python-uncompyle6/uncompyle6/spark.py
2015-12-13 02:28:05 -05:00

706 lines
23 KiB
Python
Executable File

from __future__ import print_function
'''
Copyright (c) 1998-2002 John Aycock
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
'''
__version__ = 'SPARK-0.7 (pre-alpha-7) uncompyle trim'
def _namelist(instance):
namelist, namedict, classlist = [], {}, [instance.__class__]
for c in classlist:
for b in c.__bases__:
classlist.append(b)
for name in list(c.__dict__.keys()):
if name not in namedict:
namelist.append(name)
namedict[name] = 1
return namelist
class _State:
'''
Extracted from GenericParser and made global so that [un]picking works.
'''
def __init__(self, stateno, items):
self.T, self.complete, self.items = [], [], items
self.stateno = stateno
class GenericParser:
'''
An Earley parser, as per J. Earley, "An Efficient Context-Free
Parsing Algorithm", CACM 13(2), pp. 94-102. Also J. C. Earley,
"An Efficient Context-Free Parsing Algorithm", Ph.D. thesis,
Carnegie-Mellon University, August 1968. New formulation of
the parser according to J. Aycock, "Practical Earley Parsing
and the SPARK Toolkit", Ph.D. thesis, University of Victoria,
2001, and J. Aycock and R. N. Horspool, "Practical Earley
Parsing", unpublished paper, 2001.
'''
def __init__(self, start):
self.rules = {}
self.rule2func = {}
self.rule2name = {}
self.collectRules()
self.augment(start)
self.ruleschanged = 1
_NULLABLE = '\e_'
_START = 'START'
_BOF = '|-'
#
# When pickling, take the time to generate the full state machine;
# some information is then extraneous, too. Unfortunately we
# can't save the rule2func map.
#
def __getstate__(self):
if self.ruleschanged:
#
# XXX - duplicated from parse()
#
self.computeNull()
self.newrules = {}
self.new2old = {}
self.makeNewRules()
self.ruleschanged = 0
self.edges, self.cores = {}, {}
self.states = { 0: self.makeState0() }
self.makeState(0, self._BOF)
#
# XXX - should find a better way to do this..
#
changes = 1
while changes:
changes = 0
for k, v in list(self.edges.items()):
if v is None:
state, sym = k
if state in self.states:
self.goto(state, sym)
changes = 1
rv = self.__dict__.copy()
for s in list(self.states.values()):
del s.items
del rv['rule2func']
del rv['nullable']
del rv['cores']
return rv
def __setstate__(self, D):
self.rules = {}
self.rule2func = {}
self.rule2name = {}
self.collectRules()
start = D['rules'][self._START][0][1][1] # Blech.
self.augment(start)
D['rule2func'] = self.rule2func
D['makeSet'] = self.makeSet_fast
self.__dict__ = D
#
# A hook for GenericASTBuilder and GenericASTMatcher. Mess
# thee not with this; nor shall thee toucheth the _preprocess
# argument to addRule.
#
def preprocess(self, rule, func):
return rule, func
def addRule(self, doc, func, _preprocess=1):
fn = func
rules = doc.split()
index = []
for i in range(len(rules)):
if rules[i] == '::=':
index.append(i-1)
index.append(len(rules))
for i in range(len(index)-1):
lhs = rules[index[i]]
rhs = rules[index[i]+2:index[i+1]]
rule = (lhs, tuple(rhs))
if _preprocess:
rule, fn = self.preprocess(rule, func)
if lhs in self.rules:
self.rules[lhs].append(rule)
else:
self.rules[lhs] = [ rule ]
self.rule2func[rule] = fn
self.rule2name[rule] = func.__name__[2:]
self.ruleschanged = 1
def collectRules(self):
for name in _namelist(self):
if name[:2] == 'p_':
func = getattr(self, name)
doc = func.__doc__
self.addRule(doc, func)
def augment(self, start):
rule = '%s ::= %s %s' % (self._START, self._BOF, start)
self.addRule(rule, lambda args: args[1], 0)
def computeNull(self):
self.nullable = {}
tbd = []
for rulelist in list(self.rules.values()):
lhs = rulelist[0][0]
self.nullable[lhs] = 0
for rule in rulelist:
rhs = rule[1]
if len(rhs) == 0:
