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43 lines
1.3 KiB
Plaintext
43 lines
1.3 KiB
Plaintext
---
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authors:
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- ckemu
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date: 2006-01-09 00:00:00
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description:
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ZeroFrog has once again been working on PCSX2, and has managed to fix
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the once present 'holes' in the terrain models of Final Fantasy X
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draft: false
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tags:
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- devblog
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title: Final Fantasy X And Beyond!
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---
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**ZeroFrog** has once again been working on PCSX2, and has managed to
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fix the once present 'holes' in the terrain models of _Final Fantasy
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X_ , making the game look excellent. This fix also has a wide range of
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effects on other games, so don't worry folks there will be news soon
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which doesn't involve a _Final Fantasy_ !
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😛
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<!-- truncate -->
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Whilst the game certainly now looks beautiful, it's still not playable
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from start to finish, due to various 'looping' issues and video
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playback, speed is of course an issue with such a complex emulation
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task, but will be improved upon in the future, keep watching this
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space!
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To celebrate this bit of progress, we have a large selection of
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screenshots, and one of the sexiest videos I've recorded from PCSX2 in
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awhile
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😉
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<!-- TODO - legacy find video? -->
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Walk Through Kilika, menus and a battle!
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1 Minute 31 Seconds | 58.8MB | Real Ingame Speed - 6-14 FPS.
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Check out the forums for **59+** screenshots
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[here](http://forums.ngemu.com/pcsx2-official-forum/67757-ffx-looking-near-perfect.html)
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<Image cols={6} src={require("./img/FFX_thumb.jpg").default} />
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