
const Archive::Symbol Sym;
};
// Undefined symbols.
class Undefined : public Symbol {
public:
explicit Undefined(StringRef N) : Symbol(UndefinedKind, N) {}
static bool classof(const Symbol *S) { return S->kind() == UndefinedKind; }
// An undefined symbol can have a fallback symbol which gives an
// undefined symbol a second chance if it would remain undefined.
// If it remains undefined, it'll be replaced with whatever the
// Alias pointer points to.
Symbol *WeakAlias = nullptr;
// If this symbol is external weak, try to resolve it to a defined
// symbol by searching the chain of fallback symbols. Returns the symbol if
// successful, otherwise returns null.
Defined *getWeakAlias();
};
// Windows-specific classes.
// This class represents a symbol imported from a DLL. This has two
// names for internal use and external use. The former is used for
// name resolution, and the latter is used for the import descriptor
// table in an output. The former has "__imp_" prefix.
class DefinedImportData : public Defined {
public:
DefinedImportData(StringRef N, ImportFile *F)
: Defined(DefinedImportDataKind, N), File(F) {
}
static bool classof(const Symbol *S) {
return S->kind() == DefinedImportDataKind;
}
uint64_t getRVA() { return File->Location->getRVA(); }
Chunk *getChunk() { return File->Location; }
void setLocation(Chunk *AddressTable) { File->Location = AddressTable; }
StringRef getDLLName() { return File->DLLName; }
StringRef getExternalName() { return File->ExternalName; }
uint16_t getOrdinal() { return File->Hdr->OrdinalHint; }
ImportFile *File;
};
// This class represents a symbol for a jump table entry which jumps
// to a function in a DLL. Linker are supposed to create such symbols
// without "__imp_" prefix for all function symbols exported from
// DLLs, so that you can call DLL functions as regular functions with
// a regular name. A function pointer is given as a DefinedImportData.
class DefinedImportThunk : public Defined {
public:
DefinedImportThunk(StringRef Name, DefinedImportData *S, uint16_t Machine);
static bool classof(const Symbol *S) {
return S->kind() == DefinedImportThunkKind;
}
uint64_t getRVA() { return Data->getRVA(); }
Chunk *getChunk() { return Data; }
DefinedImportData *WrappedSym;
private:
Chunk *Data;
};
// If you have a symbol "foo" in your object file, a symbol name
// "__imp_foo" becomes automatically available as a pointer to "foo".
// This class is for such automatically-created symbols.
// Yes, this is an odd feature. We didn't intend to implement that.
// This is here just for compatibility with MSVC.
class DefinedLocalImport : public Defined {
public:
DefinedLocalImport(StringRef N, Defined *S)
: Defined(DefinedLocalImportKind, N), Data(make<LocalImportChunk>(S)) {}
static bool classof(const Symbol *S) {
return S->kind() == DefinedLocalImportKind;
}
uint64_t getRVA() { return Data->getRVA(); }
Chunk *getChunk() { return Data; }
private:
LocalImportChunk *Data;
};
inline uint64_t Defined::getRVA() {
switch (kind()) {
case DefinedAbsoluteKind:
return cast<DefinedAbsolute>(this)->getRVA();
case DefinedSyntheticKind:
return cast<DefinedSynthetic>(this)->getRVA();
case DefinedImportDataKind:
return cast<DefinedImportData>(this)->getRVA();
case DefinedImportThunkKind:
return cast<DefinedImportThunk>(this)->getRVA();
case DefinedLocalImportKind:
return cast<DefinedLocalImport>(this)->getRVA();
case DefinedCommonKind:
return cast<DefinedCommon>(this)->getRVA();
case DefinedRegularKind:
return cast<DefinedRegular>(this)->getRVA();
case LazyKind:
case UndefinedKind:
llvm_unreachable("Cannot get the address for an undefined symbol.");
}
llvm_unreachable("unknown symbol kind");
}
inline Chunk *Defined::getChunk() {
switch (kind()) {
case DefinedRegularKind:
return cast<DefinedRegular>(this)->getChunk();
case DefinedAbsoluteKind:
return nullptr;
case DefinedSyntheticKind:
return cast<DefinedSynthetic>(this)->getChunk();
case DefinedImportDataKind:
return cast<DefinedImportData>(this)->getChunk();
case DefinedImportThunkKind:
return cast<DefinedImportThunk>(this)->getChunk();
case DefinedLocalImportKind:
return cast<DefinedLocalImport>(this)->getChunk();
case DefinedCommonKind:
return cast<DefinedCommon>(this)->getChunk();
case LazyKind:
case UndefinedKind:
llvm_unreachable("Cannot get the chunk of an undefined symbol.");
}
llvm_unreachable("unknown symbol kind");
}
// A buffer class that is large enough to hold any Symbol-derived
// object. We allocate memory using this class and instantiate a symbol
// using the placement new.
union SymbolUnion {
alignas(DefinedRegular) char A[sizeof(DefinedRegular)];
alignas(DefinedCommon) char B[sizeof(DefinedCommon)];
alignas(DefinedAbsolute) char C[sizeof(DefinedAbsolute)];
alignas(DefinedSynthetic) char D[sizeof(DefinedSynthetic)];
alignas(Lazy) char E[sizeof(Lazy)];
alignas(Undefined) char F[sizeof(Undefined)];
alignas(DefinedImportData) char G[sizeof(DefinedImportData)];
alignas(DefinedImportThunk) char H[sizeof(DefinedImportThunk)];
alignas(DefinedLocalImport) char I[sizeof(DefinedLocalImport)];
};
template <typename T, typename... ArgT>
void replaceSymbol(Symbol *S, ArgT &&... Arg) {
static_assert(std::is_trivially_destructible<T>(),
"Symbol types must be trivially destructible");
static_assert(sizeof(T) <= sizeof(SymbolUnion), "Symbol too small");
static_assert(alignof(T) <= alignof(SymbolUnion),
"SymbolUnion not aligned enough");
assert(static_cast<Symbol *>(static_cast<T *>(nullptr)) == nullptr &&
"Not a Symbol");
new (S) T(std::forward<ArgT>(Arg)...);
}
} // namespace coff
std::string toString(coff::Symbol &B);
} // namespace lld
#endif