self.nullable[lhs] = 1
continue
#
# We only need to consider rules which
# consist entirely of nonterminal symbols.
# This should be a savings on typical
# grammars.
#
for sym in rhs:
if sym not in self.rules:
break
else:
tbd.append(rule)
changes = 1
while changes:
changes = 0
for lhs, rhs in tbd:
if self.nullable[lhs]:
continue
for sym in rhs:
if not self.nullable[sym]:
break
else:
self.nullable[lhs] = 1
changes = 1
def makeState0(self):
s0 = _State(0, [])
for rule in self.newrules[self._START]:
s0.items.append((rule, 0))
return s0
def finalState(self, tokens):
#
# Yuck.
#
if len(self.newrules[self._START]) == 2 and len(tokens) == 0:
return 1
start = self.rules[self._START][0][1][1]
return self.goto(1, start)
def makeNewRules(self):
worklist = []
for rulelist in list(self.rules.values()):
for rule in rulelist:
worklist.append((rule, 0, 1, rule))
for rule, i, candidate, oldrule in worklist:
lhs, rhs = rule
n = len(rhs)
while i < n:
sym = rhs[i]
if sym not in self.rules or \
not self.nullable[sym]:
candidate = 0
i = i + 1
continue
newrhs = list(rhs)
newrhs[i] = self._NULLABLE+sym
newrule = (lhs, tuple(newrhs))
worklist.append((newrule, i+1,
candidate, oldrule))
candidate = 0
i = i + 1
else:
if candidate:
lhs = self._NULLABLE+lhs
rule = (lhs, rhs)
if lhs in self.newrules:
self.newrules[lhs].append(rule)
else:
self.newrules[lhs] = [ rule ]
self.new2old[rule] = oldrule
def typestring(self, token):
return None
def error(self, token):
print("Syntax error at or near `%s' token" % token)
raise SystemExit
def parse(self, tokens):
sets = [ [(1, 0), (2, 0)] ]
self.links = {}
if self.ruleschanged:
self.computeNull()
self.newrules = {}
self.new2old = {}
self.makeNewRules()
self.ruleschanged = 0
self.edges, self.cores = {}, {}
self.states = { 0: self.makeState0() }
self.makeState(0, self._BOF)
for i in range(len(tokens)):
sets.append([])
if sets[i] == []:
break
self.makeSet(tokens[i], sets, i)
else:
sets.append([])
self.makeSet(None, sets, len(tokens))
finalitem = (self.finalState(tokens), 0)
if finalitem not in sets[-2]:
if len(tokens) > 0:
self.error(tokens[i-1])
else:
self.error(None)
return self.buildTree(self._START, finalitem,
tokens, len(sets)-2)
def isnullable(self, sym):
#
# For symbols in G_e only. If we weren't supporting 1.5,
# could just use sym.startswith().
#
return self._NULLABLE == sym[0:len(self._NULLABLE)]
def skip(self, xxx_todo_changeme, pos=0):
(lhs, rhs) = xxx_todo_changeme
n = len(rhs)
while pos < n:
if not self.isnullable(rhs[pos]):
break
pos = pos + 1
return pos
def makeState(self, state, sym):
assert sym is not None
#
# Compute \epsilon-kernel state's core and see if
# it exists already.
#
kitems = []
for rule, pos in self.states[state].items:
lhs, rhs = rule
if rhs[pos:pos+1] == (sym,):
kitems.append((rule, self.skip(rule, pos+1)))
tcore = tuple(sorted(kitems))
if tcore in self.cores:
return self.cores[tcore]
#
# Nope, doesn't exist. Compute it and the associated
# \epsilon-nonkernel state together; we'll need it right away.
#
k = self.cores[tcore] = len(self.states)
K, NK = _State(k, kitems), _State(k+1, [])
self.states[k] = K
predicted = {}
edges = self.edges
rules = self.newrules
for X in K, NK:
worklist = X.items
for item in worklist:
rule, pos = item
lhs, rhs = rule
if pos == len(rhs):
X.complete.append(rule)
continue
nextSym = rhs[pos]
key = (X.stateno, nextSym)
if nextSym not in rules:
if key not in edges:
edges[key] = None
X.T.append(nextSym)
else:
edges[key] = None
if nextSym not in predicted:
predicted[nextSym] = 1
for prule in rules[nextSym]:
ppos = self.skip(prule)
new = (prule, ppos)
NK.items.append(new)
