radare2/shlr/spp
Daniel Corak 9f08ccbcc4 Build radare2 for all iOS archs and the simulator (#8775)
* Fix system() not available for iOS Simulator

* Embedding Bitcode should be set in sys/ios-sdk.sh. Removed unused code

* Supports now all available iOS archs and the simulator
2017-11-03 19:53:11 +01:00
..
p Fix sys/ios-cydia.sh build 2017-10-10 02:27:34 +02:00
BUGS Add spp to r2 utils build (#6334) 2016-12-18 09:46:10 +01:00
config.def.h Build radare2 for all iOS archs and the simulator (#8775) 2017-11-03 19:53:11 +01:00
LICENSE Add spp to r2 utils build (#6334) 2016-12-18 09:46:10 +01:00
main.c Update spp with all the fixes not backported 2017-10-09 12:19:17 +02:00
Makefile Update spp from git and fix integration with rasm2 2016-12-19 03:07:52 +01:00
r_api.c Update spp from git and fix integration with rasm2 2016-12-19 03:07:52 +01:00
r_api.h Fix AppVeyor build 2017-10-09 11:56:38 +08:00
README.md Add spp to r2 utils build (#6334) 2016-12-18 09:46:10 +01:00
spp.c Update spp with all the fixes not backported 2017-10-09 12:19:17 +02:00
spp.h Fix MSVC build 2017-10-11 10:35:16 +08:00

spp

Author: pancake <pancakenopcodeorg> License: MIT

Description

SPP stands for Simple Pre-Processor.

The primary use of spp is as a templating language, with similarities to PHP and CPP. Allowing to embed scripts in any language in some specific places of the document.

Configuration

SPP binary can be configured by changing the values in the config.h file, this way you can specify which preprocessors you want to include in the parser.

# Edit the config.h file before typing 'make'

See config.def.h as an example

Build

$ make

Installation

$ make install PREFIX=/usr

Embedding

There are no embedding issues with the MIT license and the amount if code is pretty low (~400 LOC), and use the apis:

struct Proc p = {0};
spp_proc_set (&p, "sh", 99);
char *res = spp_eval(&p, "hello {{echo orld}}"
printf ("(%s)\n", res);