f2c385934b
The shadow pointer map was problematic as we scanned an entire list if an entry had shadow pointers. The new scheme stores the shadow pointers inside the entries. This allows easy access without any search. It also helps us, but also makes it necessary, to define a consistent locking scheme. The implicit locking of entries via TargetPointerResultTy makes this pretty effortless, however one has to: - Lock HDTTMap before locking an entry. - Do not lock HDTTMap while holding an entry lock. - Hold the entry lock to read or modify an entry. The changes to submitData and retrieveData have been made to ensure 2 when the LIBOMPTARGET_INFO flag is used. Most everything else happens by itself as TargetPointerResultTy acts as a lock_guard for the entry. It is a little complicated when we deal with multiple entries, especially as they can be equal. However, one can still follow the rules with reasonable effort. LookupResult are now finally also locking the entry before it is inspected. This is good even if we haven't run into a problem yet. Differential Revision: https://reviews.llvm.org/D123446 |
||
---|---|---|
.github | ||
bolt | ||
clang | ||
clang-tools-extra | ||
cmake | ||
compiler-rt | ||
cross-project-tests | ||
flang | ||
libc | ||
libclc | ||
libcxx | ||
libcxxabi | ||
libunwind | ||
lld | ||
lldb | ||
llvm | ||
llvm-libgcc | ||
mlir | ||
openmp | ||
polly | ||
pstl | ||
runtimes | ||
third-party | ||
utils | ||
.arcconfig | ||
.arclint | ||
.clang-format | ||
.clang-tidy | ||
.git-blame-ignore-revs | ||
.gitignore | ||
.mailmap | ||
CONTRIBUTING.md | ||
LICENSE.TXT | ||
README.md | ||
SECURITY.md |
The LLVM Compiler Infrastructure
Welcome to the LLVM project!
This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.
The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.
C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.
Other components include: the libc++ C++ standard library, the LLD linker, and more.
Getting the Source Code and Building LLVM
Consult the Getting Started with LLVM page for information on building and running LLVM.
For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.
Getting in touch
Join the LLVM Discourse forums, Discord chat, or #llvm IRC channel on OFTC.
The LLVM project has adopted a code of conduct for participants to all modes of communication within the project.