#
# Problem: we know K needs generating, but we
# don't yet know about NK. Can't commit anything
# regarding NK to self.edges until we're sure. Should
# we delay committing on both K and NK to avoid this
# hacky code? This creates other problems..
#
if X is K:
edges = {}
if NK.items == []:
return k
#
# Check for \epsilon-nonkernel's core. Unfortunately we
# need to know the entire set of predicted nonterminals
# to do this without accidentally duplicating states.
#
tcore = tuple(sorted(predicted.keys()))
if tcore in self.cores:
self.edges[(k, None)] = self.cores[tcore]
return k
nk = self.cores[tcore] = self.edges[(k, None)] = NK.stateno
self.edges.update(edges)
self.states[nk] = NK
return k
def goto(self, state, sym):
key = (state, sym)
if key not in self.edges:
#
# No transitions from state on sym.
#
return None
rv = self.edges[key]
if rv is None:
#
# Target state isn't generated yet. Remedy this.
#
rv = self.makeState(state, sym)
self.edges[key] = rv
return rv
def gotoT(self, state, t):
return [self.goto(state, t)]
def gotoST(self, state, st):
rv = []
for t in self.states[state].T:
if st == t:
rv.append(self.goto(state, t))
return rv
def add(self, set, item, i=None, predecessor=None, causal=None):
if predecessor is None:
if item not in set:
set.append(item)
else:
key = (item, i)
if item not in set:
self.links[key] = []
set.append(item)
self.links[key].append((predecessor, causal))
def makeSet(self, token, sets, i):
cur, next = sets[i], sets[i+1]
ttype = token is not None and self.typestring(token) or None
if ttype is not None:
fn, arg = self.gotoT, ttype
else:
fn, arg = self.gotoST, token
for item in cur:
ptr = (item, i)
state, parent = item
add = fn(state, arg)
for k in add:
if k is not None:
self.add(next, (k, parent), i+1, ptr)
nk = self.goto(k, None)
if nk is not None:
self.add(next, (nk, i+1))
if parent == i:
continue
for rule in self.states[state].complete:
lhs, rhs = rule
for pitem in sets[parent]:
pstate, pparent = pitem
k = self.goto(pstate, lhs)
if k is not None:
why = (item, i, rule)
pptr = (pitem, parent)
self.add(cur, (k, pparent),
i, pptr, why)
nk = self.goto(k, None)
if nk is not None:
self.add(cur, (nk, i))
def makeSet_fast(self, token, sets, i):
#
# Call *only* when the entire state machine has been built!
# It relies on self.edges being filled in completely, and
# then duplicates and inlines code to boost speed at the
# cost of extreme ugliness.
#
cur, next = sets[i], sets[i+1]
ttype = token is not None and self.typestring(token) or None
for item in cur:
ptr = (item, i)
state, parent = item
if ttype is not None:
k = self.edges.get((state, ttype), None)
if k is not None:
# self.add(next, (k, parent), i+1, ptr)
# INLINED --------v
new = (k, parent)
key = (new, i+1)
if new not in next:
self.links[key] = []
next.append(new)
self.links[key].append((ptr, None))
# INLINED --------^
# nk = self.goto(k, None)
nk = self.edges.get((k, None), None)
if nk is not None:
# self.add(next, (nk, i+1))
# INLINED -------------v
new = (nk, i+1)
if new not in next:
next.append(new)
# INLINED ---------------^
else:
add = self.gotoST(state, token)
for k in add:
if k is not None:
self.add(next, (k, parent), i+1, ptr)
# nk = self.goto(k, None)
nk = self.edges.get((k, None), None)
if nk is not None:
self.add(next, (nk, i+1))
if parent == i:
continue
for rule in self.states[state].complete:
lhs, rhs = rule
for pitem in sets[parent]:
pstate, pparent = pitem
# k = self.goto(pstate, lhs)
k = self.edges.get((pstate, lhs), None)
if k is not None:
why = (item, i, rule)
pptr = (pitem, parent)
# self.add(cur, (k, pparent), i, pptr, why)
# INLINED ---------v
new = (k, pparent)
key = (new, i)
if new not in cur:
self.links[key] = []
cur.append(new)
self.links[key].append((pptr, why))
# INLINED ----------^
# nk = self.goto(k, None)
nk = self.edges.get((k, None), None)
if nk is not None:
# self.add(cur, (nk, i))
# INLINED ---------v
new = (nk, i)
if new not in cur:
cur.append(new)
# INLINED ----------^
def predecessor(self, key, causal):
for p, c in self.links[key]:
