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https://github.com/ruffle-rs/ruffle-android.git
synced 2024-11-23 13:49:40 +00:00
Allow screen rotation, try to handle it (pending winit bug)
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@ -56,6 +56,7 @@
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android:exported="true"
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android:configChanges="orientation|keyboardHidden|screenSize"
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android:windowSoftInputMode="stateAlwaysVisible|adjustResize"
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android:screenOrientation="user"
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>
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<meta-data android:name="android.app.lib_name" android:value="ruffle_android" />
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@ -261,8 +261,23 @@ async fn run(event_loop: EventLoop<()>, window: Window) {
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*control_flow = ControlFlow::Poll;
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match event {
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Event::WindowEvent { event, .. } => match event {
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WindowEvent::ScaleFactorChanged {scale_factor, new_inner_size} => {
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log::info!("sfc: {:?}" , new_inner_size);
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}
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WindowEvent::Resized(size) => {
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log::info!("resized");
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log::info!("resized: {:?}" , size);
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let mut player = playerbox.as_ref().unwrap();
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let mut player_lock = player.lock().unwrap();
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let viewport_scale_factor = window.scale_factor();
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player_lock.set_viewport_dimensions(
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size.width,
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size.height,
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viewport_scale_factor,
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);
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}
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WindowEvent::Touch(touch) => {
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@ -359,8 +374,20 @@ async fn run(event_loop: EventLoop<()>, window: Window) {
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player_lock.set_root_movie(Arc::new(movie));
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player_lock.set_is_playing(true); // Desktop player will auto-play.
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let viewport_size = window.inner_size();
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let viewport_scale_factor = window.scale_factor();
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player_lock.set_letterbox(ruffle_core::config::Letterbox::On);
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log::info!("VIEWP SIZE: {:?}", viewport_size);
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player_lock.set_viewport_dimensions(
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viewport_size.width,
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viewport_size.height,
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viewport_scale_factor,
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);
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time = Instant::now();
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next_frame_time = Instant::now();
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