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180 lines
3.3 KiB
C
180 lines
3.3 KiB
C
/* radare - LGPL - Copyright 2013-2015 - pancake */
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#include <r_cons.h>
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#define W(y) r_cons_canvas_write(c,y)
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#define G(x,y) r_cons_canvas_gotoxy(c,x,y)
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enum {
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APEX_DOT = 0,
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DOT_APEX,
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REV_APEX_APEX,
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DOT_DOT
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};
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static void apply_line_style(RConsCanvas *c, int x, int y, int x2, int y2,
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RCanvasLineStyle *style){
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RCons *cons = r_cons_singleton ();
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switch (style->color) {
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case LINE_UNCJMP:
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c->attr = cons->pal.graph_trufae;
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break;
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case LINE_TRUE:
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c->attr = cons->pal.graph_true;
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break;
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case LINE_FALSE:
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c->attr = cons->pal.graph_false;
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break;
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case LINE_NONE:
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default:
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c->attr = cons->pal.graph_trufae;
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break;
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}
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if (!c->color) c->attr = Color_RESET;
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switch (style->symbol) {
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case LINE_UNCJMP:
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if (G (x, y))
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W ("v");
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break;
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case LINE_TRUE:
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if (G (x, y))
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W ("t"); //\\");
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break;
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case LINE_FALSE:
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if (G (x, y))
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W ("f");
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break;
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case LINE_NONE:
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default:
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break;
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}
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}
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R_API void r_cons_canvas_line_diagonal (RConsCanvas *c, int x, int y, int x2, int y2,
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RCanvasLineStyle *style) {
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apply_line_style(c,x,y,x2,y2,style);
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if(y2<y){
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int tmp = y2;
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y2=y;
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y=tmp;
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tmp=x2;
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x2=x;
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x=tmp;
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}
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char chizzle[2] = {0}; // = '.';//my nizzle
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int dx = abs(x2-x);
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int dy = abs(y2-y);
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int sx = x<x2 ? 1 : -1;
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int sy = y<y2 ? 1 : -1;
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int err = (dx>dy?dx:-dy)/2;
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int e2;
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// TODO: find if there's any collision in this line
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loop:
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e2 = err;
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if(e2>-dx){
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*chizzle='_';
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err-=dy;
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x+=sx;
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}
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if(e2<dy){
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*chizzle='|';
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err+=dx;
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y+=sy;
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}
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if((e2<dy) && (e2>-dx)){
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if (sy>0){
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*chizzle=(sx>0)?'\\':'/';
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} else {
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*chizzle=(sx>0)?'/':'\\';
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}
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}
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if(!(x==x2&&y==y2)){
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int i = (*chizzle=='_'&&sy<0) ? 1 : 0;
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if(G(x,y-i))
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W(chizzle);
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goto loop;
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}
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c->attr=Color_RESET;
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}
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static void draw_horizontal_line (RConsCanvas *c, int x, int y,
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int width, int style) {
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char *l_corner, *r_corner;
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int i;
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if (width <= 0) return;
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switch (style) {
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case APEX_DOT:
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l_corner = "'";
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r_corner = ".";
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break;
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case DOT_APEX:
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l_corner = ".";
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r_corner = "'";
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break;
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case REV_APEX_APEX:
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l_corner = "`";
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r_corner = "'";
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break;
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case DOT_DOT:
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default:
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l_corner = r_corner = ".";
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break;
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}
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if (G (x, y)) {
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W (l_corner);
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}
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for (i = x + 1; i < x + width - 1; i++) {
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if (G (i, y)) {
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W ("-");
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}
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}
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if (G (x + width - 1, y)) {
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W (r_corner);
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}
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}
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static void draw_vertical_line (RConsCanvas *c, int x, int y, int height) {
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int i;
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for (i = y; i < y + height; i++)
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if (G (x, i))
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W ("|");
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}
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R_API void r_cons_canvas_line_square (RConsCanvas *c, int x, int y, int x2, int y2,
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RCanvasLineStyle *style) {
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int min_x = R_MIN (x, x2);
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int diff_x = R_ABS (x - x2);
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int diff_y = R_ABS (y - y2);
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apply_line_style (c, x, y, x2, y2, style);
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// --
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// TODO: find if there's any collision in this line
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if (y2 - y > 1) {
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int hl = diff_y / 2 - 1;
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int hl2 = diff_y - hl;
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int w = diff_x == 0 ? 0 : diff_x + 1;
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int style = min_x == x ? APEX_DOT : DOT_APEX;
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draw_vertical_line(c, x, y + 1, hl);
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draw_vertical_line(c, x2, y + hl + 1, hl2);
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draw_horizontal_line(c, min_x, y + hl + 1, w, style);
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} else {
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if (y2 == y) {
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draw_horizontal_line (c, min_x, y, diff_x + 1, DOT_DOT);
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} else {
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if (x != x2) {
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draw_horizontal_line (c, min_x, y, diff_x + 1, REV_APEX_APEX);
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}
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draw_vertical_line (c, x2, y2, diff_y);
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}
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}
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c->attr = Color_RESET;
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}
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