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Make click and drag work on Windows ##cons
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parent
7592fa52a9
commit
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@ -456,6 +456,7 @@ static int __cons_readchar_w32 (ut32 usec) {
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INPUT_RECORD irInBuf;
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int i, o;
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bool resize = false;
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bool click_n_drag = false;
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void *bed;
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h = GetStdHandle (STD_INPUT_HANDLE);
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GetConsoleMode (h, &mode);
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@ -474,7 +475,10 @@ static int __cons_readchar_w32 (ut32 usec) {
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if (ret) {
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if (irInBuf.EventType == MOUSE_EVENT) {
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if (irInBuf.Event.MouseEvent.dwEventFlags == MOUSE_MOVED) {
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continue;
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if (irInBuf.Event.MouseEvent.dwButtonState == FROM_LEFT_1ST_BUTTON_PRESSED) {
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click_n_drag = true;
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}
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continue;
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}
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if (irInBuf.Event.MouseEvent.dwEventFlags == MOUSE_WHEELED) {
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if (irInBuf.Event.MouseEvent.dwButtonState & 0xFF000000) {
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@ -494,6 +498,12 @@ static int __cons_readchar_w32 (ut32 usec) {
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break;
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} // TODO: Handle more buttons?
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}
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if (click_n_drag) {
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r_cons_set_click (irInBuf.Event.MouseEvent.dwMousePosition.X + 1, irInBuf.Event.MouseEvent.dwMousePosition.Y + 1);
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ch = 1;
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}
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if (irInBuf.EventType == KEY_EVENT) {
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if (irInBuf.Event.KeyEvent.bKeyDown) {
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ch = irInBuf.Event.KeyEvent.uChar.AsciiChar;
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