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archived-pcsx2-net-www/blog/2006/level-up-erm-speed-up/index.mdx

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---
authors:
- ckemu
date: 2006-06-26 00:00:00
description:
In a previous news post we 'hinted' at work being done by **zerofrog**
with regards to a new *eeREC*
draft: false
tags:
- devblog
title: Level Up! - Erm Speed Up!
---
In a previous news post we 'hinted' at work being done by **zerofrog**
with regards to a new _eeREC_ (Emotion Engine Recompiler) and _vuREC_
(Vector Unit Recompiler (VU0 and VU1)).
<!-- truncate -->
The goal of this complete rewrite is to increase speed, whilst at the
same time improve, or at least maintain current compatibility.
This rewrite has been going on for sometime now, and is starting to
truly show fascinating results, many games now run up to 4x faster, an
example of this would be _Sonic Riders_ - previous betas ran at 3.x to
12.x FPS whilst racing, it now runs at 12.x to 35.x FPS
Testing and bug chasing continues, meanwhile a
[thread](http://forums.ngemu.com/pcsx2-official-forum/73799-level-up-erm-speed-up.html)
has been created for testers and developers to demonstrate - in
screenshot form some of these speed increases. Take **careful** note of
the CPU specification given in the post, for instance **Refraction** can
get significantly faster speeds than myself
:: [Screenshots
thread](http://forums.ngemu.com/pcsx2-official-forum/73799-level-up-erm-speed-up.html)
- Check it out, plenty more to come!