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* "Remove Radiosity Filter" broke all postfx, replace it with "Remove Color Filter" that only removes the yellow tint. * Simplify "Remove Ghosting Effects" to only remove the filter pass from radiosity, without affecting its slight bloom effect. It also removes a half-pixel offset from the color filter.
21 lines
1.0 KiB
Plaintext
21 lines
1.0 KiB
Plaintext
gametitle=Grand Theft Auto: San Andreas (NTSC-J) (v1.00) SLPM-55292 9E18263C
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[Remove Ghosting Effects]
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author=Silent, PeterDelta
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description=Removes the ghosting effect from radiosity and color filter post effects, preserving the slight bloom effect. Also disables the seam remover post effect.
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patch=0,EE,00669D54,extended,00 // CPostEffects::m_bSeamRemover
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patch=0,EE,20669DDC,extended,00000000 // CPostEffects::m_RadiosityFilterPasses
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// These values are read from stream.ini from the init overlay, so we have to patch them every frame
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patch=1,EE,20669E20,extended,00000000 // CPostEffects::m_colourLeftUOffset
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patch=1,EE,20669E24,extended,00000000 // CPostEffects::m_colourRightUOffset
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patch=1,EE,20669E28,extended,00000000 // CPostEffects::m_colourTopVOffset
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patch=1,EE,20669E2C,extended,00000000 // CPostEffects::m_colourBottomVOffset
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[Remove Color Filter]
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author=Silent
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description=Removes the color filter, making the game look more like the PC version, without the yellow tint.
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patch=0,EE,20516748,extended,00000000 // NOP CPostEffects::ColourFilter
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