Files
archived-pcsx2-net-www/blog/2006/sound-everywhere/index.mdx

31 lines
985 B
Plaintext

---
authors:
- ckemu
date: 2006-09-29 00:00:00
description:
In the Good News for 0.9.2! post, made on 16th August, Refraction hinted
at progress being made with the audio side of PCSX2
draft: false
tags:
- devblog
title: Sound, Everywhere!
---
In the **Good News for 0.9.2!** post, made on 16th August, Refraction
hinted at progress being made with the audio side of PCSX2, as many of
you will of guessed - the clip posted was from **Final Fantasy X** ,
more importantly from an FMV, which in all previous versions of PCSX2
had no audio (99% of the time).
<!-- truncate -->
To elaborate on this further; **GiGaHeRz** and **Saqib** have fixed
large portions of _ADMA_ support, allowing for _all_ videos to have
audio and many games now have full background music!
A little work has been done by **Saqib** today which allows for audio
and video sync when recording, so I can demonstrate with a small video
(xVid) - the results of their hard work.
<!-- TODO legacy video -->