cons/canvas_line: split style in color and symbol
In this way you can choose to apply a color and/or a symbol (t/f/v) to a
line. This patch also changes core/graph to avoid t/f symbols in the
middle of long edges.
cons/canvas_line: fix "reversed" edge
core/graph: center current node when changing function
* core/graph: refactor check_changes of agraph
* core/graph: udpate info when getting the Sdb from the graph
* core/graph: add in sdb info about nodes
* core/graph: add "agraph.delta_x" to rebase all coordinates and make
them unsigned integers
* core/cmd_anal: add 'agg*' to print r2 commands to generate the graph
* core/cmd_anal: add helps to 'agn' and 'age' commands
- Implemented in r_debug_esil_* APIs
- Support for step-into and continue
- Expressions can be regs, numbers, math operations, ranges, comparisons..
- Honor dbg.prestep for stepping before or after analysing
- read-write-exec watchpoints using native debug backend and esil emulation
- OSX/iOS debugger error message is now nicer
- anal/rpnesil renamed to esil
- Add esi,edi in osx regprofile
- Add r_cons_is_breaked() for consistency
* core/graph: fix last line in non-interactive mode
* core/graph: remove event_resize callback at the end
* core/graph: free RANodes when you free/reset the RAGraph
* core/graph: use R_TRUE/R_FALSE instead of 1/0
* core/graph: remove warnings
* r_cons_get_size should return the number of rows, why is there a "-1"?
* the newline at the end of the canvas converted to string (in
r_cons_canvas_to_string) make things shift up one line
* r_cons_canvas_write should consider "left" (which is the number of
chars available from x until the right side of the screen) and not
"left - 1". Moreover, since "slen" is at most the maximum number of
characters that we can print in that row, there is no need to check
if we can write those bytes
* r_cons_flush usually add a newline, but we shouldn't print it because
otherwise everything will shift up by one line
started on cons_canvas color support. Still a bit buggy, working out the kinks.
Yanked my old line drawing algo from ward, still working on colors.
Still incomplete, Changed the way that attributes work, still lots of strange behavior, It appears that most attributes aren't where they belong.
still not finished. Ok now the lines and colors are working, but the colors are overwriting other sections. Working on preventing that.
colors are now working, but they are _so. slow._
woops, removed the debugging printf
Figured out the big evil function that has to be optimized, attr_at takes aprox 91% of the cpu, so he needs to be fixed
Signed-off-by: r0nk <r00nk@simplecpu.com>
Signed-off-by: r0nk <r00nk@simplecpu.com>
- V@ is an alias to set cmd.vprompt
- New config variables!
stack.size = size of stack displayed in Vpp
stack.delta = substract that delta to the stack address
stack.anotated = use pxa instead of pxw
scr.highlight = word to highlight by RCons
hex.flagsz = override flag size in pxa
- Fix x86 udis anal plugin size of invalid instructions
- Fix 'hud file not found' issue
- Add 'Vdh' to set scr.highlight
- Fix V: wheel scroll issue
- Realign pxa marks if addr > UT32_MAX
- Set hex.flagsz = 9999 to cover the whole area instead of just 1 byte