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45 lines
1.6 KiB
Plaintext
45 lines
1.6 KiB
Plaintext
---
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authors:
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- ckemu
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date: 2006-08-05 00:00:00
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description: ZeroGS KOSMOS 0.95 written by Zerofrog is out!
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draft: false
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tags:
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- devblog
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title: Kosmos Escapes - Zerogs 0.95!
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---
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**ZeroGS KOSMOS 0.95** written by **Zerofrog** is out! This is _the_
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plugin of choice for people using graphics cards supporting Pixel Shader
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2.0 or 3.0.
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<!-- truncate -->
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ZeroGS KOSMOS has greatly improved over its previous release, now it is
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**significantly faster** , an example would be 'Final Fantasy XII',
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which is now 3x faster ingame!
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Less graphical flaws are present with many games looking absolutely
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stunning, and even the least capable PS2.0 supporting cards, such as the
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nVidia 5xxx series will show little to no loss in quality.
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ZeroGS KOSMOS also supports the MTGS (Multi Threaded GS) feature of
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PCSX2, this allows users with Dual Core or Multi CPU machines to get
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even more speed out of PCSX2, however until the next release of PCSX2,
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the current MTGS issues will persist.
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ZeroGS KOSMOS supports various new features including video recording,
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Bilinear Filtering, 2 and 4xAA, wireframe mode and more!
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Note that the newest [**DirectX
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Runtime**](http://www.microsoft.com/download/en/details.aspx?id=35) is
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required to run ZeroGS KOSMOS.
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**Final Edit:** All ATI issues have been solved along with other minor
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bugs. If experiencing any problems, try redownloading (there are a
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couple of versions of 0.95.2 out there).
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:: Download ZeroGS KOSMOS 0.95.2 here
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:: Feel free to post shots from ZeroGS KOSMOS
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[here](http://forums.ngemu.com/pcsx2-official-forum/74060-post-your-pcsx2-0-9-1-screenshots-here.html)
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