if c == causal:
return p
assert 0
def causal(self, key):
links = self.links[key]
if len(links) == 1:
return links[0][1]
choices = []
rule2cause = {}
for p, c in links:
rule = c[2]
choices.append(rule)
rule2cause[rule] = c
return rule2cause[self.ambiguity(choices)]
def deriveEpsilon(self, nt):
if len(self.newrules[nt]) > 1:
rule = self.ambiguity(self.newrules[nt])
else:
rule = self.newrules[nt][0]
# print(rule)
rhs = rule[1]
attr = [None] * len(rhs)
for i in range(len(rhs)-1, -1, -1):
attr[i] = self.deriveEpsilon(rhs[i])
return self.rule2func[self.new2old[rule]](attr)
def buildTree(self, nt, item, tokens, k):
state, parent = item
choices = []
for rule in self.states[state].complete:
if rule[0] == nt:
choices.append(rule)
rule = choices[0]
if len(choices) > 1:
rule = self.ambiguity(choices)
# print(rule)
rhs = rule[1]
attr = [None] * len(rhs)
for i in range(len(rhs)-1, -1, -1):
sym = rhs[i]
if sym not in self.newrules:
if sym != self._BOF:
attr[i] = tokens[k-1]
key = (item, k)
item, k = self.predecessor(key, None)
# elif self.isnullable(sym):
elif self._NULLABLE == sym[0:len(self._NULLABLE)]:
attr[i] = self.deriveEpsilon(sym)
else:
key = (item, k)
why = self.causal(key)
attr[i] = self.buildTree(sym, why[0],
tokens, why[1])
item, k = self.predecessor(key, why)
return self.rule2func[self.new2old[rule]](attr)
def ambiguity(self, rules):
#
# XXX - problem here and in collectRules() if the same rule
# appears in >1 method. Also undefined results if rules
# causing the ambiguity appear in the same method.
#
sortlist = []
name2index = {}
for i in range(len(rules)):
lhs, rhs = rule = rules[i]
name = self.rule2name[self.new2old[rule]]
sortlist.append((len(rhs), name))
name2index[name] = i
sortlist.sort()
list = [a_b[1] for a_b in sortlist]
return rules[name2index[self.resolve(list)]]
def resolve(self, list):
'''
Resolve ambiguity in favor of the shortest RHS.
Since we walk the tree from the top down, this
should effectively resolve in favor of a "shift".
'''
return list[0]
#
# GenericASTBuilder automagically constructs a concrete/abstract syntax tree
# for a given input. The extra argument is a class (not an instance!)
# which supports the "__setslice__" and "__len__" methods.
#
# XXX - silently overrides any user code in methods.
#
class GenericASTBuilder(GenericParser):
def __init__(self, AST, start):
GenericParser.__init__(self, start)
self.AST = AST
def preprocess(self, rule, func):
rebind = lambda lhs, self=self: \
lambda args, lhs=lhs, self=self: \
self.buildASTNode(args, lhs)
lhs, rhs = rule
return rule, rebind(lhs)
def buildASTNode(self, args, lhs):
children = []
for arg in args:
if isinstance(arg, self.AST):
children.append(arg)
else:
children.append(self.terminal(arg))
return self.nonterminal(lhs, children)
def terminal(self, token):
return token
def nonterminal(self, type, args):
rv = self.AST(type)
rv[:len(args)] = args
return rv
class GenericASTTraversalPruningException(BaseException):
pass
class GenericASTTraversal:
'''
GenericASTTraversal is a Visitor pattern according to Design Patterns. For
each node it attempts to invoke the method n_<node type>, falling
back onto the default() method if the n_* can't be found. The preorder
traversal also looks for an exit hook named n_<node type>_exit (no default
routine is called if it's not found). To prematurely halt traversal
of a subtree, call the prune() method -- this only makes sense for a
preorder traversal. Node type is determined via the typestring() method.
'''
def __init__(self, ast):
self.ast = ast
def typestring(self, node):
return node.type
def prune(self):
raise GenericASTTraversalPruningException
def preorder(self, node=None):
if node is None:
node = self.ast
try:
name = 'n_' + self.typestring(node)
if hasattr(self, name):
func = getattr(self, name)
func(node)
else:
self.default(node)
except GenericASTTraversalPruningException:
return
for kid in node:
self.preorder(kid)
name = name + '_exit'
if hasattr(self, name):
func = getattr(self, name)
func(node)
def default(self, node):
pass