radare2/libr/util/slist.c

190 lines
3.8 KiB
C

/* radare - LGPL - Copyright 2013-2017 - pancake */
// -- work in progress -- //
#include "r_slist.h"
R_API RSList *r_slist_new() {
RSList *s = R_NEW0 (RSList);
if (!s) return NULL;
s->list = r_list_new ();
if (!s->list) {
r_slist_free (s);
return NULL;
}
return s;
}
R_API void r_slist_free(RSList *s) {
free (s->items);
free (s->alloc);
r_list_free (s->list);
free (s);
}
R_API int r_slist_get_slot(RSList *s, ut64 addr) {
if (s->min == 0 && s->min == s->max)
return -1;
if (addr < s->min || addr > s->max)
return -1;
return (addr - s->min) / s->mod;
}
static RSListItem *get_new_item() {
// TODO: use slices here!
return malloc (sizeof (RSListItem));
}
R_API RSList *r_slist_add(RSList *s, void *data, ut64 from, ut64 to) {
ut64 at = from;
int slot, lastslot;
RSListItem *item = get_new_item ();
if (!item) return NULL;
//RSListItem **items;
// append to list
item->from = from;
item->to = to;
item->data = data;
r_list_append (s->list, item); // item must be alloacted by slices
// find slot
slot = r_slist_get_slot (s, from);
if (slot < 0) {
//r_slist_optimize ();
return NULL;
}
while (at < to && slot < s->nitems) {
lastslot = s->last[slot];
if (lastslot == s->lastslot) {
// must optimize and exit
//r_slist_optimize();
return NULL;
}
s->items[slot][lastslot] = item;
s->last[slot]++;
at += s->mod;
slot++;
}
// append to slot
//RSlistItem *item = additem (data, from, to);
//r_list_append (item);
s->items++;
return NULL;
}
R_API RSListItem **r_slist_get(RSList *s, ut64 addr) {
int idx;
ut64 base;
if (s->min == 0 && s->min == s->max) {
return NULL;
}
if (addr < s->min || addr > s->max) {
return NULL;
}
base = addr - s->min;
idx = base / s->mod;
return s->items[idx];
}
// r_slist_get_iter()
// r_slist_iter_has_next()
R_API void r_slist_del(RSList *s, RSListItem *p) {
// delete from s->list
// remove lists
}
R_API void *r_slist_get_at(RSList *list, ut64 addr) {
return NULL;
}
// called on add and del
R_API void r_slist_optimize(RSList *s) {
RSListItem *ptr;
RListIter *iter;
ut64 min, max;
int begin = 1;
s->nitems = 0;
min = max = 0;
r_list_foreach (s->list, iter, ptr) {
s->nitems++;
if (begin) {
min = ptr->from;
max = ptr->to;
begin = 0;
} else {
if (ptr->from < min)
min = ptr->from;
if (ptr->to > max)
max = ptr->to;
}
}
//eprintf ("MIN %d\nMAX %d\n", (int)min, (int)max);
s->min = min;
s->max = max;
s->mod = ((max - min));
if (s->nitems * sizeof (void *) < s->nitems) {
s->items = NULL;
} else {
s->items = malloc (1 + (sizeof (void *) * s->nitems));
}
//eprintf ("MOD %d (block size)\n", s->mod);
// store integers as indexes inside the allocated heap
/*
RArray *items = r_array_new (10, sizeof (RSListItem));
RSListItem *idx = r_array_add (items);
idx->from = from;
idx->to = to;
idx->data = data;
items->length;
items->capacity;
int lidx = r_array_last_index (items);
r_array_add (idx);
[ ptr ] [ -1 ] [ int ]
| -1 | '--' | -1 |
items = malloc (sizeof (RSListItem), );
items_capacity
RSListItem *itm = getitem (s->items[0]);
RSListItem item;
item.data = ptr; // RAnalFunction;
RSListItem *items;
INPUT
number of items
min offset
max offset
OUTPUT
*/
// find better distribution
r_list_foreach (s->list, iter, ptr) {
//...
}
}
/*
typedef struct {
} SListStore;
typedef struct {
IntArray news;
ItemArray heap;
IntArray deleted;
} SList;
-+- Store # We need N stores to avoid too sparsing
|- min |_
|- max |_
`- data |_
-+- QueueList # new additions are here
`- idxlist |_
--- RangeCmp # user provided comparator function
--- IndexList #
--- Storage # Heap Array storing all elements
| We always use
--- StoreList # Heap Array of integers pointing to storage
| we can probably just store a list of removed
| items and the length
*/